Partial (blocks light)
dec: 103 hex: 67 bin: 1100111
See § Data values
|— Tom Stone|
Melons are blocks that grow from fully grown melon seeds.
Melons can be harvested using any tool or by hand. Axes, followed by swords, are the fastest tools for harvesting melons. A melon will drop 3–7 melon slices, when broken; by hand, using a tool, or after being broken by the movement of a piston.
In Bedrock Edition, breaking a melon block with shears does not drop 9 melons, rather they yield the same as any other tool.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.
Melons can be found in savanna villages.
Melon seeds can be planted, placing a small stem that will grow over time. Once the stem reaches maturity, it will attempt to generate a melon block in one of the four immediately adjacent blocks; however, this attempt may fail if the chosen adjacent block is not empty or the block beneath is not dirt, grass, or farmland. Once a stem has produced to a melon, that stem will not produce any further melons until the existing melon is harvested. Melon stems only connect to to the melons they produce. For example, if stem A generates a melon adjacent to stem B, stem B will not connect and still be able to produce another melon. Similarly, if a melon is placed adjacent to stem B, stem B would still be able to produce another melon. The same principle applies for pumpkins.
Journeyman-level Farmers will buy 4 melons for an emerald.[Java Edition only]
Placing a melon into a composter has a 65% chance of raising the compost level by 1.
|Block||Name ID||Numeric ID|
|Java Edition Beta|
|July 13, 2011||Melons were first revealed in an IGN interview with Notch.|
|August ?, 2011||On the Getsatisfaction.com complete ideas for the Ideas section, it was stated that watermelons were to be implemented.|
|1.0.0||Beta 1.9 Prerelease 4||Melons had a bug that made them only yield 1 melon.|
|1.3.1||12w22a||Inventory sprites for blocks were flipped from left to right, changing to .|
|1.7.2||13w36a||Melons will now generate in jungle biomes.|
|1.8||14w02a||Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald.|
|14w31a||Melons will now break faster when mined with an axe.|
|1.11||16w39a||Melons will now generate in woodland mansions.|
|1.13||17w47a||Prior to The Flattening, this block's numeral ID was 103.|
|18w20b||Melon's ID is changed from |
|1.14||18w43a||Changed the texture of melons.|
|19w03a||Placing a melon into the new composter has a 50% chance of raising the compost level by 1.|
|19w05a||Melons now have a 65% chance of increasing the compost level in a composter by 1.|
|Pocket Edition Alpha|
|0.9.0||build 1||Melons will now generate naturally in jungle biomes.|
|build 10||Melons will now generate a lot less in jungle biomes.|
|0.12.1||build 1||Melon can now be obtained using a tool with silk touch enchantment.|
|1.0.4||alpha 22.214.171.124||Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald.|
|1.1.0||alpha 126.96.36.199||Melons will now generate in woodland mansions.|
|alpha 188.8.131.52||Breaking a melon block with shears will now always yield 9 melons.|
|1.10.0||beta 184.108.40.206||Melons now generate in new savanna villages.|
|Changed the texture of melons.|
|1.11.0||beta 220.127.116.11||Melons can now be used to fill up composters.|
|beta 18.104.22.168||Trading has changed, melons can no longer be used to trade with farmer villagers.|
|Legacy Console Edition|
|TU5||CU1||1.0||Patch 1||Added melons.|
|TU31||CU19||1.22||Patch 3||Melons will now generate naturally in jungle biomes.|
|PlayStation 4 Edition|
|1.90||Changed the texture of melons.|
|New Nintendo 3DS Edition|
- Any stem adjacent to a melon block will appear to be connected to it, even if the melon was not grown from that stem.
- Due to this, if a melon block generates between two stems, it will connect to both of them. Pumpkins also do this, although they will not connect to plants of different species.
A simple way to farm melons with sticky pistons.