In the Overworld in light level of 7 or less and when player has not entered a bed for 3+ ingame days
|“||This manta-ray–like monster is a flying creature that spawns at high altitudes. It is attracted to insomnia, and will find players who haven't slept for many days. It will swoop down in groups and bite your flesh.||„|
|— Jens Bergensten|
Phantoms spawn in the Overworld at night, or at any time during a thunderstorm; high above players that have not entered a bed for at least three in-game days. Phantoms will spawn more often the longer a player has gone without entering a bed.
For phantoms to successfully spawn, the player in question must be above sea level and not have a block above its head which blocks light in any way (for example leaves won't work as they have a light opacity of 2, but glass will work as its light opacity is 0).
Once the conditions are right, a pack of 1–4 phantoms attempts to spawn 20–34 blocks above the player, and off to the side by up to a taxicab distance of 9 blocks, every 60-70 seconds. The chance of a successful spawn is x-3⁄x, where x is the number of nights since the player last entered a bed, which comes to a 1⁄4 chance on day 4, a 2⁄5 chance on day 5, a 3⁄6 chance on day 6, and so on.
Phantoms are counted towards the hostile mob cap, but don't respect it when spawning. Their spawning mechanic is based on the location of players in the world, not by randomly choosing a block near the players like regular mob spawning.
When idle, phantoms will fly around in a circle at a constant y-elevation, leaving a trail of gray smoke while doing so. They have a quite large search radius, and will occasionally either swoop down or up quickly to attack their victim. If stopped or hurt during this action, the phantom will retreat back to its original elevation. When idle over water, the phantom will sometimes swoop into the water and will die as it is not pushed back up.
Phantoms are able to move through water at the same speed as they do normally.
When under the Invisibility effect, the phantom's body will disappear, but its eyes and smoke particles will still be visible.
Like zombies and skeletons, phantoms will burn in sunlight.
- See also: Chunk format
Phantoms have entity data associated with them that contain various properties of the mob. Their entity ID is
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
AX: The phantom, when not actively attacking, will attempt to circle around X,Y,Z =
AZ. Appears to reset to a point above the target player every time the phantom flies up after a swoop. Set to spawn location if not specified.
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|Adventure||Adventure, exploration, and combat||—||Kill any entity, or be killed by any entity.||
|Monster Hunter||Kill any hostile monster||Adventure||Kill one of these 24 mobs. Other mobs are ignored for this advancement.||
|Monsters Hunted||Kill one of every hostile monster||Monster Hunter||Kill each of these 24 mobs. Other mobs may be killed, but are ignored for the advancement.||
|November 1, 2017||Phantom first shown on YouTube (back then only known as Mob B and The Monster of the Night Skies).|
|November 14, 2017||Phantom article was published, introducing a community vote option for the phantom at MINECON Earth 2017.|
|November 18, 2017||The Phantom wins the vote at MINECON Earth.|
|1.13||18w07a||Added phantoms with a placeholder drop of 1-4 leather.|
|18w09a||Phantoms no longer spawn in the End.|
|Phantoms now despawn at daytime.|
|18w10a||The phantom's model and texture are changed.|
|18w10c||Phantoms are now considered undead.|
|18w10d||Phantoms now burn in sunlight like most undead mobs.|
|Phantoms no longer despawn at daytime.|
|18w14a||Phantoms now drop 0-1 phantom membrane, instead of leather.|
|18w19a||The phantom's animation has been changed to have the wings flap quicker and smoother.|
|Phantoms will now drop experience.|
|pre1||Phantoms now have new flapping sounds.|
|Upcoming Bedrock Edition|
|1.6||beta 18.104.22.168||Added phantoms with the health of 10 ( ), with a placeholder drop of 1-4 leather.[verify]|
|beta 22.214.171.124||Phantoms now drop phantom membranes.|
|The phantom's health has been increased from 10 ( ) to 20 ( ).|
|Phantoms are now considered an undead mob - they will burn in direct sunlight.|
|Phantoms are now able to drown.|
- Phantoms have a
Sizetag, which determines the size of the mob.
- The phantom was added into the game as as result of winning the MINECON Earth mob Twitter poll as "Mob B".
- Phantoms are currently the fastest non-boss mob in the game, traveling at speeds of up to 20.83 blocks per second.
- At one point before the release of 18w10a, the phantom texture was made red, but it was decided that it appeared too much like a nether mob.
- The phantom was originally going to have a mouth, like the sketch shown during MINECON Earth, but it was eventually scrapped because "it looked so much like a muppet".
- Even earlier designs can be seen in the instagram channel for Minecraft: one resembled the sketch, but was rough and smoother, and one that was like a live version of the current texture.
- The second Phantom design resembles a Phantom from the Ghostbusters cartoon.
- They also have the same name.
- "Meet the Phantom" – Minecraft.net, March 12, 2018