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This feature is exclusive to Legacy Console Edition. 

Host privileges are an option exclusive to the Legacy Console Edition, allowing the player to enable or disable the day-night cycle, weather cycle, keep inventory, mob spawning. and mob griefing. Enabling this option deactivates achievements or trophies permanently for this world.

World-creating options

Daylight Cycle

Turns on/off the day-night cycle. Defaults to enabled.

Weather Cycle

If disabled, the weather does not change. If enabled, the weather changes to clear, rain, thunder, or snowy (in cold biomes). Defaults to enabled.

Keep Inventory

If enabled, players keep their inventory after dying. If disabled, players drop the items from their inventory upon death. Dropped items decay after 5 minutes. Defaults to disabled.

Mob Spawning

If enabled, mobs spawn naturally. If disabled, mobs don't spawn naturally (except for vindicators and evokers in woodland mansions, villagers in villages and elder guardians in ocean monuments). Mobs can still spawn through monster spawners and spawn eggs. Defaults to enabled.

Mob Griefing

If disabled, mobs don't change blocks. Creeper explosions don't destroy blocks, sheep don't turn grass blocks into dirt by eating it, snow golems don't cover the ground with snow, evokers don't be able to change colors of sheep, and endermen don't pick up blocks. Defaults to enabled.

In-game options

In game, the host and players set to "moderators" can change all options listed above and below.

Game modes

The player can change the default and their own gamemode.

Difficulty

The player can change the difficulty.

Weather

The player can change the weather into:

Time of day

The player can change the time of day into day or night.

Day

Setting the time to 1000.

Night

Setting the time to 13000.

Teleportation

In multiplayer, the player can teleport to other players.

Set World Spawn Point

Pressing the button for world spawn point changes the player's default spawn point.

Player Options

The host player and players set as moderators can enable/disable this options in the player menu. All players set as moderators must be allowed by the host or other moderator players to enable/disable this options. Moderator players can change this options on other players (except the host).

Disable Exhaustion

If enabled, the hunger bar for this player never depletes unless healing and if the hunger bar is empty the player does not take hunger damage. Can be enabled/disabled in all game modes except Creative.

Invisibility

If enabled, allows the player to become fully invisible and invincible.

Flying

If enabled, the player can enable/disable flying on all game modes except Creative.

Set Player Spawn Point

Sets the player's spawn point. If the spawn point set by this command gets obstructed, causes the player to spawn at the world spawn point.

See also

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