Minecraft Wiki
Advertisement

User:Bb 20/edit count

Template:Infobox common

Short Bio

Hello! I'm a post-college student who spends his days at home building/repairing computers and game consoles, eating yummy cookie dough, reading up on all things tech-enthusiast worthy, and tweaking/modding my devices to the max!

As for my part in the community, I have recently started helping out with editing the Hardware performance page. Mainly, I make corrections and add in missing information so that users can make proper comparisons between their hardware and user-posted results. It's my first for Wiki editing, though I do it for the greater good of users who view results and don't want to be confused by certain mistakes they may come across.

I make editing mistakes too. In that case, if you have tips for future editing based on previous edits I have made, please let me know through my talk page, User talk:Bb 20, or through an email.

~Thanks for visiting my humble profile, and have a great day!~

Pages I look after

This is here mostly for my benifet ;)

  • Hardware_performance
  • Hardware_performance/create
  • Hardware_performance/intro
  • Hardware_performance/nav
  • Template:HardwareEntry
  • Template:HardwareEntry/doc

My Specs

Component Model Comments
Mobo Gigabyte Z77X-UD3H v1.1
CPU Intel Core i5-3570K 4.4/4.3/4.3/4.2GHz, 1.296v
GPU Nvidia GeForce GTX 660 (GTX660-DC2TG-2GD5) 2-way SLI, 1035-1100/1600
RAM G.Skill Ares 8GB(2x4GB) DDR3 (F3-1866C(-4GAB) 1866MHz, 1.50v, XMP profile 2
Storage OCZ Vertex 3 64GB Great buy!
Western Digital Blue 1TB (WD5000AAKS)
Optical DVD+RW/DL Never use. I mount images instead.
PSU OCZ Fatal1ty 550W (OCZ550FTY) Partly modular. Runs all my things! :D
Chassis Corsair Carbide 450 Air Cable management!
CPU Cooler Cooler Master Seidon 120V Full load temps = 57*c
Fans (x3) 120mm Creates positive air-pressure in chassis

Userboxes

PC
RhythmicDaze prefers a PC.
Windows 8
RhythmicDaze prefers Windows 8.
Apple iOS
RhythmicDaze prefers iOS.
Gchrome
RhythmicDaze prefers Google Chrome.
8-bit user icon
This user's account in Minecraft is bansheebasher.
α
This user played Minecraft during Alpha.
Clock
This user has been playing
Minecraft since 1.1.2_01.
Redstone Dust
RhythmicDaze is obsessed with redstone.
Heart
RhythmicDaze likes to play on Survival mode.
Bricks
RhythmicDaze likes to build.
Redstone Dust
RhythmicDaze likes to build redstone circuits.
Wiki
RhythmicDaze loves the Minecraft Wiki!

Nvidia tweaks for better gameplay performance

Intro

I have always been interested in tweaking software to have it work faster for me. Overclocking, Windows registry editing, optimization utilities, ect... Those are the types of things that I like to play around with. This nice thing about the Nvidia Control Panel is that you can have profiles per executable that contain different options for how the graphics drivers work with that program. Here, I will show you some of the effects of these profile options when coupled with javaw.exe.

Testing Methodology

Currently, I am using Java JRE 8 to do these tests. However, performance is very similar to that of Java SE 7 Update 40. Also, Fraps is being used to collect these figures. The reason for this is that when you have the debuging overlay enabled while in-game, your FPS drops by a good few percent, a lot of times for me it drops by ~100FPS!

NOTE: Each test below was recorded within 60 second period.

Preset Min Max Avg
With Debug Screen 590 686 657.408
Without Debug Screen 740 809 791.725

If we calculate the percent difference between the average number of frame for both of these results then we come out with a 18.53% FPS difference! I call that a hit, folks.

Results

NOTE: Each test below was recorded within 120 second period.

Preset Min Max Avg
Java 7, Windowed 549 738 661.100
Java 7, Fullscreen 476 617 536.550
Java 8, Windowed 552 842 707.600
Java 8, Fullscreen 486 616 531.967
Preset Min Max Avg
Max pre-rendered = 1, Alt Frame Rendering 2, High Performance, Thread Optimization = ON 563 691 648.892
Max pre-rendered = 1, Alt Frame Rendering 2, High Performance, Thread Optimization = OFF 578 676 637.908
Max pre-rendered = 1, Alt Frame Rendering 2, High Performance, Thread Optimization = OFF 692 795 767.950
Max pre-rendered = 4, Alt Frame Rendering 2, High Performance, Thread Optimization = ON 547 651 618.275
Max pre-rendered = 4, Alt Frame Rendering 2, High Performance, Thread Optimization = OFF 656 807 753.392
Max pre-rendered = 4, Alt Frame Rendering 1, High Performance, Thread Optimization = OFF 688 808 783.000
Max pre-rendered = 4, Single GPU, High Performance, Thread Optimization = OFF 708 814 791.717

Best Settings

Max pre-renderded frames = 4,
Power management mode = ON,
SLI rendering mode = OFF,
Thread optimization = OFF,

These combination of settings above should give the player the best performance overall.

Conclusion

Changing Nvidia Control Panel options is something you will want to look into if you want to squeeze more performance out of your machine. This is great for if you can't immediately upgrade your hardware components, overclock or if your machine can't be upgraded for that matter.

RAM frequency, does it matter for Minecraft?

Section is under construction! 
Please remember to wear your hardhat before making changes to this structure :)

Intro

This series of tests will determine if low RAM frequency, or and overclocked set of DIMMs for that matter, has any bearing on Minecraft's performance. I'm putting this in here for all you people, but the idea for doing this is to help me figure out if this information belongs on the Hardware Performance page or not. That is to say, just make things more organised, easier to understand and compare against/with without all sorts of useless information! I will be doing a series of tests similar to that of what I did above with my Java experiments.

A note before preceding!

I've mentioned this before, both in my previous Nvidia tests and on the Hardware Performance page, but make sure that when you are benchmarking to not use the debugging HUD whenever possible! The reason I say this is right below:

NOTE: Each test below was recorded within 120 second period, using the same methods of testing as on the Hardware Performance page.

Preset Min Max Avg Frames
With Debug Screen 453 519 498.642 59837
Without Debug Screen 590 645 618.733 74248

Again, the FPS hit is big, some 21.49% in fact! This is why it is a good idea to use a program, such as Fraps for instance, to collect the frame rate for you. When I talk about consistency, this is a great example of why the same settings for everyone benchmarking Minecraft matters.

Testing Methodology

With the same testing methodology as written on the Hardware Performance page in mind, the only differences as to how I collected these result are as follows:

  • Only used default window size
    • I could have done these tests at 2560x1080 or with a maximized window, but I felt that the higher the frame rate I had for each result and using that to compare against other results I created would yield more accurate percentages .. if that makes sense. Also if someone wanted to quantify my results with similar hardware then they wouldn't be restricted to having to use my monitor res to get the same results (one less thing to worry about).
  • "Facing: north (Towards negative Z) (180.0 / 0.0)
    • This ensures I will always have consistent results! I should just get everyone to do that, ja? :P
  • Always day
    • I didn't want mobs like Zombies and Skeletons suddenly appearing around me should night come, which could potentially affect my frame rate. (That requires testing out though)

Results

RAM Frequency Min (FPS) Max (FPS) Avg (FPS) Frames (x34) Frames (x42)
800MHz 563 691 648.892 27947 34032
1066MHz 578 676 637.908 29929 36091
1333MHz 692 795 767.950 31127 37693
1600MHz 547 651 618.275 30290 36694
1866MHz 656 807 753.392 29734 36727
2133MHz 688 808 783.000 30763 37912

Curiously, when I hit 1600 and 1866MHz my frame rate went down. Not sure what happened there, though it looks like the sweet spot is 1333MHz for Minecraft. I'll follow up with more benchmarks (in time).

File:Frames 120sec.png File:Avg frames 120sec.png

NOTE: The average frame rate and number of frames drawn per 120 seconds matchup, which in turn means that frames drawn were consistent.

Conclusion

In the end, and I've seen this before with other benchmarks, when I hit 2133MHz I got the same performance as 1333MHz. This means that beyond this there is likely not benefit to amping up your RAM frequency. Although, it looks like increasing your CPU frequency or multiplier can at least do some good!

Advertisement