dec: 23 hex: 17 bin: 10111
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Saturation is a status effect that reduces the need for eating.
Instantly replenishes 1 () × level and 2 × level points of saturation. If the effect is forced to last longer than one tick, it will increase hunger and saturation each tick. Negative levels decrease hunger and saturation.
|Suspicious Stew||1||0.35 seconds (7 ticks)||Must be crafted with Blue Orchid or Dandelion|
Some types of foods will come with status effects. Some of these status effects WILL affect saturation levels!
Hunger III (15 seconds)
Nausea II (15 seconds)
Poison IV (60 seconds)
Hunger (30 seconds) (80% chance)
Poison (6 seconds) (60% chance)
Hunger (30 seconds) (30% chance)
|Chorus Fruit||2.4||Player will be teleported randomly|
Poison (4 seconds)
|Suspicious Stew||7.2||Has a chance to apply one of the following effects, depending on the flower used:|
Regeneration II (5 seconds)
Absorption (2 minutes)
|Enchanted Golden Apple||9.6||
Regeneration II (20 seconds)
Absorption IV (2 minutes)
Resistance (5 minutes)
Fire Resistance (5 minutes)
All foods replenish food saturation, but they don't actually add the Saturation status effect.
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