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1.7.6 is an update which implements a new player skin system, and support for player name changing. It is incompatible with Java Edition 1.7.2 - Java Edition 1.7.5 servers. It was replaced the same day by 1.7.7 to fix a major bug, and then again the next week by 1.7.8 and 1.7.9. The number settled on was 1.7.9.

Changes

General

Minecraft Realms
  • Improved 'configure' screen.
  • Can now OP players from the config screen.[2]
  • Easier to invite and uninvite players.
  • New button to close and unclose realm.
Name changing
  • Support for name changing.
    • Only the support for changing names, actually being able to change name came on February 4, 2015.[3][4]
Options
  • The server resource packs option is now per-server, and has three settings: prompt, enabled, and disabled.
  • The minimum setting for the FOV option is now 30 instead of 70.
Skins
  • Skins and capes are now distributed through servers.
  • Skins server outages will occur less frequently and have less impact.[5][6]
  • Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody.
  • Server-altered skins and capes are not possible - only signed URLs are stored server-side.
  • Duplicate skins no longer need to be downloaded twice.
  • Server traffic will barely be affected.

Fixes

8 bugs fixed

From released versions before 1.7.2

  • 31468 – Holes in bedrock and Replaced any block using Arbitrary TNT and flame bows.
  • 33086 – Save-all causes lag spikes on larger maps.

From the 1.7.x release versions

  • 40615 – Child animals obsessed about their parents, even after growing up.
  • 47723 – Broadcast settings - report to Mojang, links to previous bug reporting facility.
  • 48826 – "replace" directive in sounds.json does not work.
  • 51206Hopper: java.lang.NullPointerException: Can't place skulls in multiplayer.
  • 51953 – Almost instant motion sickness due to distorted rendering.


References

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