This version is currently missing.
While this version is known to exist, it is missing from the launcher and has not been archived elsewhere, meaning that it is currently lost.
If you believe you have a copy of this version, please post on the talk page.
If you believe you have a copy of this version, please post on the talk page.
0.24_SURVIVAL_TEST[1] was a version of Classic and the first version of Survival Test, released on September 1, 2009.[2]
Additions
- General
- Survival mode
- Score
- Score can only be seen after death.
- Zombies give 100 points
- Skeletons give 100 points
- Creepers give 250 points
- Pigs give 10 points
- Armor
- Visual feature only, provides no protection
- Can only be worn as a helmet or chestplate by Zombies and Skeletons
- Mobs
- File:Creeper Revision 2.png Creepers
- Are a lot darker than normal.
- Return to normal when hit.
- Explode on death.
- Deal 1-3 Hearts of damage upon hit, up to 6 hearts upon death[verify].
- Are a lot darker than normal.
- File:Skeleton Revision 1.png Skeletons
- Deal 0.5-3 Hearts of damage
- File:Zombie Revision 1.png Zombies
- Deal 0.5-3.5 Hearts of damage
- Items
- File:Arrow Revision 1.png Arrows
- Can be shot by pressing Tab ↹.
- Took 7 shots to kill mobs. Deal 1.5 Hearts of damage.
- Can be shot by pressing Tab ↹.
- Options Menu.
- Bobbing and the View Bobbing option added
- 3d Anaglyph added
- Level size options under "Generate New Level" are now closer together
Changes
- Faster rendering.
- Mobs and players jump back and flash white when taking damage, and have a dying animation.
- Controls
- White block selection box removed
- As a result of this, saplings and flowers no longer disappear if selected in darkness
- Right-click to build and left click to mine
- The player can autojump again
- Load Location and Save Location no longer work
- White block selection box removed
- Brown Mushrooms regain health (2.5 Hearts).
- Red Mushrooms hurt you (1.5 Hearts).
- Readded Sapling particles, although they're now darker than before[verify]
- Enemies fall over when killed.
- New Level Generator
- More cliffs.
- Longer and narrower caves
- The deeper you go, the bigger the caves are.
- Surface lava possible, but unlikely.
- Humans
Bugs
- If a creeper blows up a liquid, the liquid will drop itself.
- Cracking animation only shows on one side of a block.
- Skeletons can enter 1 block holes.
- Invalid value bug (?)
- Middle clicking a block adds it into your inventory.
- Placing a block at build limit will "eat" the block, destroying it without placing anything
Removed
- Removed creative mode.
- Removed Liquid Raising, although sand and gravel will still fall through liquids
Development
Different ideas were considered during the development of this version.
Gallery
- Creeper Revision 2.png
The old creeper model. Note that the bottom of the feet has different colors than the current model, which has darker greens and black.
A skeleton wearing plate armor.
References
- ↑ "Minecraft Survival Mode - Reaper Creeper" – Telkir on YouTube, September 1, 2009
- ↑ "Survival Mode Test Released" – The Word of Notch
- ↑ "Minecraft Survival development update" – Nizzotch Archive on YouTube