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(climatic, not cinematic.) Tag: Mobile edit |
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'''Sound''' may refer to: |
'''Sound''' may refer to: |
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− | * {{EnvLink|Ambience}} - The sounds that can be heard if conditions are met. They are meant to make gameplay more |
+ | * {{EnvLink|Ambience}} - The sounds that can be heard if conditions are met. They are meant to make gameplay more climatic. |
* {{EnvLink|Music}} - Music made by [[C418]] that plays randomly |
* {{EnvLink|Music}} - Music made by [[C418]] that plays randomly |
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* {{EnvLink|Loops}} - Sounds that loop when in specific places such as underwater |
* {{EnvLink|Loops}} - Sounds that loop when in specific places such as underwater |
Revision as of 11:49, 6 December 2019
Sound may refer to:
- Ambience - The sounds that can be heard if conditions are met. They are meant to make gameplay more climatic.
- Music - Music made by C418 that plays randomly
- Loops - Sounds that loop when in specific places such as underwater
- Sounds.json - A file that tells the sound system what sound files to play when a sound event is triggered
/playsound
,/stopsound
- Commands used to play or stop playing any sound event defined in Sounds.json- The sounds made by mobs, entities, items, blocks and/or players
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