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This feature is exclusive to Java Edition. 

1.13 modified the IDs ​​of many blocks, items, biomes, particles, paintings, entities, statistics and sound events, removed numeric IDs, added and removed some block states, and changed NBT tags and display names.[1] This change is known as "The Flattening". The contents of this page serve as a comparison between the identifiers of versions 1.12.2 and 1.13. This was not done to Bedrock Edition, keeping most Bedrock item IDs the same.

Block and item IDs

Blocks and items that change their ID in any way also affect their statistics.

Change 1.12.2 1.13
Block ID Block Resource location
Separate Stone Stone stone Stone Stone stone
Granite Granite granite
Polished Granite Polished Granite polished_granite
Diorite Diorite diorite
Polished Diorite Polished Diorite polished_diorite
Andesite Andesite andesite
Polished Andesite Polished Andesite polished_andesite
Rename Grass Block Grass Block grass Grass Block Grass Block grass_block
Separate Dirt Dirt dirt Dirt Dirt dirt
Coarse Dirt Coarse Dirt coarse_dirt
Podzol Podzol podzol
Separate Oak Planks Planks planks Oak Planks Oak Planks oak_planks
Spruce Planks Spruce Planks spruce_planks
Birch Planks Birch Planks birch_planks
Jungle Planks Jungle Planks jungle_planks
Acacia Planks Acacia Planks acacia_planks
Dark Oak Planks Dark Oak Planks dark_oak_planks
Separate Oak Sapling Sapling sapling Oak Sapling Oak Sapling oak_sapling
Spruce Sapling Spruce Sapling spruce_sapling
Birch Sapling Birch Sapling birch_sapling
Jungle Sapling Jungle Sapling jungle_sapling
Acacia Sapling Acacia Sapling acacia_sapling
Dark Oak Sapling Dark Oak Sapling dark_oak_sapling
Separate Sand Sand sand Sand Sand sand
Red Sand Red Sand red_sand
Separate Oak Log (UD) JE5 BE3 Log log Oak Log (UD) JE5 BE3 Oak Log oak_log
Spruce Log Spruce Log spruce_log
Birch Log Birch Log birch_log
Jungle Log Jungle Log jungle_log
Oak Wood Oak Wood oak_wood
Spruce Wood Spruce Wood spruce_wood
Birch Wood Birch Wood birch_wood
Jungle Wood Jungle Wood jungle_wood
Separate Acacia Log Log (2) log2 Acacia Log Acacia Log acacia_log
Dark Oak Log Dark Oak Log dark_oak_log
Acacia Wood Acacia Wood acacia_wood
Dark Oak Wood Dark Oak Wood dark_oak_wood
Separate Oak Leaves Leaves leaves Oak Leaves Oak Leaves oak_leaves
Spruce Leaves Spruce Leaves spruce_leaves
Birch Leaves Birch Leaves birch_leaves
Jungle Leaves Jungle Leaves jungle_leaves
Separate Acacia Leaves Leaves (2) leaves2 Acacia Leaves Acacia Leaves acacia_leaves
Dark Oak Leaves Dark Oak Leaves dark_oak_leaves
Separate Sponge Sponge sponge Sponge Sponge sponge
Wet Sponge Wet Sponge wet_sponge
Separate Sandstone Sandstone sandstone Sandstone Sandstone sandstone
Chiseled Sandstone Chiseled Sandstone chiseled_sandstone
Cut Sandstone Cut Sandstone cut_sandstone
Rename Note Block Note Block noteblock Note Block Note Block note_block
Rename Powered Rail Powered Rail golden_rail Powered Rail Powered Rail powered_rail
Rename Cobweb Cobweb web Cobweb Cobweb cobweb
Separate Grass Grass tallgrass Dead Bush Dead Bush dead_bush
Grass Grass grass
Fern Fern fern
Rename Dead Bush Dead Bush deadbush Dead Bush Dead Bush dead_bush
Rename Piston Moving Piston[ids note 1] piston_extension Piston Moving Piston[ids note 1] moving_piston
Separate White Wool Wool wool White Wool White Wool white_wool
Orange Wool Orange Wool orange_wool
Magenta Wool Magenta Wool magenta_wool
Light Blue Wool Light Blue Wool light_blue_wool
Yellow Wool Yellow Wool yellow_wool
Lime Wool Lime Wool lime_wool
Pink Wool Pink Wool pink_wool
Gray Wool Gray Wool gray_wool
Light Gray Wool Light Gray Wool light_gray_wool
Cyan Wool Cyan Wool cyan_wool
Purple Wool Purple Wool purple_wool
Blue Wool Blue Wool blue_wool
Brown Wool Brown Wool brown_wool
Green Wool Green Wool green_wool
Red Wool Red Wool red_wool
Black Wool Black Wool black_wool
Rename Dandelion Dandelion yellow_flower Dandelion Dandelion dandelion
Separate Poppy Flower red_flower Poppy Poppy poppy
Blue Orchid Blue Orchid blue_orchid
Allium Allium allium
Azure Bluet Azure Bluet azure_bluet
Red Tulip Red Tulip red_tulip
Orange Tulip Orange Tulip orange_tulip
White Tulip White Tulip white_tulip
Pink Tulip Pink Tulip pink_tulip
Oxeye Daisy Oxeye Daisy oxeye_daisy
Separate and merge Oak Planks Double Wooden Slab[ids note 1] double_wooden_slab Oak Slab Oak Slab oak_slab
Spruce Slab Spruce Slab spruce_slab
Birch Slab Birch Slab birch_slab
Oak Slab Wooden Slab wooden_slab Jungle Slab Jungle Slab jungle_slab
Acacia Slab Acacia Slab acacia_slab
Dark Oak Slab Dark Oak Slab dark_oak_slab
Separate and merge Double Smooth Stone Slab Double Stone Slab[ids note 1] double_stone_slab Smooth Stone Slab Stone Slab stone_slab
Sandstone Slab Sandstone Slab sandstone_slab
Petrified Oak Slab Petrified Oak Slab petrified_oak_slab
Cobblestone Slab Cobblestone Slab cobblestone_slab
Brick Slab Brick Slab brick_slab
Smooth Stone Slab Stone Slab stone_slab Stone Brick Slab Stone Brick Slab stone_brick_slab
Nether Brick Slab Nether Brick Slab nether_brick_slab
Quartz Slab Quartz Slab quartz_slab
Smooth Stone Smooth Stone smooth_stone
Smooth Sandstone Smooth Sandstone smooth_sandstone
Smooth Quartz Smooth Quartz smooth_quartz
Separate and merge Red Sandstone Double Red Sandstone Slab[ids note 1] double_stone_slab2 Red Sandstone Slab Red Sandstone Slab red_sandstone_slab
Red Sandstone Slab Red Sandstone Slab stone_slab2 Smooth Red Sandstone Smooth Red Sandstone smooth_red_sandstone
Merge Purpur Block Double Purpur Slab[ids note 1] double_purpur_slab Purpur Slab Purpur Slab purpur_slab
Purpur Slab Purpur Slab purpur_slab
Rename Bricks Bricks brick_block Bricks Bricks bricks
Rename Spawner Spawner mob_spawner Spawner Spawner spawner
Rename Nether Portal Nether Portal portal Nether Portal Nether Portal nether_portal
Separate Torch Torch torch Wall Torch Wall Torch[ids note 1] wall_torch
Torch Torch torch
Merge Furnace Furnace furnace Furnace Furnace furnace
Lit Furnace Lit Furnace[ids note 1] lit_furnace
Rename Cobblestone Stairs Cobblestone Stairs stone_stairs Cobblestone Stairs Cobblestone Stairs cobblestone_stairs
Rename Oak Pressure Plate Oak Pressure Plate wooden_pressure_plate Oak Pressure Plate Oak Pressure Plate oak_pressure_plate
Merge Redstone Ore Redstone Ore redstone_ore Redstone Ore Redstone Ore redstone_ore
Lit Redstone Ore Lit Redstone Ore[ids note 1] lit_redstone_ore
Separate and merge Unlit Redstone Torch Unlit Redstone Torch[ids note 1] unlit_redstone_torch Redstone Wall Torch Redstone Wall Torch[ids note 1] redstone_wall_torch
Redstone Torch Redstone Torch redstone_torch Redstone Torch Redstone Torch redstone_torch
Rename Snow Snow snow_layer Snow Snow snow
Rename Snow Block Snow Block snow Snow Block Snow Block snow_block
Rename Oak Fence Oak Fence fence Oak Fence Oak Fence oak_fence
Rename Carved Pumpkin Carved Pumpkin pumpkin Carved Pumpkin Carved Pumpkin carved_pumpkin
Rename Jack o'Lantern Jack o'Lantern lit_pumpkin Jack o'Lantern Jack o'Lantern jack_o_lantern
Rename Oak Trapdoor Oak Trapdoor trapdoor Oak Trapdoor Oak Trapdoor oak_trapdoor
Separate Stone Infested Block monster_egg Stone Infested Stone infested_stone
Cobblestone Infested Cobblestone infested_cobblestone
Stone Bricks Infested Stone Bricks infested_stone_bricks
Mossy Stone Bricks Infested Mossy Stone Bricks infested_mossy_stone_bricks
Cracked Stone Bricks Infested Cracked Stone Bricks infested_cracked_stone_bricks
Chiseled Stone Bricks Infested Chiseled Stone Bricks infested_chiseled_stone_bricks
Separate Stone Bricks Stone Bricks stonebrick Stone Bricks Stone Bricks stone_bricks
Mossy Stone Bricks Mossy Stone Bricks mossy_stone_bricks
Cracked Stone Bricks Cracked Stone Bricks cracked_stone_bricks
Chiseled Stone Bricks Chiseled Stone Bricks chiseled_stone_bricks
Separate and merge Brown Mushroom Block Brown Mushroom Block brown_mushroom_block Brown Mushroom Block Brown Mushroom Block brown_mushroom_block
Mushroom Stem Mushroom Stem mushroom_stem
Red Mushroom Block Red Mushroom Block red_mushroom_block
Red Mushroom Block Red Mushroom Block red_mushroom_block
Rename Melon Melon melon_block Melon Melon melon
Rename Oak Fence Gate Oak Fence Gate fence_gate Oak Fence Gate Oak Fence Gate oak_fence_gate
Rename Lily Pad Lily Pad waterlily Lily Pad Lily Pad lily_pad
Rename Nether Bricks Nether Bricks nether_brick Nether Bricks Nether Bricks nether_bricks
Rename End Stone Bricks End Stone Bricks end_bricks End Stone Bricks End Stone Bricks end_stone_bricks
Merge Redstone Lamp Redstone Lamp redstone_lamp Redstone Lamp Redstone Lamp redstone_lamp
Lit Redstone Lamp Lit Redstone Lamp[ids note 1] lit_redstone_lamp
Separate Cobblestone Wall Cobblestone Wall cobblestone_wall Cobblestone Wall Cobblestone Wall cobblestone_wall
Mossy Cobblestone Wall Mossy Cobblestone Wall mossy_cobblestone_wall
Rename Oak Button Oak Button wooden_button Oak Button Oak Button oak_button
Separate Anvil Anvil anvil Anvil Anvil anvil
Chipped Anvil Chipped Anvil chipped_anvil
Damaged Anvil Damaged Anvil damaged_anvil
Merge Daylight Detector Daylight Detector daylight_detector Daylight Detector Daylight Detector daylight_detector
Inverted Daylight Detector Inverted Daylight Detector[ids note 1] daylight_detector_inverted
Rename Nether Quartz Ore Nether Quartz Ore quartz_ore Nether Quartz Ore Nether Quartz Ore nether_quartz_ore
Separate Block of Quartz Block of Quartz quartz_block Block of Quartz Block of Quartz quartz_block
Chiseled Quartz Block Chiseled Quartz Block chiseled_quartz_block
Quartz Pillar Quartz Pillar quartz_pillar
Separate White Terracotta Colored Terracotta stained_hardened_clay White Terracotta White Terracotta white_terracotta
Orange Terracotta Orange Terracotta orange_terracotta
Magenta Terracotta Magenta Terracotta magenta_terracotta
Light Blue Terracotta Light Blue Terracotta light_blue_terracotta
Yellow Terracotta Yellow Terracotta yellow_terracotta
Lime Terracotta Lime Terracotta lime_terracotta
Pink Terracotta Pink Terracotta pink_terracotta
Gray Terracotta Gray Terracotta gray_terracotta
Light Gray Terracotta Light Gray Terracotta light_gray_terracotta
Cyan Terracotta Cyan Terracotta cyan_terracotta
Purple Terracotta Purple Terracotta purple_terracotta
Blue Terracotta Blue Terracotta blue_terracotta
Brown Terracotta Brown Terracotta brown_terracotta
Green Terracotta Green Terracotta green_terracotta
Red Terracotta Red Terracotta red_terracotta
Black Terracotta Black Terracotta black_terracotta
Separate White Carpet Carpet carpet White Carpet White Carpet white_carpet
Orange Carpet Orange Carpet orange_carpet
Magenta Carpet Magenta Carpet magenta_carpet
Light Blue Carpet Light Blue Carpet light_blue_carpet
Yellow Carpet Yellow Carpet yellow_carpet
Lime Carpet Lime Carpet lime_carpet
Pink Carpet Pink Carpet pink_carpet
Gray Carpet Gray Carpet gray_carpet
Light Gray Carpet Light Gray Carpet light_gray_carpet
Cyan Carpet Cyan Carpet cyan_carpet
Purple Carpet Purple Carpet purple_carpet
Blue Carpet Blue Carpet blue_carpet
Brown Carpet Brown Carpet brown_carpet
Green Carpet Green Carpet green_carpet
Red Carpet Red Carpet red_carpet
Black Carpet Black Carpet black_carpet
Rename Terracotta Terracotta hardened_clay Terracotta Terracotta terracotta
Rename Slime Block Slime Block slime Slime Block Slime Block slime_block
Separate Sunflower Double Plant double_plant Sunflower Sunflower sunflower
Lilac Lilac lilac
Tall Grass Tall Grass tall_grass
Large Fern Large Fern large_fern
Rose Bush Rose Bush rose_bush
Peony Peony peony
Separate White Stained Glass Stained Glass stained_glass White Stained Glass White Stained Glass white_stained_glass
Orange Stained Glass Orange Stained Glass orange_stained_glass
Magenta Stained Glass Magenta Stained Glass magenta_stained_glass
Light Blue Stained Glass Light Blue Stained Glass light_blue_stained_glass
Yellow Stained Glass Yellow Stained Glass yellow_stained_glass
Lime Stained Glass Lime Stained Glass lime_stained_glass
Pink Stained Glass Pink Stained Glass pink_stained_glass
Gray Stained Glass Gray Stained Glass gray_stained_glass
Light Gray Stained Glass Light Gray Stained Glass light_gray_stained_glass
Cyan Stained Glass Cyan Stained Glass cyan_stained_glass
Purple Stained Glass Purple Stained Glass purple_stained_glass
Blue Stained Glass Blue Stained Glass blue_stained_glass
Brown Stained Glass Brown Stained Glass brown_stained_glass
Green Stained Glass Green Stained Glass green_stained_glass
Red Stained Glass Red Stained Glass red_stained_glass
Black Stained Glass Black Stained Glass black_stained_glass
Separate White Stained Glass Pane Stained Glass Pane stained_glass_pane White Stained Glass Pane White Stained Glass Pane white_stained_glass_pane
Orange Stained Glass Pane Orange Stained Glass Pane orange_stained_glass_pane
Magenta Stained Glass Pane Magenta Stained Glass Pane magenta_stained_glass_pane
Light Blue Stained Glass Pane Light Blue Stained Glass Pane light_blue_stained_glass_pane
Yellow Stained Glass Pane Yellow Stained Glass Pane yellow_stained_glass_pane
Lime Stained Glass Pane Lime Stained Glass Pane lime_stained_glass_pane
Pink Stained Glass Pane Pink Stained Glass Pane pink_stained_glass_pane
Gray Stained Glass Pane Gray Stained Glass Pane gray_stained_glass_pane
Light Gray Stained Glass Pane Light Gray Stained Glass Pane light_gray_stained_glass_pane
Cyan Stained Glass Pane Cyan Stained Glass Pane cyan_stained_glass_pane
Purple Stained Glass Pane Purple Stained Glass Pane purple_stained_glass_pane
Blue Stained Glass Pane Blue Stained Glass Pane blue_stained_glass_pane
Brown Stained Glass Pane Brown Stained Glass Pane brown_stained_glass_pane
Green Stained Glass Pane Green Stained Glass Pane green_stained_glass_pane
Red Stained Glass Pane Red Stained Glass Pane red_stained_glass_pane
Black Stained Glass Pane Black Stained Glass Pane black_stained_glass_pane
Separate Prismarine Prismarine prismarine Prismarine Prismarine prismarine
Prismarine Bricks Prismarine Bricks prismarine_bricks
Dark Prismarine Dark Prismarine dark_prismarine
Separate Red Sandstone Red Sandstone red_sandstone Red Sandstone Red Sandstone red_sandstone
Chiseled Red Sandstone Chiseled Red Sandstone chiseled_red_sandstone
Cut Red Sandstone Cut Red Sandstone cut_red_sandstone
Rename Magma Block Magma Block magma Magma Block Magma Block magma_block
Rename Red Nether Bricks Red Nether Bricks red_nether_brick Red Nether Bricks Red Nether Bricks red_nether_bricks
Rename Light Gray Shulker Box Light Gray Shulker Box silver_shulker_box Light Gray Shulker Box Light Gray Shulker Box light_gray_shulker_box
Rename Light Gray Glazed Terracotta Light Gray Glazed Terracotta silver_glazed_terracotta Light Gray Glazed Terracotta Light Gray Glazed Terracotta light_gray_glazed_terracotta
Separate White Concrete Concrete concrete White Concrete White Concrete white_concrete
Orange Concrete Orange Concrete orange_concrete
Magenta Concrete Magenta Concrete magenta_concrete
Light Blue Concrete Light Blue Concrete light_blue_concrete
Yellow Concrete Yellow Concrete yellow_concrete
Lime Concrete Lime Concrete lime_concrete
Pink Concrete Pink Concrete pink_concrete
Gray Concrete Gray Concrete gray_concrete
Light Gray Concrete Light Gray Concrete light_gray_concrete
Cyan Concrete Cyan Concrete cyan_concrete
Purple Concrete Purple Concrete purple_concrete
Blue Concrete Blue Concrete blue_concrete
Brown Concrete Brown Concrete brown_concrete
Green Concrete Green Concrete green_concrete
Red Concrete Red Concrete red_concrete
Black Concrete Black Concrete black_concrete
Separate White Concrete Powder Concrete Powder concrete_powder White Concrete Powder White Concrete Powder white_concrete_powder
Orange Concrete Powder Orange Concrete Powder orange_concrete_powder
Magenta Concrete Powder Magenta Concrete Powder magenta_concrete_powder
Light Blue Concrete Powder Light Blue Concrete Powder light_blue_concrete_powder
Yellow Concrete Powder Yellow Concrete Powder yellow_concrete_powder
Lime Concrete Powder Lime Concrete Powder lime_concrete_powder
Pink Concrete Powder Pink Concrete Powder pink_concrete_powder
Gray Concrete Powder Gray Concrete Powder gray_concrete_powder
Light Gray Concrete Powder Light Gray Concrete Powder light_gray_concrete_powder
Cyan Concrete Powder Cyan Concrete Powder cyan_concrete_powder
Purple Concrete Powder Purple Concrete Powder purple_concrete_powder
Blue Concrete Powder Blue Concrete Powder blue_concrete_powder
Brown Concrete Powder Brown Concrete Powder brown_concrete_powder
Green Concrete Powder Green Concrete Powder green_concrete_powder
Red Concrete Powder Red Concrete Powder red_concrete_powder
Black Concrete Powder Black Concrete Powder black_concrete_powder
Rename Oak Door Oak Door wooden_door Oak Door Oak Door oak_door
Merge Redstone Repeater (S) JE4 Unpowered Redstone Repeater[ids note 1] unpowered_repeater Redstone Repeater (item) Redstone Repeater repeater
Powered Redstone Repeater (S) JE7 Powered Redstone Repeater[ids note 1] powered_repeater
Redstone Repeater (item) Redstone Repeater repeater
Merge Redstone Comparator Unpowered Redstone Comparator[ids note 1] unpowered_comparator Redstone Comparator (item) Redstone Comparator comparator
Powered Redstone Comparator Powered Redstone Comparator[ids note 1] powered_comparator
Redstone Comparator (item) Redstone Comparator comparator
Separate Coal Coal coal Coal Coal coal
Charcoal Charcoal charcoal
Separate Golden Apple Golden Apple golden_apple Golden Apple Golden Apple golden_apple
Enchanted Golden Apple Enchanted Golden Apple enchanted_golden_apple
Merge Oak Standing Sign Standing Sign[ids note 1] standing_sign Oak Sign Sign sign
Oak Wall Sign Sign sign
Merge Water Water[ids note 1] water Water Water[ids note 1] water
Water Flowing Water[ids note 1] flowing_water
Merge Lava Lava[ids note 1] lava Lava Lava[ids note 1] lava
Lava Flowing Lava[ids note 1] flowing_lava
Rename Oak Boat (item) Oak Boat boat Oak Boat (item) Oak Boat oak_boat
Rename Sugar Cane Sugar Cane reeds Sugar Cane Sugar Cane sugar_cane
Separate Raw Cod Raw Fish fish Raw Cod Raw Cod cod
Raw Salmon Raw Salmon salmon
Tropical Fish Tropical Fish tropical_fish
Pufferfish Pufferfish pufferfish
Separate Cooked Cod Cooked Fish cooked_fish Cooked Cod Cooked Cod cooked_cod
Cooked Salmon Cooked Salmon cooked_salmon
Separate Bone Meal Dye dye Bone Meal Bone Meal bone_meal
Orange Dye Orange Dye orange_dye
Magenta Dye Magenta Dye magenta_dye
Light Blue Dye Light Blue Dye light_blue_dye
Yellow Dye Dandelion Yellow dandelion_yellow
Lime Dye Lime Dye lime_dye
Pink Dye Pink Dye pink_dye
Gray Dye Gray Dye gray_dye
Light Gray Dye Light Gray Dye light_gray_dye
Cyan Dye Cyan Dye cyan_dye
Purple Dye Purple Dye purple_dye
Lapis Lazuli Lapis Lazuli lapis_lazuli
Cocoa Beans Cocoa Beans cocoa_beans
Green Dye Cactus Green cactus_green
Red Dye Rose Red rose_red
Ink Sac Ink Sac ink_sac
Separate White Bed Bed bed White Bed White Bed white_bed
Orange Bed Orange Bed orange_bed
Magenta Bed Magenta Bed magenta_bed
Light Blue Bed Light Blue Bed light_blue_bed
Yellow Bed Yellow Bed yellow_bed
Lime Bed Lime Bed lime_bed
Pink Bed Pink Bed pink_bed
Gray Bed Gray Bed gray_bed
Light Gray Bed Light Gray Bed light_gray_bed
Cyan Bed Cyan Bed cyan_bed
Purple Bed Purple Bed purple_bed
Blue Bed Blue Bed blue_bed
Brown Bed Brown Bed brown_bed
Green Bed Green Bed green_bed
Red Bed Red Bed red_bed
Black Bed Black Bed black_bed
Rename Melon Slice Melon Slice melon Melon Slice Melon Slice melon_slice
Separate Pumpkin Stem Pumpkin Stem[ids note 1] pumpkin_stem Pumpkin Stem Pumpkin Stem[ids note 1] pumpkin_stem
Attached Pumpkin Stem Attached Pumpkin Stem[ids note 1] attached_pumpkin_stem
Separate Melon Stem Melon Stem[ids note 1] melon_stem Melon Stem Melon Stem[ids note 1] melon_stem
Attached Melon Stem Attached Melon Stem[ids note 1] attached_melon_stem
Rename Glistering Melon Slice Glistering Melon Slice speckled_melon Glistering Melon Slice Glistering Melon Slice glistering_melon_slice
Separate Spawn Egg Spawn Egg spawn_egg Bat Spawn Egg Bat Spawn Egg bat_spawn_egg
Blaze Spawn Egg Blaze Spawn Egg blaze_spawn_egg
Cave Spider Spawn Egg Cave Spider Spawn Egg cave_spider_spawn_egg
Chicken Spawn Egg Chicken Spawn Egg chicken_spawn_egg
Cow Spawn Egg Cow Spawn Egg cow_spawn_egg
Creeper Spawn Egg Creeper Spawn Egg creeper_spawn_egg
Donkey Spawn Egg Donkey Spawn Egg donkey_spawn_egg
Elder Guardian Spawn Egg Elder Guardian Spawn Egg elder_guardian_spawn_egg
Enderman Spawn Egg Enderman Spawn Egg enderman_spawn_egg
Endermite Spawn Egg Endermite Spawn Egg endermite_spawn_egg
Evoker Spawn Egg Evoker Spawn Egg evoker_spawn_egg
Ghast Spawn Egg Ghast Spawn Egg ghast_spawn_egg
Guardian Spawn Egg Guardian Spawn Egg guardian_spawn_egg
Horse Spawn Egg Horse Spawn Egg horse_spawn_egg
Husk Spawn Egg Husk Spawn Egg husk_spawn_egg
Llama Spawn Egg Llama Spawn Egg llama_spawn_egg
Magma Cube Spawn Egg Magma Cube Spawn Egg magma_cube_spawn_egg
Mooshroom Spawn Egg Mooshroom Spawn Egg mooshroom_spawn_egg
Mule Spawn Egg Mule Spawn Egg mule_spawn_egg
Ocelot Spawn Egg Ocelot Spawn Egg ocelot_spawn_egg
Parrot Spawn Egg Parrot Spawn Egg parrot_spawn_egg
Pig Spawn Egg Pig Spawn Egg pig_spawn_egg
Polar Bear Spawn Egg JE1 BE1 Polar Bear Spawn Egg polar_bear_spawn_egg
Rabbit Spawn Egg Rabbit Spawn Egg rabbit_spawn_egg
Sheep Spawn Egg Sheep Spawn Egg sheep_spawn_egg
Shulker Spawn Egg Shulker Spawn Egg shulker_spawn_egg
Silverfish Spawn Egg Silverfish Spawn Egg silverfish_spawn_egg
Skeleton Spawn Egg Skeleton Spawn Egg skeleton_spawn_egg
Skeleton Horse Spawn Egg Skeleton Horse Spawn Egg skeleton_horse_spawn_egg
Slime Spawn Egg Slime Spawn Egg slime_spawn_egg
Spider Spawn Egg Spider Spawn Egg spider_spawn_egg
Squid Spawn Egg Squid Spawn Egg squid_spawn_egg
Stray Spawn Egg Stray Spawn Egg stray_spawn_egg
Vex Spawn Egg Vex Spawn Egg vex_spawn_egg
Villager Spawn Egg Villager Spawn Egg villager_spawn_egg
Vindicator Spawn Egg Vindicator Spawn Egg vindicator_spawn_egg
Witch Spawn Egg Witch Spawn Egg witch_spawn_egg
Wither Skeleton Spawn Egg Wither Skeleton Spawn Egg wither_skeleton_spawn_egg
Wolf Spawn Egg Wolf Spawn Egg wolf_spawn_egg
Zombie Spawn Egg Zombie Spawn Egg zombie_spawn_egg
Zombie Horse Spawn Egg Zombie Horse Spawn Egg zombie_horse_spawn_egg
Zombie Pigman Spawn Egg Zombie Pigman Spawn Egg zombie_pigman_spawn_egg
Zombie Villager Spawn Egg Zombie Villager Spawn Egg zombie_villager_spawn_egg
Separate Flower Pot Flower Pot flower_pot Flower Pot Flower Pot flower_pot
Potted Poppy Potted Poppy[ids note 1] potted_poppy
Potted Dandelion Potted Dandelion[ids note 1] potted_dandelion
Potted Oak Sapling Potted Oak Sapling[ids note 1] potted_oak_sapling
Potted Spruce Sapling Potted Spruce Sapling[ids note 1] potted_spruce_sapling
Potted Birch Sapling Potted Birch Sapling[ids note 1] potted_birch_sapling
Potted Jungle Sapling Potted Jungle Sapling[ids note 1] potted_jungle_sapling
Potted Red Mushroom Potted Red Mushroom[ids note 1] potted_red_mushroom
Potted Brown Mushroom Potted Brown Mushroom[ids note 1] potted_brown_mushroom
Potted Cactus Potted Cactus[ids note 1] potted_cactus
Potted Dead Bush Potted Dead Bush[ids note 1] potted_dead_bush
Potted Fern Potted Fern[ids note 1] potted_fern
Potted Acacia Sapling Potted Acacia Sapling[ids note 1] potted_acacia_sapling
Potted Dark Oak Sapling Potted Dark Oak Sapling[ids note 1] potted_dark_oak_sapling
Potted Blue Orchid Potted Blue Orchid[ids note 1] potted_blue_orchid
Potted Allium Potted Allium[ids note 1] potted_allium
Potted Azure Bluet Potted Azure Bluet[ids note 1] potted_azure_bluet
Potted Red Tulip Potted Red Tulip[ids note 1] potted_red_tulip
Potted Orange Tulip Potted Orange Tulip[ids note 1] potted_orange_tulip
Potted White Tulip Potted White Tulip[ids note 1] potted_white_tulip
Potted Pink Tulip Potted Pink Tulip[ids note 1] potted_pink_tulip
Potted Oxeye Daisy Potted Oxeye Daisy[ids note 1] potted_oxeye_daisy
Separate Head Head skull Skeleton Skull Skeleton Skull skeleton_skull
Skeleton Skull Skeleton Wall Skull[ids note 1] skeleton_wall_skull
Wither Skeleton Skull Wither Skeleton Skull wither_skeleton_skull
Wither Skeleton Skull Wither Skeleton Wall Skull[ids note 1] wither_skeleton_wall_skull
Zombie Head Zombie Head zombie_head
Zombie Head Zombie Wall Head[ids note 1] zombie_wall_head
Player Head Player Head player_head
Player Head Player Wall Head[ids note 1] player_wall_head
Creeper Head Creeper Head creeper_head
Creeper Head Creeper Wall Head[ids note 1] creeper_wall_head
Dragon Head Dragon Head dragon_head
Dragon Head Dragon Wall Head[ids note 1] dragon_wall_head
Rename Firework Rocket Firework Rocket fireworks Firework Rocket Firework Rocket firework_rocket
Rename Firework Star Firework Star firework_charge Firework Star Firework Star firework_star
Rename Nether Brick Nether Brick netherbrick Nether Brick Nether Brick nether_brick
Separate and merge White Banner Banner[ids note 1] standing_banner White Banner White Banner white_banner
Orange Banner Orange Banner orange_banner
Magenta Banner Magenta Banner magenta_banner
Light Blue Banner Light Blue Banner light_blue_banner
Yellow Banner Yellow Banner yellow_banner
Lime Banner Lime Banner lime_banner
Pink Banner Pink Banner pink_banner
Gray Banner Gray Banner gray_banner
White Banner Banner banner Light Gray Banner Light Gray Banner light_gray_banner
Cyan Banner Cyan Banner cyan_banner
Purple Banner Purple Banner purple_banner
Blue Banner Blue Banner blue_banner
Brown Banner Brown Banner brown_banner
Green Banner Green Banner green_banner
Red Banner Red Banner red_banner
Black Banner Black Banner black_banner
Separate White Wall Banner Wall Banner[ids note 1] wall_banner White Wall Banner White Wall Banner[ids note 1] white_wall_banner
Orange Wall Banner Orange Wall Banner[ids note 1] orange_wall_banner
Magenta Wall Banner Magenta Wall Banner[ids note 1] magenta_wall_banner
Light Blue Wall Banner Light Blue Wall Banner[ids note 1] light_blue_wall_banner
Yellow Wall Banner Yellow Wall Banner[ids note 1] yellow_wall_banner
Lime Wall Banner Lime Wall Banner[ids note 1] lime_wall_banner
Pink Wall Banner Pink Wall Banner[ids note 1] pink_wall_banner
Gray Wall Banner Gray Wall Banner[ids note 1] gray_wall_banner
Light Gray Wall Banner Light Gray Wall Banner[ids note 1] light_gray_wall_banner
Cyan Wall Banner Cyan Wall Banner[ids note 1] cyan_wall_banner
Purple Wall Banner Purple Wall Banner[ids note 1] purple_wall_banner
Blue Wall Banner Blue Wall Banner[ids note 1] blue_wall_banner
Brown Wall Banner Brown Wall Banner[ids note 1] brown_wall_banner
Green Wall Banner Green Wall Banner[ids note 1] green_wall_banner
Red Wall Banner Red Wall Banner[ids note 1] red_wall_banner
Black Wall Banner Black Wall Banner[ids note 1] black_wall_banner
Rename Popped Chorus Fruit Popped Chorus Fruit chorus_fruit_popped Popped Chorus Fruit Popped Chorus Fruit popped_chorus_fruit
Rename Music Disc 13 Music Disc record_13 Music Disc 13 Music Disc music_disc_13
Rename Music Disc Cat Music Disc record_cat Music Disc Cat Music Disc music_disc_cat
Rename Music Disc Blocks Music Disc record_blocks Music Disc Blocks Music Disc music_disc_blocks
Rename Music Disc Chirp Music Disc record_chirp Music Disc Chirp Music Disc music_disc_chirp
Rename Music Disc Far Music Disc record_far Music Disc Far Music Disc music_disc_far
Rename Music Disc Mall Music Disc record_mall Music Disc Mall Music Disc music_disc_mall
Rename Music Disc Mellohi Music Disc record_mellohi Music Disc Mellohi Music Disc music_disc_mellohi
Rename Music Disc Stal Music Disc record_stal Music Disc Stal Music Disc music_disc_stal
Rename Music Disc Strad Music Disc record_strad Music Disc Strad Music Disc music_disc_strad
Rename Music Disc Ward Music Disc record_ward Music Disc Ward Music Disc music_disc_ward
Rename Music Disc 11 Music Disc record_11 Music Disc 11 Music Disc music_disc_11
Rename Music Disc Wait Music Disc record_wait Music Disc Wait Music Disc music_disc_wait
  1. a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw This block has no item form.

Entity IDs

Entities that change their ID in any way also affect their statistics.

Entity 1.12.2 1.13
Experience Orb Experience Orb xp_orb experience_orb
Bottle o' Enchanting xp_bottle experience_bottle
Eye of Ender Eye of Ender eye_of_ender_signal eye_of_ender
End Crystal End Crystal ender_crystal end_crystal
Firework Rocket Firework Rocket fireworks_rocket firework_rocket
Minecart with Command Block Minecart with Command Block commandblock_minecart command_block_minecart
Snow Golem Snow Golem snowman snow_golem
Iron Golem Iron Golem villager_golem iron_golem
Evoker Fangs Evoker Fangs evocation_fangs evoker_fangs
Evoker Evoker evocation_illager evoker
Vindicator Vindicator vindication_illager vindicator
Illusioner Illusioner illusion_illager illusioner

Biome IDs

Biome 1.12.2 1.13
Mountains extreme_hills mountains
Swamp swampland swamp
Nether hell nether
The End sky the_end
Snowy Tundra ice_flats snowy_tundra
Snowy Mountains ice_mountains snowy_mountains
Mushroom Fields mushroom_island mushroom_fields
Mushroom Field Shore mushroom_island_shore mushroom_field_shore
Beach beaches beach
Wooded Hills forest_hills wooded_hills
Mountain Edge smaller_extreme_hills mountain_edge
Stone Shore stone_beach stone_shore
Snowy Beach cold_beach snowy_beach
Dark Forest roofed_forest dark_forest
Snowy Taiga taiga_cold snowy_taiga
Snowy Taiga Hills taiga_cold_hills snowy_taiga_hills
Giant Tree Taiga redwood_taiga giant_tree_taiga
Giant Tree Taiga Hills redwood_taiga_hills giant_tree_taiga_hills
Wooded Mountains extreme_hills_with_trees wooded_mountains
Savanna Plateau savanna_rock savanna_plateau
Badlands mesa badlands
Wooded Badlands Plateau mesa_rock wooded_badlands_plateau
Badlands Plateau mesa_clear_rock badlands_plateau
The Void void the_void
Sunflower Plains mutated_plains sunflower_plains
Desert Lakes mutated_desert desert_lakes
Gravelly Mountains mutated_extreme_hills gravelly_mountains
Flower Forest mutated_forest flower_forest
Taiga Mountains mutated_taiga taiga_mountains
Swamp Hills mutated_swampland swamp_hills
Ice Spikes mutated_ice_flats ice_spikes
Modified Jungle mutated_jungle modified_jungle
Modified Jungle Edge mutated_jungle_edge modified_jungle_edge
Tall Birch Forest mutated_birch_forest tall_birch_forest
Tall Birch Hills mutated_birch_forest_hills tall_birch_hills
Dark Forest Hills mutated_roofed_forest dark_forest_hills
Snowy Taiga Mountains mutated_taiga_cold snowy_taiga_mountains
Giant Spruce Taiga mutated_redwood_taiga giant_spruce_taiga
Giant Spruce Taiga Hills mutated_redwood_taiga_hills giant_spruce_taiga_hills
Gravelly Mountains+ mutated_extreme_hills_with_trees modified_gravelly_mountains
Shattered Savanna mutated_savanna shattered_savanna
Shattered Savanna Plateau mutated_savanna_rock shattered_savanna_plateau
Eroded Badlands mutated_mesa eroded_badlands
Modified Wooded Badlands Plateau mutated_mesa_rock modified_wooded_badlands_plateau
Modified Badlands Plateau mutated_mesa_clear_rock modified_badlands_plateau

Particle IDs

Particle IDs started using resource locations (minecraft: in front) as well as changed the ID.

Change 1.12.2 1.13
Rename angryVillager angry_villager
Merge blockdust block
blockcrack
Rename damageIndicator damage_indicator
Remove depthsuspend
Rename dragonbreath dragon_breath
Rename dripLava dripping_lava
Rename dripWater dripping_water
Rename droplet rain
Rename enchantmenttable enchant
Rename endRod end_rod
Merge explode poof
snowshovel
Rename fallingdust falling_dust
Rename fireworksSpark firework
Remove footstep
Rename happyVillager happy_villager
Rename hugeexplosion explosion_emitter
Rename iconcrack item
Rename instantSpell instant_effect
Rename largeexplosion explosion
Rename largesmoke large_smoke
Rename magicCrit enchanted_hit
Rename mobappearance elder_guardian
Rename mobSpell entity_effect
Rename mobSpellAmbient ambient_entity_effect
Rename reddust dust
Rename slime item_slime
Rename snowballpoof item_snowball
Rename spell effect
Rename suspended underwater
Rename sweepAttack sweep_attack
Remove take
Rename totem totem_of_undying
Rename townaura mycelium
Rename wake fishing
Rename witchMagic witch

Sound events

Some sound events were modified.

1.12.2 1.13
block.cloth.break block.wool.break
block.cloth.fall block.wool.fall
block.cloth.hit block.wool.hit
block.cloth.place block.wool.place
block.cloth.step block.wool.step
block.enderchest.close block.ender_chest.close
block.enderchest.open block.ender_chest.open
block.metal_pressureplate.click_off block.metal_pressure_plate.click_off
block.metal_pressureplate.click_on block.metal_pressure_plate.click_on
block.note.basedrum block.note_block.basedrum
block.note.bass block.note_block.bass
block.note.bell block.note_block.bell
block.note.chime block.note_block.chime
block.note.flute block.note_block.flute
block.note.guitar block.note_block.guitar
block.note.harp block.note_block.harp
block.note.hat block.note_block.hat
block.note.pling block.note_block.pling
block.note.snare block.note_block.snare
block.note.xylophone block.note_block.xylophone
block.slime.break block.slime_block.break
block.slime.fall block.slime_block.fall
block.slime.hit block.slime_block.hit
block.slime.place block.slime_block.place
block.slime.step block.slime_block.step
block.stone_pressureplate.click_off block.stone_pressure_plate.click_off
block.stone_pressureplate.click_on block.stone_pressure_plate.click_on
block.waterlily.place block.lily_pad.place
block.wood_pressureplate.click_off block.wooden_pressure_plate.click_off
block.wood_button.click_on block.wooden_button.click_on
block.wood_button.click_off block.wooden_button.click_off
block.wood_pressureplate.click_on block.wooden_pressure_plate.click_on
entity.armorstand.break entity.armor_stand.break
entity.armorstand.fall entity.armor_stand.fall
entity.armorstand.hit entity.armor_stand.hit
entity.armorstand.place entity.armor_stand.place
entity.bobber.retrieve entity.fishing_bobber.retrieve
entity.bobber.splash entity.fishing_bobber.splash
entity.bobber.throw entity.fishing_bobber.throw
entity.enderdragon.ambient entity.ender_dragon.ambient
entity.enderdragon.death entity.ender_dragon.death
entity.enderdragon.flap entity.ender_dragon.flap
entity.enderdragon.growl entity.ender_dragon.growl
entity.enderdragon.hurt entity.ender_dragon.hurt
entity.enderdragon.shoot entity.ender_dragon.shoot
entity.enderdragon_fireball.explode entity.dragon_fireball.explode
entity.endereye.death entity.ender_eye.death
entity.endereye.launch entity.ender_eye.launch
entity.endermen.ambient entity.enderman.ambient
entity.endermen.death entity.enderman.death
entity.endermen.hurt entity.enderman.hurt
entity.endermen.scream entity.enderman.scream
entity.endermen.stare entity.enderman.stare
entity.endermen.teleport entity.enderman.teleport
entity.enderpearl.throw entity.ender_pearl.throw
entity.evocation_fangs.attack entity.evoker_fangs.attack
entity.evocation_illager.ambient entity.evoker.ambient
entity.evocation_illager.cast_spell entity.evoker.cast_spell
entity.evocation_illager.death entity.evoker.death
entity.evocation_illager.hurt entity.evoker.hurt
entity.evocation_illager.prepare_attack entity.evoker.prepare_attack
entity.evocation_illager.prepare_summon entity.evoker.prepare_summon
entity.evocation_illager.prepare_wololo entity.evoker.prepare_wololo
entity.firework.blast entity.firework_rocket.blast
entity.firework.blast_far entity.firework_rocket.blast_far
entity.firework.large_blast entity.firework_rocket.large_blast
entity.firework.large_blast_far entity.firework_rocket.large_blast_far
entity.firework.launch entity.firework_rocket.launch
entity.firework.shoot entity.firework_rocket.shoot
entity.firework.twinkle entity.firework_rocket.twinkle
entity.firework.twinkle_far entity.firework_rocket.twinkle_far
entity.illusion_illager.ambient entity.illusioner.ambient
entity.illusion_illager.cast_spell entity.illusioner.cast_spell
entity.illusion_illager.death entity.illusioner.death
entity.illusion_illager.hurt entity.illusioner.hurt
entity.illusion_illager.mirror_move entity.illusioner.mirror_move
entity.illusion_illager.prepare_blindness entity.illusioner.prepare_blindness
entity.illusion_illager.prepare_mirror entity.illusioner.prepare_mirror
entity.irongolem.attack entity.iron_golem.attack
entity.irongolem.death entity.iron_golem.death
entity.irongolem.hurt entity.iron_golem.hurt
entity.irongolem.step entity.iron_golem.step
entity.itemframe.add_item entity.item_frame.add_item
entity.itemframe.break entity.item_frame.break
entity.itemframe.place entity.item_frame.place
entity.itemframe.remove_item entity.item_frame.remove_item
entity.itemframe.rotate_item entity.item_frame.rotate_item
entity.leashknot.break entity.leash_knot.break
entity.leashknot.place entity.leash_knot.place
entity.lightning.impact entity.lightning_bolt.impact
entity.lightning.thunder entity.lightning_bolt.thunder
entity.lingeringpotion.throw entity.lingering_potion.throw
entity.magmacube.death entity.magma_cube.death
entity.magmacube.hurt entity.magma_cube.hurt
entity.magmacube.jump entity.magma_cube.jump
entity.magmacube.squish entity.magma_cube.squish
entity.parrot.imitate.enderdragon entity.parrot.imitate.ender_dragon
entity.parrot.imitate.evocation_illager entity.parrot.imitate.evoker
entity.parrot.imitate.illusion_illager entity.parrot.imitate.illusioner
entity.parrot.imitate.magmacube entity.parrot.imitate.magma_cube
entity.parrot.imitate.vindication_illager entity.parrot.imitate.vindicator
entity.player.splash.highspeed entity.player.splash.high_speed
entity.polar_bear.baby_ambient entity.polar_bear.ambient_baby
entity.small_magmacube.death entity.magma_cube.death_small
entity.small_magmacube.hurt entity.magma_cube.hurt_small
entity.small_magmacube.squish entity.magma_cube.squish_small
entity.small_slime.death entity.slime.death_small
entity.small_slime.hurt entity.slime.hurt_small
entity.small_slime.jump entity.slime.jump_small
entity.small_slime.squish entity.slime.squish_small
entity.snowman.ambient entity.snow_golem.ambient
entity.snowman.death entity.snow_golem.death
entity.snowman.hurt entity.snow_golem.hurt
entity.snowman.shoot entity.snow_golem.shoot
entity.vindication_illager.ambient entity.vindicator.ambient
entity.vindication_illager.death entity.vindicator.death
entity.vindication_illager.hurt entity.vindicator.hurt
entity.zombie.attack_door_wood entity.zombie.attack_wooden_door
entity.zombie.break_door_wood entity.zombie.break_wooden_door
entity.zombie_pig.ambient entity.zombie_pigman.ambient
entity.zombie_pig.angry entity.zombie_pigman.angry
entity.zombie_pig.death entity.zombie_pigman.death
entity.zombie_pig.hurt entity.zombie_pigman.hurt
record.11 music_disc.11
record.13 music_disc.13
record.blocks music_disc.blocks
record.cat music_disc.cat
record.chirp music_disc.chirp
record.far music_disc.far
record.mall music_disc.mall
record.mellohi music_disc.mellohi
record.stal music_disc.stal
record.strad music_disc.strad
record.wait music_disc.wait
record.ward music_disc.ward

Block states

Some block states were modified.

1.12.2 1.13
Block States Block States
Stone Stone variant Stone Stone
Dirt Dirt variant
snowy
Dirt Dirt

Coarse Dirt Coarse Dirt

Podzol Podzol snowy
Oak Planks Planks variant Oak Planks Planks
Oak Sapling Sapling type Oak Sapling Sapling
Sand Sand variant Sand Sand
Oak Log (UD) JE5 BE3 Log variant
axis=none|x|y|z
Oak Log (UD) JE5 BE3 Log

Oak Wood Wood

axis=x|y|z
Acacia Log Log (2)
Oak Leaves Leaves variant
decayable

check_decay

Oak Leaves Leaves distance=1-7
persistent=true|false
Acacia Leaves Leaves (2)
Sponge Sponge wet Sponge Sponge
Sandstone Sandstone type Sandstone Sandstone
Note Block Note Block Note Block Note Block note=0-24
powered=true|false
instrument=xylophone|chime|guitar|bell|flute|bass|hat|snare|basedrum|harp
Grass Grass type Grass Grass
Piston Moving Piston extended Piston Moving Piston type=normal|sticky
White Wool Wool color White Wool Wool
Dandelion Dandelion type Poppy Flower
Poppy Flower
Oak Planks Double Wooden Slab variant Oak Slab Wooden Slab type=top|bottom|double
Oak Slab Wooden Slab variant
half
Double Smooth Stone Slab Double Stone Slab variant
seamless
Smooth Stone Slab Stone Slab type=top|bottom|double
Smooth Stone Slab Stone Slab variant
half
Red Sandstone Double Red Sandstone Slab variant
seamless
Red Sandstone Slab Red Sandstone Slab type=top|bottom|double
Red Sandstone Slab Red Sandstone Slab variant
half
Purpur Block Double Purpur Slab variant Purpur Slab Purpur Slab type=top|bottom|double
Purpur Slab Purpur Slab variant
half
TNT TNT explode TNT TNT
Torch Torch facing=north|east|south|west|up Wall Torch Wall Torch facing=north|south|east|west
Torch Torch
Chest Chest Chest Chest type=single|left|right
Furnace Furnace Furnace Furnace lit=true|false
Lit Furnace Lit Furnace
Lever Lever facing=north|east|south|west|
|up_x|down_x|up_z|down_z
Lever Lever face=ceiling|wall|floor
facing=north|east|south|west
Redstone Ore Redstone Ore Redstone Ore Redstone Ore lit=true|false
Lit Redstone Ore Lit Redstone Ore
Unlit Redstone Torch Unlit Redstone Torch facing=north|east|south|west|up Redstone Wall Torch Redstone Wall Torch lit=true|false
facing=north|east|south|west
Redstone Torch Redstone Torch Redstone Torch Redstone Torch lit=true|false
Stone Button Stone Button facing=north|east|south|west|up|down Stone Button Stone Button face=ceiling|wall|floor
facing=north|east|south|west
Oak Trapdoor Oak Trapdoor Oak Trapdoor Oak Trapdoor powered=true|false
Stone Infested Block variant Stone Infested Block
Stone Bricks Stone Bricks variant Stone Bricks Stone Bricks
Brown Mushroom Block Brown Mushroom Block variant Brown Mushroom Block Brown Mushroom Block up=true|false
down=true|false
north=true|false
south=true|false
east=true|false
west=true|false
Mushroom Stem Mushroom Stem

up=true|false
down=true|false
north=true|false
south=true|false
east=true|false
west=true|false

Red Mushroom Block Red Mushroom Block variant
Red Mushroom Block Red Mushroom Block up=true|false
down=true|false
north=true|false
south=true|false
east=true|false
west=true|false
Redstone Lamp Redstone Lamp Redstone Lamp Redstone Lamp lit=true|false
Lit Redstone Lamp Lit Redstone Lamp
Cobblestone Wall Cobblestone Wall variant Cobblestone Wall Cobblestone Wall
Oak Button Oak Button facing=north|east|south|west|up|down Oak Button Oak Button face=ceiling|wall|floor
facing=north|east|south|west
Anvil Anvil damage Anvil Anvil facing=north|east|south|west
Trapped Chest Trapped Chest Trapped Chest Trapped Chest type=single|left|right
Daylight Detector Daylight Detector Daylight Detector Daylight Detector inverted=true|false
Block of Quartz Block of Quartz variant Block of Quartz Block of Quartz
Chiseled Quartz Block Chiseled Quartz Block
Quartz Pillar Quartz Pillar axis=x|y|z
White Terracotta Colored Terracotta color White Terracotta Colored Terracotta
Iron Trapdoor Iron Trapdoor Iron Trapdoor Iron Trapdoor powered=true|false
White Carpet Carpet color White Carpet Carpet
Double Plant facing
variant
Double Plant
White Stained Glass Stained Glass color White Stained Glass Stained Glass
White Stained Glass Pane Stained Glass Pane color White Stained Glass Pane Stained Glass Pane
Prismarine Prismarine variant Prismarine Prismarine
Red Sandstone Red Sandstone variant Red Sandstone Red Sandstone
White Concrete Concrete color White Concrete Concrete
White Concrete Powder Concrete Powder color White Concrete Powder Concrete Powder
Redstone Repeater (S) JE4 Unpowered Redstone Repeater Redstone Repeater Redstone Repeater powered=true|false
Powered Redstone Repeater (S) JE7 Powered Redstone Repeater
Pumpkin Stem Pumpkin Stem age
facing=north|south|east|west|up
Pumpkin Stem Pumpkin Stem age
Attached Pumpkin Stem Attached Pumpkin Stem facing=north|south|east|west
Melon Stem Melon Stem age
facing=north|south|east|west|up
Melon Stem Melon Stem age
Attached Melon Stem Attached Melon Stem facing=north|south|east|west
Flower Pot Flower Pot legacy_data
contents
Flower Pot Flower Pot
Head Head facing=north|east|south|west|up|down
nodrop
Skeleton Skull Skeleton Skull

Wither Skeleton Skull Wither Skeleton Skull

Zombie Head Zombie Head

Player Head Player Head

Creeper Head Creeper Head

Dragon Head Dragon Head

rotation=0-15
Skeleton Skull Skeleton Wall Skull

Wither Skeleton Skull Wither Skeleton Wall Skull

Zombie Head Zombie Wall Head

Player Head Player Wall Head

Creeper Head Creeper Wall Head

Dragon Head Dragon Wall Head

facing=north|east|south|west


Painting motifs

Painting motifs started using resource locations (minecraft: in front) as well as changed the ID to be uncapitalised and separated with underscores.

Painting 1.12.2 1.13
Kebab (texture) Kebab kebab
Aztec (texture) Aztec aztec
Alban (texture) Alban alban
Aztec2 (texture) Aztec2 aztec2
Bomb (texture) Bomb bomb
Plant (texture) Plant plant
Wasteland (texture) Wasteland wasteland
Wanderer (texture) Wanderer wanderer
Graham (texture) Graham graham
Pool (texture) Pool pool
Courbet (texture) Courbet courbet
Sunset (texture) Sunset sunset
Sea (texture) Sea sea
Creebet (texture) Creebet creebet
Match (texture) Match match
Bust (texture) Bust bust
Stage (texture) Stage stage
Void (texture) Void void
Skull and Roses (texture) SkullAndRoses skull_and_roses
Wither (painting texture) Wither wither
Fighters (texture) Fighters fighters
Skeleton (painting texture) Skeleton skeleton
Donkey Kong (texture) DonkeyKong donkey_kong
Pointer (texture) Pointer pointer
Pigscene (texture) Pigscene pigscene
Burning Skull (texture) BurningSkull burning_skull

Names

The names of some blocks and items were changed.

1.12.2 1.13
Oak Planks Oak Wood Planks Oak Planks
Spruce Planks Spruce Wood Planks Spruce Planks
Birch Planks Birch Wood Planks Birch Planks
Jungle Planks Jungle Wood Planks Jungle Planks
Acacia Planks Acacia Wood Planks Acacia Planks
Dark Oak Planks Dark Oak Wood Planks Dark Oak Planks
Oak Log (UD) JE5 BE3 Oak Wood Oak Log
Spruce Log Spruce Wood Spruce Log
Birch Log Birch Wood Birch Log
Jungle Log Jungle Wood Jungle Log
Acacia Log Acacia Wood Acacia Log
Dark Oak Log Dark Oak Wood Dark Oak Log
Cut Sandstone Smooth Sandstone Cut Sandstone
Piston Head Piston Piston Head
Piston tile.null.name Moving Piston
Brown Mushroom Mushroom Brown Mushroom
Red Mushroom Mushroom Red Mushroom
Oak Slab Oak Wood Slab Oak Slab
Spruce Slab Spruce Wood Slab Spruce Slab
Birch Slab Birch Wood Slab Birch Slab
Jungle Slab Jungle Wood Slab Jungle Slab
Acacia Slab Acacia Wood Slab Acacia Slab
Dark Oak Slab Dark Oak Wood Slab Dark Oak Slab
Petrified Oak Slab Wooden Slab Petrified Oak Slab
Brick Slab Bricks Slab Brick Slab
Stone Brick Slab Stone Bricks Slab Stone Brick Slab
Smooth Stone Stone Slab Smooth Stone
Smooth Sandstone Stone Slab Smooth Sandstone
Smooth Quartz Stone Slab Smooth Quartz
Smooth Red Sandstone Stone Slab Smooth Red Sandstone
Mossy Cobblestone Moss Stone Mossy Cobblestone
Spawner Monster Spawner Spawner
Nether Portal Portal Nether Portal
Wall Torch Torch (on a wall) Wall Torch
Oak Stairs Oak Wood Stairs Oak Stairs
Oak Pressure Plate Wooden Pressure Plate Oak Pressure Plate
Redstone Wall Torch Redstone Torch (on a wall) Redstone Wall Torch
Stone Button Button Stone Button
Snow Block Snow Snow Block
Carved Pumpkin Pumpkin Carved Pumpkin
Oak Trapdoor Wooden Trapdoor Oak Trapdoor
Stone Stone Monster Egg Infested Stone
Cobblestone Cobblestone Monster Egg Infested Cobblestone
Stone Bricks Stone Bricks Monster Egg Infested Stone Bricks
Mossy Stone Bricks Mossy Stone Brick Monster Egg Infested Mossy Stone Bricks
Cracked Stone Bricks Cracked Stone Brick Monster Egg Infested Cracked Stone Bricks
Chiseled Stone Bricks Chiseled Stone Brick Monster Egg Infested Chiseled Stone Bricks
Brown Mushroom Block Mushroom Brown Mushroom Block
Red Mushroom Block Mushroom Red Mushroom Block
Nether Bricks Nether Brick Nether Bricks
Enchanting Table Enchantment Table Enchanting Table
End Portal Frame End Portal End Portal Frame
End Portal tile.null.name End Portal
End Gateway tile.null.name End Gateway
Spruce Stairs Spruce Wood Stairs Spruce Stairs
Birch Stairs Birch Wood Stairs Birch Stairs
Jungle Stairs Jungle Wood Stairs Jungle Stairs
Oak Button Button Oak Button
Chipped Anvil Slightly Damaged Anvil Chipped Anvil
Damaged Anvil Very Damaged Anvil Damaged Anvil
Light Weighted Pressure Plate Weighted Pressure Plate (Light) Light Weighted Pressure Plate
Heavy Weighted Pressure Plate Weighted Pressure Plate (Heavy) Heavy Weighted Pressure Plate
Daylight Detector Daylight Sensor Daylight Detector
Quartz Pillar Pillar Quartz Block Quartz Pillar
Acacia Stairs Acacia Wood Stairs Acacia Stairs
Dark Oak Stairs Dark Oak Wood Stairs Dark Oak Stairs
Tall Grass Double Tallgrass Tall Grass
Cut Red Sandstone Smooth Red Sandstone Cut Red Sandstone
Red Nether Bricks Red Nether Brick Red Nether Bricks
Wheat Seeds Seeds Wheat Seeds
Wheat Crops Crops Wheat Crops
Chainmail Helmet (item) Chain Helmet Chainmail Helmet
Chainmail Chestplate (item) Chain Chestplate Chainmail Chestplate
Chainmail Leggings (item) Chain Leggings Chainmail Leggings
Chainmail Boots (item) Chain Boots Chainmail Boots
Enchanted Golden Apple Golden Apple Enchanted Golden Apple
Oak Wall Sign Sign (on a wall) Wall Sign
Redstone Dust Redstone Redstone Dust
Milk Bucket Milk Milk Bucket
Sugar Cane Sugar Canes Sugar Cane
Raw Cod Raw Fish Raw Cod
Tropical Fish Clownfish Tropical Fish
Cooked Cod Cooked Fish Cooked Cod
Melon Slice Melon Melon Slice
Attached Pumpkin Stem Pumpkin Stem Attached Pumpkin Stem
Melon Stem Pumpkin Stem[names note 1] Melon Stem
Attached Melon Stem Pumpkin Stem [names note 1] Attached Melon Stem
Glistering Melon Slice Glistering Melon Glistering Melon Slice
Bat Spawn Egg Spawn Bat Bat Spawn Egg
Blaze Spawn Egg Spawn Blaze Blaze Spawn Egg
Cave Spider Spawn Egg Spawn Cave Spider Cave Spider Spawn Egg
Chicken Spawn Egg Spawn Chicken Chicken Spawn Egg
Cow Spawn Egg Spawn Cow Cow Spawn Egg
Creeper Spawn Egg Spawn Creeper Creeper Spawn Egg
Donkey Spawn Egg Spawn Donkey Donkey Spawn Egg
Elder Guardian Spawn Egg Spawn Elder Guardian Elder Guardian Spawn Egg
Enderman Spawn Egg Spawn Enderman Enderman Spawn Egg
Endermite Spawn Egg Spawn Endermite Endermite Spawn Egg
Evoker Spawn Egg Spawn Evoker Evoker Spawn Egg
Ghast Spawn Egg Spawn Ghast Ghast Spawn Egg
Guardian Spawn Egg Spawn Guardian Guardian Spawn Egg
Horse Spawn Egg Spawn Horse Horse Spawn Egg
Husk Spawn Egg Spawn Husk Husk Spawn Egg
Llama Spawn Egg Spawn Llama Llama Spawn Egg
Magma Cube Spawn Egg Spawn Magma Cube Magma Cube Spawn Egg
Mooshroom Spawn Egg Spawn Mooshroom Mooshroom Spawn Egg
Mule Spawn Egg Spawn Mule Mule Spawn Egg
Ocelot Spawn Egg Spawn Ocelot Ocelot Spawn Egg
Parrot Spawn Egg Spawn Parrot Parrot Spawn Egg
Pig Spawn Egg Spawn Pig Pig Spawn Egg
Polar Bear Spawn Egg JE1 BE1 Spawn Polar Bear Polar Bear Spawn Egg
Rabbit Spawn Egg Spawn Rabbit Rabbit Spawn Egg
Sheep Spawn Egg Spawn Sheep Sheep Spawn Egg
Shulker Spawn Egg Spawn Shulker Shulker Spawn Egg
Silverfish Spawn Egg Spawn Silverfish Silverfish Spawn Egg
Skeleton Spawn Egg Spawn Skeleton Skeleton Spawn Egg
Skeleton Horse Spawn Egg Spawn Skeleton Horse Skeleton Horse Spawn Egg
Slime Spawn Egg Spawn Slime Slime Spawn Egg
Spider Spawn Egg Spawn Spider Spider Spawn Egg
Squid Spawn Egg Spawn Squid Squid Spawn Egg
Stray Spawn Egg Spawn Stray Stray Spawn Egg
Vex Spawn Egg Spawn Vex Vex Spawn Egg
Villager Spawn Egg Spawn Villager Villager Spawn Egg
Vindicator Spawn Egg Spawn Vindicator Vindicator Spawn Egg
Witch Spawn Egg Spawn Witch Witch Spawn Egg
Wither Skeleton Spawn Egg Spawn Wither Skeleton Wither Skeleton Spawn Egg
Wolf Spawn Egg Spawn Wolf Wolf Spawn Egg
Zombie Spawn Egg Spawn Zombie Zombie Spawn Egg
Zombie Horse Spawn Egg Spawn Zombie Horse Zombie Horse Spawn Egg
Zombie Pigman Spawn Egg Spawn Zombie Pigman Zombie Pigman Spawn Egg
Zombie Villager Spawn Egg Spawn Zombie Villager Zombie Villager Spawn Egg
Potted Poppy Flower Pot Potted Poppy
Potted Dandelion Flower Pot Potted Dandelion
Potted Oak Sapling Flower Pot Potted Oak Sapling
Potted Spruce Sapling Flower Pot Potted Spruce Sapling
Potted Birch Sapling Flower Pot Potted Birch Sapling
Potted Jungle Sapling Flower Pot Potted Jungle Sapling
Potted Red Mushroom Flower Pot Potted Red Mushroom
Potted Brown Mushroom Flower Pot Potted Brown Mushroom
Potted Cactus Flower Pot Potted Cactus
Potted Dead Bush Flower Pot Potted Dead Bush
Potted Fern Flower Pot Potted Fern
Potted Acacia Sapling Flower Pot Potted Acacia Sapling
Potted Dark Oak Sapling Flower Pot Potted Dark Oak Sapling
Potted Blue Orchid Flower Pot Potted Blue Orchid
Potted Allium Flower Pot Potted Allium
Potted Azure Bluet Flower Pot Potted Azure Bluet
Potted Red Tulip Flower Pot Potted Red Tulip
Potted Orange Tulip Flower Pot Potted Orange Tulip
Potted White Tulip Flower Pot Potted White Tulip
Potted Pink Tulip Flower Pot Potted Pink Tulip
Potted Oxeye Daisy Flower Pot Potted Oxeye Daisy
Player Head Head (item) Player Head
Skeleton Skull tile.skull.skeleton.name (block, on the ground) Skeleton Skull
Skeleton Skull tile.skull.skeleton.name (block, on a wall) Skeleton Wall Skull
Wither Skeleton Skull tile.skull.skeleton.name (block, on the ground) Wither Skeleton Skull
Wither Skeleton Skull tile.skull.skeleton.name (block, on a wall) Wither Skeleton Wall Skull
Zombie Head tile.skull.skeleton.name (block, on the ground) Zombie Head
Zombie Head tile.skull.skeleton.name (block, on a wall) Zombie Wall Head
Player Head tile.skull.skeleton.name (block, on the ground) Player Head
Player Head tile.skull.skeleton.name (block, on a wall) Player Wall Head
Creeper Head tile.skull.skeleton.name (block, on the ground) Creeper Head
Creeper Head tile.skull.skeleton.name (block, on a wall) Creeper Wall Head
Dragon Head tile.skull.skeleton.name (block, on the ground) Dragon Head
Dragon Head tile.skull.skeleton.name (block, on a wall) Dragon Wall Head
Golden Horse Armor Gold Horse Armor Golden Horse Armor
Orange Banner White Banner (block, on the ground) Orange Banner
Magenta Banner White Banner (block, on the ground) Magenta Banner
Light Blue Banner White Banner (block, on the ground) Light Blue Banner
Yellow Banner White Banner (block, on the ground) Yellow Banner
Lime Banner White Banner (block, on the ground) Lime Banner
Pink Banner White Banner (block, on the ground) Pink Banner
Gray Banner White Banner (block, on the ground) Gray Banner
Light Gray Banner White Banner (block, on the ground) Light Gray Banner
Cyan Banner White Banner (block, on the ground) Cyan Banner
Purple Banner White Banner (block, on the ground) Purple Banner
Blue Banner White Banner (block, on the ground) Blue Banner
Brown Banner White Banner (block, on the ground) Brown Banner
Green Banner White Banner (block, on the ground) Green Banner
Red Banner White Banner (block, on the ground) Red Banner
Black Banner White Banner (block, on the ground) Black Banner
White Wall Banner White Banner (block, on a wall) White Banner[names note 2]
Orange Wall Banner White Banner (block, on a wall) Orange Banner[names note 2]
Magenta Wall Banner White Banner (block, on a wall) Magenta Banner[names note 2]
Light Blue Wall Banner White Banner (block, on a wall) Light Blue Banner[names note 2]
Yellow Wall Banner White Banner (block, on a wall) Yellow Banner[names note 2]
Lime Wall Banner White Banner (block, on a wall) Lime Banner[names note 2]
Pink Wall Banner White Banner (block, on a wall) Pink Banner[names note 2]
Gray Wall Banner White Banner (block, on a wall) Gray Banner[names note 2]
Light Gray Wall Banner White Banner (block, on a wall) Light Gray Banner[names note 2]
Cyan Wall Banner White Banner (block, on a wall) Cyan Banner[names note 2]
Purple Wall Banner White Banner (block, on a wall) Purple Banner[names note 2]
Blue Wall Banner White Banner (block, on a wall) Blue Banner[names note 2]
Brown Wall Banner White Banner (block, on a wall) Brown Banner[names note 2]
Green Wall Banner White Banner (block, on a wall) Green Banner[names note 2]
Red Wall Banner White Banner (block, on a wall) Red Banner[names note 2]
Black Wall Banner White Banner (block, on a wall) Black Banner[names note 2]
Extreme Hills Mountains
Swampland Swamp
DesertHills Desert Hills
ForestHills Wooded Hills
FrozenOcean Frozen Ocean
FrozenRiver Frozen River
Ice Plains Snowy Tundra
Ice Mountains Snowy Mountains
MushroomIsland Mushroom Fields
MushroomIslandShore Mushroom Field Shore
TaigaHills Taiga Hills
Extreme Hills Edge Mountain Edge
Hell Nether
JungleEdge Jungle Edge
JungleHills Jungle Hills
Stone Beach Stone Shore
Cold Beach Snowy Beach
Roofed Forest Dark Forest
Cold Taiga Snowy Taiga
Cold Taiga Hills Snowy Taiga Hills
Mega Taiga Giant Tree Taiga
Mega Taiga Hills Giant Tree Taiga Hills
Extreme Hills+ Wooded Mountains
Mesa Badlands
Mesa Plateau F Wooded Badlands Plateau
Mesa Plateau Badlands Plateau
Desert M Desert Lakes
Extreme Hills M Gravelly Mountains
Taiga M Taiga Mountains
Swampland M Swamp Hills
Ice Plains Spikes Ice Spikes
Jungle M Modified Jungle
JungleEdge M Modified Jungle Edge
Birch Forest M Tall Birch Forest
Birch Forest Hills M Tall Birch Hills
Roofed Forest M Dark Forest Hills
Cold Taiga M Snowy Taiga Mountains
Mega Spruce Taiga Giant Spruce Taiga
Redwood Taiga Hills Giant Spruce Taiga Hills
Extreme Hills+ M Gravelly Mountains+
Savanna M Shattered Savanna
Savanna Plateau M Shattered Savanna Plateau
Mesa (Bryce) Eroded Badlands
Mesa Plateau F M Modified Wooded Badlands Plateau
Mesa Plateau M Modified Badlands Plateau


  1. a b This is actually the melon stem, it used the same translation string as pumpkin stems.
  2. a b c d e f g h i j k l m n o p These translation strings were originally missing, see MC-122579; now they use the same translation strings as standing banners (rather than their own), see MC-124142

Statistics

Statistics received the following changes:

  • Merged the blocks and items tabs.
  • Changed to use resource locations.
Statistics type 1.12 syntax 1.13 syntax Remarks
Everything under the "General" tab stat.<argument> minecraft.custom:minecraft.<argument> <argument> became lowercased and separated with underscores
Mined blocks stat.mineBlock.<argument> minecraft.mined:<namespace>.<block_id> <argument> was before either the numeral ID or namespace.block_id
Broken items stat.breakItem.<argument> minecraft.broken:<namespace>.<item_id> <argument> was before either the numeral ID or namespace.block_id
Dropped items stat.drop.<argument> minecraft.dropped:<namespace>.<item_id> <argument> was before either the numeral ID or namespace.block_id
Used items stat.useItem.<argument> minecraft.used:<namespace>.<item_id> <argument> was before either the numeral ID or namespace.block_id
Killed entities stat.killEntity.<argument> minecraft.killed:<namespace>.<entity_id> <argument> was the pre-1.11 entity ID
Killed by entities stat.entityKilledBy.<argument> minecraft.killed_by:<namespace>.<entity_id> <argument> was the pre-1.11 entity ID

NBT data

Chunk format was modified.

Items

Changes to item structure:

  • Damage in the root of the item data removed.
  • Damage added in the tag tag, only used for durability.
  • map integer added in the tag tag, for maps.
  • Base of Shields has the colors in the opposite order for consistency.
  • ench for enchantments got renamed to Enchantments.
  • Enchantment Ids in Enchantments and StoredEnchantments now use the string ids.

Entities

Changes to entity format:

Blocks

Changes to block entity format:

Prior specifications

Note Block
  • Block entity data
    • Tags common to all block entities
    •  note: Pitch (number of uses).
    •  powered: 1 or 0 (true/false) - if true, the noteblock is being provided a redstone signal.
Flower Pot
  • Block entity data
    • Tags common to all block entities
    •  Item: The Block ID of the plant in the pot. Known valid blocks are minecraft:sapling (6), minecraft:tallgrass (31), minecraft:deadbush (32), minecraft:yellow_flower (37), minecraft:red_flower (38), minecraft:brown_mushroom (39), minecraft:red_mushroom (40), minecraft:cactus (81). Other block and item IDs may be used, but not all will render. Together with Data, this determines the item dropped by the pot when destroyed.
    •  Data: The data value to use in conjunction with the above Block ID. For example if Item is 6 (a sapling block), the Data is used to indicate the type of sapling.
  1. a b c d e This tag will change to a compound format with {Name:"block_id",Properties:{state:"value"}}

Commands

Some commands were changed.

  1. a b c See nbt section for what happens to other data values. See also 1.13's Items section
  2. a b c d See also 1.13's Blocks section

Advancements

Two changes were made to advancements:

  • icon's data removed.
  • item condition's data removed.

Loot tables

The set_data function was removed from loot tables.

Game assets

  • Models
    • Renamed to use the new IDs.
  • Block state files
    • Renamed to use the new IDs.
    • "normal" for blocks without block states changed to an empty string ("").
    • Item frames now have "map=false" instead of "normal" and "map=true" instead of "map".
    • Model references no longer start at the models/block/ folder, but instead at models/.
  • Textures
  • Recipes
    • Renamed to use the new IDs.
  • Advancements
    • Recipe advancements renamed to use the new IDs.
  • Language files
Translation key 1.12 syntax 1.13 syntax Remarks Exmaple
Blocks tile.<argument>.name block.<namespace>.<block_id> <argument> was an arbitrary name;

e.g. "lightgem" for glowstone

"tile.lightgem.name": "Glowstone"

has been replaced with

"block.minecraft.glowstone": "Glowstone"

Items item.<argument>.name item.<namespace>.<item_id> <argument> was an arbitrary name;

e.g. "yellowDust" for glowstone dust

"item.yellowDust.name": "Glowstone Dust"

has been replaced with

"item.minecraft.glowstone_dust": "Glowstone Dust"

Entities entity.<argument>.name entity.<namespace>.<entity_id> <argument> was an arbitrary name;

e.g. "MinecartRideable" for the pre-1.11 ID of minecart

"entity.MinecartRideable.name": "Minecart"

has been replaced with

"entity.minecraft.minecart": "Minecart"

Enchantments enchantment.<argument> enchantment.<namespace>.<enchantment_id> <argument> was an arbitrary name;

e.g. "waterWorker" for Aqua Affinity

"enchant.waterWorker": "Aqua Affinity"

has been replaced with

"enchantment.minecraft.aqua_affinity": "Aqua Affinity"

Effects effect.<argument> effect.<namespace>.<effect_id> <argument> was an arbitrary name;

e.g. "digSlowDown" for Mining Fatigue

"effect.digSlowDown": "Mining Fatigue"

has been replaced with

"effect.minecraft.mining_fatigue": "Mining Fatigue"

General statistics stat.<statisticId> stat.<namespace>.<statistic_id> <statisticId> was the statistic name with capitalization;

e.g. "playOneMinute" for Time Played

"stat.playOneMinute": "Time Played"

has been replaced with

"stat.minecraft.play_one_minute": "Time Played"

Statistics information stat.<statisticType> stat_type.<namespace>.<statistic_type> <statisticType> was the statistic type with capitalization;

e.g. "entityKills" for killed mobs

"stat.entityKills": "You killed %s %s"

has been replaced with

"stat_type.minecraft.killed": "You killed %s %s"

Block translation strings

This section is missing information about A raw list of names copied directly from en_US.lang can be found commented out below; these will need rearranged into a table like those above. 
Please expand the section to include this information. Further details may exist on the talk page.

Item translation strings

This section is missing information about A raw list of names copied directly from en_US.lang can be found commented out below; these will need rearranged into a table like those above. 
Please expand the section to include this information. Further details may exist on the talk page.

History

Java Edition
1.13
{{Extension DPL}}<ul><li>[[Brush|Brush]]<br/>{{Item
|image=Brush.png
|rarity=Common
|renewable=Yes
|durability=64
|stackable=No
}}
A '''brush''' is a [[tool]] used in [[archaeology]] to excavate [[suspicious block]]s for different items.

==Obtaining==
===Crafting===
{{Crafting
|head=1
|showname=0
|showdescription=1
|B1=Feather
|B2=Copper Ingot
|B3=Stick
|Output=Brush
|type=Tool
}}
{{crafting
|foot=1
|ignoreusage=1
|Damaged Brush
|Damaged Brush
|Output=Brush
|description=The durability of the two brushes is added together, plus an extra 5% durability.
|type=Tool
}}

==Usage==
{{Main|Suspicious Block}}
{{Control|Using}} the brush on any block displays a brushing animation, slowing down the player and creating breaking [[particles]], but not actually damaging the block or brush. When continuously brushing a [[suspicious block]], a random item slowly emerges from it until it drops out, and the block turns into regular [[sand]] or regular [[gravel]], depleting 1 [[durability]] point on the brush. It takes 96 [[game tick]]s (4.8 seconds) to brush a single suspicious block. 

=== Enchantments ===
A brush can receive the following [[enchantment]]s:
{|class="wikitable col-2-center col-3-right"
|+
!Name
!Max Level
![[Enchanting|Method]]
|-
|[[Unbreaking]]
|III
|{{Inventory slot|Anvil}}   
|-
|[[Mending]]
|I
|{{Inventory slot|Anvil}}   
|-
|[[Curse of Vanishing]]
|I
|{{Inventory slot|Anvil}}   
|}

== Sounds ==
{{Edition|Java}}:
{{Sound table
<!--All of these sounds are, in fact, different-->
|sound=Brushing sand1.ogg
|sound2=Brushing sand2.ogg
|sound3=Brushing sand3.ogg
|sound4=Brushing sand4.ogg
|subtitle=Brushing Sand
|source=block
|description=While a brush is brushing suspicious sand
|id=item.brush.brushing.sand
|translationkey=subtitles.item.brush.brushing.sand
|volume=0.6
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Brushing gravel1.ogg
|sound2=Brushing gravel2.ogg
|sound3=Brushing gravel3.ogg
|sound4=Brushing gravel4.ogg
|subtitle=Brushing Gravel
|source=block
|description=While a brush is brushing suspicious gravel
|id=item.brush.brushing.gravel
|translationkey=subtitles.item.brush.brushing.gravel
|volume=0.6
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Brushing generic1.ogg
|sound2=Brushing generic2.ogg
|sound3=Brushing generic3.ogg
|sound4=Brushing generic4.ogg
|subtitle=Brushing
|source=block
|description=While a brush is brushing any other block
|id=item.brush.brushing.generic
|translationkey=subtitles.item.brush.brushing.generic
|volume=0.6
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Brushing sand completed1.ogg
|sound2=Brushing sand completed2.ogg
|sound3=Brushing sand completed3.ogg
|sound4=Brushing sand completed4.ogg
|sound5=Brushing sand completed5.ogg
|subtitle=Brushing Sand completed
|source=Players<ref group=sound name=badsource>{{Bug|MC-260202}}</ref>|overridesource=1
|description=When a brush finishes brushing suspicious sand
|id=item.brush.brushing.sand.complete
|translationkey=subtitles.item.brush.brushing.sand.complete
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Brushing gravel completed1.ogg
|sound2=Brushing gravel completed2.ogg
|sound3=Brushing gravel completed3.ogg
|sound4=Brushing gravel completed4.ogg
|subtitle=Brushing Gravel completed
|source=Players<ref group=sound name=badsource/>|overridesource=1
|description=When a brush finishes brushing suspicious gravel
|id=item.brush.brushing.gravel.complete
|translationkey=subtitles.item.brush.brushing.gravel.complete
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}

{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Brushing sand1.ogg
|sound2=Brushing sand2.ogg
|sound3=Brushing sand3.ogg
|sound4=Brushing sand4.ogg
|source=player
|description=While a brush is brushing suspicious sand
|id=brush.suspicious_sand
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing gravel1.ogg
|sound2=Brushing gravel2.ogg
|sound3=Brushing gravel3.ogg
|sound4=Brushing gravel4.ogg
|source=player
|description=While a brush is brushing suspicious gravel
|id=brush.suspicious_gravel
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing generic1.ogg
|sound2=Brushing generic2.ogg
|sound3=Brushing generic3.ogg
|sound4=Brushing generic4.ogg
|source=player
|description=While a brush is brushing any other block
|id=brush.generic
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing sand completed1.ogg
|sound2=Brushing sand completed2.ogg
|sound3=Brushing sand completed3.ogg
|sound4=Brushing sand completed4.ogg
|sound5=Brushing sand completed5.ogg
|source=player
|description=When a brush finishes brushing suspicious sand
|id=brush_completed.suspicious_sand
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing gravel completed1.ogg
|sound2=Brushing gravel completed2.ogg
|sound3=Brushing gravel completed3.ogg
|sound4=Brushing gravel completed4.ogg
|source=player
|description=When a brush finishes brushing suspicious gravel
|id=brush_completed.suspicious_gravel
|volume=1.0
|pitch=0.8-1.0
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Brush
|spritetype=item
|nameid=brush
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Brush
|spritetype=item
|nameid=brush
|id=684
|form=item
|foot=1}}

== Advancements ==
{{load advancements|Respecting the Remnants}}

== History ==
{{History||October 3, 2020|link=https://youtu.be/DBvZ2Iqmm3M?t=2178|[[File:Brush (pre-release 1).png|32px]][[File:Brush 2.png|32px]] Brushes were announced at [[Minecraft Live 2020]] with two variants.}}
{{History||?|link=https://youtu.be/klP9SrJFDU8?t=206|[[File:Brush (pre-release 2).png|32px]] Changed the brush's item texture.}}
{{History||February 10, 2023|[[File:Brush JE1 BE1.png|32px]] [[Sofia Dankis]] posted an article about upcoming archaeology features, including brushes.|link=https://www.minecraft.net/en-us/article/archeology-coming-minecraft-120}}
{{History|java}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|[[File:Brush JE1 BE1.png|32px]] Added brushes with an updated texture behind the [[Java Edition 1.20|Update 1.20 experimental datapack]].|The crafting recipe was originally three [[string]] and two [[stick]]s.
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|A1 = String
|B1 = String
|C1 = String
|B2 = Stick
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History|||snap=1.19.4 Pre-release 1|The crafting recipe for brushes has been changed:
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|B1 = Feather
|B2 = Copper Ingot
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History||1.20|snap=23w12a|Brushes are now available without using the "Update 1.20" experimental data pack.
|Brushes can now brush [[suspicious gravel]].}}
{{History|||snap=23w14a|The brushing sound of brush is now controlled by the "Blocks" sound slider instead of the "Players" sound slider.}}
{{History|||snap=23w17a|The player now gets the [[advancement]] "Respecting the Remnants" when they use a brush on a [[suspicious block]] to obtain a [[pottery sherd]].}}

{{History|bedrock}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|[[File:Brush JE1 BE1.png|32px]] Added brushes behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.
|The crafting recipe is originally three [[string]] and two [[stick]]s.
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|A1 = String
|B1 = String
|C1 = String
|B2 = Stick
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.80|snap=beta 1.19.80.20|The crafting recipe for brushes has been changed:
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|B1 = Feather
|B2 = Copper Ingot
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History||1.20.0|snap=beta 1.20.0.21|Brushes are now available without using the "Next Major Update" experimental toggle.}}
{{History|foot}}

== Issues ==
{{Issue list}}

== References ==
{{Reflist}}

==External Links==
*[https://www.minecraft.net/en-us/article/brush Taking Inventory: Brush] – Minecraft.net on July 6, 2023

{{Items}}

[[Category:Renewable resources]]

[[de:Pinsel]]
[[es:Pincel]]
[[ja:ブラシ]]
[[pt:Pincel]]
[[pl:Pędzel]]
[[uk:Щітка]]
[[zh:刷子]]</li><li>[[Hopper|Hopper]]<br/>{{About|the block|the crash utility|Hopper (crash utility)}}
{{Block
|image=<gallery>
Hopper (D).png|Java
Hopper (D) BE.png|Bedrock
</gallery>
|extratext = View [[#Gallery|all renders]]
|transparent=Yes
|light=No
|tool=wooden pickaxe
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
}}
A '''hopper''' is a low-capacity storage [[block]] that can be used to collect [[item (entity)|item entities]] directly above it, as well as to transfer [[item]]s into and out of other containers. A hopper can be locked with [[Redstone Dust|redstone power]] to stop it from moving items into or out of itself.

== Obtaining ==
=== Breaking ===
To obtain a hopper, {{control|mine}} it with a [[pickaxe]]. Using any other item to mine a hopper drops only its contents.
{{breaking row|horizontal=1|Hopper|Pickaxe|Wood|foot=1}}

===Crafting===
A hopper can be crafted from 5 iron ingots and a chest.
{{Crafting
|A1= Iron Ingot
|C1= Iron Ingot
|A2= Iron Ingot
|B2= Chest
|C2= Iron Ingot
|B3= Iron Ingot
|Output= Hopper
|type= Redstone
}}

==Usage==
{{see also|Tutorials/Hopper}}
[[File:Hopper aligment.png|Hoppers can face down or sideways.|thumb]]

A hopper can be used as a container, as a crafting ingredient, and as a redstone component.

A hopper has an "output" tube at its bottom that can face down or sideways and provides a visual indication of which block the hopper is set up to drop its items into, if that block has an inventory. To place a hopper, use the {{control|Place Block}} control while aiming at the surface to which its output should face (Hoppers ''do not'' orient themselves automatically). To place a hopper directly on the face of an already interactable block, the player can {{control|sneak}} while placing the hopper. Attempting to place a hopper aimed on the bottom face of a block instead faces downward. With some blocks, such as the [[furnace]] and [[brewing stand]], the hopper has multiple uses. A hopper does not change direction after placement, and it is not attached to the container it faces; the container can be removed or replaced, and the hopper remains unchanged.

Hoppers cannot be moved by [[piston]]s.{{only|java}} Despite not being a solid block, attached blocks such as [[rail]]s, [[lever]]s, [[tripwire]] and [[redstone]] dust can be placed on top of hoppers, but not on their sides.

===Container===
[[File:Hopper GUI.png|thumb|176px|Hopper GUI showing the hopper's five slots of inventory at the top and the player's inventory below.]]

A hopper can be used as a container and has 5 slots of inventory space.

To open the hopper GUI, use the {{control|use item|text=Use Item/Place Block}} [[control]]. To move items between the hopper inventory and the player inventory or hotbar while the hopper GUI is open, drag or shift-click the items. To exit the hopper GUI, use the {{key|Esc}} key, B button or circle button, depending on the device.

By default, the GUI of a hopper is labeled "Item Hopper". A hopper's GUI label can be changed by naming the hopper in an [[anvil]] before placing it, or, {{in|java}}, by using the [[Commands#data|data]] command (for example, to label a hopper at (0,64,0) "Steve's Hopper", use <code>/data merge block 0 64 0 {CustomName:'"Steve's Hopper"'}</code>).

{{IN|java}}, a hopper's GUI can be "locked" (or subsequently unlocked) by setting the hopper's <code>Lock</code> tag with the [[Commands#data|data]] command. If a hopper's <code>Lock</code> tag is not blank, the hopper cannot be accessed except by players holding an item with the same name as the <code>Lock</code> tag's text. For example, to lock a hopper at (0,64,0) so that only players holding an item named "Steve's Key" can access the hopper, use <code>/data merge block 0 64 0 {Lock:"Steve's Key"}</code>.

===Crafting ingredient===
A hopper can be used to craft a [[minecart with hopper]].
{{crafting usage}}

===Redstone component===
{{see also|Redstone circuit|Redstone components#Hopper}}
[[File:Hopper logic flowchart.png|thumb|Flowchart of hopper logic]]

While a hopper is ''not'' powered by redstone signals, it operates with three functions:

*'''Collect''' [[Item (entity)|item entities]] (free-floating items in the world) into its inventory from the space above it
*'''Pull''' a single item into its inventory from a container above it
*'''Push''' a single item from its own inventory into a container it faces

A hopper first attempts to push any items inside it. Afterward, it checks if the block above it is a type of container. If so, it attempts to pull from it. Otherwise, the hopper attempts to collect item entities. Notably, hoppers can push to and pull from other hoppers, forming '''hopper pipes''' or '''hopper chains''', which allow transporting items across several blocks and are further discussed below.

====Redstone signals====
When a hopper receives a redstone signal (and is considered to be "activated"), all three functions stop. To avoid confusion over the terms "activated" and "deactivated", powered hoppers are often described as being '''locked''' and unpowered hoppers described as being '''unlocked'''. Hoppers can be powered by [[Redstone_mechanics#Power|soft powered]] blocks, meaning a [[redstone dust]] trail pointing into a block touching the hopper locks it just as effectively as a [[redstone block]] or any other [[Redstone components#Power components|power component]] touching the hopper. When the hopper is unlocked during a redstone tick, it does not push or pull/collect during the same tick, but has a delay of 1 redstone tick instead.

While a locked hopper does not push or pull/collect items, it may still receive items from [[dispenser]]s, [[dropper]]s and other hoppers, and may have its items pulled out by another hopper beneath it. Hence, the item flow in a horizontal hopper pipe may be stopped by locking just one of the hoppers, but stopping a vertical hopper pipe requires locking two adjacent hoppers at the same time, such that both the pushing of the top one and the pulling of the bottom one are stopped.  

A hopper does not output any redstone signals by itself, but its fullness can be read using a [[Redstone Comparator|redstone comparator]], which needs to be placed next to it and facing away from it. An empty hopper outputs a signal strength of 0 and a completely full hopper outputs a signal strength of 15. Notably, a single stackable item (16 or 64) outputs a signal strength of 1 and a single non-stackable item outputs a signal strength of 3.  

{{IN|Java}}, if the hopper being read is part of a horizontal hopper pipe, the comparator can individually read each item passing through the chain, because items are pushed through the hoppers one by one at a speed that is manageable by the comparator. If there is an uninterrupted stream of items, the comparator does not switch off in between items. On the other hand, in a vertical hopper pipe, some of the hoppers may never produce a reading above 0, even with a continuous stream of items, because pushes and pulls both occur in the same game tick: The hoppers' items get pulled out a single game tick after they're pushed in and this isn't measurable by a comparator, because comparators need measurements lasting at least 1.5 redstone ticks to produce a reading.  

====Collecting items====
A hopper collects items dropped on top of it if the space above the hopper not occupied by a storage block. Items are gathered from the entire 1 block space above the hopper, meaning that items sitting on partial blocks such as [[soul sand]] directly above a hopper can be collected.<ref>https://bugs.mojang.com/browse/MCPE-55824</ref> It is also possible for a hopper to collect items from inside a full, solid block, a situation that might come from items rising up through solid blocks or being [[commands/summon|summoned]]. Item entities are not collected when they are outside of the collection area however; for example, items on top of a stone block directly above a hopper are not collected. Collected items are placed in the leftmost empty slot of a hopper's inventory.

{{IN|java}}, if there is no container above the hopper, then the hopper collects dropped items in the order in which they landed on the hopper. This order is remembered even while a hopper is locked. For instance, if a hopper is locked under a carpet while a fully equipped [[armor stand]] is broken above it, then it always collects items in this order when it is unlocked: [[armor stand]], [[boots]], [[leggings]], [[chestplates]], [[helmets]]. This is due to the order in which these items land.{{Verify|Wouldn't this be due to the order in which the game creates the item entities that drop drop from the armor stand?}} {{IN|Bedrock}}, hoppers do not remember the order in which items land on the hopper. Instead, hoppers with multiple dropped items above them collect the items in the order in which they entered the chunk in which the hopper is located. Items that drop from a broken armor stand are collected in a random order.<ref>https://bugs.mojang.com/browse/MCPE-120586</ref>

Hoppers usually check for dropped items every [[game tick]] and they can collect items even before they are picked up by a [[player]]{{Verify|Does this happen always, or sometimes, and in Java only or also in Bedrock?}} or destroyed by [[lava]]. However, {{In|Bedrock}} hoppers have a "collection cooldown" time. After collecting an item (or stack of items), a hopper waits {{tooltip|4 redstone ticks|8 game ticks}} (0.4 seconds, barring lag) before attempting to collect again.

Hoppers collect groups of items all at once rather than collecting them as single items one at a time. As a result, hoppers can collect item entities much faster than they can pull items from a container. Pulling from a moving [[minecart with chest]] or [[minecart with hopper]] is even slower, since the minecart is not always above the hopper.

====Pushing and pulling items====
A hopper with a storage container above it (such as a [[furnace]], [[chest]], [[dropper]], [[composter]], or another hopper) attempts to pull from the container instead of checking for floating items above it, and hence can not collect items.  A hopper always tries to push or pull items using the leftmost available slot. When a hopper is removing items from a chest, the items disappear from left to right. Similarly, when filling up a chest, the chest fills up from left to right. Hoppers prioritize pulling from the first slot of a container over pulling into the first hopper slot. If a hopper has stone in its first slot and nothing in its second while the container it is pulling from has chicken in its first slot but stone in the second, the hopper pulls the chicken from the first slot of the container into its empty second slot. However, if the hopper is unable to pull the chicken, such as if all slots are filled with stone, the hopper pulls the stone from the second slot of the container instead. Similarly, hoppers prioritize pushing from their first slot over pushing into the first slot of a container. If a hopper has stone in its first slot and chicken in its second while the container it is pushing to has chicken it its first slot but stone in the second, the hopper pushes stone from its first slot into the second slot of the container.

In [[Java Edition]] the checks done by a hopper while pulling generally require less processing than the checks done by a hopper attempting collection. Therefore, a chain of hoppers topped with storage containers rather than air/solid blocks has better performance (measured as milliseconds of processing per tick) and lower potential for processing lag. <ref name=":0">https://www.youtube.com/watch?v=LC3ZOOI1Rf0</ref> The performance improvement achieved is correlated with the number of storage slots the container has. Placing composters (with no storage slots but still with custom output logic) on top of hoppers provide the greatest efficiency, while double chests actually degrade performance, even when sharing each double chest across two hoppers.<ref name=":0" /> In [[Bedrock Edition]] a chain of hoppers with air or non-container blocks on top has better performance than a chain of hoppers topped by container blocks.<ref>https://cdn.discordapp.com/attachments/715523208530362389/890030941282631741/Redstone_MSPT_measure.xlsx</ref> This may be because, even though hoppers with containers on top do not check for items, they do check for hopper-minecarts and chest-minecarts to pull from, and that involves scanning the chunk entity list.<ref>{{bug|MCPE-109449}}</ref>

{{Schematic|caption='''Push then Pull'''
Chest A is full of items while the hopper and Chest B are empty.
|ch-$+A||-
|ho-$e|ch-$+B
}}

Item pushes and pulls are processed in the same game tick, but pushes are processed before pulls. In the schematic, the empty hopper first pulls an item from chest A as it cannot push anything into chest B. After the cooldown, the hopper first pushes its item into chest B before pulling another item from chest A, both pushing and pulling in the same tick, and the process repeats. The hopper stops pulling when A is empty, and stops pushing when B becomes full.

Hoppers also have a "transfer cooldown" time. After pulling and/or pushing items, a hopper waits {{tooltip|4 redstone ticks|8 game ticks}} (0.4 seconds, barring lag) before pulling or pushing again (a transfer rate of 2.5 items per second, barring lag). A hopper that has an item pushed into it from another hopper also starts a 4 tick cooldown period, regardless of whether it pushed or pulled items itself. Item entities can be collected at any time without affecting the transfer cooldown time. The transfer cooldown and the Bedrock Edition collection cooldown are independent of each other.

====Container interactions====
Some [[container]]s interact with hoppers in specific ways:

:;{{BlockLink|Composter}}
::Hoppers above composters can push compostable items into the composter's top face with a chance of increasing the level of the composter as if the player used the item on the composter. Items that are not compostable cannot be pushed into the composter. Hoppers below the composter can pull [[bone meal]] when the composter is in stage 8, emptying the composter and resetting it to stage 0. Hoppers to the side of a composter do not interact with it.

:;{{BlockLink|Brewing Stand}}
::A working hopper on the top face of a brewing stand deposits only into the ingredient slot and it can push only valid [[brewing]] ingredients. A hopper on side face of a brewing stand can deposit only [[blaze powder]] or filled bottles into the three brew slots. A hopper underneath a brewing stand always extracts from the three brew slots, whether brewing is finished or not—The hopper must be locked to allow potions to finish brewing.

:;{{BlockLink|Chest}}
:;{{BlockLink|Trapped Chest}}
::Large chests and large trapped chests are treated as a single container: A hopper depositing into a large chest fills up the entire chest and a hopper underneath a large chest empties the entire chest. Trapped chests being accessed by a player lock any adjacent hoppers, per the standard behavior of a hopper next to an active power source.

:;{{BlockLink|Furnace}}
:;{{BlockLink|Blast Furnace}}
:;{{BlockLink|Smoker}}
::A working hopper pointing into top of a furnace deposits only into the ingredient slot. It can push any item, including items that can't be smelted by the furnace. A hopper pointing into the side of a furnace deposits into the fuel slot, and only items that are usable as fuel. A hopper below a furnace pulls everything from the output slot and empty [[bucket]]s from the fuel slot left over from using [[lava bucket]]s as fuel. When a hopper removes items from a furnace, the experience points are 'stored' in the furnace until a player removes at least one smelted item, or the furnace block is broken.

:;{{BlockSprite|Hopper}} Hopper
::A sequence of three or more hoppers, each pushing items into the next, is called a '''hopper pipe'''. Working horizontal hopper pipes simply push items into each other at the expected rate of 2.5 items per second, but vertical hopper pipes are more complicated, as the hoppers are trying both to pull and to push. When a vertical pipe pulls from a single container, it simply transfers items at 2.5 items per second because the transfer rate is limited by the first hopper pulling items from the container. If a ''stack of items'' is in a vertical pipe, the items can be transferred twice as fast, because the hopper with the item stack is pushing items down while the hopper below it is also pulling items down.

:;{{EntityLink|Minecart with Chest}}
:;{{EntityLink|Minecart with Hopper}}
::Unlocked hoppers fill chest minecarts and hopper minecarts if any part of the entity's hitbox is within the hopper's target block-space. Hopper minecarts try to pull items from the hopper at high speed. Hoppers can pull items from minecarts above them so rails can be placed directly on the top faces of a hoppers. If a [[detector rail]] is in the right position, it could lock the hopper per standard redstone-hopper behavior.

:;{{BlockLink|Jukebox}}
::Hoppers can insert [[music disc]]s into jukeboxes, and extract the music discs after they finish playing.

:;{{BlockLink|Shulker Box}}
::Hoppers cannot put shulker boxes into other shulker boxes. This allows for the creation of certain [[Tutorials/Hopper#Potions and shulker boxes|item filters]].
::Otherwise, hoppers interact with shulker boxes normally.

:;{{BlockLink|Lectern}}
::Hoppers cannot remove or place books on lecterns. The redstone pulse emitted from a lectern when a page is turned can temporarily lock hoppers.

:;{{BlockLink|Ender Chest}}
::Hoppers cannot interact with ender chests in any way.

:;{{BlockLink|Barrel}}
:;{{BlockLink|Dispenser}}
:;{{BlockLink|Dropper}}
:;{{EntityLink|Boat with Chest}}
::Hoppers interact normally with barrels, dispensers, droppers, and boats with chests.

:;{{BlockLink|Chiseled Bookshelf}}
::Hoppers and minecart with hoppers can insert and remove books from the bookshelf. As with any other container, items are taken from the first slot that has an item that can fit in the hopper and are inserted into the first empty slot.

==Sounds==
===Generic===
{{Sound table/Block/Metal}}
===Unique===
{{Edition|Java}}:
{{Sound table
|sound=Door close.ogg
|sound2=Door open.ogg
|subtitle=Chest locked<ref group=sound name=lock>{{Bug|MC-98316||Wrong subtitles caused by missing distinction}}</ref>
|source=block
|description=When a player attempts to open a hopper locked using the {{nbt|string|Lock}} tag
|id=block.chest.locked|idnote=<ref group=sound name=lock/>
|translationkey=subtitles.block.chest.locked|translationkeynote=<ref group=sound name=lock/>
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}

{{Edition|Bedrock}}: ''None''

==Data values==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Hopper
|spritetype=block
|nameid=hopper
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=hopper
|spritetype=block
|nameid=hopper
|foot=1}}

{{edition|bedrock}}: 
{{ID table
|edition=bedrock
|firstcolumnname=Hopper
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=hopper
|spritetype=block
|nameid=hopper
|id=154
|form=block
|itemform=item.hopper}}
{{ID table
|displayname=Item
|spritename=hopper
|spritetype=item
|nameid=hopper
|id=527
|form=item
|translationkey=tile.hopper.name
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=hopper
|spritetype=block
|nameid=Hopper
|foot=1}}

===Block states===
{{see also|Block states}}

{{/BS}}

===Block data===
A hopper has a block entity associated with it that holds additional data about the block.

{{el|java}}:
{{see also|Block entity format}}
{{/BE}}

{{el|bedrock}}:
:See [[Bedrock Edition level format/Block entity format]].

==Achievements==
{{load achievements|Freight Station;Smelt Everything}}

==Video==
<div style="text-align:center">{{yt|XO0IKUsGiG8}}</div>

==History==
{{History|java}}
{{History||1.5|snap=13w01a|[[File:Hopper (D) JE1.png|32px]] [[File:Hopper (N) JE1.png|32px]] [[File:Hopper (E) JE1.png|32px]] [[File:Hopper (S) JE1.png|32px]] [[File:Hopper (W) JE1.png|32px]] [[File:Hopper (U) JE1.png|32px]] Added hoppers.
|Hoppers with the [[damage]] value of 1, which are obtainable only through world editing, visually point in no direction. They functionally push items upward, however the behavior is inconsistent.
|[[File:Hopper (item) JE1.png|32px]] There is currently a temporary "work in progress" sprite for hoppers in the [[inventory]].
|Hoppers can be [[crafting|crafted]] from a [[chest]] and [[stone]] blocks with the following recipe:
{{{!}} class{{=}}"collapsible collapsed"
! Recipe
{{!}}-
{{!}}
{{Crafting Table
  |A1= Stone
  |C1= Stone
  |A2= Stone
  |B2= Chest
  |C2= Stone
  |B3= Stone
  |Output= Hopper
}}
{{!}}}
}}
{{History|||snap=13w01b|[[Rail]]s can now be placed on top of hoppers. 
|Hoppers no longer load [[item]]s into [[minecart]]s without [[chest]]s.}}
{{History|||snap=13w02a|[[File:Hopper (item) JE2 BE1.png|32px]] The [[inventory]] sprite of hoppers has been changed.
|[[File:Hopper (item) 13w02a.png|32px]] However, the [[item]] of hoppers appears bugged if [[drops|dropped]] or placed in an [[item frame]].<ref>{{bug|MC-6737}}</ref> This may be due to the game attempting to pull the item sprite from the hopper's equivalent spot in <samp>[[stitched_terrain.png]]</samp> (compare files: [[:File:13w02a stitched terrain.png|terrain]], [[:File:13w02a stitched items.png|items]]), a region which contains parts of the oak planks, end stone and iron bars textures.
|Applying a [[redstone]] signal to a hopper now deactivates the hopper until the signal is removed.
|Hoppers can no longer be used as [[fuel]] in a [[furnace]].
|Hoppers are now [[crafting|crafted]] using 5 [[iron ingot]]s rather than 5 [[stone]] blocks.
{{{!}} class{{=}}"collapsible collapsed"
! Recipe
{{!}}-
{{!}}
{{Crafting
|A1= Iron Ingot
|C1= Iron Ingot
|A2= Iron Ingot
|B2= Chest
|C2= Iron Ingot
|B3= Iron Ingot
|Output= Hopper
}}
{{!}}}
|Hoppers now pull only from the output slot of [[furnace]]s.
|Hoppers now output 1 signal strengh per 1/3 of a stack (21 [[item]]s) when interacting with a [[redstone comparator]].
|[[File:Hopper (D) JE2.png|32px]] [[File:Hopper (N) JE2.png|32px]] [[File:Hopper (E) JE2.png|32px]] [[File:Hopper (S) JE2.png|32px]] [[File:Hopper (W) JE2.png|32px]] [[File:Hopper (U) JE2.png|32px]] The texture of hoppers has been given a unique texture. Hoppers no longer use the [[cauldron]] texture. Note that the top texture does not rotate with facing direction.
|The preferred tool is now a pickaxe, rather than the axe.}}
{{History|||snap=13w02b|Hoppers now treat large [[chest]]s properly, no longer needing two hoppers connected to them to fill up the entire [[inventory]].
|Hoppers no longer take [[item]]s from containers when powered via a [[redstone]] current.
|Hoppers now display correctly as a [[drops|dropped]] or [[item frame|frame]] [[item]].}}
{{History|||snap=13w03a|Hoppers are now used to [[crafting|craft]] a [[minecart with hopper]].
|Hoppers can now empty a [[minecart with hopper]].}}
{{History|||snap=13w04a|The transfer rate of hoppers has been changed from 7 to 8 [[game tick]]s per [[item]] (2.5 items per second).}}
{{History||1.5.1|snap=pre|Hoppers now take empty [[bucket]]s out of furnace fuel slots.}}
{{History||1.7.2|snap=release|[[File:Hopper (D) JE3.png|32px]] [[File:Hopper (N) JE3.png|32px]] [[File:Hopper (E) JE3.png|32px]] [[File:Hopper (S) JE3.png|32px]] [[File:Hopper (W) JE3.png|32px]] [[File:Hopper (U) JE3.png|32px]] The UV of all blocks is broken on certain sides as a result of {{bug|MC-37106}} (few cases are listed on the wiki so far - this is a future project). This includes hoppers.}}
{{History||1.7.4|snap=13w47a|[[File:Hopper (D) JE4.png|32px]] [[File:Hopper (N) JE4.png|32px]] [[File:Hopper (E) JE4.png|32px]] [[File:Hopper (S) JE4.png|32px]] [[File:Hopper (W) JE4.png|32px]] [[File:Hopper (U) JE4.png|32px]] MC-37106 has been fixed, reverting hoppers to their pre-1.7.2 appearences.}}
{{History|||snap=13w48a|This version fixed {{bug|MC-190}}, which hoppers were allegedly subject to since their introduction. However, a comparison of hopper UV in 13w02a and 14w08a failed to reveal any visible differences, even accounting for the example images on the ticket. More research is needed on this matter.}}
{{History||1.8|snap=?|Hoppers no longer generate [[multiplayer]] lag when idle.}}
{{History|||snap=14w10a|[[File:Hopper (D) JE5.png|32px]] [[File:Hopper (N) JE5.png|32px]] [[File:Hopper (E) JE5.png|32px]] [[File:Hopper (S) JE5.png|32px]] [[File:Hopper (W) JE5.png|32px]] [[File:Missing Model JE2.png|32px]] Hoppers now use block models rather than having a hardcoded shape. This brings multiple changes: the inside texture now rotates with the hopper rather than being constant, the inside planes of hoppers are now shaded/have ambient occlusion, and some minor UV changes have occurred, notably on the smallest cuboid. The directionless hopper also [[Missing model|no longer has a model]].}}
{{History|||snap=14w26a|The directionless hopper has been removed.}}
{{History|||snap=14w31a|Hoppers now no longer use wood [[sound]]s.<ref>{{bug|MC-5991}}</ref>}}
{{History||1.9|snap=15w33c|A hopper now generates as a part of the [[end ship]] in the [[end city|end cities]].}}
{{History|||snap=15w41a|End ships no longer contain a hopper.}}
{{History|||snap=15w43a|[[Loot table]]s have been added; hoppers can now use loot tables.}}
{{History|||snap=15w43c|[[File:Hopper (D) JE6.png|32px]] [[File:Hopper (N) JE6.png|32px]] [[File:Hopper (E) JE6.png|32px]] [[File:Hopper (S) JE6.png|32px]] [[File:Hopper (W) JE6.png|32px]] The UV on the hopper model has changed, resulting in minor differences, particularly to the smallest cuboid. This is likely due to the fix for {{bug|MC-73401}}.}}
{{History|||snap=15w44a|[[File:Hopper (D) JE7.png|32px]] [[File:Hopper (N) JE7.png|32px]] [[File:Hopper (E) JE7.png|32px]] [[File:Hopper (S) JE7.png|32px]] [[File:Hopper (W) JE7.png|32px]] A mapping issue introduced in the previous snapshot for the sides of the large funnel region has been fixed. This may be due to the fix for {{bug|MC-50344}}.}}
{{History||1.9.1|snap=pre1|A hopper can now push into and pull [[item]]s from a blocked [[chest]].}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 154.}}
{{History||1.14|snap=18w43a|[[File:Hopper (D) JE8.png|32px]] [[File:Hopper (N) JE8.png|32px]] [[File:Hopper (E) JE8.png|32px]] [[File:Hopper (S) JE8.png|32px]] [[File:Hopper (W) JE8.png|32px]]<br>[[File:Hopper (item) JE3 BE2.png|32px]] The textures of hoppers have been changed.}}
{{History|||snap=19w03c|Hoppers now use correct cullface arguments, and some redundant faces have also been deleted.}}
{{History||1.19|snap=22w13a|Hoppers no longer drop when breaking a [[minecart with hopper]].}}
{{History||1.19.4|snap=23w07a|Hoppers can now interact with jukeboxes.}}

{{History|pocket alpha}}
{{History||v0.14.0|snap=build 1|[[File:Hopper (D) JE2.png|32px]]{{verify|Is this model correct?}}<br>[[File:Hopper (item) JE2 BE1.png|32px]] Added hoppers. Upward hoppers also exist.}}
{{History||v0.15.0|snap=build 1|Hoppers can now be moved by [[piston]]s.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Hopper (D) BE.png|32px]] [[File:Hopper (N) BE.png|32px]] [[File:Hopper (E) BE.png|32px]] [[File:Hopper (S) BE.png|32px]] [[File:Hopper (W) BE.png|32px]] [[File:Hopper (U) BE.png|32px]]<br>[[File:Hopper (item) JE3 BE2.png|32px]] The textures of hoppers have been changed.}}
{{History||1.19.70|snap=beta 1.19.70.20|Hoppers can now collect items through all blocks that have a lower height than a full block.}}

{{History|console}}
{{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Hopper (D) JE2.png|32px]]{{verify|Is this model correct?}}<br>[[File:Hopper (item) JE2 BE1.png|32px]] Added hoppers.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Hopper (D) JE8.png|32px]]{{verify|Is this model correct?}}<br>[[File:Hopper (item) JE3 BE2.png|32px]] The textures of hoppers have been changed.}}
{{History||ps=1.91|Hoppers can now fill [[composter]]s.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Hopper (D) JE2.png|32px]]{{verify|Is this model correct?}}<br>[[File:Hopper (item) JE2 BE1.png|32px]] Added hoppers.}}
{{History|foot}}

==Issues==
{{Issue list}}

==Trivia==
* A [[wikipedia:Hopper (particulate collection container)|real-world hopper]] is a large, pyramidal or cone-shaped container used in industrial processes to hold particulate matter, like dust, gravel, nuts, seeds, etc., and can then dispense them from the bottom.
* A hopper can transfer 9000 items per hour, or 150 items per minute.

==Gallery==
=== Renders ===
<gallery>
Hopper (N).png
Hopper (E).png
Hopper (S).png
Hopper (W).png
</gallery>
<gallery>
Hopper (N) BE.png
Hopper (E) BE.png
Hopper (S) BE.png
Hopper (W) BE.png
</gallery>

=== Screenshots ===
<gallery>
File:Hopper screenshot 1.png|In snapshot 13w01a, the hopper item uses a 'WIP' sprite, though the item still read "Hopper".
File:13w02a Banner.png|The 13w02a Banner includes a [[minecart with TNT]]  and a hopper.
</gallery>

==References==
{{Reflist}}

{{Redstone}}
{{Blocks|Utility}}
{{Items}}

[[Category:Mechanisms]]
[[Category:Redstone mechanics]]
[[Category:Mechanics]]
[[Category:Storage]]
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Block entities]]

[[cs:Násypka]]
[[de:Trichter]]
[[el:Hopper]]
[[es:Tolva]]
[[fr:Entonnoir]]
[[it:tramoggia]]
[[ja:ホッパー]]
[[ko:호퍼]]
[[nl:Trechter]]
[[pl:Lej]]
[[pt:Funil]]
[[ru:Загрузочная воронка]]
[[uk:Лійка]]
[[zh:漏斗]]</li></ul>
17w45aCommand format changed to no longer use meta data and damage values; making the items differing by damage not possible to be given with commands.
17w47aThe item and block IDs got merged, deleted, separated and renamed.
The block state changes got applied.
Removed damage from items, added damage in the tag tag for tools and armor and added map for maps.
Trapped Chests now got their own block entity id trapped_chest.
Metadata completely removed.
Particle IDs now use resource locations and got renamed.
Statistics now use resource locations, and entity statistics got removed.
Translation strings now follow the ID for items, blocks and statistics.
17w47bTrapped Chests now use the chest block entity id again.
17w48aEntity statistics re-added and now apply to all entities.
18w02aPainting motives now use resource locations and got and renamed.
Wall banners now use the same translation key as their standing variant banners.
The translation keys for entities are now entity.<namespace>.<id> instead of entity.<title>.name.
18w07bRenamed turtle_shell_piece to scute.
18w10bSeparated dead_coral into one for each color.
18w10cMerged water and flowing_water.
Merged lava and flowing_lava.
18w14bRenamed <color>_dead_coral to dead_<variant>_coral_block.
Renamed <color>_coral to <variant>_coral_block.
Renamed <color>_coral_plant to <variant>_coral.
Renamed <color>_coral_fan to <variant>_coral_fan.
18w19aRenamed (tall_)sea_grass to (tall_)seagrass.
Renamed the entity puffer_fish to pufferfish.
Changed the name of Clownfish to Tropical Fish.
18w20aRenamed kelp_top to kelp.
Renamed kelp to kelp_plant.
Renamed prismarine_bricks_slab to prismarine_brick_slab.
Renamed prismarine_bricks_stairs to prismarine_brick_stairs.
Renamed cod_mob_spawn_egg to cod_spawn_egg.
Renamed salmon_mob_spawn_egg to salmon_spawn_egg.
Renamed cod_mob to cod.
Renamed salmon_mob to salmon.
Changed the name of Weighted Pressure Plate (Heavy) to Heavy Weighted Pressure Plate.
Changed the name of Weighted Pressure Plate (Light) to Light Weighted Pressure Plate.
Changed the name of Gold Horse Armor to Golden Horse Armor.
Changed the name of Chain Armor to Chainmail Armor.
Changed the name of Milk to Milk Bucket.
Changed the name of Seeds to Wheat Seeds.
Changed the name of Spawn <mob> to <mob> Spawn Egg.
Renamed several block textures.
Renamed several structure files.
18w20bRenamed melon_block to melon.
Renamed melon to melon_slice.
Renamed speckled_melon to glistering_melon_slice.
Changed the entity name Ender Crystal to End Crystal.
Changed the entity name Block of TNT to Primed TNT.
18w21aThe ench NBT tag is now called Enchantments, and no longer has number IDs in each compound.
18w22aThe block state for Leaves changed from check_decay and decayable Booleans to distance (ranging from 1 to 7) and a persistent Boolean.
18w22bBark now has axis=x|y|z block states.
pre3textures/blocks/ changed to textures/block/.
textures/items/ changed to textures/item/.
Block state files now use "" rather than "normal" to specify no block states.
Block state files now reference models starting in models/ rather than models/block/.
pre5Renamed xp_orb to experience_orb.
Renamed xp_bottle to experience_bottle.
Renamed eye_of_ender_signal to eye_of_ender.
Renamed ender_crystal to end_crystal.
Renamed the entity fireworks_rocket to firework_rocket.
Renamed commandblock_minecart to command_block_minecart.
Renamed villager_golem to iron_golem.
Renamed evocation_fangs to evoker_fangs.
Renamed evocation_illager to evoker.
Renamed vindication_illager to vindicator.
Renamed illusion_illager to illusioner.
Renamed evocation_illager_spawn_egg to evoker_spawn_egg.
Renamed vindication_illager_spawn_egg to vindicator_spawn_egg.
Renamed mob_spawner to spawner.
Renamed portal to nether_portal.
Renamed clownfish to tropical_fish.
Renamed clownfish_bucket to tropical_fish_bucket.
Renamed chorus_fruit_popped to popped_chorus_fruit.
Renamed <type>_bark to <type>_wood.
The sound event changes got applied.
The biome ID changes got applied.
The translation keys for enchantments are now enchantment.<namespace>.<id> instead of enchantment.<name>
The translation keys for effects are now effect.<namespace>.<id> instead of effect.<name>

References

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