Java Edition 1.2.1

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Minecraft 1.2.1
Release 1.2.1.png

Java Edition

Release date

March 1, 2012

Development versions

View all


Client (.json)

Protocol version


Other editions of 1.2.1
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The EXE for this server version is currently missing.
While the JAR file for this server version has been archived, the EXE has not, and as such is it currently lost.
If you believe you have a copy of this version, please post on this page's talk page.

1.2.1 is an update to Minecraft (Java Edition) that was released on March 1, 2012,[1] which added a new height limit as a result of the anvil file format, zombie sieges and generated features including jungle biomes, wooden bridges in abandoned mineshafts, and desert wells. It also added new blocks/items, the bottle o' enchanting, redstone lamp, fire charge and chiseled stone bricks, and two new mobs, iron golems and ocelots.



Chiseled Stone Bricks
  • Only available in creative mode
Redstone Lamp
  • Visually resembles Glowstone
  • Gives off light only when it is powered
  • Has a luminance of 15 when powered
Jungle Log
  • New type of wood that spawns as jungle tree trunks
  • Has a slightly mossy brown texture with horizontal bark
Jungle Sapling
  • Can be grown into Jungle trees and drops from Jungle leaves
Jungle Leaves
  • Generates in Jungle trees and bushes
SandstoneGlyphs-Unused.pngSandstoneFace-Unused.png New textures
  • Not in-game
  • Planned to be used as decorative sandstone variants


Bottle o' Enchanting
  • Can be used to spawn experience orbs.
  • Only available in creative mode
Fire Charge


Iron Golem
  • Can be tamed using fish as cats
    • Cats will scare off creepers and teleport to the player similarly to tamed wolves

World generation[edit]

Jungle biome
  • A very dense, but rather uncommon biome featuring large jungle trees that can reach up to 31 blocks tall with 2×2 thick trunks. Oak trees are also common. Leaves cover much of the forest floor.
Desert wells
Abandoned mineshafts
  • Generated with wooden bridges in midair portions


  • Will occur occasionally at Night in Villages


Warning Message
  • Worlds created prior to 1.2 will say the message, Must be converted!



  • Changed texture
  • Placing blocks on grass will replace it
  • Re-added collision box
  • Crafting recipe now yields 3 ladders instead of 2
  • Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound
Oak Sapling
  • Changed texture
Slabs & Stairs
  • Can be placed upside-down by placing them below a block
  • Crafting recipe for slabs now yields 6 instead of 3
  • Can now be climbed like ladders


Cave Spider
  • Swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream
  • No longer strafe to the player's left, now simply stop in front of the player when about to explode
  • Will breed if there are enough empty houses in a NPC Village
  • Tamed wolves are able to breed using bones
  • Can break down doors on Hard and Hardcore mode
  • Have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword
  • Rush to the nearest shadow or body of water for safety if it catches fire in daylight
  • Chase and attack villagers and doors (breaking them on Hard and Hardcore difficulties)
  • Sometimes zombies attacked villagers in preference to the player, and always chose the shortest way to the target, even if there was a door in the way
  • Have a rare chance to drop a bow or an enchanted bow
  • Rush to the nearest shadow or body of water for safety if it catches fire in daylight
Snow Golem
  • Will melt and die in the Nether
  • Will form a wall to attack mobs
Zombie Pigmen
  • Have a rare chance to drop a golden helmet, gold ingot, golden sword, or an enchanted golden sword
  • Swim fast in water


F3 debug screen
  • New Legends
    • lc: Largest section height
    • b: Shows what biome you are in
    • bl: Block brightness
    • sl: Sky brightness
    • rl: Raw brightness
  • Due to biome data saving to chunks, multiplayer servers no longer send clients their world seed, displaying as "0" to the client
Third person view
  • Now has a slight delay on the speed at which the head moves on the player
    • Makes it possible to see the sides of the player's head


Anvil file format
  • New map file format
    • Increases the world height limit, from 128; to 256
  • World selection screen shows worlds saved in Region file format, and will convert them.
  • No longer shows worlds saved in Alpha level format.

Release changes[edit]

These changes occurred between the last development version for 1.2.1 (1.2 preview) and the full release of 1.2.1.

  • SandstoneGlyphs-Unused.png SandstoneFace-Unused.png Two sandstone textures are added to the terrain.png file. However, these textures do not appear in the game at the moment.


3 bugs fixed


Similar to Java Edition 1.1, a official video documenting some of the 1.2's major features was released on Mojang's official YouTube channel on March 1, 2012. The video was made by Hat Films, who have made update trailers and videos for Mojang in the past.

Further revisions[edit]


  • Development versions for 1.2 started only a week after 1.1 was released.