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1.7 was a major update to Education Edition that added features equating to Update Aquatic Phase 2 for Bedrock. It also includes improved in-game coding,[1][2] making it also known as the Code Builder Update.[3]
Note that the phantom and barrier blocks are included in this update.
Additions
- Agent Improvements (based on community feedback)
/remove
- Remove agents from the world
- Players will be able to show the agent coordinates on the HUD
/summon agent
now creates or teleports the executor’s agent to the executor.- New command selectors
@c
to target the executor’s agent,@v
to target all agents- Only players with the permission
worldbuilders
can target all agents. By default all users will havewordbuilder
permissions set to false.
- The usual type filters can also be used to target particular agents, so
/tp @e[type=Agent,name=Steve.Agent] @s
for instance would look through all entities for those of type agent whose name is Steve.Agent and teleport them to the executor. For more of a shorthand you could do/tp @v[name=Steve.Agent] @s
to target a particular person's agent that's not your own - Added spawn eggs for agents
- Library Beta
- Allows players to view and download worlds in-game without having to go to our website. Players will see a new button on their home screen called "Library" which leads to a list of dynamically generated "must have" worlds
- On-screen Control Guide
- Allows new players to learn the fundamentals of movement, breaking/placing, and more. These will be on by default for teachers and off by default for students and can be configured in the settings menu
- These controls will update depending on how the player uses the game and can be turned off in the settings menu manually.
- Education Content in “How to Play”
- Education content added to the “How to Play” menu
- Educator Resources
- A button on the home screen (which will show for teachers only) that takes users to a new resource on our website designed to connect them with the latest and greatest training, lessons and community content
Changes
- Coding
- Code Builder can now be used in the game rather than via a separate app. Players will be able to launch code builder using C if you are using a mouse/keyboard or by pressing the agent icon next to pause/chat on the top center of the screen while on touch.
- Code.org and Scratch will not be present at launch in-game, TBD on when they will be there. The Code Connection app can be still used to use these applications
- Removed
/code
Issues
- Agent detect up/down does not work correctly with half blocks
- All players will enter the world with world builder settings set to false. This is by design.
- Exporting portfolio, clicking links on NPCs (and any change of focus to the game) will disconnect users connected to that session multiplayer **iPad-only**
- No Music in iPad version
- Only supported on Windows 10 1607 (RS1) and above. Windows 10 1511 (TH2) and below is not supported.
- The prior version (1.4.0) is still usable on Windows 10 1511 (TH2). Note that multiplayer sessions will not work for players on different versions of Education Edition
Reviews
“ |
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— Leticia Ahumada, Spain[3] |
“ |
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— James Wood, U.S.[3] |
“ |
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— Michael Clemens, New Zealand[3] |
“ |
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— Trish Cloud, U.S.[3] |
Video
Education Edition 1.7/Update Video
References
- ↑ https://minecrafteducation.zendesk.com/hc/en-us/articles/360018290372-What-s-New-November-Release-Version-1-7-
- ↑ https://minecrafteducation.zendesk.com/hc/en-us/articles/360001429323-Code-Builder-in-Minecraft-Education-Edition-version-1-7-
- ↑ a b c d e the Code Builder Update to Learn Coding in Minecraft "November 13, 2018" – Minecraft.net
Version history | |||
Game client | |||
1.0 |
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1.0.2x Chemistry Update |
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1.4 Update Aquatic |
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1.7 Code Builder Update |
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1.9 Spring Release |
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1.12 Back to School Update |
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1.12.5 Library Update |
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1.14 Chromebook Release |
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1.14.50 Learn to Code Update |
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1.14.70 Camps & Clubs |
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1.17.30 GOAT Update |
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1.18.32 Mobile, Multiplayer & More |
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1.19.52 The Wild Update |
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1.20.12 Trails & Tales |
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Classroom Mode | |||
Classroom Mode | |||
Code Connection | |||
Code Connection |
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