Cave Spider

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Cave Spider
Cave Spider.png
Health points

12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg)

Attack strength

Easy: 2 (Heart.svg)
Normal: 2 (Poisoned Heart.svg)
Hard: 3 (Poisoned Heart.svgPoisoned Half Heart.svg)
1 (Poisoned Half Heart.svg) per 1.25 sec
for 15 sec (Poisoned Heart.svgPoisoned Heart.svgPoisoned Heart.svgPoisoned Heart.svgPoisoned Heart.svg)
for 7 sec (Poisoned Heart.svgPoisoned Heart.svg)


Abandoned Mineshafts

First appearances

See History

Common drops
Uncommon drops


Sounds Idle/Hurt Death
Internal ID

PC: 59
PE: 40

Entity ID

PC: cave_spider
PE: cavespider

The cave spider is a neutral mob that can inflict poisoning.


Monster spawners

Cave spiders spawn from monster spawners in abandoned mineshafts.


They drop 0–2 string. They also have a 13 chance to drop a spider eye if killed by a player. They drop 5 experience when killed by a player or tamed wolf.


Cave spiders inherit most of their behavior from regular spiders:

  • They are pacified (made neutral) by bright light (daylight or light levels of 9 or higher) but will continue attacking regardless of light change once hostile. Subjecting them to darkness will render them hostile.
  • They can climb walls when needed.
  • They attack by leaping at the player.
  • They are unaffected by cobwebs or poison.
  • Can fit through a space that is 1 block wide and half a block tall.
  • Runs much faster than spiders[Bedrock Edition only].
  • Poison damage does not work when the player has 1 health left.
  • Can go through the spaces between Nether Brick and Normal Fences.

Unlike regular spiders, they do not spawn with status effects.

In Pocket Edition, cave spiders can spawn spider jockeys.


When attacked by a cave spider on normal or hard difficulty, the bitten entity is inflicted with
I[1] for 7 seconds on normal difficulty and 15 seconds on hard.

Data values

See also: Chunk format

Cave spiders have entity data associated with them that contain various properties of the mob. Their entity ID is cave_spider in the computer edition, and cavespider in Pocket Edition.


1.8 1.8-pre1 Added cave spiders.
Official release
1.0.0 Cave spider's health points reduced from 20 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg) to 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg).
1.2.1 12w06a Cave spiders swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream. They can also climb ice blocks.
1.8 14w06a Cave spiders can no longer draw line of sight through opaque blocks, and have been given the new AI that regular spiders have recieved.
14w11a Now run away from creepers that are about to explode.
?Cave spiders' venom is no longer neutralized by splash potions of weakness, which may or may not be a bug.
1.8.1 1.8.1-pre1 No longer runs away from creepers that are about to explode.
1.11 16w32a The entity ID is changed from CaveSpider to cave_spider.
Pocket Edition Alpha
0.11.0 build 1 Added cave spiders.
0.12.1 build 1 Cave Spiders now have a walking sound.
build 1 Cave Spiders now drop spider eyes.
Legacy Console Edition
TU5CU11.0Patch 1Added cave spiders.
TU12Cave spiders swim extremely fast with the water stream towards the player, but seem to be almost motionless against the water stream. They can also climb ice blocks.


Issues relating to “Cave Spider” are maintained on the issue tracker. Report issues there.


  • The cave spider's texture appears to be at a higher-resolution than its normal counterpart - this is because the textures occupy a smaller space.
  • Despite being smaller, they have the same size shadow as a normal spider.
  • If cave spiders are allowed to spawn naturally via hacks, they will only spawn if the light level is 7 or below (like most other hostile mobs).


See also


External links