Obtaining[edit | edit source]
Zombies[edit | edit source]
Zombies have a rare chance of dropping a potato when killed by the player.
Natural generation[edit | edit source]
Village farm plots have a 20% chance of being potatoes.
Farming[edit | edit source]
When farmed, potatoes will take 8 stages to grow. However, there are only 4 distinct textures, so only 4 visible stages: every two stages have the same texture, except that growth stage 7 keeps the same appearance as stages 5–6, so that only stage 8 has the final, 'mature' appearance.
Fully grown potato crops drop 1 to 4 potatoes (about 2 5⁄7 per crop harvested on average) and have a 2% chance of dropping an additional poisonous potato. Potato yield can be increased using a tool enchanted with fortune. Bone meal can be used to mature the potato to its last stage of growth.
Usage[edit | edit source]
Food[edit | edit source]
Breeding[edit | edit source]
Pigs will follow and can be bred by a player holding a potato.
Villagers can pick up potato items to become willing, which will allow them to breed. Villagers require 12 potatoes to become willing.
Cooking ingredient[edit | edit source]
|Baked Potato||Potato +
Trading[edit | edit source]
Data values[edit | edit source]
ID[edit | edit source]
|Potato||ID Name||Numerical ID|
Block data[edit | edit source]
- See also: Data values
|4, 5, 6|
Block state[edit | edit source]
- See also: Block states
Advancements[edit | edit source]
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|Husbandry||The world is full of friends and food||—||Eat anything that can be eaten.|
|A Balanced Diet||Eat everything that is edible, even if it's not good for you||A Seedy Place||Eat each of these 35 foods. Other foods, if any, are ignored for the advancement.|
Video[edit | edit source]
History[edit | edit source]
|12w36a||Potatoes can now be found in villages.|
|1.5||13w09b||The Fortune enchantment now works when harvesting potatoes.|
|1.8||14w02a||Potatoes can now be sold to farmer villagers, at 15–19 potatoes for 1 emerald.|
|14w04a||Farmer (profession) villagers now harvest fully grown potatoes.|
|Villagers can be made willing using 12 potatoes.|
|14w25a||Potato crop block was removed from the |
|1.9||15w31a||Can now be used to lead and breed pigs.|
|15w38a||Slightly improved drop chances from average 2 3⁄5 per crop harvested to 2 5⁄7.|
|Pocket Edition Alpha|
|0.8.0||build 2||Added potatoes. They are a rare drop from killing zombies.|
|build 3||Now has a chance to drop when tilling grass blocks.|
|build 4||Are no longer dropped from tilling grass blocks.|
|0.9.0||build 1||Potato crops now naturally spawn in villages.|
|Potatoes can be used to lead and breed pigs.|
|0.12.1||build 1||Potatoes now restore hunger instead of health.|
|Farmer (profession) villagers can plant and harvest potatoes.|
|0.16.2||Potatoes can be found in chest inside large house in Ice Plains and Cold Taiga villages.|
|Legacy Console Edition|
|TU14||CU1||1.04||Patch 1||Added potatoes.|
Issues[edit | edit source]
Issues relating to “Potato” are maintained on the issue tracker. Report issues there.
Gallery[edit | edit source]
Carrots and potatoes found growing naturally in a village.
References[edit | edit source]
- Issue tracker: MC-1680