Alpha 0.2.0 added survival mode as well as other changes and fixes. This version is the start of the Android and iOS devices having the same features cross-platform.
Additions
Gameplay
- New gamemodes
- Creative (all worlds created before alpha 0.2.0 will be in creative)
- Flight -
- Tap the jump button twice to initiate flight. From there, double tap and hold up or down to ascend or descend respectively.
- Flight -
- Survival
- Crafting not yet available, making the following items not obtainable in survival:
- Although it is survival, the user can still see all items in their inventory as though in creative mode, but cannot use them unless having gathered the respective material.
- This effectively works as the inventory, but lacks to standard 2×2 crafting grid from the original inventory.
- Some materials (tools and anything that cannot be naturally acquired) are in infinite stacks, which is indicated by ∞ (infinity) symbols.
- When an item that has not been gathered is selected, the player's fist is shown.
- Added a hitpoints bar (health will slowly regenerate, similar to peaceful difficulty in the Java Edition).
- Added an oxygen bar when underwater, adding the ability to drown and die.
- Added death with options to respawn or go to main menu.
- When breaking materials, any material can be gathered regardless of what tool is used.
- For example, stone can be broken with your hand and receive cobblestone, though using a pickaxe is still faster.
- Creative (all worlds created before alpha 0.2.0 will be in creative)
- Day-night cycle
Mobs
Blocks and items
- Fence
- Fence gate
- Wooden door
- Trees now generate with spruce wood.
- Because of this, oak wood is unobtainable in survival.
- Tools
Reupload
Alpha 0.2.0 was reuploaded later on February 11, 2012 to fix a major bug where some phones crashed while trying to create a new world.