Minecraft Wiki
Advertisement

Information icon
This feature is exclusive to Java Edition. 
This article is about the customizable border. For the physical edge of the playable world, see World boundary. For the phenomenon that existed before Beta 1.8, see Far Lands.

The world border is the current edge of a Minecraft world.

Appearance

The world border appears as animated, diagonal, narrow stripes. When the border is not moving, the stripes are a translucent aqua color. If the border is expanding, the stripes appear green; if the border is contracting, the lines appear red.

Size

The world border is essentially a giant bounding box; by default, its center lies at coordinates X/Z: 0, with a width and length of almost 30 million (29,999,984) blocks from both ends. Its effects cease at an altitude of approximately Y=2^31-1 (2.147 billion, or 2,147,483,647), even though it no longer visually displays below Y: 0 and above Y: 255.

With commands, the size and position of the border can be modified. The world border always behaves in full block increments, even if it is set to a partial block. Its default size and location remain the same across all three dimensions.

Effects

On entities

Most entities, with exception to some projectiles, are unable to move through the world border.

If a dispenser or dropper is placed so that it directly faces the edge of the border, then items, projectiles, TNT, etc. can be fired outside of the edge of the border. Any items fired out of a dispenser will float in midair; if an item is dropped from the player inventory, the item will fall normally.

If a mob is spawned from a dispenser via a spawn egg, the mob will behave normally. Spiders can climb the world border, and endermen can teleport outside of it.

Any players on the outside of the world border (with exception to those in Creative or Spectator mode) will take constant damage as long as they are outside the border.

While players themselves cannot move through the world border, they can reach the other side of the world border through other means, including:

  • Letting the world border pass them as it is shrinking
  • Throwing an ender pearl through the world border
  • Mounting a minecart, boat, horse, or pig
  • Dismounting anything at the north or west edge of the border
  • Using commands such as /tp.
  • Sleeping next to the world border

On blocks

Players cannot normally place and destroy blocks, nor interact with objects outside of the world border, as there are no hitboxes. It is possible to place blocks outside of the world border, either by placing the block against one that is inside the world border, or by using commands.

Most blocks still function outside the world border, and most redstone contraptions will still function as well. Exceptions include falling blocks (such as sand and gravel), which will drop as an item, and pistons or hoppers, which will simply not function. Explosions from TNT and other sources also work normally, destroying terrain outside of the border. Light from torches and other sources will also remain unaffected.

File:Liquids flow thru border.png

Liquids flow through the world border, so long as they are placed inside the border.

Liquids can flow through the border and will continue flowing until they reach their flow limit. Liquids cannot be placed on the outside of the border.[1] Liquids placed via a dispenser will flow as normal. Mixing water and lava with a dispenser will result in the flow of each liquid abruptly ending, presumably because the stone, cobblestone, or obsidian that would normally generate does not.

Commands

Main article: Commands
Set
/worldborder
Sets the border to a square region with the specified size in blocks as the width and length. Optionally, a timeInSeconds may be specified such that the border grows or shrinks from the previous width to that being set over the specified time in seconds. If timeInSeconds is not specified, the world border changes immediately. To reset the world border size, set sizeInBlocks to 29999984. The border will still grow or shrink and the animation will display even if the game is paused.
Center
/worldborder
Sets the center of the area inside the world border to the specified <x> and <z> coordinates. Tilde (~) can be used as a relative coordinate. To reset the world border center, set both <x> and <z> to 0 (zero).
Add
/worldborder
Adds or subtracts sizeInBlocks to/from the current world border width and length. sizeInBlocks may be a positive or negative number. Optionally, a timeInSeconds may be specified such that the border grows or shrinks from the current width to that being set over the specified time in seconds.
Damage
/worldborder damage buffer <sizeInBlocks>
Sets the amount of blocks a player may safely be outside the world border before taking damage. The default is 5 blocks.
/worldborder damage amount <damagePerBlock>
Sets the amount of damage a player takes when outside the world border plus the world border buffer. The default is 0.2 damage per second per block.
Warning
/worldborder warning time <timeInSeconds>
Causes the screen to be tinted red when a contracting world border will reach the player within the specified time. The default is 15 seconds. The tint will not display if the user is using fast graphics.
/worldborder warning distance <sizeInBlocks>
Causes the screen to be tinted red when the player is within the specified number of blocks from the world border. The default is 5 blocks. The tint will not display if the user is using fast graphics.
Get
/worldborder get
Returns the current width of the world border.

History

release
1.8
{{Extension DPL}}<ul><li>[[Nether Sprouts|Nether Sprouts]]<br/>{{Block
|title=Nether Sprouts
|image=Nether Sprouts.png
|image2=Nether Sprouts (texture) JE2 BE2.png
|transparent=Yes
|tool=shears
|light=No
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=Yes
}}

'''Nether sprouts''' are a non-solid fungi block that generate in [[warped forest]]s.

== Obtaining ==
=== Natural generation ===
Nether sprouts generate in [[warped forest]] biomes.

=== Breaking ===
Nether sprouts can be mined instantly with any item. The block also breaks if the block below is removed, or if [[water]] flows into its space. The block only drops if broken with [[shear]]s.

=== Post-generation ===
Applying [[bone meal]] to warped [[nylium]] creates nether sprouts on that block and surrounding nylium, along with both types of [[roots]] and [[fungi]].

== Usage ==
[[File:RootsSproutsPlaceBlock.png|thumb|All of the blocks that nether sprouts can be placed on.]]
Nether sprouts can be planted on the same blocks that [[fungus|fungi]] and [[roots]] can be placed on: [[nylium]], [[soul soil]], [[Grass Block|grass]], [[podzol]], [[mycelium]], [[Moss Block|moss]], [[dirt]], [[coarse dirt]], [[rooted dirt]], and [[farmland]]. However, they cannot be planted in [[flower pot]]s.

=== Composting ===
Placing nether sprouts into a [[composter]] has a 50% chance of raising the compost level by 1.

== Sounds ==
{{Sound table/Block/Nether sprouts}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|generatetranslationkeys=y
|showforms=y
|displayname=Nether Sprouts
|spritetype=block
|nameid=nether_sprouts
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Nether Sprouts
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=nether-sprouts
|spritetype=block
|nameid=nether_sprouts
|id=493
|form=block
|itemform=item.nether_sprouts}}
{{ID table
|displayname=Item
|spritename=nether-sprouts
|spritetype=item
|nameid=nether_sprouts
|id=621
|form=item
|translationkey=tile.nether_sprouts.name
|foot=1}}

== History ==
{{History|java}}
{{History||1.16|snap=20w06a|[[File:Nether Sprouts JE1 BE1.png|24px]] [[File:Nether Sprouts (texture) JE1 BE1.png|24px]] Added nether sprouts.}}
{{History|||snap=20w10a|[[File:Nether Sprouts JE2 BE2.png|24px]] [[File:Nether Sprouts (texture) JE2 BE2.png|24px]] The textures of the nether sprouts have now been changed.}}
{{History|||snap=20w15a|Nether sprouts can now be [[composter|composted]].}}
{{History|||snap=20w19a|Nether sprouts now only [[drops|drop]] if [[breaking|broken]] with [[shears]].}}
{{History|||snap=20w21a|[[File:Nether Sprouts (item) JE3 BE2.png|24px]] The [[inventory]] texture of the nether sprouts have now been changed.
|The [[block]] [[model]] of nether sprouts is now centered of the block rather than positioned randomly.}}
{{History||1.19.3|snap=22w44a|Nether sprouts now make sounds when being walked on.<ref>{{bug|MC-171621|||Fixed}}</ref>}}

{{History|bedrock}}
{{History||1.16.0|snap=beta 1.16.0.51|[[File:Nether Sprouts JE1 BE1.png|24px]] [[File:Nether Sprouts (texture) JE1 BE1.png|24px]] Added nether sprouts.}}
{{History|||snap=beta 1.16.0.57|Nether sprouts can now be [[composter|composted]].}}
{{History|||snap=beta 1.16.0.59|[[File:Nether Sprouts JE2 BE2.png|24px]] [[File:Nether Sprouts (item) JE3 BE2.png|24px]] The textures of the nether sprouts have now been changed.
|[[File:Nether Sprouts Glitched BE.png|32px]] Nether sprouts now appear with a glitched texture when [[breaking|broken]] in [[survival]] mode or when picking the [[block]] in [[creative]] mode. The [[item]] received is also nameless.<ref>{{bug|MCPE-74339}}</ref>}}
{{History|||snap=beta 1.16.0.63|Nether sprouts now give the [[player]] the correct item when broken in survival mode or when picking the block in creative mode.}}
{{History|foot}}

== Issues ==
{{issue list}}

== Trivia ==
* Unlike other warped "plants", nether sprouts don't have a crimson equivalent. This is also the case with [[nether wart]], which lacks a warped equivalent.

== References ==
{{Reflist}}

{{Blocks|vegetation}}
{{Items}}

[[Category:Nether blocks]]
[[Category:Fungi]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]

[[de:Nethersprossen]]
[[de:Nethersprossen]]
[[es:Rastrojo del Nether]]
[[fr:Germes du Nether]]
[[ja:ネザースプラウト]]
[[pl:Netherowe kiełki]]
[[pt:Brotos do Nether]]
[[ru:Адские ростки]]
[[zh:下界苗]]</li><li>[[Portfolio|Portfolio]]<br/>{{exclusive|education}}
{{Item
| image = Portfolio.png
| renewable = No
| stackable = Yes (64)
}}
A '''portfolio''' is an [[item]] that can save [[photo]]s taken with a [[camera]].<ref>https://education.minecraft.net/support/knowledge-base/using-cameras-portfolios/</ref>

== Obtaining ==
Portfolios can be obtained in the [[creative inventory]] or through the {{cmd|give}} command.

== Usage ==
[[File:Portfolio Interface.png|thumb|upright=1.5|The portfolio interface]]
Once a photo has been taken using the [[camera]], it appears in the portfolio. Once equipped, right-clicking brings up a two-page book of photos the [[player]] has taken, in chronological order. Captions can be added below each picture. Pressing the "Export Portfolio" button creates a .zip file with all photos as JPGs in a specified folder. The portfolio is also used to load custom items in [[Minecraft China]].

== Data values ==
=== ID ===
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Portfolio
|spritetype=item
|nameid=portfolio
|id=456
|form=item
|foot=1}}

== History ==
{{History|pocket alpha}}
{{History||v0.16.0|snap=build 1|[[File:Portfolio BE1.png|32px]] Added portfolios.}}
{{History|||snap=build 2|Portfolios have been removed.}}
{{History|bedrock}}
{{History||1.16.100|Data-driven portfolios, allowing for add-ons to create custom portfolios. Normal Portfolios are still unobtainable.}}
{{History|education}}
{{History||1.0|[[File:Portfolio BE1.png|32px]] Added portfolios.}}
{{History|foot}}

== References ==
{{Reflist}}

{{Items}}
{{Education Edition}}

[[Category:Non-renewable resources]]
[[Category:Education Edition items]]
[[Category:Storage]]

[[de:Fotoalbum]]
[[es:Portafolio]]
[[ja:ポートフォリオ]]
[[ko:포트폴리오]]
[[pl:Portfolio]]
[[pt:Portfólio]]
[[ru:Портфолио]]
[[uk:Портфоліо]]
[[zh:公文包]]</li></ul>
April 24, 2014Dinnerbone tweets a previews of the "shimmery" world border textures, which were made by Ryan Holtz.
14w17aAdded the customizable world border.
14w18aPlayers cannot interact with blocks outside the world border anymore.
14w19a"Warning" and "damage" commands added.
A red-colored warning aura is seen when within a certain distance of the world border.
The border in the Nether is now the same size as that of the Overworld.
Traveling to the Nether will no longer create new portals outside the boundary.
14w20aIf you’re stuck outside the world border, it is possible to freely fly/walk around, though you gradually lose hearts. Not possible to freely walk through the border from the inside.
14w26a"Add" command added.
14w29a"Get" command added, which shows the current size of the border.
Command blocks no longer work outside of the border. Unclear if this is a bug or intended.
14w30aHoppers outside of the world border no longer function.
14w31aThe time parameter of the world border size changing can now be larger.
Only players take damage outside of the world border.

Issues

Issues relating to "World border" are maintained on the bug tracker. Report issues there.

Trivia

  • The reason the default world border is at X/Z ±29,999,984 is because Dinnerbone put it 1 chunk (16 blocks) short of the edge to prevent falling through the world.[2]

Gallery

References

See also:

Advertisement