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This page is where I test ideas, formatting etc.
History
Test 1 - Pocket Edition Alpha only
Computer edition | ||
---|---|---|
Classic | ||
0.24 (August 14, 2009) | Added zombies - the second mob to be added to Minecraft, after humans. | |
Indev | ||
? | Zombies' armor was removed, as well as their arm swinging attack animations. | |
Beta | ||
1.8 | Zombies now dropped rotten flesh instead of feathers. | |
Official release | ||
1.2.1 | 12w03a | The zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player. |
12w06a | Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops. | |
Upcoming | ||
1.4.2 | 12w32a | Zombie armor was added back into the game, and they could wear any type of armor. Zombies could now also hold an iron sword or iron shovel. |
Pocket Edition | ||
Alpha | ||
0.3.0 | Added crafting. | |
Console Edition | ||
1.0 | Added pistons. |
Test 2 - Pocket Edition Alpha + official release
Computer edition | ||
---|---|---|
Classic | ||
0.24 (August 14, 2009) | Added zombies - the second mob to be added to Minecraft, after humans. | |
Indev | ||
? | Zombies' armor was removed, as well as their arm swinging attack animations. | |
Beta | ||
1.8 | Zombies now dropped rotten flesh instead of feathers. | |
Official release | ||
1.2.1 | 12w03a | The zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player. |
12w06a | Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops. | |
Upcoming | ||
1.4.2 | 12w32a | Zombie armor was added back into the game, and they could wear any type of armor. Zombies could now also hold an iron sword or iron shovel. |
Pocket Edition | ||
Alpha | ||
0.3.0 | Added crafting. | |
Official release | ||
1.0 | build 1 | Zombies now have the correct sounds. |
Console Edition | ||
1.0 | Added pistons. |
Test 3 - Pocket Edition Alpha + official release, no size changes for headers
Computer edition | ||
---|---|---|
Classic | ||
0.24 (August 14, 2009) | Added zombies - the second mob to be added to Minecraft, after humans. | |
Indev | ||
? | Zombies' armor was removed, as well as their arm swinging attack animations. | |
Beta | ||
1.8 | Zombies now dropped rotten flesh instead of feathers. | |
Official release | ||
1.2.1 | 12w03a | The zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player. |
12w06a | Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops. | |
Upcoming | ||
1.4.2 | 12w32a | Zombie armor was added back into the game, and they could wear any type of armor. Zombies could now also hold an iron sword or iron shovel. |
Pocket Edition | ||
Alpha | ||
0.3.0 | Added crafting. | |
Official release | ||
1.0 | build 1 | Zombies now have the correct sounds. |
Console Edition | ||
1.0 | Added pistons. |