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Alpha 0.14.0, the first release of the Overworld Update, was a major update to Minecraft: Pocket Edition that was released on February 18, 2016. It added more redstone-related blocks, witch huts, maps, slime blocks, and a redesign of some menu interfaces.

The update was the first to receive a name in the history of Pocket Edition.

Additions

Blocks

  • Redstone-related blocks
  • New minecart variants
    • Minecart with chest
      • Version exclusive: Emits smoke when destroyed.
      • Version exclusive: Custom name does not appear in GUI.
    • Minecart with TNT
      • Version exclusive: Emits smoke when destroyed.
    • Minecart with hopper
      • Version exclusive: Emits smoke when destroyed.
      • Version exclusive: Custom name does not appear in GUI.
  • Cauldrons
    • Version exclusive: Water color can be changed by adding dyes.
      • Version exclusive: Colors can be mixed.
    • Version exclusive: Can be used to dye leather armor.
    • Version exclusive: Water bottles can be used to refill water.
    • Version exclusive: Can store potions.
      • Version exclusive: Will make an explosion sound if potions are mixed, and the potions will disappear.
    • Version exclusive: Potions inside cauldrons have a bubbling effect.
    • Buckets can now be filled from a full cauldron.

Items

Mobs

World generation

Gameplay

General

  • Replaced Pocket Edition start screen with new UI.
  • Added more Achievements. (Windows 10 Only)
  • Added Export button to pause menu. (Windows 10 Only)
    • Button generates file with suffix .mcworld.
      • Can be imported using the Import button.
  • Added Import button to world selection screen (Windows 10 Only)
    • Worlds can now be imported.
      • Can only import worlds from files with suffix .mcworld and must have valid world files in them.
  • Items now have an updated rendering system.
  • Skin packs
    • Redstone Specialists skin pack.
  • Textures
    • Update texture of language button.
      • Looks more like Windows 10 Edition button.
  • Options
    • Change GUI size option.
  • New interact buttons

Changes

Blocks

  • Trapped chests
    • Will now form a double trapped chest when placed next to each other.
  • Pumpkins and mob heads
    • Can now be worn as armor by the player.
  • Double flowers
    • Will now spawn their respective items when bonemealed.
  • Flowers
    • The hitbox of flowers and similar is not the full block anymore.

Items

  • Leather armor
    • Can now be dyed.
  • Boats
    • Now appear exactly where the player has clicked/tapped.
  • Snowballs
    • Now spawn when breaking snow with a shovel.
  • Splash Water Bottle
    • It extinguishes any fire block that it's thrown at, as well as a maximum of five of them in the vicinity.

Mobs

  • Baby zombies
    • Version exclusive: Now have a 15% chance to want to be a jockey. If they want to be a jockey, upon nearing the player or villager they will check for one of the following to mount prior attacking:
  • Blazes
    • Version exclusive: Now glow in the dark.
  • Creepers
    • Are slightly shorter (1.7 blocks tall rather than 1.8).
    • Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range.
    • Explosions are now much stronger and consistent in power
  • Endermen
    • Drop the block they were holding when killed.
  • Ghasts
    • Version exclusive: Now have glowing eyes.
  • Magma cubes
    • Version exclusive: Cores now glow in the dark.
  • Villagers
    • Are slightly taller (1.95 blocks tall rather than 1.8).
    • Will now spawn a witch when struck by lightning.
    • Naturally spawned villagers will now have more variety of professions
  • Skeletons
    • Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range.
    • Are slightly taller (1.99 blocks tall rather than 1.95).
  • Zombies
    • Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range.
  • Cows
    • Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
  • Mooshrooms
    • Are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
  • Squids
    • Version exclusive: Now have bubbling particles.
    • Are slightly smaller (0.8 blocks square rather than 0.95).
  • Wither skeletons
    • Are slightly smaller (2.4 blocks tall and 0.7 blocks wide rather than 2.535 blocks tall and 0.72 blocks wide).
  • Iron golems
    • Are slightly shorter (2.7 blocks tall rather than 2.9).
  • Wolves
    • Are slightly taller (0.85 blocks tall rather than 0.8).

World generation

General

Fixes

79 bugs fixed

  • Trapped chest does not provide power to redstone repeater.
  • All clay types are displayed as gray blocks on the map.
  • Double fence gates don’t block user.
  • Player is unable to open minecart with chest and minecart with hopper.
  • Player can’t close the chest window.
  • Crash when a server kicks a player for inactivity.
  • Mechanisms are being powered by redstone dust that is not aligned with them.
  • Building massive world structures can lead to serious performance issues.
  • Crash when a farmer villager runs out of seed to plant.
  • Controller’s D-pad is inactive in brewing stand interface.
  • Backgrounds & buttons in asian languages are too short for longer phrases.
  • TNT minecart explosion on the curve does not destroy rail tracks under explosion.
  • Fixed most issues with chunks being sent multiple times.
  • Fixed server not running in the correct speed.
  • Amount of hits required to kill witch doesn’t vary with weapon.
  • Fixed out of bounds error in Inventory related to linked slots.
  • Player keeps all but armor in their inventory upon death.
  • Skeleton heads don’t look hollow from the bottom.
  • Fence gates weren’t restoring their open state correctly either. Same pattern was needed as DoorBlock and TrapDoorBlock.
  • Characters arms are in weird positions on Kindle and some iPads.
  • The player is not able to open the chest when character stands close to it.
  • Items from bottom half of the double chest disappear when the world is restarted.
  • Missing Feed button when holding any kind of meat in front of untamed wolf.
  • Missing Feed button while holding beetroot and potato in front of pig.
  • No sound of swimming underwater.
  • Player keeps moving after Player opens inventory screen with controller.
  • Slots on anvil not lined up.
  • Minecarts do not stack.
  • The terrain flickers invisible if too many chunks are updated at the same time.
  • Mushroom stew should not be poisonous.
  • The darkening underwater effect fails to occur if the user rides boat into a waterfall.
  • Flickering fence texture when it’s put underwater.
  • Clay generates instead of gravel.
  • It is no longer possible to stack beetroot soup.
  • Can not use colors in chat.
  • Mobs stay aggressive after switching back to creative.
  • Enderman glitches.
  • Fixed door textures
  • Fixed UI scaling issues
  • MCPE-369 – Animals cannot walk through open doors
  • MCPE-7947 – You cannot bonemeal 2 high plants
  • MCPE-8002 – Animals and NPCs despawn randomly
  • MCPE-9357 – Invert Y-Axis cannot be turned on when using touch controls on any platform, but works as expected with controllers
  • MCPE-9378 – Auto-jump cannot be turned off when using touch controls on any platform, but works as expected with controllers
  • MCPE-9555 – The rain and snow cross the blocks
  • MCPE-9803 – Korean Translation Error In 0.11.0 & 0.12.1
  • MCPE-9866 – Nether portal facing the ocean won't show the water
  • MCPE-10206 – "Play" button not translating when you selected a different language
  • MCPE-10290 – The buttons are bigger in cellphones and 7 inches tablet
  • MCPE-10507 – Tapping D-pad arrows highlights block beneath
  • MCPE-10664 – Enchantment tables hurt iron golems
  • MCPE-10868 – Killing then healing peaceful mobs brings them partially back to life
  • MCPE-11086 – All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed)
  • MCPE-11158 – Boat doesn't travel for people on LAN.
  • MCPE-11166 – Tamed Wolves display button Sit or Stand instead of Feed when holding Rotten Flesh
  • MCPE-11269 – GUI Bug (in Japanese)
  • MCPE-11274 – Trapped Chests do not combine to form Large Trapped Chest
  • MCPE-11282 – Giant mushrooms are no longer spawned in terrain generation
  • MCPE-11583 – Milking a cow causes player to immediately drink the milk
  • MCPE-11585 – Lily pads not generating in Swamp biomes
  • MCPE-11586 – Ghast attack animation does not appear when Ghasts attack
  • MCPE-11845 – Opening Menu causes player to stop crouching or sneaking
  • MCPE-11876 – Iron golem takes damage by a cake
  • MCPE-11898 – Iron golem get hurt while standing in daylight sensor night/day
  • MCPE-11932 – Impossible redstone torch clock
  • MCPE-12081 – [0.13.1] Slim custom skin models are titled "skins.customSlim"
  • MCPE-12091 – Dog collars cannot display colors other than white
  • MCPE-12097 – [0.13.1] Held items do not move along with the arm
  • MCPE-12102 – [0.13.1] Player's arms do not move from the idle position when aiming a bow
  • MCPE-12110 – Inconsistent opaqueness of redstone lamp
  • MCPE-12161 – Zombie Pigman hat layer is missing
  • MCPE-12165 – Mushrooms are not converted into giant mushrooms
  • MCPE-12261 – Zombie villager's left leg is z fighting something.
  • MCPE-12278 – Fences are not connected to monster spawner
  • MCPE-12330 – Mooshrooms, Cows, Pigs, Sheeps and Chickens don't panic after being attacked by player
  • MCPE-12353 – Iron golem
  • MCPE-12451 – No Achievement for Rainbow Collection
  • MCPE-12468 – Background spinning camera at the language menu does not act same like the main menu
  • MCPE-12594 – Translation error Español (España)

Trivia

  • This is the first Pocket Edition update to receive an official name by Mojang.

References


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