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White Sheep.pngWhite Sheared Sheep.pngOrange Sheep.pngPE Orange Sheared Sheep.pngMagenta Sheep.pngPE Magenta Sheared Sheep.pngLight Blue Sheep.pngLight Blue Sheared Sheep.pngYellow Sheep.pngPE Yellow Sheared Sheep.pngLime Sheep.pngPE Lime Sheared Sheep.pngPink Sheep.pngPE Pink Sheared Sheep.pngGray Sheep.pngGray Sheared Sheep.pngLight Gray Sheep.pngLight Gray Sheared Sheep.pngCyan Sheep.pngPE Cyan Sheared Sheep.pngPurple Sheep.pngPE Purple Sheared Sheep.pngBlue Sheep.pngPE Blue Sheared Sheep.pngGreen Sheep.pngPE Green Sheared Sheep.pngBrown Sheep.pngPE Brown Sheared Sheep.pngRed Sheep.pngPE Red Sheared Sheep.pngBlack Sheep.pngPE Black Sheared Sheep.png
Baby White Sheep.pngBaby White Sheep.pngBaby Orange Sheep.pngBaby Orange Sheep.pngBaby Magenta Sheep.pngBaby Magenta Sheep.pngBaby Light Blue Sheep.pngBaby Light Blue Sheep.pngBaby Yellow Sheep.pngBaby Yellow Sheep.pngBaby Lime Sheep.pngBaby Lime Sheep.pngBaby Pink Sheep.pngBaby Pink Sheep.pngBaby Gray Sheep.pngBaby Gray Sheep.pngBaby Light Gray Sheep.pngBaby Light Gray Sheep.pngBaby Cyan Sheep.pngBaby Cyan Sheep.pngBaby Purple Sheep.pngBaby Purple Sheep.pngBaby Blue Sheep.pngBaby Blue Sheep.pngBaby Green Sheep.pngBaby Green Sheep.pngBaby Brown Sheep.pngBaby Brown Sheep.pngBaby Red Sheep.pngBaby Red Sheep.pngBaby Black Sheep.pngBaby Black Sheep.png
Health points

8 (Heart.svgHeart.svgHeart.svgHeart.svg)


Height: 1.3 Blocks
Width: 0.9 Blocks
Height: 0.65 Blocks
Width: 0.45 Blocks


Opaque blocks with at least two block space above them.

First appearances

See History

Common drops

See Drops


Kill Adult: 1–3
Breeding: 1–7

Sounds Idle/Hurt/Die
Internal ID

JE: 91
BE: 13

Entity ID


Sheep are passive mobs that supply wool and mutton.

Spawning[edit | edit source]

The majority of sheep are white, with an 81.836% chance of spawning. The light gray, dark gray, and black sheep have a 5% chance of spawning. Using a spawn egg to get one of these sheep types lies at a reasonable 15%. Brown sheep have an uncommon 3% chance to spawn. Pink sheep have a rare 0.164% chance of naturally spawning.

Natural generation[edit | edit source]

Sheep spawn on grass blocks at light level of 9 or higher with at least 2 block space above. They often spawn in flocks of 4 during world generation.

Drops[edit | edit source]

Sheep drop:

  • 1
    of the corresponding color when killed.
  • If sheared, it drops 1-3 wool instead of 1 wool.
  • 1-2 pieces of
    raw mutton
    (1-2 pieces of
    cooked mutton
    if the sheep dies while on fire)
  • Wool drop is not affected by Looting.
  • Meat drop is affected by Looting.
  • Sheep will also drop 1 to 7 experience when breeding and 1 to 3 experience upon death.
  • Lambs drop nothing when killed.

Behavior[edit | edit source]

Sheep act like most passive mobs; they wander around aimlessly, usually avoiding falling off cliffs high enough to cause damage, and usually staying out of water. They can be heard bleating occasionally. They will try to jump over obstacles one block high, which causes strange and somewhat humorous behavior near fences, walls and similar blocks. Sheep will follow a player holding wheat within a radius of 10 blocks, but will cease following if the player moves out of the radius.

Dyeing[edit | edit source]

Sheep's wool can be dyed by pressing the use key (the interact button in Bedrock Edition) while holding any dye, and can be sheared the same way when holding shears. Sheared sheep cannot be dyed until they grow their wool back.

Eating grass[edit | edit source]

Sheep will eat grass blocks (turning them into dirt) and tall grass (destroying them). When they do this, their wool grows back. This means that if there is no grass anywhere, a sheep cannot regain its wool after being sheared. They will retain their wool color if it has been dyed before it was sheared, although the wool patches seen on a sheared sheep will be white regardless of their actual color. However, in the Bedrock, they will be dyed accordingly, and the white patches on the face will also be dyed.

In Bedrock Edition, baby zombies can mount sheep if it want to be a jockey upon attacking a player, NPC Villager or golem.

If the sheep is named jeb_[edit | edit source]

If a sheep is named jeb_, its wool will smoothly cycle through all dye colors in a similar manner to prismarine. [Java and Bedrock editions only]

Note: This is only a visual effect, as when it is sheared, the sheep will drop the same color of wool that it actually is.

Breeding[edit | edit source]

An example of how a bred sheep will be a mixture of its parents' colors when possible.

Sheep can be bred with wheat, after which they spawn a baby sheep (or lamb), and cannot breed for 5 minutes. If the parents have 'compatible' wool colors (meaning that the corresponding dye items could be combined into a third dye color), the resulting lamb will be a mix of their colors (e.g., blue sheep + white sheep = light blue lamb). Otherwise, the lamb will be the same color as one of the parents, chosen at random. It doesn't matter if either parent has been sheared.

The growth of baby sheep can be slowly accelerated using wheat. Each use takes 10% off the remaining time to grow up.

The sheep will always share its color with one of its parents.[Bedrock Edition only]

Data values[edit | edit source]

See also: Chunk format

Sheep have entity data associated with them that contain various properties of the mob. Their entity ID is sheep.

Advancements[edit | edit source]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
The Parrots and the BatsBreed two animals togetherHusbandryBreed a pair of one of these 10 mobs. Other breedable mobs, if any, are ignored for the advancement.minecraft:husbandry/breed_an_animal
Two by TwoBreed all the animals!The Parrots and the BatsBreed pairs of each of these 10 mobs. Other tamable mobs, if any, are ignored for the advancement.minecraft:husbandry/bred_all_animals

Video[edit | edit source]

History[edit | edit source]

White Sheep pre-1.12.pngOrange Sheep pre-1.12.pngMagenta Sheep pre-1.12.pngLight Blue Sheep pre-1.12.pngYellow Sheep pre-1.12.pngLime Sheep pre-1.12.pngPink Sheep pre-1.12.pngGray Sheep pre-1.12.pngLight Gray Sheep pre-1.12.pngCyan Sheep pre-1.12.pngPurple Sheep pre-1.12.pngBlue Sheep pre-1.12.pngGreen Sheep pre-1.12.pngBrown Sheep pre-1.12.pngRed Sheep pre-1.12.pngBlack Sheep pre-1.12.png
Sheep colors before 1.12
Pre 1.12 WhiteLamb.pngPre 1.12 OrangeLamb.pngPre 1.12 MagentaLamb.pngPre 1.12 LblueLamb.pngPre 1.12 YellowLamb.pngPre 1.12 LimeLamb.pngPre 1.12 PinkLamb.pngPre 1.12 GreyLamb.pngPre 1.12 SilverLamb.pngPre 1.12 CyanLamb.pngPre 1.12 PurpleLamb.pngPre 1.12 BlueLamb.pngPre 1.12 GreenLamb.pngPre 1.12 BrownLamb.pngPre 1.12 RedLamb.pngPre 1.12 BlackLamb.png
Baby sheep colors
before 1.12
October 25, 2009Video uploaded to YouTube of a sheep test.
0.27 SURVIVAL TEST 11 Sheep were added, they drop red wool when hit and drop mushrooms when killed.[1]
0.27 SURVIVAL TEST 12 Sheep now eat grass, turning it into a dirt block. After eating three blocks, they will regrow their wool.
Sheep now drop white wool instead of red.
0.31 February 19, 2010Sheep drop nothing.
1.1.0 Sheep drop 1–3 wool when hit instead of always dropping 2.
1.2.2 In SMP, hitting sheep will drop unobtainable wool. However, casting a fishing rod will drop obtainable wool, while the sheep still appears to have wool.
1.2 Gray, light gray, and black sheep were added.
Colored sheep drop their corresponding wool color.
1.4 Sheep can rarely spawn in the color pink or brown.
1.7 Sheep drop 2-4 wool when sheared.
Sheep no longer drop wool when hit.
Sheep drop one wool block when killed while not sheared.
1.8 Sheep will flee when attacked.
Official release
1.0.0 Beta 1.9-pre3 Baby sheep were added.
Sheep can now breed.
Sheep have 4 hearts of health (formerly 5 hearts).
1.1 11w49a Sheep eat grass blocks and tall grass in order to re-grow their wool again. As a counterbalance, shearing sheep yields 1-3 wool blocks instead of 2-4.[2]
Spawn eggs became available for sheep in Creative mode.
11w50a Baby sheep eat more than adult sheep.
1.2.1 12w07b The sheep eating animation in SMP was fixed.
Sheep have a new AI.
1.4.2 12w32a Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.)
12w38a Added new step sounds.
1.4.4 Lambs will have a mix of the parents' colors, if the parents' colors are 'compatible' (able to be crafted together as dyes).
1.7.4 13w48b Sheep named as 'jeb_' will cycle through all possible sheep colors in a fading rainbow effect. They will still drop the color wool they were dyed last.
1.8 14w02a Baby sheep growth can be accelerated using wheat.
14w05b Sheep's wool is no longer visible when they have the Invisibility effect.
June 30, 2014Ryan Holtz announces that he's adding mutton as a new drop from sheep.
14w27a Sheep drop raw mutton and—if killed with fire—they will drop cooked mutton.
1.11 16w32a Changed entity ID from Sheep to sheep.
1.12 17w06a Sheep now look different when dyed to comply with the wool color changes.
Pocket Edition Alpha
0.2.0 Added sheep.
0.6.0 Added the overlay part of the sheep with wool on its head and body.
Sheep now display their colors and can be dyed.
Added baby animals, this includes sheep.
0.7.0 Sheep spawn eggs are in creative mode.
0.8.0 build 2 If a sheep is dyed a color other than white, the previously white patches on its face, along with the spots on its body when sheared, will also change color (currently exclusive feature).
Improved sheep AI.
0.9.0 build 3 Sheep now graze on tallgrass.
0.11.0 build 1 Sheep coloration is now applied through shaders, rather than different textures.
0.12.0 Sheep are not bred using a Feed button.
0.14.0 build 1 Baby zombie jockeys will now check for nearby sheep to mount prior to attacking the player.
0.15.0 build 1 Sheep drop raw mutton and if killed with fire they will drop cooked mutton.
Sheep named as 'jeb_' will cycle through all possible sheep colors in a fading rainbow effect. They will still drop the color wool they were dyed last.
Pocket Edition
1.0 Sheep are now dyed using a Dye button.
Legacy Console Edition
TU1CU11.0Patch 1Added sheep.
TU5Sheep will run away when attacked.
TU7Added baby sheep.
Sheep can be bred with wheat.
TU9Sheep eat grass blocks and tall grass in order to re-grow their wool. As a counterbalance, shearing sheep yields 1-3 wool blocks instead of 2-4.
Spawn eggs became available for sheep in Creative mode.
TU141.04Baby sheep can now be spawned by using Left trigger on an adult form of that mob using a spawn egg.
TU31CU191.22Patch 3Sheep drop raw mutton and—if killed with fire—they will drop cooked mutton.
Baby sheep growth can be accelerated using wheat.

Issues[edit | edit source]

Issues relating to “Sheep” are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • If a sheep spawner is placed via /setblock, the sheep model spinning inside will appear with one of the six naturally spawning colors. Independently from the displayed color, all six variants are able to spawn, the usual chances apply. To guarantee sheep to always spawn with a desired color, additional NBT tags can be applied to the spawner, utilizing the Color-tag.
  • Sheep can eat grass through partial blocks, and also while moving in minecarts.
  • Sheep cannot fit through the gap if the 90 degree intersection of two fences is removed whereas the player (and most other mobs) can get through easily.
  • An already dead sheep can be sheared (if it still has its wool) before its body turns into smoke and disappears, causing it to drop one wool and some mutton in addition to 1–3 more wool from the shearing.

Gallery[edit | edit source]

Bedrock Edition[edit | edit source]

References[edit | edit source]

Promotional Content