Minecraft Wiki
(→‎Weird bug: new section)
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[C]: ?
 
[C]: ?
 
I managed to fix it by adding <code>or {}</code> after all the #1 arguments for all <code>table.insert</code> calls (I couldn't find out where line 224 was because of the lack of a thing to show me line numbers that I could find)...can someone track down exactly where that particular table.insert call is and fix it? I tried my hardest and couldn't. You're welcome and thank you, <span style="color: green; box-shadow: 0px 0px 5px green;">AwesomeMan31415926</span> ([[User:AwesomeMan31415926|profile]]|[[Special:Contributions/AwesomeMan31415926|contribs]]) 04:56, 14 August 2015 (UTC)
 
I managed to fix it by adding <code>or {}</code> after all the #1 arguments for all <code>table.insert</code> calls (I couldn't find out where line 224 was because of the lack of a thing to show me line numbers that I could find)...can someone track down exactly where that particular table.insert call is and fix it? I tried my hardest and couldn't. You're welcome and thank you, <span style="color: green; box-shadow: 0px 0px 5px green;">AwesomeMan31415926</span> ([[User:AwesomeMan31415926|profile]]|[[Special:Contributions/AwesomeMan31415926|contribs]]) 04:56, 14 August 2015 (UTC)
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:It wasn't broken. You were seeing a cached version of a page from where it was broken while {{ping|KnightMiner}} was making edits to it. <span class=nowrap>–[[User:Majr|Majr]] ᐸ <small style=display:inline-block;line-height:9px;vertical-align:-3px>[[User talk:Majr|Talk]]<br>[[Special:Contribs/Majr|Contribs]]</small> 05:05, 14 August 2015 (UTC)</span>

Revision as of 05:05, 14 August 2015

Add "Any Wool Dye"

Can "Any Dye" also support bone meal, and "Any Wool Dye" be added to suppress the usage of bone meal? Basically like what was done with wool. --KnightMiner (t|c) 01:53, 6 July 2014 (UTC)

What about "Any Colored Dye"? MattTalk
Contribs
⎜ 06:08, 6 July 2014 (UTC)
That sounds good. The main thing I was asking for is since the definition of "Any Dye" would change, requiring many articles to update. --KnightMiner (t|c) 14:31, 6 July 2014 (UTC)

Fences/Fence Gates

With 1.8 it is possible to make more types of Fences and Fence Gates. Would be nice to have the following aliases :)

  • ['Any Wood Fence'] = 'Oak Fence; Spruce Fence; Birch Fence; Jungle Wood Fence; Acacia Fence; Dark Oak Fence',
  • ['Any Wood Fence Gate'] = 'Oak Fence Gate;Spruce Fence Gate;Birch Fence Gate;Jungle Fence Gate;Acacia Fence Gate;Dark Oak Fence Gate',

Oozebull (talk) 19:50, 7 August 2014 (UTC)

 Done. I removed the "Wood" from the names, since that was the style mostly. Basically they are all called "wood type Fence" rather than "wood type wood Fence" --KnightMiner (t|c) 22:24, 7 August 2014 (UTC)
Surely you'd expect "Any Fence" to include Nether Brick Fence? If it's just going to have the wood ones, it should be called "Any Wood Fence". (Or maybe "Any wood Fence" since it isn't part of the name?) MajrTalk
Contribs
⎜ 03:26, 8 August 2014 (UTC)
Maybe. Then again, for awhile both "Any Wool" and "Any Dye" both missed one. Then again, the goal was to switch away from that. I could switch it to that rather quick, since it is only used once so far.
I changed fences to now state wood, just in case we ever need "any Fence" for any fence. Are there plans to do the same to the article Fence, since the in game name now varies? (might bring it up over on fence) --KnightMiner (t|c) 13:32, 8 August 2014 (UTC)

Doors

Now multiple types of Wood Doors exist. I guess this alias is needed =)

  • ['Any Wood Door'] = 'Wooden Door;Spruce Door;Birch Door;Jungle Door;Acacia Door;Dark Oak Door'

Oozebull (talk) 15:47, 8 August 2014 (UTC)

 Done Added as "Any wood Door" --KnightMiner (t|c) 17:07, 8 August 2014 (UTC)

Weird bug

There was a really weird bug in this that was causing "Script error" to display wherever {{grid}} was used on this wiki. It had the following debug info:

   Lua error in Module:Grid/Aliases at line 224: bad argument #1 to 'insert' (table expected, got nil).
   
   Backtrace:
   
   (tail call): ?
   [C]: in function "insert"
   Module:Grid/Aliases:224: in function "init"
   package.lua:103: ?
   (tail call): ?
   (tail call): ?
   mw.lua:803: in function "loadData"
   Module:Grid:13: in function "cell"
   Module:Grid:344: in function "chunk"
   mw.lua:567: ?
   (tail call): ?
   [C]: in function "xpcall"
   MWServer.lua:87: in function "handleCall"
   MWServer.lua:301: in function "dispatch"
   MWServer.lua:40: in function "execute"
   mw_main.lua:7: in main chunk
   [C]: ?

I managed to fix it by adding or {} after all the #1 arguments for all table.insert calls (I couldn't find out where line 224 was because of the lack of a thing to show me line numbers that I could find)...can someone track down exactly where that particular table.insert call is and fix it? I tried my hardest and couldn't. You're welcome and thank you, AwesomeMan31415926 (profile|contribs) 04:56, 14 August 2015 (UTC)

It wasn't broken. You were seeing a cached version of a page from where it was broken while KnightMiner was making edits to it. MajrTalk
Contribs
05:05, 14 August 2015 (UTC)