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This scene of an ocean shows suspension particles generated by the water, as well as bubble particles from bubble columns.

Particles are special graphical effects in Minecraft that are created when certain events occur, such as explosions, rainfall, and smelting in a furnace.


Particles are rendered as front-facing 2D sprites, meaning they always face the player. They disappear after a short animation, in which they may change sizes and rotate, and cycle between a number of animation sprites. They collide with solid blocks and are slowed by cobwebs, but are unaffected by other entities.

The /particle command can be used to create particles.[Java Edition only]

Depending on the player's video settings, some particles may not appear.

Types of particlesEdit

The types of particles and their technical names are displayed below. Particle names in italics are shown when using the "Minimal" particles setting.

Particle name ID[upcoming 1.13][Java Edition only] Block/entity/event Image
(PE: villagerangry)
minecraft:angry_villager Attacking a villager in a village  
barrier[Java Edition only] minecraft:barrier Barriers  
(PE: blockbreak)
minecraft:block Breaking blocks, sprinting, walking iron golems  
blockdust[until 1.13] Merged with minecraft:block Breaking armor stands, falling  
bubble minecraft:bubble Entities in water, guardian laser beams, fishing  
bubble_column_up[Java Edition only] [upcoming 1.13] minecraft:bubble_column_up Soul sand blocks under water.  
bubble_pop[Java Edition only] [upcoming 1.13] minecraft:bubble_pop Displayed at the top of bubble columns.  
(PE: evaporation)
minecraft:cloud Not in use  
current_down[Java Edition only] [upcoming 1.13] minecraft:current_down Magma blocks under water.  
crit minecraft:crit Critical hits, bows, evocation fangs  
damageIndicator[Java Edition only] minecraft:damage_indicator Mobs when hurt by a player's melee attack  
depthsuspend[Java Edition only] [until 1.13] Not in use  
dolphin[Java Edition only] minecraft:dolphin Displayed near dolphins[verify]
dragonbreath minecraft:dragon_breath Ender Dragon's breath, ender charges  
(PE: driplava)
minecraft:dripping_lava Lava  
(PE: dripwater)
minecraft:dripping_water Water, wet sponges, leaves (when raining)  
(PE: rainsplash)
minecraft:rain Rain  
(PE: enchantingtable)
minecraft:enchant Enchantment tables near bookshelves  
endRod minecraft:end_rod End rods, shulker bullets  
explode minecraft:poof Explosions, death of mobs, mobs spawned by monster spawners, silverfish entering blocks  
fallingdust minecraft:falling_dust Unstable sand, gravel, concrete powder, and anvils.  
fireworksSpark minecraft:firework Firework rocket trail and explosion (trail is not shown when the "Minimal" particle setting is used), when Dolphins track shipwrecks and underwater ruins

[Bedrock Edition only]

flame minecraft:flame Torches, furnaces, Magma Cubes, monster spawners  
footstep[Java Edition only] [until 1.13] Not in use  
(PE: villagerhappy)
minecraft:happy_villager Bone meal, trading with a villager, feeding a baby animal, walking or jumping on turtle eggs[upcoming 1.13]  
heart minecraft:heart Breeding, taming  
hugeexplosion minecraft:explosion_emitter Explosions, Ender Dragon death  
iconcrack minecraft:item Eating, thrown eggs, splash potions, eyes of ender, breaking tools  
squid_ink (PE: ink)[upcoming 1.13] minecraft:squid_ink Squid ink  
(PE: mobspellinstantaneous)
minecraft:instant_effect Instant health/damage splash and lingering potions, spectral arrows  
largeexplode minecraft:explosion Explosions, ghast fireballs, wither skulls, Ender Dragon death, shearing mooshrooms  
largesmoke minecraft:large_smoke Fire, Minecart with furnace, blazes, water flowing into lava,[note 1] lava flowing into water [note 1]  
lava minecraft:lava Lava  
magicCrit[Java Edition only] minecraft:enchanted_hit Sword or axe enchanted with Sharpness, Smite, or Bane of Arthropods  
(PE: ?)
minecraft:elder_guardian Elder guardians  
mobflame[Bedrock Edition only] Burning entities for example Blazes
(PE: mobspell)
minecraft:entity_effect Status effects, lingering potions, tipped arrows, trading, wither armor (linger effect not shown when the "Minimal" particle setting is used)  
(PE: mobspellambient)
minecraft:ambient_entity_effect Beacon effects  
nautilus[upcoming 1.13] minecraft:nautilus Active Conduits  
none[Bedrock Edition only] None
note minecraft:note Note blocks  
portal minecraft:portal Nether portals, endermen, endermites, ender pearls, eyes of ender, ender chests, dragon eggs, eating chorus fruits, end gateway portals  
reddust minecraft:dust Redstone ore, powered redstone, redstone torches, powered redstone repeaters  
slime minecraft:item_slime Slimes  
smoke minecraft:smoke Torches, primed TNT, droppers, dispensers, end portals, brewing stands, monster spawners, furnaces, ghast fireballs, wither skulls, taming, withers, lava (when raining), placing an eye of ender in an end portal frame,[note 1] redstone torches burning out [note 1]  
snowballpoof minecraft:item_snowball Thrown snowballs, creating withers,[note 1] creating iron golems [note 1]  
(PE: ?)[until 1.13]
Merged with minecraft:poof Creating snow golems [note 1]  
spell minecraft:effect Splash potions, lingering potions, bottles o' enchanting, evokers  
spit[Java Edition only] minecraft:spit Llamas attacking a player or mob  
(PE: watersplash)
minecraft:splash Entities in water, wolves after swimming, boats  
suspended[Java Edition only] minecraft:underwater Underwater  
sweepAttack[Java Edition only] minecraft:sweep_attack Swords  
take[Java Edition only] [until 1.13] Internally used to implement the item pickup animation, but cannot be used via commands. N/A
terrain[Bedrock Edition only] ?
totem minecraft:totem_of_undying Totems of Undying  
townaura minecraft:mycelium Mycelium  
trackingemitter[Bedrock Edition only] ?
(PE: waterwake)
minecraft:fishing Fishing  
(PE: witchspell)
minecraft:witch Witches  
  1. a b c d e f g Particles do not appear in this situation, due to a bug: MC-10369


rd-160052 Added "blockcrack" particle
0.31 (January 25, 2010, 1) Added "flame" particle
? Added bubble particle and  splash particle.
June 18, 2010 Updated particle "splash"[verify]
v1.0.1 Added particles: "reddust", "snowballpoof", "largeexplode", "portal"
1.2 Added "note" particle
1.8 ? Added particles: "crit", "hugeexplosion", "townaura"
Official release
1.0.0 Beta 1.9 Prerelease 4 Added particles: "magicCrit", "spell", "instantSpell", "mobSpell"
Beta 1.9 Prerelease 6 Added "Particles" setting in the video settings
? Added particles: "dripWater", "dripLava"
1.4.2 12w32a Added particles: "angryVillager", "happyVillager" particle
12w38a Added "witchMagic" particle
1.4.4 ? Added "mobSpellAmbient" particle
1.4.6 12w49a Added "fireworksSpark" particle
1.7.2 13w36a Added "wake" particle
Added falling particles
1.8 14w04a Added /particle command
14w06a Added "barrier" particle
14w25a Added particles: "droplet", "take", "mobappearance"
14w27a Falling particles now move in a random direction
14w31a Thrown eggs now use the "iconcrack" particle instead of the "snowballpoof" particle
14w34c The void no longer produces "depthSuspend" particles.
1.9 15w31a Added particles: "dragonbreath", "endRod"
15w32c Particles are no longer handled as entities.
Range increased from 16 blocks to 32 blocks.
Count limit of particles increased from 4,000 to 16,384.
15w34b Added "damageIndicator" particle
15w34c Added "sweepAttack" particle
1.10 16w20a Added "fallingdust" particle
pre1 fallingdust particle now collides with blocks.
1.11 16w39a Added particles: "spit", "talisman"
16w39c Renamed "talisman" particle to "totem"
Upcoming Java Edition
1.13 17w47a Particles now use namespaced, lowercase IDs. Renamed 32 particles.
Removed "footstep" and "depthsuspend" particles. Removed name for "take" particle.
Merged the blockcrack and blockdust particles into minecraft:block, and the explode and snowshovel particles into minecraft:poof
18w07a Added minecraft:bubble_column_up, minecraft:bubble_pop, minecraft:current_down, and minecraft:squid_ink particles.
18w09a Optimized particle rendering slightly.
18w15a Added minecraft:nautilus
18w19a Added minecraft:dolphin
pre7 Drip particles are now generated by waterlogged blocks where appropriate.
Drip particles now snap to the hitbox of the block they appear on.
pre8 Drip particles are no longer generated by impermeable blocks.
Pocket Edition Alpha
0.1.0 Added particles: "blockcrack?", "flame", "smoke", "bubble", "watersplash"
0.3.2 "flame" particles now appear near furnaces.
0.4.0 Added particles: "crit", "snowballpoof"
0.5.0 Added "reddust" particle
0.9.0 build 1 Added particles: "dripwater", "townaura", "heart", "portal"
0.10.0 build 1 Added fallingdust particles for unstable sand and gravel.
0.11.0 build 1 Added squid ink particles
Added particles: "spell", "mobspellinstantaneous", "mobspell", "waterwake"
0.12.1 build 1 "crit" particles now appear when performing a critical hit
"portal" particles now appear near nether portals
Added particles: "villagerangry", "largeexplode", "hugeexplode", "blockdust", "slime", "enchantingtable", "rainsplash", "snowshovel"
build 8 Changed "largeexplode" and "hugeexplosion" particle sprites.
build 9 Particles are now visible through water.
Particles will no longer appear darkened when inside a block.
0.13.0 build 1 Particles are no longer handled as entities.
"reddust" particles now appear near powered redstone
Added "villagerhappy" particle
Added "note" particle.
0.16.0 build 1 Added "mobappearance?" particle.
Pocket Edition
1.0 build 1 Added particles: "endRod?", "dragonbreath".
1.0.4 build 1 "villagerhappy" particle now appear by trading.
1.0.5 build 1 Particles can now be spawned with /particle.
build 2 Removed the above command.


Issues relating to "Particles" are maintained on the bug tracker. Report issues there.


  • Most particle colors can be changed using resource packs, however the color of smoke particles used in redstone, portals, and endermen can not be changed without mods.
  • Status effect particles will appear where your face is pointing.
  • Bubble and suspended particles seem to only appear when they are in water (pre 1.10).
  • The "mobappearance" particle will always follow the player regardless of what its location has been set to.
  • Redstone repeaters spawn particles, but redstone comparators do not.
  • In Bedrock Edition, burning entities emit rounded particles with a fire animation.


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