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Carrot

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Carrot
Carrot.png
Carrot-animated.gif

Type

Food

Restores

3 (Half Hunger.svgHunger.svg)

Cookable

No

Renewable

Yes

Stackable

Yes (64)

First appearances

See History

Data values
Block
dec: 141 hex: 8D bin: 10001101
Item
dec: 391 hex: 187 bin: 110000111
Name
Block
carrots
Item
carrot

A carrot is a food item that can be eaten by the player.

Obtaining

Farming

See also: Crop farming

Carrots can be farmed and harvested on farmland. Planted carrots take 8 stages to grow, and go through 4 visually distinct stages. Mature carrot crops drop 1 to 4 carrots (about 2 57 per crop harvested on average). Bone meal can be used on carrots. Using a tool enchanted with fortune increases the maximum number of carrots dropped by 1 per level.

Villager farmers will break fully grown carrots, and may pick up the carrots as well.

Rabbits will find and eat carrot crops, decreasing its growth stage by 1. The crops when eaten will not drop any carrots.

Zombies

Rarely, zombies may drop a carrot when killed by the player.

Natural generation

Village farm plots have a 20% chance of being carrots.

Carrots can be found in 82.0% of village two-room house chests in stacks of 4–8.[Pocket Edition only]

Usage

See also: Hunger management

To eat a carrot, press and hold use while the carrot is selected in the hotbar. Eating a carrot restores 3 (Half Hunger.svgHunger.svg) hunger and 3.6 hunger saturation.

Breeding

Carrots can also be used to breed and attract pigs and rabbits.

Villagers can pick up carrot items to become willing, which will allow them to breed. Villagers require 12 carrots to become willing.

Trading

Villager farmers will buy 15-19 carrots for an emerald as one of their initial tier trades.

Crafting ingredient

Name Ingredients Crafting recipe Description
Carrot on a Stick Fishing Rod +
Carrot











The fishing rod must not be damaged to craft the carrot on a stick.
Golden Carrot Gold Nugget +
Carrot











Rabbit Stew Cooked Rabbit +
Carrot +
Baked Potato +
Any Mushroom +
Bowl












Data values

ID

Carrot ID Name Numerical ID
Block carrot 141
Item carrots 391

Block data

See also: Data values
Icon Value

0, 1

2, 3

4, 5, 6

7

Block state

See also: Block states
Name Value Description

 age
0–1
2–3
4–6
7
Fully-grown.

Advancements

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.png
Husbandry The world is full of friends and food Eat anything that can be eaten. minecraft:husbandry/root
Advancement-fancy-raw.png
A Balanced Diet Eat everything that is edible, even if it's not good for you A Seedy Place Eat each of these 35 foods. Other foods, if any, are ignored for the advancement. minecraft:husbandry/balanced_diet

Video

History

Official release
1.4.2 12w34a Carrots.png Added carrots. They could only be obtained as a rare drop from zombies.
August 28, 2012 Dinnerbone released an image of a saddled pig being controlled with a carrot on a stick. Wheat was considered as a "fuel" along with carrots,[1] but Dinnerbone eventually decided on carrots.[2]
12w34a Carrots are now used to craft golden carrots.
12w36a Carrots can now be found in villages.
Carrots are now used to breed pigs.
Carrots are now used to craft carrot on a stick.
12w37a Carrot.png Carrots changed to singular carrot, with the tooltip changed to reflect this. Carrot texture also changed, so that the item sprite now only shows 1 carrot.
1.5 13w04a Bone meal only grows carrots by 1 stage instead of fully growing it. You might not see it grow, because some stages look the same.
1.8 14w02a Now restore 3 (Half Hunger.svgHunger.svg) points instead of 4 (Hunger.svgHunger.svg).
Farmer villagers now buy 15–19 carrots for 1 emerald.
14w04a Farmer (profession) villagers now harvest fully grown carrots.
Villagers can be made willing using 12 carrots.
14w25a Carrot crop block was removed from the /give command.
14w27a Added rabbits, which can be bred and/or tamed using carrots. Rabbits also grief carrot crops.
Carrots are now used to craft rabbit stew.
14w34a Rabbits can no longer be tamed.
1.9 15w38a Slightly improved drop chances from average 2 35 per crop harvested to 2 57.
Pocket Edition Alpha
0.8.0 build 2 Carrots can now be obtained by killing Zombies.
build 3 Now has a chance to drop when tilling grass blocks.
build 4 Are no longer dropped by tilling grass blocks.
0.9.0 build 1 Carrot crops now naturally spawn in villages.
Carrot now used to breed pigs.
0.12.1 build 1 Carrots now restore hunger instead of health.
Farmer (profession) Villagers can harvest fully grown carrot crops.
Carrot can be used to craft golden carrot.
0.13.0 build 1 Carrot can be used to breed rabbits.
Carrot can be used to craft rabbit stew.
0.15.0 build 1 Carrots are now used to craft carrot on a stick.
0.16.2 Carrot can be found in chest inside large house in Ice Plains and Cold Taiga village.
Console Edition
TU14 CU1 1.04 Patch 1 Added carrots.

Issues

Issues relating to “Carrot” are maintained on the issue tracker. Report issues there.

Gallery

References