Java Edition 1.7.10

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Minecraft 1.7.10
Release 1.7.10.png
1.7.10 Banner.png

Java Edition

Release date

June 26, 2014[1]

Development versions

View all


Client (.json)
Server (.exe)

Protocol version


Other editions of 1.7.10

1.7.10 is an update which makes it possible for additional features to be added to Realms without the need for a Minecraft version upgrade. It is compatible with Java Edition 1.7.6Java Edition 1.7.9 servers.



Minecraft Realms
  • Player activity monitor.
  • The ability to upload one's own worlds.
  • Access to more server settings.
    • PVP: On/Off.
    • Difficulty: Peaceful/Easy/Normal/Hard.
    • Spawn protection: Off/1-16.
    • Game Mode: Creative/Adventure/Survival.
    • Spawn Animals: On/Off.
    • Spawn Monsters: On/Off.
    • Spawn NPCs: On/Off.
    • Command Blocks: On/Off.



Minecraft Realms
  • All Realms-related modules were moved into a separate library.
    • Future additional features to Realms will not require new releases of Minecraft.
  • Improvements to the user interface.


7 bugs fixed

From released versions before 1.7.2

  • MC-3256 – Memory leak when starting large TNT chain reactions.
  • MC-19992 – Minecraft server stores player data in case sensitive filename.

From the 1.7.x release versions

  • MC-39077 – Server/client performance single host.
  • MC-46398 – Command Blocks Realms not severs.
  • MC-55580 – Minecraft Realms: User will still have Operator rights after re-inviting him/her.

From the same release

  • MC-59612 – No Realms version visible - Not on screen, not in crash report.
  • MC-62821 – Realms envelope icon hitbox is not aligned to icon.


  • This is the first non-snapshot Java Edition version to have more than 3 digits on the version number since Beta 1.7_01 in June 2011.
  • With this revision, 1.7 became the first Java Edition version to roll from single-digit to double-digit revision numbers since Alpha v1.0.10 in July 2010.
  • A disproportionately large amount of mods are available for this version, having not been updated past it.
  • The addition of models and block states internal changes in the game engine in 1.8 and the long waiting time for 1.9 has contributed to this situation.[citation needed]