Mobs are living, moving game entities. The term "mob" is short for "mobile".[1]
Spawning
Mobs come to exist by spawning in various ways. Most will spawn naturally, dependent on the light level and biome, often times in groups with mobs of the same variety. Most passive mobs also have the ability to breed, which will spawn baby versions of themselves. Mobs will not naturally spawn on transparent blocks, in water (except for squid and guardians), in lava, or on half blocks (slabs, stairs). The exception is monster spawners, from which they can spawn naturally on any block including air.
Some mobs (like the iron golem, snow golem, and the wither) require that the player "construct" them before being able to spawn.
Players can also spawn mobs by using spawn eggs in Creative mode, or the /summon
command after enabling cheats. However if the player tries to summon an ender dragon with the /summon
command, it will have a different AI to stay in the same place.
Behavior
Mobs are affected by the environment in the same ways as the player: they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, etc.). Some mobs may be resistant or immune to certain hazards, such as Nether mobs which are immune to fire. Mobs can ride minecarts and other mobs, and can climb up ladders. When mobs are killed, they turn to dust and drop items which may be useful resources.
Each type of mob in Minecraft has a certain AI (Artificial Intelligence) system with different behaviors and mechanics. Mobs will ordinarily wander around at random if there is a player nearby and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced pathfinding system that allows them to traverse complex mazes to get to a desired object or destination. Passive mobs will flee in random directions after being hurt, while hostile mobs will face and chase/attack the Player as soon as they come close. Neutral mobs will remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob will turn hostile toward and attack the entity that hit it. Most mobs are aware of players within 16 blocks of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks away.
Mobs can not see through most solid blocks, including semi-transparent blocks such as ice, glass, or glass panes. Mobs will not attempt to walk on rail tracks, unless pushed on by other mobs.
List of mobs
Mobs are listed and classified by their nature below. For more details on a particular mob, click and view their individual page.
Note: The list is categorized according to the PC edition. May vary between different platforms.
Passive mobs
Bat | Chicken | Cow | Mooshroom | Pig | Rabbit | Sheep | Skeleton Horse | Squid | Villager |
Neutral mobs
Cave Spider | Enderman | Polar Bear | Spider | Zombie Pigman |
Hostile mobs
Blaze | Chicken Jockey | Creeper | Elder Guardian | Endermite | Evoker | Ghast | Guardian | Husk | Magma Cube | Shulker |
Silverfish | Skeleton | Skeleton Horseman | Slime | Spider Jockey | Stray | Vex | Vindicator | Witch | Wither Skeleton | Zombie | Zombie Villager |
Tameable mobs
File:Blue Parrot Face.png | ||||||
Donkey | Horse | Llama | Mule | Ocelot | Parrot | Wolf |
(Neutral when untamed.) |
Utility mobs
Utility mobs are meant to serve as supplementary ways of protection against hostile mobs.
(Neutral if natural-generated) | |
Iron Golem | Snow Golem |
Boss mobs
Boss mobs are extremely durable and destructive hostile mobs specifically designed for longer, riskier, and larger-scale battles for players. They are generally immune to most status effects, and are capable of seeing mobs affected by Invisibility.
Ender Dragon | Wither | Elder Guardian [a boss in Pocket Edition only] |
Unused mobs
Unused mobs are found in the source code and can be spawned using /summon
, but are unavailable in normal gameplay.
Giant | Killer Bunny | Zombie Horse [available in Pocket Edition] | Illusioner |
Removed mobs
Removed mobs no longer exist in current versions of the game.
Beast Boy | Black Steve | Human | Rana | Steve |
Education Edition mobs
Agent | NPC |
Platform availability
Mob | Computer Edition | Console Edition | Pocket Edition | Education Edition |
---|---|---|---|---|
Agent | No | No | No | Yes |
Bat | Yes | Yes | Yes | Yes |
Blaze | Yes | Yes | Yes | Yes |
Cave Spider | Yes | Yes | Yes | Yes |
Chicken | Yes | Yes | Yes | Yes |
Chicken Jockey | Yes | Yes | Yes | Yes |
Cow | Yes | Yes | Yes | Yes |
Creeper | Yes | Yes | Yes | Yes |
Donkey | Yes | Yes | Yes | Yes |
Elder Guardian | Yes | Yes | Yes | Yes |
Ender Dragon | Yes | Yes | Yes | Yes |
Enderman | Yes | Yes | Yes | Yes |
Endermite | Yes | Yes | Yes | Yes |
Evoker | Yes | No | Yes | No |
Ghast | Yes | Yes | Yes | Yes |
Giant | Yes | No | No | No |
Guardian | Yes | Yes | Yes | Yes |
Horse | Yes | Yes | Yes | Yes |
Husk | Yes | Yes | Yes | Yes |
Illusioner | Yes | No | No | No |
Iron Golem | Yes | Yes | Yes | Yes |
Killer Bunny | Yes | No | No | No |
Llama | Yes | No | Yes | No |
Magma Cube | Yes | Yes | Yes | Yes |
Mooshroom | Yes | Yes | Yes | Yes |
Mule | Yes | Yes | Yes | Yes |
NPC | No | No | No | Yes |
Ocelot | Yes | Yes | Yes | Yes |
Parrot | Yes | No | No | No |
Pig | Yes | Yes | Yes | Yes |
Polar Bear | Yes | Yes | Yes | Yes |
Rabbit | Yes | Yes | Yes | Yes |
Sheep | Yes | Yes | Yes | Yes |
Shulker | Yes | Yes | Yes | Yes |
Silverfish | Yes | Yes | Yes | Yes |
Skeleton | Yes | Yes | Yes | Yes |
Skeleton Horse | Yes | Yes | Yes | Yes |
Skeleton Horseman | Yes | Yes | Yes | Yes |
Slime | Yes | Yes | Yes | Yes |
Snow Golem | Yes | Yes | Yes | Yes |
Spider | Yes | Yes | Yes | Yes |
Spider Jockey | Yes | Yes | Yes | Yes |
Squid | Yes | Yes | Yes | Yes |
Stray | Yes | Yes | Yes | Yes |
Vex | Yes | No | Yes | No |
Vindicator | Yes | No | Yes | No |
Villager | Yes | Yes | Yes | Yes |
Witch | Yes | Yes | Yes | Yes |
Wither | Yes | Yes | Yes | Yes |
Wither Skeleton | Yes | Yes | Yes | Yes |
Wolf | Yes | Yes | Yes | Yes |
Zombie | Yes | Yes | Yes | Yes |
Zombie Horse | Yes | No | Yes | Yes |
Zombie Pigman | Yes | Yes | Yes | Yes |
Zombie Villager | Yes | Yes | Yes | Yes |
Common NBT data
Achievements
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other | |||||
Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15G | Bronze | ||
Cow Tipper | Harvest some leather. | Pick up leather from the ground. | 15G | Bronze | ||
When Pigs Fly | Use a saddle to ride a pig, and then have the pig get hurt from fall damage while riding it. | Be riding a pig (e.g. using a saddle) when it hits the ground with a fall distance greater than 5. | 40G | Silver | ||
Sniper Duel | Kill a Skeleton with an arrow from more than 50 meters. | Use a launched arrow to kill a skeleton, spider jockey, wither skeleton, or a stray from 50 or more blocks away, horizontally. | 30G | Bronze | ||
Return to Sender | Destroy a Ghast with a fireball. | Kill a ghast using a ghast fireball. | 30G | Silver | ||
The Beginning? | Spawn the Wither | Be within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned. | 20G | Bronze | ||
The Beginning. | Kill the Wither | Be within a 100.9×100.9×203.5 cuboid centered on the Wither when it drops the nether star. | 40G | Silver | ||
Repopulation | Breed two cows with wheat. | Breed two cows or two mooshrooms. | 15G | Bronze | ||
Leader of the Pack | Befriend five wolves. | This does not have to be in a single game, so multiple games or reloading old saves does count toward this achievement. | 20G | Bronze | ||
Have a Shearful Day | Use Shears to obtain wool from a sheep. | — | 15G | Bronze | ||
Body Guard | Create an Iron Golem | — | 20G | Bronze | ||
Zombie Doctor | Cure a zombie villager. | Throw a splash potion of weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the use key with a golden apple in your hand) | 40G | Gold | ||
Archer | Kill a creeper with arrows. | — | 10G | Bronze | ||
The Deep End | Defeat an Elder Guardian | — | 30G | Silver | ||
The End... Again... | Respawn the Enderdragon [sic] | — | 30G | Silver | ||
Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | — | 20G | Bronze |
Advancements
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
Zombie Doctor | Weaken and then cure a Zombie Villager | We Need to Go Deeper | Use a golden apple on a zombie villager under the Weakness effect; the advancement is granted when the zombie villager converts into a villager. In multiplayer, only the player that feeds the golden apple gets the advancement. | story/cure_zombie_villager
| |
Return to Sender | Destroy a Ghast with a fireball | Nether | Kill a ghast by deflecting a ghast fireball back into it via hitting or shooting a projectile at the fireball. | nether/return_to_sender
| |
Uneasy Alliance | Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it | Return to Sender | Kill a ghast while the player is in the Overworld. | nether/uneasy_alliance
| |
Spooky Scary Skeleton | Obtain a Wither Skeleton's skull | A Terrible Fortress | Have a wither skeleton skull in your inventory. | nether/get_wither_skull
| |
Into Fire | Relieve a Blaze of its rod | A Terrible Fortress | Have a blaze rod in your inventory. | nether/obtain_blaze_rod
| |
Withering Heights | Summon the Wither | Spooky Scary Skeleton | Be within a 100.9×100.9×103.5 cuboid centered on the wither when it is spawned. | nether/summon_wither
| |
How Did We Get Here? | Have every effect applied at the same time | A Furious Cocktail | Have all of these 27 status effects applied to the player at the same time:
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | nether/all_effects
| |
Free the End | Good luck | The End | Kill the ender dragon. If multiple players are involved in the dragon fight, only the player that deals the final blow to the dragon receives the advancement.[2] | end/kill_dragon
| |
The End... Again... | Respawn the Ender Dragon | Free the End | Be within a 192 block radius from the coordinates (0.0, 128, 0.0) when an ender dragon is summoned using end crystals. | end/respawn_dragon
| |
You Need a Mint | Collect Dragon's Breath in a Glass Bottle | Free the End | Have a bottle of dragon's breath in your inventory. | end/dragon_breath
| |
Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | The City at the End of the Game | Move a distance of 50 blocks vertically with the Levitation effect applied, regardless of direction or whether it is caused by the effect. | end/levitate
| |
Adventure | Adventure, exploration and combat | — | Kill any entity, or be killed by any entity. | adventure/root
| |
Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 34 mobs:
| adventure/kill_a_mob
| |
What a Deal! | Successfully trade with a Villager | Adventure | Take an item from a villager or wandering trader's trading output slot, and put it in your inventory. | adventure/trade
| |
Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 34 mobs:
| adventure/kill_all_mobs
| |
Hired Help | Summon an Iron Golem to help defend a village | What a Deal! | Summon an iron golem. | adventure/summon_iron_golem
| |
Sniper Duel | Kill a Skeleton from at least 50 meters away | Take Aim | Be at least 50 blocks away horizontally when a skeleton is killed by an arrow after the player has attacked it once. | adventure/sniper_duel
| |
The Parrots and the Bats | Breed two animals together | Husbandry | Breed a pair of any of these 25 mobs:
| husbandry/breed_an_animal
| |
Best Friends Forever | Tame an animal | Husbandry | Tame one of these 8 tameable mobs: | husbandry/tame_an_animal
| |
Two by Two | Breed all the animals! | The Parrots and the Bats | Breed a pair of each of these 24 mobs:
| husbandry/bred_all_animals
|
Videos
Mob/video
Issues
- For issues unique to specific mobs, see that mob's issues section.
Issues relating to "Mob" are maintained on the bug tracker. Report issues there.
Trivia
- Renaming a mob "Dinnerbone" or "Grumm" using spawn eggs or name tags will flip them upside down.
- Renaming a sheep "jeb_" will make its wool change color.
- Renaming a vindicator "Johnny" will make it attack all nearby mobs, except other illagers.
- If a hostile mob is tracking a player, the player can separate him or herself and the mob through a wall, relog, and the mob will no longer be tracking the player.
- In Pocket Edition, baby squids are present. The heads are also sized to fit body.
References
- ↑ Wikipedia: Mob
- ↑ MC-199994 — Advancement "Free the End" is only granted to one player