Minecraft Wiki
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Revision as of 17:41, 19 October 2019

SolidLiquid

Comparison of the solid stone and liquid water blocks

"Solid" redirects here. For about the removed command, see Commands/solid.

Solid blocks consist of any type of block that is not a liquid and cannot be walked through at the normal walking speed.

Properties

A block can be considered solid if it has a collision box that players, mobs, or other entities cannot move through and those caught inside a solid block may suffocate. For a block to be solid it also has to not be broken by flowing liquids. Blocks such as iron blocks are solid, and cobwebs are non-solid, because players can move through them slowly and water flow can break them.

The collision property[verify] of solid blocks allows block-dependent blocks and entities to be placed upon them, including:

Other block-dependent blocks may be placed only on full, opaque solid blocks (with a few exceptions):

Solid blocks are also considered when generating structures.

List of blocks

Brush
This article needs cleanup to comply with the style guide. [discuss]
Please help improve this page. The talk page may contain suggestions.
Reason: 2
Clock JE3
This section needs to be updated. 
Please update this section to reflect recent updates or newly available information.
Reason: Missing blocks from Java Edition 1.12 and later.

List of solid blocks

The following blocks are all solid blocks. They are categorized by their material.

Material Blocks
Grass
Dirt
Wood
Stone Prismarine SlabPrismarineMagma Block
Metal/Mineral Command Block
Anvil
Leaves
Sponge
Wool
Sand
Glass Sea Lantern
Redstone lamp
TNT
Unknown Not applied to any blocks.
Ice
Packed ice
Snow layer (2-8)
Cactus
Clay
Gourd
Dragon egg
Piston
Barrier

List of non-solid blocks

These blocks consist of any block that is not solid.

Material Blocks
Air Air
Water Water
Lava Lava
Plants
Replaceable plants
Fire Fire
Non-solid
Carpet
Snow layer (1)
Portal
Structure Void

Height

Most solid blocks are 1 meter high, but certain blocks have non-standard block heights.

A player can automatically step up from a lower to a higher height, if the difference is at most 0.6 (35) of a block. From ground level, this is anything the height of a boat[note 1] or less.

A player can fit through spaces as small as 1.8125 (2 - 316) blocks high, since players are 1.8 blocks tall. This allows players to fit through a 2-block gap with a floor as high as a trapdoor.

When sneaking, a player can fit through spaces as small as 1.75 (2 - 14) blocks high,‌[Bedrock and Legacy Console editions only] or 1.5 blocks,‌[Java Edition only] since sneaking players are 1.65 blocks or 1.5 blocks tall, respectively. In Bedrock, this allows players to fit through a 2-block gap with a floor as high as 3 layers of snow. In Java, players can fit through a 2-block space with a floor as high as a slab.

When gliding with elytra, a player can fit through spaces as small as 0.625 (1 - 38) blocks high, since gliding players are 0.6 blocks tall. This allows players to fit through a 1-block gap with a floor as high as 4 layers of snow, or a flower pot, or a daylight sensor.

Note that doors, although appearing to be one 2-meter-high block, are actually composed of two (top and bottom) 1-meter-high blocks.

Here is a list of blocks with non-standard heights, from tallest to shortest in height:

Height Block types
Decimal Fractional Pixelspace
1.5 12 24 Open shulker boxes
Fences, Fence gates, Walls [note 2]
0.9375 1516 15 Grass path, Farmland
Bell attached to walls, Cactus, Honey Block[upcoming: JE 1.15 & BE 1.14.0] [note 2]
0.875 78 14 Soul sand, Lectern, 8 layers of snow
Chest, Ender chest, Sideways-oriented grindstone, Trapped chest, Top of brewing stand [note 2]
0.8125 1316 13 End portal frame without eye of ender
Chorus plant [note 2]
0.75 34 12 Enchantment table, 7 layers of snow
Cocoa bean plant, Mob Heads on wall [note 2]
0.6875 1116 11 Conduit [note 2]
0.625 58 10 6 layers of snow
Inside of hopper, Sideways-oriented end rod [note 2]
0.5625 916 9 Beds, Stonecutter
Lantern on ground
0.5 12 8 Bottom slabs, 5 layers of snow
Mob Heads on ground, Bottom part of stairs, Cake [note 2]
0.4375 716 7 Campfire
Turtle egg, Sea pickles with 4 bodies [note 2]
0.375 38 6 Daylight sensor, 4 layers of snow
Flower pot, Sea pickles with 1, 2 and 3 bodies [note 2]
0.3125 516 5 Inside of cauldron, Inner part of an anvil's base [note 2]
0.25 14 4 3 layers of snow, Outer part of an anvil's base
0.1875 316 3 Bottom trapdoors
0.125 18 2 Redstone repeater, Redstone comparator, Bottom of floating Scaffolding, Base of Lectern, 2 layers of snow
Base of brewing stand, Inside of composter [note 2]
0.09375 332 112 Lily pad [note 2]
0.0625 116 1 Carpets
  1. Although boats are entities, players can step on them.
  2. a b c d e f g h i j k l m These blocks are also thinner, i.e. their length and width are less than that of a full block.

Video

History

pre-classic
Cave game tech testAdded grass blocks and cobblestone, the first two types of solid blocks.
Solid blocks were the only available type of block, until rd-161348, when the first legitimately-obtainable non-solid blocks (saplings) were added.

Issues

Issues relating to "Solid block" are maintained on the bug tracker. Report issues there.

See also