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Parrots are flying tamable mobs found in Jungle biomes.

Spawning

Parrots spawn naturally in Jungle biomes.

Appearance

File:ParrotColors.png

5 parrots of different colors

Parrots come in five different colors: red, green, blue, cyan and gray.

Drops

When killed, they will drop 1 or 2 feathers.

Behavior

ParrotsInJungle

Parrots flying through the jungle. (Click to play animation)

Movement

Parrots are passive mobs, and will never attack, even if provoked. They are able to fly, and will usually fly upwards if struck. They will fly under normal conditions, but they can "tire"[1] and return to the ground.

Parrots crowd and settle around other nearby mobs, including neutral and hostile mobs.

If they end up in water, they will swim by flapping their wings.

Taming

They can be tamed by feeding them seeds. Once tamed, they can be told to sit with a right-click.

Like tamed wolves and cats, a tamed parrot will follow the player unless told to sit, and may teleport if there is a sufficient distance. Like all tame animals, a death message will be displayed to their owner if they are killed.

Unlike other tamable mobs, parrots cannot be bred.

Perching on shoulders

A tamed parrot on the ground will perch on its player's shoulder, if the player moves through the parrot. A tamed parrot also sometimes will independently fly to and perch on its player's shoulder. A parrot that has been told to sit will not attempt to perch. A player can have one parrot on each shoulder. Parrots always prefer a player's left shoulder first, if it is empty.

A parrot will dismount if its player jumps and does not land on a high-enough surface (12 block up or higher), or if its player drops off a ledge of higher than 34 of a block, or if its player enters water of any height. This means, a parrot can ride a player's shoulder as the player jumps up blocks of natural terrain, but not down natural terrain.

A parrot on a shoulder cannot take any kind of damage.

Parrots sitting on shoulders will also display in the inventory interface.

Imitating sounds

Parrots may also imitate the idle sounds of hostile mobs nearby (including the hiss of creepers for example); they have a detection range of 20 blocks (cubical). The sound produced by the parrots are simply the same sound with a higher pitch. They tend to look in the direction of the mob they are mimicking.

Dancing

Parrots near a jukebox will dance if a music disc is played. This is a reference to the Party Parrot meme.

Cookies

Attempting to feed a parrot a cookie will instantly kill the parrot, and it will give off Poison particles as it dies.

Data values

See also: Chunk format

Parrots have entity data associated with them that contain various properties of the mob. Their entity ID is parrot.

When a parrot is resting on the player's shoulder, it ceases to be a distinct entity, and its entity data is stored meanwhile in the player's ShoulderEntityLeft or ShoulderEntityRight tags. See also Player.dat.

  • Entity data
    • Additional fields for mobs that can be tamed by players
    • Tags common to all entities
    • Tags common to all mobs
    •  Variant: Specifies the color variant of the parrot, default is 0.

Parrot Variant

Main article: Parrot/DV
[edit]

Advancements

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawBest Friends Forever
Tame an animal HusbandryTame one of these 8 tameable mobs: husbandry/tame_an_animal

History

release
1.12
{{Extension DPL}}<ul><li>[[Horse Saddle|Horse Saddle]]<br/>{{About|the removed item|the current item|Saddle}}
{{outdated feature|edition=java}}
{{Item
| title = Horse Saddle
| image = Horse Saddle.png
| renewable = Yes
| stackable = Yes (32)
}}

'''Horse saddles''' were [[item]]s which allowed the player to ride [[horse]]s.

== Obtaining ==
=== Crafting ===
{{crafting |ignoreusage=1
|A1=Leather    |B1=Leather    |C1=Leather
|A2=Leather    |B2=Iron Ingot |C2=Leather
|A3=Iron Ingot                |C3=Iron Ingot
|Output=Horse Saddle
}}

== Usage ==
Horse saddles worked just like regular [[saddle]]s, but for [[horse]]s instead of [[pig]]s. Taming a horse was required before putting a horse saddle on it. Unlike any other items, horse saddles could be stacked up to 32.

== Sounds ==
''None''<ref>{{ytl|2a6BQeW6is4|t=330}}; sounds for horses were not added until [[13w22a]]</ref>

== Data values ==
=== ID ===
{{ID table
|nonameid=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=java
|displayname=Horse Saddle
|spritetype=item
|id=416
|form=item
|translationkey=item.horsesaddle.name
|foot=y}}

== History ==
{{History|java}}
{{History||1.6.1|snap=13w16a|[[File:Horse Saddle JE1.png|32px]] Added horse saddles.}}
{{History|||snap=13w18a|Horse saddles have been removed.
|[[Horse]]s and [[zombie horse]]s can now be ridden using regular [[saddle]]s.}}
{{History|foot}}

== Issues ==
Horse saddles have been removed from the game, and as such are no longer supported.

{{Items}}
{{Removed Features}}

[[es:Montura de caballo]]
[[fr:Selle de cheval]]
[[it:Sella di cavallo]]
[[ja:ウマの鞍]]
[[ko:말 안장]]
[[pt:Sela para cavalo]]
[[zh:马鞍]]</li><li>[[Nether Sprouts|Nether Sprouts]]<br/>{{Block
|title=Nether Sprouts
|image=Nether Sprouts.png
|image2=Nether Sprouts (texture) JE2 BE2.png
|transparent=Yes
|tool=shears
|light=No
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=Yes
}}

'''Nether sprouts''' are a non-solid fungi block that generate in [[warped forest]]s.

== Obtaining ==
=== Natural generation ===
Nether sprouts generate in [[warped forest]] biomes.

=== Breaking ===
Nether sprouts can be mined instantly with any item. The block also breaks if the block below is removed, or if [[water]] flows into its space. The block only drops if broken with [[shear]]s.

=== Post-generation ===
Applying [[bone meal]] to warped [[nylium]] creates nether sprouts on that block and surrounding nylium, along with both types of [[roots]] and [[fungi]].

== Usage ==
[[File:RootsSproutsPlaceBlock.png|thumb|All of the blocks that nether sprouts can be placed on.]]
Nether sprouts can be planted on the same blocks that [[fungus|fungi]] and [[roots]] can be placed on: [[nylium]], [[soul soil]], [[Grass Block|grass]], [[podzol]], [[mycelium]], [[Moss Block|moss]], [[dirt]], [[coarse dirt]], [[rooted dirt]], and [[farmland]]. However, they cannot be planted in [[flower pot]]s.

=== Composting ===
Placing nether sprouts into a [[composter]] has a 50% chance of raising the compost level by 1.

== Sounds ==
{{Sound table/Block/Nether sprouts}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|generatetranslationkeys=y
|showforms=y
|displayname=Nether Sprouts
|spritetype=block
|nameid=nether_sprouts
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Nether Sprouts
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=nether-sprouts
|spritetype=block
|nameid=nether_sprouts
|id=493
|form=block
|itemform=item.nether_sprouts}}
{{ID table
|displayname=Item
|spritename=nether-sprouts
|spritetype=item
|nameid=nether_sprouts
|id=621
|form=item
|translationkey=tile.nether_sprouts.name
|foot=1}}

== History ==
{{History|java}}
{{History||1.16|snap=20w06a|[[File:Nether Sprouts JE1 BE1.png|24px]] [[File:Nether Sprouts (texture) JE1 BE1.png|24px]] Added nether sprouts.}}
{{History|||snap=20w10a|[[File:Nether Sprouts JE2 BE2.png|24px]] [[File:Nether Sprouts (texture) JE2 BE2.png|24px]] The textures of the nether sprouts have now been changed.}}
{{History|||snap=20w15a|Nether sprouts can now be [[composter|composted]].}}
{{History|||snap=20w19a|Nether sprouts now only [[drops|drop]] if [[breaking|broken]] with [[shears]].}}
{{History|||snap=20w21a|[[File:Nether Sprouts (item) JE3 BE2.png|24px]] The [[inventory]] texture of the nether sprouts have now been changed.
|The [[block]] [[model]] of nether sprouts is now centered of the block rather than positioned randomly.}}
{{History||1.19.3|snap=22w44a|Nether sprouts now make sounds when being walked on.<ref>{{bug|MC-171621|||Fixed}}</ref>}}

{{History|bedrock}}
{{History||1.16.0|snap=beta 1.16.0.51|[[File:Nether Sprouts JE1 BE1.png|24px]] [[File:Nether Sprouts (texture) JE1 BE1.png|24px]] Added nether sprouts.}}
{{History|||snap=beta 1.16.0.57|Nether sprouts can now be [[composter|composted]].}}
{{History|||snap=beta 1.16.0.59|[[File:Nether Sprouts JE2 BE2.png|24px]] [[File:Nether Sprouts (item) JE3 BE2.png|24px]] The textures of the nether sprouts have now been changed.
|[[File:Nether Sprouts Glitched BE.png|32px]] Nether sprouts now appear with a glitched texture when [[breaking|broken]] in [[survival]] mode or when picking the [[block]] in [[creative]] mode. The [[item]] received is also nameless.<ref>{{bug|MCPE-74339}}</ref>}}
{{History|||snap=beta 1.16.0.63|Nether sprouts now give the [[player]] the correct item when broken in survival mode or when picking the block in creative mode.}}
{{History|foot}}

== Issues ==
{{issue list}}

== Trivia ==
* Unlike other warped "plants", nether sprouts don't have a crimson equivalent. This is also the case with [[nether wart]], which lacks a warped equivalent.

== References ==
{{Reflist}}

{{Blocks|vegetation}}
{{Items}}

[[Category:Nether blocks]]
[[Category:Fungi]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]

[[de:Nethersprossen]]
[[de:Nethersprossen]]
[[es:Rastrojo del Nether]]
[[fr:Germes du Nether]]
[[ja:ネザースプラウト]]
[[pl:Netherowe kiełki]]
[[pt:Brotos do Nether]]
[[ru:Адские ростки]]
[[zh:下界苗]]</li></ul>
March 23, 2017Maria Lemón tweets that her new mob, created with the help of RazzleberryFox, will be showcased in the next snapshot. "It's flytastic!"
Later the same day, she revealed that the new mob will be parrots.[2]
March 26, 2017Maria reveals that parrots will be able to copy the sounds of other mobs around it.
Later the same day, she tweets an image of Steve "the parrot king" carrying parrots on his shoulder.[3]
March 28, 2017Maria tweets another image of parrots, showcasing their ability to fly and slowly drift downwards.
March 30, 2017Shortly before the snapshot was released, Maria revealed that parrots are attracted to cookies. This is a reference to the popular phrase "Polly wants a cracker".[4] In real life, parrots should not be fed chocolate chip cookies, as chocolate is toxic to parrots.
17w13aAdded parrots.
17w13bAdded gray-yellow parrot.
17w14aChanged the right-click action: right-clicking on a tamed parrot tells it to sit down
Having a parrot sit on the player's shoulders now requires the player to walk through the parrot
Parrots now dance and change colors if music is playing on a nearby jukebox
Now make sounds when sitting on the player's shoulders
17w15aParrots no longer change colors while dancing.
pre3Parrots are now tamed with seeds, instead of cookies, after outcry on Reddit.
Attempting to feed cookies to a parrot will now instantly kill the parrot, causing it to emit poison particles. In an e-mail to Motherboard, Jens Bergensten explained: "Our reasoning for originally using cookies was twofold; it gave cookies a reason to exist within Minecraft, and it was a subtle reference to the Nirvana song 'Polly.' However, we didn't consider what the chocolate ingredient would mean to real life parrots!"[5]
Legacy Console Edition
TU54CU44 1.52 Patch 24Patch s4Added parrots.

Issues

Issues relating to "Parrot" are maintained on the bug tracker. Report issues there.

Trivia

  • Parrots are based on real-life macaws, "with a little Minecraft twist."[6]
  • Parrots dancing to jukebox music is a reference to the Party Parrot internet meme.
  • Warnings against feeding chocolate or avocados to parrots are referenced in two different splash texts.
  • The Minecraft team uses various party parrot emojis when communicating with each other.[7]

Gallery

References

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