dec: 23 hex: 17 bin: 10111
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|This feature is exclusive to Java Edition and Bedrock Edition.|
Saturation is a status effect that reduces the need for eating.
Instantly replenishes 1 () × level and 2 × level points of saturation. If the effect is forced to last longer than one tick, it will increase hunger and saturation each tick. Negative levels decrease hunger and saturation.
|Suspicious Stew||I||0.35 seconds (7 ticks)||Must be crafted with Blue Orchid or Dandelion|
|Suspicious Stew||I||0:07-0:10||Found in shipwreck supply chests|
Traded from expert farmer villagers[JE only]
Note that some types of foods give status effects that may affect saturation levels.
Hunger III (15 seconds)
Nausea II (15 seconds)
Poison IV (60 seconds)
Hunger (30 seconds) (80% chance)
Poison (6 seconds) (60% chance)
Hunger (30 seconds) (30% chance)
|Chorus Fruit||2.4||Player will be teleported randomly|
Poison (4 seconds)
|Suspicious Stew||7.2||Has a chance to apply one of the following effects, depending on the flower used:|
Regeneration II (5 seconds)
Absorption (2 minutes)
|Enchanted Golden Apple||9.6||
Regeneration II (20 seconds)
Absorption IV (2 minutes)
Resistance (5 minutes)
Fire Resistance (5 minutes)
All foods replenish food saturation, but they don't actually add the Saturation status effect.
|This page is a work in progress.|