Block states (also known as block properties)[1] are extra pieces of data that further define a block, such as how it appears or behaves.
In Bedrock Edition, there are also aux values (also known as Metadata) to define a block. Aux values are in the format of binary flags, which basically match the block states one-to-one. And they are accessible in decimal number in commands. However, aux values are intended to be deprecated, and newly added blocks or block states no longer support aux values.
in Java Edition, there are also fluid states, that further define a fluid as to how it behaves.
List of block states[]
Anvils[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | An anvil pointing north or south is aligned with its long dimension pointing north–south. An anvil pointing east or west is aligned with its long dimension pointing east–west. This value is 90° clockwise from the direction a player faces while placing an anvil. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
damage | 0x4 0x8 | undamaged
| broken | 3 | Broken Anvil (inaccessible, uses anvil base texture) |
slightly_damaged | 1 | Slightly Damaged Anvil. | |||
undamaged | 0 | Anvil. | |||
very_damaged | 2 | Very Damaged Anvil. | |||
direction (Deprecated) | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the anvil is facing.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | An anvil pointing north or south is aligned with its long dimension pointing north–south. An anvil pointing east or west is aligned with its long dimension pointing east–west. This value is 90° clockwise from the direction a player faces while placing an anvil. |
Amethyst Buds and Amethyst Cluster[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | up | down east north south up west | The direction the amethyst is facing, determined by its anchoring. |
waterlogged | false | true false | Whether or not the amethyst is located inside of water. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Deprecated) | Not Supported | 0 | 0 1 2 3 4 5 | Unsupported | The direction the amethyst is facing.
|
minecraft:block_face | Not Supported | up | down east north south up west | Unsupported | The direction the amethyst is facing, determined by its anchoring. |
Bamboo[]
Java Edition:
Bamboo
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0 | 0 1 | The age of the bamboo, if this is 1 the bamboo appears thicker. |
leaves | none | large none small | The size of the leaves on this bamboo block. |
stage | 0 | 0 1 | The stage is incremented at random intervals. At stage 1, bamboo may try to grow more bamboo above it. |
Bedrock Edition:
Bamboo:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age_bit | 0x8 | false | false true | 0 1 | The stage is incremented at random intervals. When true, bamboo may try to grow more bamboo above it. |
bamboo_leaf_size | 0x2 0x4 | no_leaves | no_leaves small_leaves large_leaves | 0 1 2 | The size of the leaves on this bamboo block. |
bamboo_stalk_thickness | 0x1 | thin | thin thick | 0 1 | The thickness of the bamboo, if this is thick the bamboo appears thicker. |
Bamboo Sapling:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age_bit | 0x1 | false | false true | 0 1 | Specifies the sapling's growth stage. |
sapling_type | Not Supported | oak | acacia birch dark_oak jungle oak spruce | Unsupported | Unused. |
Banners[]
Java Edition:
Floor
Name | Default value | Allowed values | Description |
---|---|---|---|
rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. |
Wall
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the block is facing. For example, a block facing east is attached to a block to its west. Opposite from the direction a player faces when placing the block. |
- Standing
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
ground_sign_direction | 0x1 0x2 0x4 0x8 | 0
| 0 | 0 | The block is facing south. |
1 | 1 | The block is facing south-southwest. | |||
2 | 2 | The block is facing southwest. | |||
3 | 3 | The block is facing west-southwest. | |||
4 | 4 | The block is facing west. | |||
5 | 5 | The block is facing west-northwest. | |||
6 | 6 | The block is facing northwest. | |||
7 | 7 | The block is facing north-northwest. | |||
8 | 8 | The block is facing north. | |||
9 | 9 | The block is facing north-northeast. | |||
10 | 10 | The block is facing northeast. | |||
11 | 11 | The block is facing east-northeast. | |||
12 | 12 | The block is facing east. | |||
13 | 13 | The block is facing east-southeast. | |||
14 | 14 | The block is facing southeast. | |||
15 | 15 | The block is facing south-southeast. |
- Wall
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 0 | 2 3 4 5 | 2 3 4 5 | The direction the block is facing. For example, a block facing east is attached to a block to its west.
|
0 1 | 0 1 | Unused |
Barrel[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | down east north south up west | The direction the barrel is facing. |
open | false | false true | Whether the barrel is currently being looked at by a player; changes the texture on the top face. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction the barrel is facing.
|
open_bit | 0x8 | 0 | 0 1 | 0 1 | Whether the barrel is currently being looked at by a player; changes the texture on the top face. |
Basalt and Polished Basalt[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The basalt is oriented east–west. |
y | The basalt is oriented vertically. | ||
z | The basalt is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | 0x1 0x2 | y
| x | 1 | The basalt is oriented east–west. |
y | 0 | The basalt is oriented vertically. | |||
z | 2 | The basalt is oriented north–south. |
Beds[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the head of the bed is pointing. The same direction the player faces when placing the bed. |
occupied | false | false true | True when a player or villager is using the bed. |
part | foot | foot head | The half of the bed in the current block. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the head of the bed is pointing.
|
head_piece_bit | 0x8 | true | false true | 0 1 | If the current block is the head part. |
occupied_bit | 0x4 | false | false true | 0 1 | True when a player or villager is using the bed. |
Bedrock[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
infiniburn_bit | 0x1 | false | false true | 0 1 | Specifies if this bedrock can burn indefinitely. |
Beehive[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The opposite from the direction the player faces while placing the block. |
honey_level | 0 | 0 1 2 3 4 5 | Every pollinated bee that leaves the hive after working increases the honey level by one. When at level 5, honey can be bottled or honeycombs can be harvested. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction | Not Supported | 0 | 0 1 2 3 | Unsupported | The direction the block faces.
|
honey_level | Not Supported | 0 | 0 1 2 3 4 5 | Unsupported | Every pollinated bee that leaves the hive after working increases the honey level by one. When at level 5, honey can be bottled or honeycombs can be harvested. |
Beetroots[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 | |
1 | |||
2 | |||
3 | Fully grown. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
growth | 0x1 0x2 0x4 | 0
| 0 1 | 0 1 | |
2 3 | 2 3 | ||||
4 5 6 | 4 5 6 | ||||
7 | 7 | Fully grown. |
Bell[]
Name | Default value | Allowed values | Description |
---|---|---|---|
attachment | floor | ceiling double_wall floor single_wall | What the bell is attached to. |
facing | north | east north south west | The direction the bell is facing. Opposite from the direction the player faces when placing a bell. |
powered | false | true false | Whether the bell is attached to a power source, such as a redstone torch. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
attachment | 0x4 0x8 | standing | standing hanging side multiple | 0 1 2 3 | What the bell is attached to. |
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the bell is facing. Opposite from the direction a player faces when placing the block.
|
toggle_bit | 0x10 | false | false true | 0 1 | Each time the bell is rung, this value toggles between true and false. |
Big Dripleaf[]
Java Edition: Leaf:
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the big dripleaf is facing. The opposite from the direction the player faces while placing the big dripleaf. |
tilt | none | full none partial unstable | How far this big dripleaf is tilted. |
waterlogged | false | false true | Whether there is water in the same place as this big dripleaf. |
Stem:
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the big dripleaf stem is facing. |
waterlogged | false | false true | Whether there is water in the same place as this big dripleaf stem. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
big_dripleaf_head | Not Supported | 1 | 0 1 | Unsupported | Whether this is the leaf part or the stem part of big dripleaf. |
big_dripleaf_tilt | Not Supported | none | none unstable partial_tilt full_tilt | Unsupported | How far this big dripleaf is tilted. |
direction (Deprecated) | Not Supported | 0 | 0 1 2 3 | Unsupported | What direction this big dripleaf is facing.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the big dripleaf is facing. The opposite from the direction the player faces while placing the big dripleaf. |
Blast Furnace[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the blast furnace's opening faces. The opposite from the direction the player faces while placing the blast furnace. |
lit | false | false true | If the blast furnace is lit. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Deprecated) | 0x1 0x2 0x4 | 3 | 2 3 4 5 | 2 3 4 5 | The direction the blast furnace's opening faces.
|
0 1 | 0 1 | Unused | |||
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the blast furnace's opening faces. The opposite from the direction the player faces while placing the blast furnace. |
Block of Bamboo and Block of Stripped Bamboo[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The block is oriented east–west. |
y | The block is oriented vertically. | ||
z | The block is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | Not Supported | y
| x | Unsupported | The block is oriented east-west. |
y | Unsupported | The block is oriented vertically. | |||
z | Unsupported | The block is oriented north-south. |
Bone Block[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The bone block is oriented east–west. |
y | The bone block is oriented vertically. | ||
z | The bone block is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | 0x4 0x8 | y | y x z | 0 1 2 | The axis along which the block is oriented |
deprecated | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | Unused, has no effect in game. |
Border[]
Bedrock Edition and Minecraft Education:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
wall_connection_type_east | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the east. |
wall_connection_type_north | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the north. |
wall_connection_type_south | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the south. |
wall_connection_type_west | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the west. |
wall_post_bit | Not Supported | true | false true | Unsupported | Whether or not the wall has a center post. |
Brewing Stand[]
Name | Default value | Allowed values | Description |
---|---|---|---|
has_bottle_0 | false | false true | True when a bottle is in slot 1. |
has_bottle_1 | false | false true | True when a bottle is in slot 2. |
has_bottle_2 | false | false true | True when a bottle is in slot 3. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
brewing_stand_slot_a_bit | 0x1 | false | false true | 0 1 | True when a bottle is in slot 1. |
brewing_stand_slot_b_bit | 0x2 | false | false true | 0 1 | True when a bottle is in slot 2. |
brewing_stand_slot_c_bit | 0x4 | false | false true | 0 1 | True when a bottle is in slot 3. |
Bubble Column[]
Name | Default value | Allowed values | Description |
---|---|---|---|
drag | true | false true | Determines whether the bubble column is upward or whirlpool. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
drag_down | 0x1 | false | false true | 0 1 | Determines whether the bubble column is upward or whirlpool. |
Buttons[]
Name | Default value | Allowed values | Description |
---|---|---|---|
face | wall | ceiling floor wall | The face of the block it's placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
facing | north | east north south west | The direction it's facing. Opposite to the direction the player is facing if placed on the side of a block. |
powered | false | false true | If true, the button is currently activated. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
button_pressed_bit | 0x8 | false | false true | 0 1 | If the button is currently activated. |
facing_direction | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction it's facing.
|
Cactus[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | A freshly-planted cactus – and a cactus that has just grown cactus above it – each have an age of 0. The age is incremented at random intervals. At age 15, a cactus may try to grow more cactus above it. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | A freshly-planted cactus – and a cactus that has just grown cactus above it – each have an age of 0. The age is incremented at random intervals. At age 15, a cactus may try to grow more cactus above it. |
Cake[]
Java Edition Cakes:
Name | Default value | Allowed values | Description |
---|---|---|---|
bites | 0 | 0 1 2 3 4 5 6 | Number of bites taken from the cake. |
Candle cakes:
Name | Default value | Allowed values | Description |
---|---|---|---|
lit | false | false true | Whether the candle on the cake is lit. |
Bedrock Edition Cakes:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
bite_counter | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 6 | 0 1 2 3 4 5 6 | Number of bites taken from the cake. |
Candle cakes:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
lit | 0x1 | false | false true | 0 1 | Whether the candle on the cake is lit. |
Campfire[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the campfire is facing. The opposite from the direction the player faces while placing the campfire. |
lit | true | false true | Whether the campfire is lit. |
signal_fire | false | false true | Whether the campfire has a hay bale below it. |
waterlogged | false | false true | Whether or not there's water in the same place as this campfire. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction (Deprecated) | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the campfire is facing.
|
extinguished | 0x4 | false | false true | 0 1 | Whether the campfire is put out. |
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the campfire is facing. The opposite from the direction the player faces while placing the campfire. |
Candles[]
Name | Default value | Allowed values | Description |
---|---|---|---|
candles | 1 | 1 2 3 4 | Number of candles. |
lit | false | false true | Whether or not these candles are lit. |
waterlogged | false | false true | Whether or not there's water in the same place as these candles. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
candles | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | Number of candles, starting from 1 to 4. |
lit | 0x4 | false | false true | 0 1 | Whether or not these candles are lit. |
Carpets[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color (Deprecated) | 0x1 0x2 0x4 0x8 | white
| white | 0 | |
orange | 1 | ||||
magenta | 2 | ||||
light_blue | 3 | ||||
yellow | 4 | ||||
lime | 5 | ||||
pink | 6 | ||||
gray | 7 | ||||
silver | 8 | ||||
cyan | 9 | ||||
purple | 10 | ||||
blue | 11 | ||||
brown | 12 | ||||
green | 13 | ||||
red | 14 | ||||
black | 15 |
Carrots[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 1 | |
2 3 | |||
4 5 6 | |||
7 | Fully grown. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
growth | 0x1 0x2 0x4 | 0
| 0 1 | 0 1 | |
2 3 | 2 3 | ||||
4 5 6 | 4 5 6 | ||||
7 | 7 | Fully grown. |
Cauldron[]
Java Edition:
Water cauldron and powder snow cauldron:
Name | Default value | Allowed values | Description |
---|---|---|---|
level | 0 | 0 1 2 3 | Fullness of a cauldron, 0 is empty and 3 is full. |
Bedrock Edition:
Cauldron and brighting cauldron:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
fill_level | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 6 | 0 1 2 3 4 5 6 | Fullness of a cauldron, 0 is empty and 6 is full. |
cauldron_liquid | 0x8 | water | water | 0 | The cauldron contains water |
lava | 1 | The cauldron contains lava | |||
powder_snow | Unsupported [sic] | The cauldron contains powder snow. |
Cave Vines[]
Java Edition:
Cave Vines:
Name | Default value | Allowed values | Description |
---|---|---|---|
berries | false | false true | Whether this cave vine has berries. |
age | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | How old this cave vine is. |
Cave Vines Plant:
Name | Default value | Allowed values | Description |
---|---|---|---|
berries | false | false true | Whether this cave vine has berries. |
Bedrock Edition:
Cave Vines, Cave Vines Body With Berries, Cave Vines Head With Berries:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
growing_plant_age | Not Supported | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | Unsupported | How old this cave vine is. |
Chain[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The chain is oriented east–west. |
y | The chain is oriented vertically. | ||
z | The chain is oriented north–south. | ||
waterlogged | false | false true | Whether or not there's water in the same place as this chain. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | 0x1 0x2 | y
| x | 1 | The chain is oriented east–west. |
y | 0 | The chain is oriented vertically. | |||
z | 2 | The chain is oriented north–south. |
Chemistry Table[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
chemistry_table_type | 0x1 0x2 | compound_creator
| compound_creator | 0 | Compound Creator |
element_constructor | 2 | Element Constructor | |||
lab_table | 3 | Lab Table | |||
material_reducer | 1 | Material Reducer | |||
direction | 0x4 0x8 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the block's front is.
|
Chests[]
Chest and Trapped Chest[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the chest's latch is on. The opposite from the direction the player faces when placing a chest. |
type | single | left right single | The direction the chest has a connection with. |
waterlogged | false | false true | Whether or not there's water in the same place as this chest. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Hidden[upcoming: BE 1.20.40]) | 0x1 0x2 0x4 | 2 | 2 3 4 5 | 2 3 4 5 | The direction the chest's latch is on.
|
0 1 | 0 1 | Unused | |||
minecraft:cardinal_direction[upcoming: BE 1.20.40] | Not Supported | north | east north south west | Unsupported | The direction the chest's latch is on. The opposite from the direction the player faces when placing a chest. |
Ender Chest[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the ender chest's latch is on. The opposite from the direction the player faces when placing an ender chest. |
waterlogged | false | false true | Whether or not there's water in the same place as this ender chest. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Hidden[upcoming: BE 1.20.40]) | 0x1 0x2 0x4 | 2 | 2 3 4 5 | 2 3 4 5 | The direction the chest's latch is on.
|
0 1 | 0 1 | Unused | |||
minecraft:cardinal_direction[upcoming: BE 1.20.40] | Not Supported | north | east north south west | Unsupported | The direction the ender chest's latch is on. The opposite from the direction the player faces when placing an ender chest. |
Chiseled Bookshelf[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the bookshelf is facing. Opposite from the direction the player faces when placing it. |
slot_0_occupied | false | true false | Whether there is a book in the upper-left slot. |
slot_1_occupied | false | true false | Whether there is a book in the upper-middle slot. |
slot_2_occupied | false | true false | Whether there is a book in the upper-right slot. |
slot_3_occupied | false | true false | Whether there is a book in the lower-left slot. |
slot_4_occupied | false | true false | Whether there is a book in the lower-middle slot. |
slot_5_occupied | false | true false | Whether there is a book in the lower-right slot. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
books_stored | Not Supported | 0
| 0 — 63 | Unsupported | The confguration of the books in the bookshelf. |
direction | Not Supported | 0 | 0 1 2 3 | Unsupported | The direction the bookshelf is facing. Opposite from the direction the player faces when placing it.
|
Chorus Flower[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 1 2 3 4 | A freshly planted chorus flower starts at age 0. The age is incremented when a chorus flower turns horizontally and/or generates additional chorus flowers on the same plant. |
5 | At age 5, the chorus flower does not grow further. A chorus flower can become age 5 at any time. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age | 0x1 0x2 0x4 | 0
| 0 1 2 3 4 | 0 1 2 3 4 | A freshly planted chorus flower starts at age 0. The age is incremented when a chorus flower turns horizontally and/or generates additional chorus flowers on the same plant. |
5 | 5 | At age 5, the chorus flower does not grow further. A chorus flower can become age 5 at any time. | |||
6 7 8 9 10 11 12 13 14 15 | Unsupported | Unused |
Chorus Plant[]
Name | Default value | Allowed values | Description |
---|---|---|---|
down | false | false true | When true, the plant extends out from the center of the plant-block down. |
east | false | false true | When true, the plant extends out from the center of the plant-block to the east. |
north | false | false true | When true, the plant extends out from the center of the plant-block to the north. |
south | false | false true | When true, the plant extends out from the center of the plant-block to the south. |
up | false | false true | When true, the plant extends out from the center of the plant-block up. |
west | false | false true | When true, the plant extends out from the center of the plant-block to the west. |
Cocoa[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0 | 0 1 2 | The stage of the pod's growth, 2 is fully grown. |
facing | north | east north south west | The direction from the cocoa bean to the log. The direction the player faces when placing the cocoa. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age | 0x4 0x8 | 0 | 0 1 2 | 0 1 2 | The stage of the pod's growth, 2 is fully grown. |
3 4 5 6 7 8 9 10 11 12 13 14 15 | Unsupported | Unused | |||
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction from the cocoa bean to the log.
|
Command Blocks[]
Name | Default value | Allowed values | Description |
---|---|---|---|
conditional | false | false true | True if the command block is in conditional mode. |
facing | north | down east north south up west | The direction the command block is pointing. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
conditional_bit | 0x8 | false | false true | 0 1 | True if the command block is in conditional mode. |
facing_direction | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction the command block is pointing.
|
Composter[]
Name | Default value | Allowed values | Description |
---|---|---|---|
level | 0 | 0 1 2 3 4 5 6 7 8 | When at level 8, bone meal is able to be collected from the composter. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
composter_fill_level | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 | 0 1 2 3 4 5 6 7 8 | When at level 8, bone meal is able to be collected from the composter. |
Concrete[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color (Deprecated) | 0x1 0x2 0x4 0x8 | white
| white | 0 | White Concrete |
orange | 1 | Orange Concrete | |||
magenta | 2 | Magenta Concrete | |||
light_blue | 3 | Light Blue Concrete | |||
yellow | 4 | Yellow Concrete | |||
lime | 5 | Lime Concrete | |||
pink | 6 | Pink Concrete | |||
gray | 7 | Gray Concrete | |||
silver | 8 | Light Gray Concrete | |||
cyan | 9 | Cyan Concrete | |||
purple | 10 | Purple Concrete | |||
blue | 11 | Blue Concrete | |||
brown | 12 | Brown Concrete | |||
green | 13 | Green Concrete | |||
red | 14 | Red Concrete | |||
black | 15 | Black Concrete |
Concrete Powder[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color (Deprecated) | 0x1 0x2 0x4 0x8 | white
| white | 0 | White Concrete Powder |
orange | 1 | Orange Concrete Powder | |||
magenta | 2 | Magenta Concrete Powder | |||
light_blue | 3 | Light Blue Concrete Powder | |||
yellow | 4 | Yellow Concrete Powder | |||
lime | 5 | Lime Concrete Powder | |||
pink | 6 | Pink Concrete Powder | |||
gray | 7 | Gray Concrete Powder | |||
silver | 8 | Light Gray Concrete Powder | |||
cyan | 9 | Cyan Concrete Powder | |||
purple | 10 | Purple Concrete Powder | |||
blue | 11 | Blue Concrete Powder | |||
brown | 12 | Brown Concrete Powder | |||
green | 13 | Green Concrete Powder | |||
red | 14 | Red Concrete Powder | |||
black | 15 | Black Concrete Powder |
Conduit[]
Name | Default value | Allowed values | Description |
---|---|---|---|
waterlogged | true | false true | Whether or not there's water in the same place as this conduit. |
Coral[]
Name | Default value | Allowed values | Description |
---|---|---|---|
waterlogged | true | false true | Whether or not there's water in the same place as this coral. |
Coral Block[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
coral_color | 0x1 0x2 0x4 | blue
| blue | 0 | Tube Coral Block |
pink | 1 | Brain Coral Block | |||
purple | 2 | Bubble Coral Block | |||
red | 3 | Fire Coral Block | |||
yellow | 4 | Horn Coral Block | |||
dead_bit | 0x8 | false | false true | 0 1 | Whether or not this coral block is dead. |
Coral Fan[]
Java Edition
Floor:
Name | Default value | Allowed values | Description |
---|---|---|---|
waterlogged | true | false true | Whether or not there's water in the same place as this coral fan. |
Wall:
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction in which the coral fan juts out from the block it is attached to. For example, a coral fan facing north is attached to a block to its south. |
waterlogged | true | false true | Whether or not there's water in the same place as this coral fan. |
Bedrock Edition
Floor:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
coral_color | 0x1 0x2 0x4 | blue
| blue | 0 | Tube Coral Fan |
pink | 1 | Brain Coral Fan | |||
purple | 2 | Bubble Coral Fan | |||
red | 3 | Fire Coral Fan | |||
yellow | 4 | Horn Coral Fan | |||
coral_fan_direction | 0x8 | 0 | 0 1 | 0 1 | The direction the coral is facing. East-west or north-south. |
Wall:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
coral_hang_type_bit | 0x1 | false | false true | 0 1 | Which coral it is; depends on the ID. For hang false means tube and true means brain.For hang2 false means bubble and true means fire.For hang3 false mean horn. |
coral_direction | 0x4 0x8 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the top of the fan is facing.
|
dead_bit | 0x2 | false | false true | 0 1 | Whether or not this coral is dead. |
Daylight Detector[]
Name | Default value | Allowed values | Description |
---|---|---|---|
inverted | false | false true | If true, the daylight detector is inverted. |
power | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The current redstone power level produced by the daylight sensor. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
redstone_signal | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The current redstone power level produced by the daylight sensor. |
Deepslate[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The deepslate is oriented east–west. |
y | The deepslate is oriented vertically. | ||
z | The deepslate is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | Not Supported | y
| x | Unsupported | The deepslate is oriented east–west. |
y | Unsupported | The deepslate is oriented vertically. | |||
z | Unsupported | The deepslate is oriented north–south. |
Dirt[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
dirt_type | 0x1 | normal
| normal | 0 | Dirt |
coarse | 1 | Coarse Dirt |
Dispenser and Dropper[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | down east north south up west | The direction in which contents are shot or dropped. The opposite from the direction the player faces while placing the block. |
triggered | false | false true | True if this block is activated. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 6 7 | 0 1 2 3 4 5 6 7 | The direction in which contents are shot or dropped.
|
triggered_bit | 0x8 | false | false true | 0 1 | True if this block is activated. |
Doors[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east occupies the west part of its block when closed. |
half | lower | lower upper | Identifies which part of the door the block is. |
hinge | left | left right | Identifies the side the hinge is on (when facing the same direction as the door's inside). |
open | false | false true | True if the door is currently open. |
powered | false | false true | True if the door is currently powered by redstone. |
Bedrock Edition:
Lower Door Block:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east occupies the west part of its block when closed.
|
door_hinge_bit | — [sic] | false | false true | 0 0 [sic] | Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right. Lower door block has the same aux value when it is opened and closed. |
open_bit | 0x4 | false | false true | 0 1 | True if the door is currently open. |
upper_block_bit | 0x8 | false | false true | 0 1 | Always false for the lower part of a door. |
Upper Door Block:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction | — [sic] | 0 | 0 1 2 3 | 0 0 0 0 [sic] | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east occupies the west part of its block when closed.
|
door_hinge_bit | — [sic] | false | false true | 0 Unsupported | Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right. Upper door block doesn't support aux value when its hinge is on the right. |
open_bit | — [sic] | false | false true | 0 0 [sic] | True if the door is currently open. Lower door block has the same aux value when it is opened and closed. |
upper_block_bit | 0x8 | false | false true | 0 1 | Always true for the upper part of a door. |
End Portal Frame[]
Name | Default value | Allowed values | Description |
---|---|---|---|
eye | false | false true | If true, the portal frame block contains an eye of ender. |
facing | north | east north south west | The direction of the end portal frame block. The opposite from the direction the player faces while placing the block. In order to activate a portal, all 12 blocks must be facing inward; for example, the northern three blocks must all face south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction (Deprecated) | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction that the end portal frame block is facing.
|
end_portal_eye_bit | 0x4 | false | false true | 0 1 | If the portal frame block contains an eye of ender. |
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction of the end portal frame block. The opposite from the direction the player faces while placing the block. In order to activate a portal, all 12 blocks must be facing inward; for example, the northern three blocks must all face south. |
End Rod[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | up | down east north south up west | The direction to the end rod, from the block it is attached to; also the direction the white end points. Opposite from the direction the player faces when placing an end rod, and opposite from the wider end. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction to the end rod, from the block it is attached to; also the direction the white end points.
|
Farmland[]
Name | Default value | Allowed values | Description |
---|---|---|---|
moisture | 0
| 0 1 2 3 4 5 6 7 | Increasing levels of wetness. The wetness value counts down to 0 while the farmland does not have access to water. The wet texture is used only on level 7. Newly hydrated farmland jumps from 0 to 7.[2] |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
moisturized_amount | 0x1 0x2 0x4 | 0
| 0 1 2 3 4 5 6 7 | 0 1 2 3 4 5 6 7 | Increasing levels of wetness. The wetness value counts down to 0 while the farmland does not have access to water. The wet texture is used only on level 7. Newly hydrated farmland jumps from 0 to 7. |
Fences[]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | false | false true | When true, the fence extends from the center post to the east. |
north | false | false true | When true, the fence extends from the center post to the north. |
south | false | false true | When true, the fence extends from the center post to the south. |
waterlogged | false | false true | Whether or not there's water in the same place as this fence. |
west | false | false true | When true, the fence extends from the center post to the west. |
Bedrock Edition:
Wooden fence (oak, spruce, birch, jungle, acacia, and dark oak):
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
wood_type (Deprecated) | 0x1 0x2 0x4 | oak | oak spruce birch jungle acacia dark_oak | 0 1 2 3 4 5 | The type of wood this fence is made of. |
Fence Gates[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | For an open gate, the direction the gates swing open. For a closed gate, the direction the player was facing when the gate was placed, or the last direction the gates have swung. |
in_wall | false | false true | If true, the gate is lowered by three pixels, to accommodate attaching more cleanly with walls. |
open | false | false true | If true, the gate is opened. |
powered | false | false true | If true, the gate is receiving redstone power. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the gate is facing
For a closed gate, it's the direction the player was facing when the gate was placed, or the last direction the gates have swung. |
in_wall_bit | 0x8 | false | false true | 0 1 | If the gate is lowered by three pixels, to accommodate attaching more cleanly with walls. |
open_bit | 0x4 | false | false true | 0 1 | If the gate is opened. |
Fire[]
Java Edition:
Fire:
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | Newly placed fire has an age of 0, and has a 1⁄3 chance of incrementing with each block tick. This factor affects how the fire extinguishes. |
east | false | false true | When true, fire texture shows on that face of the block to the east; false if there's a block below this fire. |
north | false | false true | When true, fire texture shows on that face of the block to the north; false if there's a block below this fire. |
south | false | false true | When true, fire texture shows on that face of the block to the south; false if there's a block below this fire. |
up | false | false true | When true, fire texture shows on that face of the block above; false if there's a block below this fire. |
west | false | false true | When true, fire texture shows on that face of the block to the west; false if there's a block below this fire. |
Bedrock Edition:
Fire and Soul Fire:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | Newly placed fire has an age of 0. This factor affects how the fire extinguishes. |
Flowers[]
Java Edition:
Sunflower, lilac, rose bush, and peony
Name | Default value | Allowed values | Description |
---|---|---|---|
half | lower | lower upper | The half of the plant contained in this block. |
Bedrock Edition:
All small flowers except dandelion
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
flower_type | 0x1 0x2 0x4 0x8 | poppy
| poppy | 0 | Poppy |
orchid | 1 | Blue Orchid | |||
allium | 2 | Allium | |||
houstonia | 3 | Azure Bluet | |||
tulip_red | 4 | Red Tulip | |||
tulip_orange | 5 | Orange Tulip | |||
tulip_white | 6 | White Tulip | |||
tulip_pink | 7 | Pink Tulip | |||
oxeye | 8 | Oxeye Daisy | |||
cornflower | 9 | Cornflower | |||
lily_of_the_valley | 10 | Lily of the Valley |
Sunflower, lilac, rose bush, and peony
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
double_plant_type | 0x1 0x2 0x4 | sunflower
| sunflower | 0 | Sunflower |
syringa | 1 | Lilac | |||
grass | 2 | Double Tallgrass | |||
fern | 3 | Large Fern | |||
rose | 4 | Rose Bush | |||
paeonia | 5 | Peony | |||
upper_block_bit | 0x8 | false | false true | 0 1 | If it is the upper half of the plant. For items, it is 0. |
Flower Pot[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
update_bit | 0x1 | false | false true | 0 1 |
|
Froglight[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The froglight is oriented east–west. |
y | The froglight is oriented vertically. | ||
z | The froglight is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | 0x1 0x2 | y
| x | 1 | The froglight is oriented east–west. |
y | 0 | The froglight is oriented vertically. | |||
z | 2 | The froglight is oriented north–south. |
Frosted Ice[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 | Freshly generated ice. |
1 2 3 | Ice with spreading cracks. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age | 0x1 0x2 | 0
| 0 | 0 | Freshly generated ice. |
1 2 3 | 1 2 3 | Ice with spreading cracks. | |||
4 5 6 7 8 9 10 11 12 13 14 15 | Unsupported | Unused |
Furnace[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the furnace's opening faces. The opposite from the direction the player faces while placing the furnace. |
lit | false | false true | If the furnace is lit. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Deprecated) | 0x1 0x2 0x4 | 3 | 2 3 4 5 | 2 3 4 5 | The direction the furnace's opening faces.
|
0 1 | 0 1 | Unused | |||
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the furnace's opening faces. The opposite from the direction the player faces while placing the furnace. |
Glass[]
Bedrock Edition:
Stained glass:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color (Deprecated) | 0x1 0x2 0x4 0x8 | white
| white | 0 | White |
orange | 1 | Orange | |||
magenta | 2 | Magenta | |||
light_blue | 3 | Light Blue | |||
yellow | 4 | Yellow | |||
lime | 5 | Lime | |||
pink | 6 | Pink | |||
gray | 7 | Gray | |||
silver | 8 | Light Gray | |||
cyan | 9 | Cyan | |||
purple | 10 | Purple | |||
blue | 11 | Blue | |||
brown | 12 | Brown | |||
green | 13 | Green | |||
red | 14 | Red | |||
black | 15 | Black |
Glass Panes[]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | false | false true | When true, the glass pane extends from the center post to the east. |
north | false | false true | When true, the glass pane extends from the center post to the north. |
south | false | false true | When true, the glass pane extends from the center post to the south. |
waterlogged | false | false true | Whether or not there's water in the same place as this glass pane. |
west | false | false true | When true, the glass pane extends from the center post to the west. |
Bedrock Edition:
Stained glass pane:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color (Deprecated) | 0x1 0x2 0x4 0x8 | white
| white | 0 | White |
orange | 1 | Orange | |||
magenta | 2 | Magenta | |||
light_blue | 3 | Light Blue | |||
yellow | 4 | Yellow | |||
lime | 5 | Lime | |||
pink | 6 | Pink | |||
gray | 7 | Gray | |||
silver | 8 | Light Gray | |||
cyan | 9 | Cyan | |||
purple | 10 | Purple | |||
blue | 11 | Blue | |||
brown | 12 | Brown | |||
green | 13 | Green | |||
red | 14 | Red | |||
black | 15 | Black |
Glazed Terracotta[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The opposite from the direction the player faces while placing the block. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 0 | 2 3 4 5 | 2 3 4 5 | The direction the block faces. Opposite from the direction a player faces when placing the block.
|
0 1 | 0 1 | Unused |
Glow Lichen[]
Name | Default value | Allowed values | Description |
---|---|---|---|
down | false | false true | When true, a glow lichen texture is displayed on the bottom. |
east | false | false true | When true, a glow lichen texture is displayed on the east. |
north | false | false true | When true, a glow lichen texture is displayed on the north. |
south | false | false true | When true, a glow lichen texture is displayed on the south. |
up | false | false true | When true, a glow lichen texture is displayed on the top. |
waterlogged | false | false true | Whether or not there's water in the same place as this glow lichen. |
west | false | false true | When true, a glow lichen texture is displayed on the west. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
multi_face_direction_bits | 0x1 0x2 0x4 0x8 0x10 0x20 | 0 | 0 to 63 | 0 to 63 | The directions the glow lichen exists. Each bit determines one direction:
|
Grass Block, Mycelium, and Podzol[]
Name | Default value | Allowed values | Description |
---|---|---|---|
snowy | false | false true | If true, the block uses a snowy side and top texture. In-game, this is true when a snow block or snow is on top. |
Grindstone[]
Name | Default value | Allowed values | Description |
---|---|---|---|
face | wall | ceiling floor wall | What the grindstone is attached to. |
facing | north | east north south west | The direction the grindstone is facing. Opposite from the direction the player faces when placing a grindstone on the floor or ceiling. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
attachment | 0x4 0x8 | standing | standing hanging side multiple | 0 1 2 3 | What the grindstone is attached to. |
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the grindstone is facing. Opposite from the direction a player faces when placing the block.
|
Hardened Glass[]
Stained:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color | 0x1 0x2 0x4 0x8 | white
| white | 0 | White |
orange | 1 | Orange | |||
magenta | 2 | Magenta | |||
light_blue | 3 | Light Blue | |||
yellow | 4 | Yellow | |||
lime | 5 | Lime | |||
pink | 6 | Pink | |||
gray | 7 | Gray | |||
silver | 8 | Light Gray | |||
cyan | 9 | Cyan | |||
purple | 10 | Purple | |||
blue | 11 | Blue | |||
brown | 12 | Brown | |||
green | 13 | Green | |||
red | 14 | Red | |||
black | 15 | Black |
Hardened Glass Pane[]
Stained:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color | 0x1 0x2 0x4 0x8 | white
| white | 0 | White |
orange | 1 | Orange | |||
magenta | 2 | Magenta | |||
light_blue | 3 | Light Blue | |||
yellow | 4 | Yellow | |||
lime | 5 | Lime | |||
pink | 6 | Pink | |||
gray | 7 | Gray | |||
silver | 8 | Light Gray | |||
cyan | 9 | Cyan | |||
purple | 10 | Purple | |||
blue | 11 | Blue | |||
brown | 12 | Brown | |||
green | 13 | Green | |||
red | 14 | Red | |||
black | 15 | Black |
Hay Bale[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The hay block is oriented east–west. |
y | The hay block is oriented vertically. | ||
z | The hay block is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | 0x4 0x8 | y | x y z | 1 0 2 | The axis along which the block is oriented |
deprecated | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | Unused, has no effect in game. |
Hopper[]
Name | Default value | Allowed values | Description |
---|---|---|---|
enabled | true | false true | True if hopper can move items to and from its inventory. When the hopper is being powered by redstone current, this is set to false. |
facing | down | down east north south west | The direction the hopper's output points. The hopper pushes items into containers in this direction only. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 | 0 1 2 3 4 | The direction the hopper's output points. The hopper pushes items into containers in this direction only.
|
toggle_bit | 0x8 | false | false true | 0 1 | 1 if hopper cannot move items to and from its inventory. When the hopper is being powered by redstone current, this is set to true. |
Infested Block[]
Bedrock Edition:
Infested Deepslate:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | Not Supported | y
| x | Unsupported | The deepslate is oriented east–west. |
y | Unsupported | The deepslate is oriented vertically. | |||
z | Unsupported | The deepslate is oriented north–south. |
Others:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
monster_egg_stone_type | 0x1 0x2 0x4 | stone
| stone | 0 | Infested Stone |
cobblestone | 1 | Infested Cobblestone | |||
stone_brick | 2 | Infested Stone Brick | |||
mossy_stone_brick | 3 | Infested Mossy Stone Brick | |||
cracked_stone_brick | 4 | Infested Cracked Stone Brick | |||
chiseled_stone_brick | 5 | Infested Chiseled Stone Brick |
Iron Bars[]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | false | false true | When true, the iron bars extend from the center post to the east. |
north | false | false true | When true, the iron bars extend from the center post to the north. |
south | false | false true | When true, the iron bars extend from the center post to the south. |
waterlogged | false | false true | Whether or not there's water in the same place as these iron bars. |
west | false | false true | When true, the iron bars extend from the center post to the west. |
Item Frame and Glow Item Frame[]
Bedrock Edition
Item Frame:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 | 0
| 5 | 0 | East facing item frame |
4 | 1 | West facing item frame | |||
3 | 2 | South facing item frame | |||
2 | 3 | North facing item frame | |||
1 | Unsupported | Up facing item frame | |||
0 | Unsupported | Down facing item frame | |||
item_frame_map_bit | 0x4 | false | false true | 0 1 | If this item frame contains a map. |
item_frame_photo_bit | Not Supported | false | false true | Unsupported | If this item frame contains a photo. |
Glow Item Frame:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | Not Supported | 0
| 5 | Unsupported | East facing item frame |
4 | Unsupported | West facing item frame | |||
3 | Unsupported | South facing item frame | |||
2 | Unsupported | North facing item frame | |||
1 | Unsupported | Up facing item frame | |||
0 | Unsupported | Down facing item frame | |||
item_frame_map_bit | Not Supported | false | false true | Unsupported | If this item frame contains a map. |
item_frame_photo_bit | Not Supported | false | false true | Unsupported | If this item frame contains a photo. |
Jigsaw Block[]
Name | Default value | Allowed values | Description |
---|---|---|---|
orientation | north_up | down_east down_north down_south down_west east_up north_up south_up up_east up_north up_south up_west west_up | The direction the jigsaw block is facing. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | Not Supported | 0 | 0 1 2 3 4 5 | Unsupported | The direction the jigsaw block is facing. |
rotation | Not Supported | 0 | 0 1 2 3 | Unsupported | The rotation around the axis. |
Jack o'Lantern[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the jack o'lantern's carved face is facing. The opposite from the direction the player faces while placing the jack o'lantern. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the jack o' lantern is facing.
|
Jukebox[]
Name | Default value | Allowed values | Description |
---|---|---|---|
has_record | false | false true | True when the jukebox contains a music disc. |
Kelp[]
Java Edition:
Top kelp block:
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | A freshly planted kelp starts with a random age between 0 and 24. Below age 25, a kelp may try go grow more kelp above it with the same age value incremented by one. Kelp stops growing at age 25. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
kelp_age | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The age of the kelp. The kelp renders as a non-top piece if there's another kelp above it. |
16 17 18 19 20 21 22 23 24 25 | Unsupported | Unused |
Ladder[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction from the block the ladder is attached to, to the ladder. |
waterlogged | false | false true | Whether or not there's water in the same place as this ladder. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 2 | 2 3 4 5 | 2 3 4 5 | The direction from the block the ladder is attached to, to the ladder.
|
0 1 | 0 1 | Unused |
Lantern and Soul Lantern[]
Name | Default value | Allowed values | Description |
---|---|---|---|
hanging | false | false true | If the lantern is hanging from a block. |
waterlogged | false | false true | Whether or not there's water in the same place as this lantern. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
hanging | 0x1 | false | false true | 0 1 | If the lantern is hanging from a block. |
Lava[]
Name | Default value | Allowed values | Description |
---|---|---|---|
level | 0
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
If bit 0x8 is set, this fluid is "falling" and spreads only downward. At this level, the lower bits are essentially ignored, since this block is then at its highest fluid level. This level is equal to the falling lava above, equal to 8 plus the level of the non-falling lava above it. The lower three bits are the fluid block's level. 0 is the highest fluid level (not necessarily filling the block - this depends on the neighboring fluid blocks above each upper corner of the block). Data values increase as the fluid level of the block drops: 1 is the next highest, 2 lower, on through 7, the lowest fluid level. Along a line on a flat plane, lava drops one level per meter in the Nether and two everywhere else. So in the End and Overworld, only 2, 4 and 6 are used. |
Bedrock Edition:
Lava and flowing lava
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
liquid_depth | 0x1 0x2 0x4 0x8 | 0
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
If bit 0x8 is set, this fluid is "falling" and spreads only downward. At this level, the lower bits are essentially ignored, since this block is then at its highest fluid level. This level is equal to the falling lava above, equal to 8 plus the level of the non-falling lava above it. The lower three bits are the fluid block's level. 0 is the highest fluid level (not necessarily filling the block - this depends on the neighboring fluid blocks above each upper corner of the block). Data values increase as the fluid level of the block drops: 1 is the next highest, 2 lower, on through 7, the lowest fluid level. Along a line on a flat plane, lava drops one level per meter in the Nether and two everywhere else. So in the End and Overworld, only 2, 4 and 6 are used. |
Leaves[]
Name | Default value | Allowed values | Description |
---|---|---|---|
distance | 7 | 1 2 3 4 5 6 7 | How far away this block is from the nearest log or wood, in taxicab distance. |
persistent | false | false true | If the block persists regardless of having no wood nearby.true for player-placed leaves. |
waterlogged | false | false true | Whether or not there's water in the same place as this leaves. |
Bedrock Edition:
Leaves:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
old_leaf_type | 0x1 0x2 | oak
| oak | 0 | Oak Leaves |
spruce | 1 | Spruce Leaves | |||
birch | 2 | Birch Leaves | |||
jungle | 3 | Jungle Leaves | |||
persistent_bit | 0x8 | false | false true | 0 1 | If the block persists regardless of having no wood nearby. |
update_bit | 0x4 | false | false true | 0 1 | If the block checks for nearby wood and decays. |
Leaves2:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
new_leaf_type | 0x1 0x2 | acacia
| acacia | 0 | Acacia Leaves |
dark_oak | 1 | Dark Oak Leaves | |||
persistent_bit | 0x8 | false | false true | 0 1 | If the block persists regardless of having no wood nearby. |
update_bit | 0x4 | false | false true | 0 1 | If the block checks for nearby wood and decays. |
Azalea leaves and flowering azalea leaves:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
persistent_bit | Not Supported | false | false true | Unsupported | If the block persists regardless of having no wood nearby. |
update_bit | Not Supported | false | false true | Unsupported | If the block checks for nearby wood and decays. |
Lectern[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the lectern is facing. The opposite from the direction the player faces while placing the lectern. |
has_book | false | false true | If the lectern currently has a book. |
powered | false | false true | If the lectern is currently outputting a redstone signal. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction (Deprecated) | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the lectern is facing.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the lectern is facing. The opposite from the direction the player faces while placing the lectern. |
powered_bit | 0x4 | false | false true | 0 1 | If the lectern is currently outputting a redstone signal. |
Lever[]
Name | Default value | Allowed values | Description |
---|---|---|---|
face | wall | ceiling floor wall | The face of the block the lever placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
facing | north | east north south west | The direction the lever is facing. Opposite to the direction the player is facing if placed on the side of a block. |
powered | false | false true | If true, the lever is currently activated. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
open_bit | 0x8 | false | false true | 0 1 | If the lever is currently activated. |
lever_direction | 0x1 0x2 0x4 | down_east_west
| down_east_west | 0 | Lever on block bottom points east when off |
east | 1 | Lever on block side facing east | |||
west | 2 | Lever on block side facing west | |||
south | 3 | Lever on block side facing south | |||
north | 4 | Lever on block side facing north | |||
up_north_south | 5 | Lever on block top points south when off. | |||
up_east_west | 6 | Lever on block top points east when off. | |||
down_north_south | 7 | Lever on block bottom points south when off. |
Light Block[]
Name | Default value | Allowed values | Description |
---|---|---|---|
waterlogged | false | true false | Whether or not there's water in the same place as this light block. |
level | 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The amount of light this block outputs. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
block_light_level | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The amount of light this block outputs. |
Lightning Rod[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | up | up down north south east west | The direction that the lightning rod is facing, determined by its anchoring. |
powered | false | false true | Whether or not the lightning rod is powered. |
waterlogged | false | false true | Whether or not there's water in the same place as this lightning rod. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | Not Supported | 0 | 0 1 2 3 4 5 | Unsupported | The direction the lightning rod faces.
|
Logs[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The log or stem is oriented east–west. |
y | The log or stem is oriented vertically. | ||
z | The log or stem is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | 0x1 0x2 | y
| y | 0 | The log is oriented vertically. |
x | 1 | The log is oriented east–west. | |||
z | 2 | The log is oriented north–south. |
Loom[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the loom is facing. Opposite from the direction the player faces when placing a loom. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the loom is facing.
|
Mangrove Roots[]
Name | Default value | Allowed values | Description |
---|---|---|---|
waterlogged | false | false true | Whether or not there's water in the same place as this mangrove roots. |
Melon Stem[]
Java Edition:
Growing
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 | A newly planted stem. |
1 2 3 4 5 6 | Intermediate growth stages of the stem. | ||
7 | A fully mature stem, capable of producing melons. |
Attached
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction from the stem to the melon. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
growth | 0x1 0x2 0x4 | 0
| 0 | 0 | A newly planted stem. |
1 2 3 4 5 6 | 1 2 3 4 5 6 | Intermediate growth stages of the stem. | |||
7 | 7 | A fully mature stem, capable of producing melons. | |||
facing_direction | Not Supported | 0
| 0 1 | Unsupported | Unused |
2 | Unsupported | Stem pointing north. | |||
3 | Unsupported | Stem pointing south. | |||
4 | Unsupported | Stem pointing west. | |||
5 | Unsupported | Stem pointing east. |
Mob heads[]
Java Edition:
Floor
Name | Default value | Allowed values | Description |
---|---|---|---|
rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. |
Wall
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the head is facing. Opposite from the direction a player is facing when placing it. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 0
| 1 | 1 | On the floor (rotation is stored in the tile entity) |
2 | 2 | On a wall, facing north | |||
3 | 3 | On a wall, facing south | |||
4 | 4 | On a wall, facing east | |||
5 | 5 | On a wall, facing west | |||
0 | 0 | Unused | |||
nodrop_bit | 0x8 | false
| false true | 0 1 | If true, the skull does not drop as an item. |
Muddy Mangrove Roots[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The muddy mangrove roots is oriented east–west. |
y | The muddy mangrove roots is oriented vertically. | ||
z | The muddy mangrove roots is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | 0x1 0x2 | y
| x | 1 | The muddy mangrove roots is oriented east–west. |
y | 0 | The muddy mangrove roots is oriented vertically. | |||
z | 2 | The muddy mangrove roots is oriented north–south. |
Mushroom Blocks[]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | true | false true | / If true, the east face has the cap/stem texture. If false, it has the pores texture instead. |
down | true | false true | / If true, the bottom face has the cap/stem texture. If false, it has the pores texture instead. |
north | true | false true | / If true, the north face has the cap/stem texture. If false, it has the pores texture instead. |
south | true | false true | / If true, the south face has the cap/stem texture. If false, it has the pores texture instead. |
up | true | false true | / If true, the top face has the cap/stem texture. If false, it has the pores texture instead. |
west | true | false true | / If true, the west face has the cap/stem texture. If false, it has the pores texture instead. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
huge_mushroom_bits | 0x1 0x2 0x4 0x8 | 0
| 0 | 0 | All six faces have the pores texture. |
1 | 1 | Cap texture on top, west and north; pores on other sides. | |||
2 | 2 | Cap texture on top and north; pores on other sides. | |||
3 | 3 | Cap texture on top, north and east; pores on other sides. | |||
4 | 4 | Cap texture on top and west; pores on other sides. | |||
5 | 5 | Cap texture on top; pores on other sides. | |||
6 | 6 | Cap texture on top and east; pores on other sides. | |||
7 | 7 | Cap texture on top, south and west; pores on other sides. | |||
8 | 8 | Cap texture on top and south; pores on other sides. | |||
9 | 9 | Cap texture on top, east and south; pores on other sides. | |||
10 | 10 | The four side faces have the stem texture, and the top and bottom faces have the pores texture. | |||
11 12 13 | 11 12 13 | All six faces have the pores texture. | |||
14 | 14 | All six faces have the cap texture. | |||
15 | 15 | All six faces have the stem texture. |
Nether Wart[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 | |
1 2 | |||
3 | Fully grown. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age | 0x1 0x2 | 0
| 0 | 0 | |
1 2 | 1 2 | ||||
3 | 3 | Fully grown. | |||
4 5 6 7 8 9 10 11 12 13 14 15 | Unsupported | Unused |
Nether Portal[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | x
| x | The portal's long edge runs east–west. |
z | The portal's long edge runs north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
portal_axis | 0x1 0x2 | unknown
| unknown | 0 | If placed with this state, the portal's long edge runs north–south. If set to it, its direction will be tied to that of adjacent portals. |
x | 1 | The portal's long edge runs east–west. | |||
z | 2 | The portal's long edge runs north–south. |
Note Block[]
Name | Default value | Allowed values | Description |
---|---|---|---|
instrument | harp | banjo basedrum bass bell bit chime cow_bell creeper custom_head didgeridoo dragon flute guitar harp hat iron_xylophone piglin pling skeleton snare wither_skeleton xylophone zombie | The instrument of the note block. |
note | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | The pitch of the note block |
powered | false | false true | True if the note block is currently activated. |
Observer[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | south | down east north south up west | The direction the observer is observing. The same direction the player faces when placing the block. |
powered | false | false true | True while the observer is observing a change and emitting a pulse. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Hidden) | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction the observer is observing.
|
minecraft:facing_direction | Not Supported | down | down east north south up west | Unsupported | The direction the observer is observing. |
powered_bit | 0x8 | false | false true | 0 1 | True while the observer is observing a change and emitting a pulse. |
Pink Petals[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the pink petals are facing. The opposite from the direction the player faces while placing the pink petals. |
flower_amount | 1 | 1 2 3 4 | The amount of pink petals in the block. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction (Deprecated) | Not Supported | 0 | 0 1 2 3 | Unsupported | The direction the pink petals are facing.
|
growth | Not Supported | 0 | 0 1 2 3 4 5 6 7 | Unsupported | The amount of pink petals in the block. A value greater than 3 can only be obtained via commands. |
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the pink petals are facing. The opposite from the direction the player faces while placing the pink petals. |
Pistons[]
Name | Default value | Allowed values | Description |
---|---|---|---|
extended | false | false true | If true, the piston is extended. |
facing | north | down east north south up west | The direction the piston head is pointing. The opposite from the direction the player faces while placing the piston. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction the piston is pointing.
|
Moving Piston[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | down east north south up west | The direction the block is being pushed by the piston. |
type | normal | normal sticky | What piston base this has. |
Piston Head[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | down east north south up west | The direction the piston head is pointing. |
short | false | false true | If true, the piston arm is shorter than usual, by 4 pixels. |
type | normal | normal sticky | The type of piston head. |
Bedrock Edition: Piston Head:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction the piston head is pointing.
|
Sticky Piston Head:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | Not Supported | 0 | 0 1 2 3 4 5 | Unsupported | The direction the piston head is pointing.
|
Planks[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
wood_type | 0x1 0x2 0x4 | oak
| oak | 0 | Oak Wood Planks |
spruce | 1 | Spruce Wood Planks | |||
birch | 2 | Birch Wood Planks | |||
jungle | 3 | Jungle Wood Planks | |||
acacia | 4 | Acacia Wood Planks | |||
dark_oak | 5 | Dark Oak Wood Planks |
Potatoes[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 1 | |
2 3 | |||
4 5 6 | |||
7 | Fully grown. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
growth | 0x1 0x2 0x4 | 0
| 0 1 | 0 1 | |
2 3 | 2 3 | ||||
4 5 6 | 4 5 6 | ||||
7 | 7 | Fully grown. |
Pointed Dripstone[]
Name | Default value | Allowed values | Description |
---|---|---|---|
thickness | tip
| tip_merge | |
tip | |||
frustum | |||
middle | |||
base | |||
vertical_direction | up | up down | The direction of the pointed dripstone. |
waterlogged | false | true false | Whether or not there's water in the same place as this pointed dripstone. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
dripstone_thickness | Not Supported | tip
| merge | Unsupported | |
tip | Unsupported | ||||
frustum | Unsupported | ||||
middle | Unsupported | ||||
base | Unsupported | ||||
hanging | Not Supported | true | false true | Unsupported | Whether or not the pointed dripstone is pointing down. |
Pressure Plates[]
Java Edition:
Stone and wooden pressure plates
Name | Default value | Allowed values | Description |
---|---|---|---|
powered | false | false true | True if pressure plate is depressed, providing power. |
Weighted pressure plates
Name | Default value | Allowed values | Description |
---|---|---|---|
power | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | Specifies the redstone power level currently being produced by the weighted pressure plate. |
Bedrock Edition:
Stone and wooden pressure plates
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
redstone_signal | 0x1 | 0 | 0 1 | 0 1 | Specifies whether the pressure plate is pressed. |
2 3 4 5 6 7 8 9 10 11 12 13 14 15 | Unsupported | Unused |
Weighted pressure plates
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
redstone_signal | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | Specifies the redstone power level currently being produced by the pressure plate. |
Prismarine[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
prismarine_block_type | 0x1 0x2 | default
| bricks | 2 | Prismarine Bricks |
dark | 1 | Dark Prismarine | |||
default | 0 | Prismarine |
Pumpkin and Carved Pumpkin[]
Java Edition:
Carved pumpkin:
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the pumpkin's carved face is facing. The opposite from the direction the player faces while placing the pumpkin. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction (Deprecated) | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the pumpkin is facing.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the pumpkin and carved pumpkin are facing. The opposite from the direction the player faces while placing the pumpkins. Though it doesn't affect the pumpkin at all. |
Pumpkin Stem[]
Java Edition:
Growing
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 | A newly planted stem. |
1 2 3 4 5 6 | Intermediate growth stages of the stem. | ||
7 | A fully mature stem, capable of producing pumpkins. |
Attached
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction from the stem to the pumpkin. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
growth | 0x1 0x2 0x4 | 0
| 0 | 0 | A newly planted stem. |
1 2 3 4 5 6 | 1 2 3 4 5 6 | Intermediate growth stages of the stem. | |||
7 | 7 | A fully mature stem, capable of producing pumpkins. | |||
facing_direction | Not Supported | 0
| 0 1 | Unsupported | Unused |
2 | Unsupported | Stem pointing north. | |||
3 | Unsupported | Stem pointing south. | |||
4 | Unsupported | Stem pointing west. | |||
5 | Unsupported | Stem pointing east. |
Purpur and Quartz Pillar[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The pillar is oriented east–west. |
y | The pillar is oriented vertically. | ||
z | The pillar is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
chisel_type | 0x1 0x2 | default
| default | 0 | The main block type. |
chiseled | 1 | The chiseled type. | |||
lines | 2 | The pillar type. | |||
smooth | 3 | The smooth type. | |||
pillar_axis | 0x4 0x8 | y | x y z | 1 0 2 | The axis along which the block is oriented. Normally applies only to the pillar type. |
Rails[]
Rail[]
Name | Default value | Allowed values | Description |
---|---|---|---|
shape | north_south
| east_west north_east north_south north_west south_east south_west | The two directions a rail connects to. For example, a south_east rail is a curved rail that connects to the south and to the east.
|
ascending_east ascending_north ascending_south ascending_west | A rail that ascends toward the direction noted. For example, an ascending_west rail is a straight rail that goes upward from the east toward the west. | ||
waterlogged | false | true false | Whether or not there's water in the same place as this rail. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
rail_direction | 0x1 0x2 0x4 0x8 | 0
| 0 | 0 | Straight rail connecting to the north and south. |
1 | 1 | Straight rail connecting to the east and west. | |||
2 | 2 | Sloped rail ascending to the east. | |||
3 | 3 | Sloped rail ascending to the west. | |||
4 | 4 | Sloped rail ascending to the north. | |||
5 | 5 | Sloped rail ascending to the south. | |||
6 | 6 | Curved rail connecting to the south and east. | |||
7 | 7 | Curved rail connecting to the south and west. | |||
8 | 8 | Curved rail connecting to the north and west. | |||
9 | 9 | Curved rail connecting to the north and east. |
Activator Rail, Detector Rail, and Powered Rail[]
Name | Default value | Allowed values | Description |
---|---|---|---|
powered | false | false true | True if rail is activated. |
shape | north_south
| east_west north_south | Specifies the rail's orientation. |
ascending_east ascending_north ascending_south ascending_west | A rail that ascends toward the direction noted. For example, an ascending_west rail is a straight rail that goes upward from the east toward the west. | ||
waterlogged | false | false true | Whether or not there's water in the same place as this rail. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
rail_data_bit | 0x8 | false | false true | 0 1 | True if rail is activated. |
rail_direction | 0x1 0x2 0x4 | 0
| 0 | 0 | flat track going north-south |
1 | 1 | flat track going east-west | |||
2 | 2 | sloped track ascending to the east | |||
3 | 3 | sloped track ascending to the west | |||
4 | 4 | sloped track ascending to the north | |||
5 | 5 | sloped track ascending to the south | |||
6 7 8 9 | Unsupported | Unused |
Redstone Comparator[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction from the output side to the input side of the comparator, or the opposite from the direction the player faces while placing the comparator. |
mode | compare | compare subtract | Specifies the current mode of the redstone comparator. |
powered | false | false true | True if the redstone comparator is being powered. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction (Deprecated) | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the repeater directs power.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction from the output side to the input side of the comparator, or the opposite from the direction the player faces while placing the comparator. |
output_lit_bit | 0x8 | false | false true | 0 1 | True if the redstone comparator is being powered. |
output_subtract_bit | 0x4 | false | false true | 0 1 | Specifies the current mode of the redstone comparator. |
Redstone Dust[]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | none | none side up | The way redstone dust connects to the east, side can also mean down. |
north | none | none side up | The way redstone dust connects to the north, side can also mean down. |
power | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The redstone dust's current power level. |
south | none | none side up | The way redstone dust connects to the south, side can also mean down. |
west | none | none side up | The way redstone dust connects to the west, side can also mean down. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
redstone_signal | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The redstone dust's current power level. |
Redstone Lamp[]
Name | Default value | Allowed values | Description |
---|---|---|---|
lit | false | false true | If the redstone lamp is lit. |
Redstone Ore[]
Name | Default value | Allowed values | Description |
---|---|---|---|
lit | false | false true | If the redstone ore is lit. |
Redstone Repeater[]
Name | Default value | Allowed values | Description |
---|---|---|---|
delay | 1 | 1 2 3 4 | The redstone repeater's delay in redstone ticks. |
facing | north | east north south west | The direction from the output side to the input side of a repeater. The opposite from the direction the player faces while placing the repeater. |
locked | false | false true | True if the repeater is currently locked. |
powered | false | false true | If the redstone repeater is lit. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction (Deprecated) | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the repeater directs power.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction from the output side to the input side of a repeater. The opposite from the direction the player faces while placing the repeater. |
repeater_delay | 0x4 0x8 | 0 | 0 1 2 3 | 0 1 2 3 | The redstone repeater's delay in redstone ticks minus 1. |
Redstone Torch[]
Java Edition:
Floor:
Name | Default value | Allowed values | Description |
---|---|---|---|
lit | true | false true | If the torch is lit. |
Wall:
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the top of the torch is facing. |
lit | true | false true | If the torch is lit. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
torch_facing_direction | 0x1 0x2 0x4 | west
| west east north south top | 1 2 3 4 5 | The face of the block that the torch is attached to. If the torch is a wall torch, the top of the torch faces opposite to this direction.[3] |
unknown | 0 | Unused |
Respawn Anchor[]
Name | Default value | Allowed values | Description |
---|---|---|---|
charges | 0 | 0 1 2 3 4 | How many charges the Respawn Anchor has left. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
respawn_anchor_charge | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 | 0 1 2 3 4 | How many charges the Respawn Anchor has left. |
Sand and Red Sand[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
sand_type | 0x1 | normal
| normal | 0 | Sand |
red | 1 | Red Sand |
Sandstone and Red Sandstone[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
sand_stone_type | 0x1 0x2 | default
| default | 0 | Sandstone |
heiroglyphs | 1 | Chiseled Sandstone | |||
cut | 2 | Cut Sandstone | |||
smooth | 3 | Smooth Sandstone |
Saplings[]
- Sapling
Name | Default value | Allowed values | Description |
---|---|---|---|
stage | 0 | 0 1 | Specifies the sapling's growth stage. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age_bit | 0x8 | false | false true | 0 1 | Specifies the sapling's growth stage. |
sapling_type | 0x1 0x2 0x4 | oak
| acacia | 4 | Acacia Sapling |
birch | 2 | Birch Sapling | |||
dark_oak | 5 | Dark Oak Sapling | |||
jungle | 3 | Jungle Sapling | |||
oak | 0 | Oak Sapling | |||
spruce | 1 | Spruce Sapling |
Scaffolding[]
Name | Default value | Allowed values | Description |
---|---|---|---|
bottom | false | false true | If this scaffolding is floating. |
distance | 7 | 0 1 2 3 4 5 6 7 | The distance from a center scaffolding horizontally. If it is 7, it becomes a falling block entity. |
waterlogged | false | false true | Whether or not there's water in the same place as this scaffolding. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
stability | 0x2 0x4 0x8 | 7 | 0 1 2 3 4 5 6 7 | 0 1 2 3 4 5 6 7 | The distance from a center scaffolding horizontally. If it is 7, it becomes a falling block entity. |
stability_check | 0x1 | false | false true | 0 1 | If a scaffolding block has been checked for stability.[more information needed] |
Sculk Catalyst[]
Name | Default value | Allowed values | Description |
---|---|---|---|
bloom | false | false true | Whether the sculk catalyst is actively spreading the sculk or not. |
Name | Default value | Allowed values | Description |
---|---|---|---|
bloom | 0 | 0 1 | Whether the sculk catalyst is actively spreading the sculk or not. |
Sculk Sensor[]
Name | Default value | Allowed values | Description |
---|---|---|---|
power | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The sculk sensor's current power level. |
sculk_sensor_phase | inactive | active cooldown inactive | Whether or not the sculk sensor is active.[more information needed] |
waterlogged | false | false true | Whether or not there's water in the same place as this sculk sensor. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
sculk_sensor_phase | Not Supported | 0 | 0 1 2 | Unsupported | The sculk sensor phase.[more information needed] |
Sculk Shrieker[]
Name | Default value | Allowed values | Description |
---|---|---|---|
can_summon | false | false true | If true, the sculk shrieker can summon the warden. |
shrieking | false | false true | Whether the sculk shrieker is shrieking or not. |
waterlogged | false | false true | Whether or not there's water in the same place as this sculk shrieker. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
active | Not Supported | 0 | 0 1 | Unsupported | Whether the sculk shrieker is shrieking or not. |
can_summon | Not Supported | false | true false | Unsupported | If true, the sculk shrieker can summon the warden. |
Sculk Vein[]
Name | Default value | Allowed values | Description |
---|---|---|---|
down | false | false true | When true, a sculk vein texture is displayed on the bottom. |
east | false | false true | When true, a sculk vein texture is displayed on the east. |
north | false | false true | When true, a sculk vein texture is displayed on the north. |
south | false | false true | When true, a sculk vein texture is displayed on the south. |
up | false | false true | When true, a sculk vein texture is displayed on the top. |
waterlogged | false | false true | Whether or not there's water in the same place as this sculk vein. |
west | false | false true | When true, a sculk vein texture is displayed on the west. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
multi_face_direction_bits | 0x1 0x2 0x4 0x8 0x10 0x20 | 0 | 0 to 63 | 0 to 63 | The directions the sculk vein exists. Each bit determines one direction:
|
Sea Pickle[]
Name | Default value | Allowed values | Description |
---|---|---|---|
pickles | 1 | 1 2 3 4 | Number of pickles. |
waterlogged | true | false true | Whether or not there's water in the same place as these pickles. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
cluster_count | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | Number of additional pickles. |
dead_bit | 0x4 | false | false true | 0 1 | True if there's no water in the same place as these pickles. |
Shulker Boxes[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | up | down east north south up west | The direction the shulker box is pointing. The opposite from the direction the player faces while placing the shulker box. |
Bedrock Edition:
Dyed shulker box:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color (Deprecated) | 0x1 0x2 0x4 0x8 | white
| white | 0 | White Shulker Box |
orange | 1 | Orange Shulker Box | |||
magenta | 2 | Magenta Shulker Box | |||
light_blue | 3 | Light Blue Shulker Box | |||
yellow | 4 | Yellow Shulker Box | |||
lime | 5 | Lime Shulker Box | |||
pink | 6 | Pink Shulker Box | |||
gray | 7 | Gray Shulker Box | |||
silver | 8 | Light Gray Shulker Box | |||
cyan | 9 | Cyan Shulker Box | |||
purple | 10 | Purple Shulker Box | |||
blue | 11 | Blue Shulker Box | |||
brown | 12 | Brown Shulker Box | |||
green | 13 | Green Shulker Box | |||
red | 14 | Red Shulker Box | |||
black | 15 | Black Shulker Box |
Sign[]
- Non-hanging:
- Standing
Name | Default value | Allowed values | Description |
---|---|---|---|
rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. | ||
waterlogged | false | false true | Whether or not there's water in the same place as this sign. |
- Wall
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the block is facing. For example, a block facing east is attached to a block to its west. Opposite from the direction a player faces when placing the block. |
waterlogged | false | false true | Whether or not there's water in the same place as this sign. |
- Hanging:
- Hanging
Name | Default value | Allowed values | Description |
---|---|---|---|
attached | false | false true | [more information needed] |
rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. | ||
waterlogged | false | false true | Whether or not there's water in the same place as this hanging sign. |
- Wall
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the block is facing. |
waterlogged | false | false true | Whether or not there's water in the same place as this hanging sign. |
- Standing
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
ground_sign_direction | 0x1 0x2 0x4 0x8 | 0
| 0 | 0 | The block is facing south. |
1 | 1 | The block is facing south-southwest. | |||
2 | 2 | The block is facing southwest. | |||
3 | 3 | The block is facing west-southwest. | |||
4 | 4 | The block is facing west. | |||
5 | 5 | The block is facing west-northwest. | |||
6 | 6 | The block is facing northwest. | |||
7 | 7 | The block is facing north-northwest. | |||
8 | 8 | The block is facing north. | |||
9 | 9 | The block is facing north-northeast. | |||
10 | 10 | The block is facing northeast. | |||
11 | 11 | The block is facing east-northeast. | |||
12 | 12 | The block is facing east. | |||
13 | 13 | The block is facing east-southeast. | |||
14 | 14 | The block is facing southeast. | |||
15 | 15 | The block is facing south-southeast. |
- Wall
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 2 | 2 3 4 5 | 2 3 4 5 | The direction the block is facing. For example, a block facing east is attached to a block to its west.
|
0 1 | 0 1 | Unused |
- Hanging
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
attached_bit | Not Supported | false | false true | Unsupported | Whether or not the hanging block is attached to face in a specific direction. |
facing_direction | Not Supported | 2 | 2 3 4 5 | Unsupported | The direction the block is facing. For example, a block facing east is attached to a block to its west.
|
0 1 | Unsupported | Unused | |||
ground_sign_direction | Not Supported | 0
| 0 | Unsupported | The hanging block is facing south. |
1 | Unsupported | The hanging block is facing south-southwest. | |||
2 | Unsupported | The hanging block is facing southwest. | |||
3 | Unsupported | The hanging block is facing west-southwest. | |||
4 | Unsupported | The hanging block is facing west. | |||
5 | Unsupported | The hanging block is facing west-northwest. | |||
6 | Unsupported | The hanging block is facing northwest. | |||
7 | Unsupported | The hanging block is facing north-northwest. | |||
8 | Unsupported | The hanging block is facing north. | |||
9 | Unsupported | The hanging block is facing north-northeast. | |||
10 | Unsupported | The hanging block is facing northeast. | |||
11 | Unsupported | The hanging block is facing east-northeast. | |||
12 | Unsupported | The hanging block is facing east. | |||
13 | Unsupported | The hanging block is facing east-southeast. | |||
14 | Unsupported | The hanging block is facing southeast. | |||
15 | Unsupported | The hanging block is facing south-southeast. | |||
hanging | Not Supported | false | false true | Unsupported | Whether or not the block is hanging under another block. |
Slabs[]
Name | Default value | Allowed values | Description |
---|---|---|---|
type | bottom
| bottom top | Where the slab is within its block. |
double | The block is a double slab. | ||
waterlogged | false | false true | Whether or not there's water in the same place as this slab. |
Bedrock Edition:
Stone slab and double stone slab:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
minecraft:vertical_half | Not Supported | bottom
| bottom top | Unsupported | Where the slab is within its block. |
stone_slab_type | 0x1 0x2 0x4 | smooth_stone
| smooth_stone | 0 | Smooth Stone Slab |
sandstone | 1 | Sandstone Slab | |||
wood | 2 | Petrified Oak Slab | |||
cobblestone | 3 | Cobblestone Slab | |||
brick | 4 | Brick Slab | |||
stone_brick | 5 | Stone Brick Slab | |||
quartz | 6 | Quartz Slab | |||
nether_brick | 7 | Nether Brick Slab | |||
top_slot_bit (Deprecated) | 0x8 | false | false true | 0 1 | Whether or not this slab is an upper slab. |
Wood slab and double wood slab:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
minecraft:vertical_half | Not Supported | bottom
| bottom top | Unsupported | Where the slab is within its block. |
wood_type | 0x1 0x2 0x4 | oak
| oak | 0 | Oak Slab |
spruce | 1 | Spruce Slab | |||
birch | 2 | Birch Slab | |||
jungle | 3 | Jungle Slab | |||
acacia | 4 | Acacia Slab | |||
dark_oak | 5 | Dark Oak Slab | |||
top_slot_bit (Deprecated) | 0x8 | false | false true | 0 1 | Whether or not this slab is an upper slab. |
Stone slab 2 and double stone slab 2:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
minecraft:vertical_half | Not Supported | bottom
| bottom top | Unsupported | Where the slab is within its block. |
stone_slab_type_2 | 0x1 0x2 0x4 | red_sandstone
| red_sandstone | 0 | Red Sandstone Slab |
purpur | 1 | Purpur Slab | |||
prismarine_rough | 2 | Prismarine Slab | |||
prismarine_dark | 3 | Dark Prismarine Slab | |||
prismarine_brick | 4 | Prismarine Brick Slab | |||
mossy_cobblestone | 5 | Mossy Cobblestone Slab | |||
smooth_sandstone | 6 | Smooth Sandstone Slab | |||
red_nether_brick | 7 | Red Nether Brick Slab | |||
top_slot_bit (Deprecated) | 0x8 | false | false true | 0 1 | Whether or not this slab is an upper slab. |
Stone slab 3 and double stone slab 3:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
minecraft:vertical_half | Not Supported | bottom
| bottom top | Unsupported | Where the slab is within its block. |
stone_slab_type_3 | 0x1 0x2 0x4 | end_stone_brick
| end_stone_brick | 0 | End Stone Brick Slab |
smooth_red_sandstone | 1 | Smooth Red Sandstone Slab | |||
polished_andesite | 2 | Polished Andesite Slab | |||
andesite | 3 | Andesite Slab | |||
diorite | 4 | Diorite Slab | |||
polished_diorite | 5 | Polished Diorite Slab | |||
granite | 6 | Granite Slab | |||
polished_granite | 7 | Polished Granite Slab | |||
top_slot_bit (Deprecated) | 0x8 | false | false true | 0 1 | Whether or not this slab is an upper slab. |
Stone slab 4 and double stone slab 4:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
minecraft:vertical_half | Not Supported | bottom
| bottom top | Unsupported | Where the slab is within its block. |
stone_slab_type_4 | 0x1 0x2 0x4 | mossy_stone_brick
| mossy_stone_brick | 0 | Mossy Stone Brick Slab |
smooth_quartz | 1 | Smooth Quartz Slab | |||
stone | 2 | Stone Slab | |||
cut_sandstone | 3 | Cut Sandstone Slab | |||
cut_red_sandstone | 4 | Cut Red Sandstone Slab | |||
top_slot_bit (Deprecated) | 0x8 | false | false true | 0 1 | Whether or not this slab is an upper slab. |
Other slabs and double slabs:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
minecraft:vertical_half | Not Supported | bottom
| bottom top | Unsupported | Where the slab is within its block. |
top_slot_bit (Deprecated) | 0x1 | false | false true | 0 1 | Whether or not this slab is an upper slab. |
Small Dripleaf[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the small dripleaf is facing. The opposite from the direction the player faces while placing the small dripleaf. |
half | lower | lower upper | What half of the small dripleaf this block is. |
waterlogged | false | false true | Whether or not there's water in the same place as this small dripleaf. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction (Deprecated) | Not Supported | 3 | 0 1 2 3 | Unsupported | The direction the small dripleaf is facing.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the small dripleaf is facing. The opposite from the direction the player faces while placing the small dripleaf. |
upper_block_bit | Not Supported | true | false true | Unsupported | What half of the small dripleaf this block is. |
Smoker[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the smoker's opening faces. The opposite from the direction the player faces while placing the smoker. |
lit | false | false true | If the smoker is lit. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Deprecated) | 0x1 0x2 0x4 | 3 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction the smoker's opening faces.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the smoker's opening faces. The opposite from the direction the player faces while placing the smoker. |
Snow[]
Name | Default value | Allowed values | Description |
---|---|---|---|
layers | 1 | 1 2 3 4 5 6 7 8 | The number of layers thick. Each layer adds two pixels to the block height, and each layer after the first adds two pixels to the collision box. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
height | 0x1 0x2 0x4 | 0 | 0 1 2 3 4 5 6 7 | 0 1 2 3 4 5 6 7 | The number of layers in addition to the bottom layer. |
covered_bit | 0x8 | false | true false | 0 1 | True if the snow is covering a plant. |
Sponge[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
sponge_type | 0x1 | dry
| dry | 0 | Sponge |
wet | 1 | Wet Sponge |
Stairs[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the stairs' full-block side faces. When placed in-game by a player, this matches the direction the player faces. |
half | bottom | bottom top | Top if the stairs are upside-down. |
shape | straight | inner_left inner_right outer_left outer_right straight | "straight" is the default stairs shape. "inner" is an "inside corner" stair shape, with two full-block and two stair-shaped side faces. "outer" is an "outside corner" stair shape, with two stair-shaped and two half-block side faces. "left" and "right" specify in which direction is the higher part of the step. |
waterlogged | false | false true | Whether or not there's water in the same place as these stairs. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
upside_down_bit | 0x4 | false | false true | 0 1 | True if the stairs are upside-down. |
weirdo_direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the stairs' full-block side faces.
|
Stones[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
stone_type | 0x1 0x2 0x4 | stone
| stone | 0 | Stone |
granite | 1 | Granite | |||
granite_smooth | 2 | Polished Granite | |||
diorite | 3 | Diorite | |||
diorite_smooth | 4 | Polished Diorite | |||
andesite | 5 | Andesite | |||
andesite_smooth | 6 | Polished Andesite |
Stone Bricks[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
stone_brick_type | 0x1 0x2 0x4 | default
| default | 0 | Stone Bricks |
mossy | 1 | Mossy Stone Bricks | |||
cracked | 2 | Cracked Stone Bricks | |||
chiseled | 3 | Chiseled Stone Bricks | |||
smooth | 4 | Smooth Stone Bricks (same texture as regular ones) |
Stonecutter[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the stonecutter is facing. The opposite from the direction the player faces when placing a stonecutter. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Hidden[upcoming: BE 1.20.40]) | 0x1 0x2 0x4 | 0 | 2 3 4 5 | 2 3 4 5 | The direction the stonecutter is facing. Opposite from the direction the player faces when placing a stonecutter.
|
0 1 | 0 1 | Unused | |||
minecraft:cardinal_direction[upcoming: BE 1.20.40] | Not Supported | north | east north south west | Unsupported | The direction the stonecutter is facing. The opposite from the direction the player faces when placing a stonecutter. |
Structure Block[]
Name | Default value | Allowed values | Description |
---|---|---|---|
mode | data
| corner | Corner Structure Block |
data | Data Structure Block | ||
load | Load Structure Block | ||
save | Save Structure Block |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
structure_block_type | 0x1 0x2 0x4 | data
| corner | 3 | Corner Structure Block |
data | 0 | Data Structure Block | |||
export | 5 | Export Structure Block | |||
invalid | 4 | Inventory Structure Block | |||
load | 2 | Load Structure Block | |||
save | 1 | Save Structure Block |
Structure Void[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
structure_void_type | 0x1 | void | air | 1 | Structure Air |
void | 0 | Structure Void |
Sugar Cane[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | A freshly planted cane – and a cane that has just grown cane above it – each have an age of 0. The age is incremented at random intervals. At age 15, a cane may try to grow more cane above it. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | A freshly planted cane – and a cane that has just grown cane above it – each have an age of 0. The age is incremented at random intervals. At age 15, a cane may try to grow more cane above it. |
Sweet Berry Bush[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 | Young plant |
1 | No berries | ||
2 | Some berries, using the bush gives 1–2 sweet berries and sets the age back to 1. | ||
3 | Full berries, using the bush gives 2–3 sweet berries and sets the age back to 1. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
growth | 0x1 0x2 0x4 | 0
| 0 1 | 0 1 | Young plant |
2 3 | 2 3 | No berries | |||
4 5 6 | 4 5 6 | Some berries, using the bush gives 1–2 sweet berries and sets the growth back to 2. | |||
7 | 7 | Full berries, using the bush gives 2–3 sweet berries and sets the growth back to 2. |
Tall Grass and Large Fern[]
Java Edition:
Tall grass and large fern
Name | Default value | Allowed values | Description |
---|---|---|---|
half | lower | lower upper | The half of the plant contained in this block. |
Bedrock Edition:
Grass and fern
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
tall_grass_type | 0x1 0x2 | default
| default | 0 | Fern (Unused variant which looks identical to grass) |
tall | 1 | Grass | |||
fern | 2 | Fern | |||
snow | 3 | Fern (looks identical to actual fern) |
Tall grass and large fern
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
double_plant_type | 0x1 0x2 0x4 | sunflower | sunflower syringa grass fern rose paeonia | 0 1 2 3 4 5 | The flower type. |
upper_block_bit | 0x8 | false | false true | 0 1 | If it is the upper half of the plant. For items, it is 0. |
Tall Seagrass[]
Java Edition:
Tall
Name | Default value | Allowed values | Description |
---|---|---|---|
half | lower | lower upper | The half of the plant contained in this block. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
sea_grass_type | 0x1 0x2 | default
| default | 0 | This is seagrass. |
double_bot | 1 | This is the bottom half of tall seagrass. | |||
double_top | 2 | This is the top half of tall seagrass. |
Target[]
Name | Default value | Allowed values | Description |
---|---|---|---|
power | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | Redstone power output of the target. |
Terracottas[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color (Deprecated) | 0x1 0x2 0x4 0x8 | white
| white | 0 | White Terracotta |
orange | 1 | Orange Terracotta | |||
magenta | 2 | Magenta Terracotta | |||
light_blue | 3 | Light Blue Terracotta | |||
yellow | 4 | Yellow Terracotta | |||
lime | 5 | Lime Terracotta | |||
pink | 6 | Pink Terracotta | |||
gray | 7 | Gray Terracotta | |||
silver | 8 | Light Gray Terracotta | |||
cyan | 9 | Cyan Terracotta | |||
purple | 10 | Purple Terracotta | |||
blue | 11 | Blue Terracotta | |||
brown | 12 | Brown Terracotta | |||
green | 13 | Green Terracotta | |||
red | 14 | Red Terracotta | |||
black | 15 | Black Terracotta |
TNT[]
Name | Default value | Allowed values | Description |
---|---|---|---|
unstable | false
| false | Hitting the TNT block breaks it, dropping it as an item that can be picked up. |
true | Hitting the TNT block causes it to ignite and then explode. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
allow_underwater_bit | 0x2 | false
| false | 0 | This is normal TNT. |
true | 1 | This is Underwater TNT. | |||
explode_bit | 0x1 | false
| false | 0 | Hitting the TNT block breaks it, dropping it as an item that can be picked up. |
true | 1 | Hitting the TNT block causes it to ignite and then explode. |
Torch and Soul Torch[]
Java Edition:
Wall
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the top of the torch is facing. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
torch_facing_direction | 0x1 0x2 0x4 | west
| west east north south top | 1 2 3 4 5 | The face of the block that the torch is attached to. If the torch is a wall torch, the top of the torch faces opposite to this direction.[4] |
unknown | 0 | Unused |
Trapdoors[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the trapdoor swings open. The opposite from the side its hinge is attached to. |
half | bottom | bottom top | Whether the trapdoor occupies the top or bottom part of a block. |
open | false | false true | True if the trapdoor is currently open (may differ from powered ). |
powered | false | false true | True if the trapdoor is currently powered (may differ from open ). |
waterlogged | false | false true | Whether or not there's water in the same place as this trapdoor. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the trapdoor is facing.
|
open_bit | 0x8 | false | false true | 0 1 | True if the trapdoor is currently open. |
upside_down_bit | 0x4 | false | false true | 0 1 | Whether the trapdoor occupies the top or bottom part of a block. |
Tripwire[]
Name | Default value | Allowed values | Description |
---|---|---|---|
attached | false | false true | True if the tripwire is connected to a valid tripwire circuit. |
disarmed | false | false true | True if the tripwire is disarmed, that is, broken using shears. |
east | false | false true | True if the tripwire connects to other tripwire or tripwire hooks to the east. |
north | false | false true | True if the tripwire connects to other tripwire or tripwire hooks to the north. |
powered | false | false true | True if the tripwire is active. |
south | false | false true | True if the tripwire connects to other tripwire or tripwire hooks to the south. |
west | false | false true | True if the tripwire connects to other tripwire or tripwire hooks to the west. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
attached_bit | 0x4 | false | false true | 0 1 | True if the tripwire is connected to a valid tripwire circuit. |
disarmed_bit | 0x8 | false | false true | 0 1 | True if the tripwire is disarmed, that is, broken using shears. |
powered_bit | 0x1 | false | false true | 0 1 | True if the tripwire is active. |
suspended_bit | 0x2 | true | false true | 0 1 | True if the tripwire hasn't connected to a valid tripwire circuit. (makes hitbox larger when true) |
Tripwire Hook[]
Name | Default value | Allowed values | Description |
---|---|---|---|
attached | false | false true | True if the tripwire hook is connected to a valid tripwire circuit. |
facing | north | east north south west | The direction in which the tripwire hook juts out from the block it is attached to. For example, a tripwire hook facing north is attached to a block to its south. |
powered | false | false true | True if the tripwire hook is active. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
attached_bit | 0x4 | false | false true | 0 1 | True if the tripwire hook is connected to a valid tripwire circuit. |
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction in which the tripwire hook juts out from the block it is attached to.
|
powered_bit | 0x8 | false | false true | 0 1 | True if the tripwire hook is active. |
Turtle Egg[]
Name | Default value | Allowed values | Description |
---|---|---|---|
eggs | 1 | 1 2 3 4 | Number of eggs. |
hatch | 0 | 0 1 2 | Determines how close an egg is to hatching; starts at 0 and is randomly incremented. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
turtle_egg_count | 0x1 0x2 | one_egg | one_egg two_egg three_egg four_egg | 0 1 2 3 | Number of eggs. |
cracked_state | 0x4 0x8 | no_cracks | no_cracks cracked max_cracked | 0 1 2 | Determines how close an egg is to hatching; starts at no cracks and is randomly incremented. |
Twisting Vines[]
Java Edition
Twisting Vines:
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | Increments for every block the twisting vine grows. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
twisting_vines_age | 0x1 0x2 0x4 0x8 0x10 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | Increments for every block the twisting vine grows. |
Underwater Torch[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
torch_facing_direction | 0x1 0x2 0x4 | west
| west east north south top | 1 2 3 4 5 | The face of the block that the torch is attached to. If the torch is a wall torch, the top of the torch faces opposite to this direction.[5] |
unknown | 0 | Unused |
Vines[]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | false | false true | When true, a vine texture is displayed on the east. |
north | false | false true | When true, a vine texture is displayed on the north. |
south | false | false true | When true, a vine texture is displayed on the south. |
up | false | false true | When true, a vine texture is displayed on the top. |
west | false | false true | When true, a vine texture is displayed on the west. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
vine_direction_bits | 0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The directions the vine exists, excluding up. Each bit determines one direction:
Note: Vines gain the ceiling vines if there's a block above, block state doesn't change. |
Walls[]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | none | low none tall | How the wall extends from the center post to the east. |
north | none | low none tall | How the wall extends from the center post to the north. |
south | none | low none tall | How the wall extends from the center post to the south. |
up | true | false true | When true, the wall has a center post. |
waterlogged | false | false true | Whether or not there's water in the same place as this wall. |
west | none | low none tall | How the wall extends from the center post to the west. |
Bedrock Edition Non-blackstone and deepslate wall:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
wall_block_type | 0x1 0x2 0x4 0x8 | cobblestone | cobblestone mossy_cobblestone granite diorite andesite sandstone brick stone_brick mossy_stone_brick nether_brick end_brick prismarine red_sandstone red_nether_brick | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 | The type of wall; for example, stone_brick denotes a stone brick wall. |
wall_connection_type_east | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the east. |
wall_connection_type_north | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the north. |
wall_connection_type_south | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the south. |
wall_connection_type_west | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the west. |
wall_post_bit | Not Supported | true | false true | Unsupported | Whether or not the wall has a center post. |
Blackstone and deepslate wall:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
wall_connection_type_east | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the east. |
wall_connection_type_north | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the north. |
wall_connection_type_south | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the south. |
wall_connection_type_west | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the west. |
wall_post_bit | Not Supported | true | false true | Unsupported | Whether or not the wall has a center post. |
Water[]
Name | Default value | Allowed values | Description |
---|---|---|---|
level | 0
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
If bit 0x8 is set, this fluid is "falling" and spreads only downward. At this level, the lower bits are essentially ignored, since this block is then at its highest fluid level. This level is equal to the falling water above, equal to 8 plus the level of the non-falling lava above it. The lower three bits are the fluid block's level. 0 is the highest fluid level (not necessarily filling the block - this depends on the neighboring fluid blocks above each upper corner of the block). Data values increase as the fluid level of the block drops: 1 is the next highest, 2 lower, on through 7, the lowest fluid level. Along a line on a flat plane, water drops one level per meter. |
Bedrock Edition:
Water and flowing water
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
liquid_depth | 0x1 0x2 0x4 0x8 | 0
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
If bit 0x8 is set, this fluid is "falling" and spreads only downward. At this level, the lower bits are essentially ignored, since this block is then at its highest fluid level. This level is equal to the falling water above, equal to 8 plus the level of the non-falling lava above it. The lower three bits are the fluid block's level. 0 is the highest fluid level (not necessarily filling the block - this depends on the neighboring fluid blocks above each upper corner of the block). Data values increase as the fluid level of the block drops: 1 is the next highest, 2 lower, on through 7, the lowest fluid level. Along a line on a flat plane, water drops one level per meter. |
Weeping Vines[]
Java Edition
Weeping Vines:
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | Increments for every block the weeping vine grows. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
weeping_vines_age | 0x1 0x2 0x4 0x8 0x10 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | Increments for every block the weeping vine grows. |
Wheat Crop[]
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0
| 0 | |
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | Fully grown. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
growth | 0x1 0x2 0x4 | 0
| 0 | 0 | |
1 | 1 | ||||
2 | 2 | ||||
3 | 3 | ||||
4 | 4 | ||||
5 | 5 | ||||
6 | 6 | ||||
7 | 7 | Fully grown. |
Wood[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The wood or hyphae is oriented east–west. |
y | The wood or hyphae is oriented vertically. | ||
z | The wood or hyphae is oriented north–south. |
Wood
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | Not Supported | y
| x | Unsupported | The wood is oriented east–west. |
y | Unsupported | The wood is oriented vertically. | |||
z | Unsupported | The wood is oriented north–south. | |||
stripped_bit | 0x8 | false | false true | 0 1 | Whether the wood is stripped or not. |
wood_type | 0x1 0x2 0x4 | oak
| acacia | 4 | Acacia Wood |
birch | 2 | Birch Wood | |||
dark_oak | 5 | Dark Oak Wood | |||
jungle | 3 | Jungle Wood | |||
oak | 0 | Oak Wood | |||
spruce | 1 | Spruce Wood |
Warped Hyphae, Stripped Crimson Hyphae, Stripped Warped Hyphae
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | 0x1 0x2 | y
| x | 1 | The hyphae is oriented east–west. |
y | 0 | The hyphae is oriented vertically. | |||
z | 2 | The hyphae is oriented north–south. |
Crimson Hyphae
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | Not Supported | y
| x | Unsupported | The hyphae is oriented east–west. |
y | Unsupported | The hyphae is oriented vertically. | |||
z | Unsupported | The hyphae is oriented north–south. |
List of fluid states[]
Water[]
Java Edition:
Water
Name | Default value | Allowed values | Description |
---|---|---|---|
falling | false | true false | Always false. |
Flowing water
Name | Default value | Allowed values | Description |
---|---|---|---|
falling | false | true false | True for falling water, false for water with a block below. |
level | 1 | 1 2 3 4 5 6 7 8 | Height of the water, 8 when the water is falling. |
Lava[]
Java Edition:
Lava
Name | Default value | Allowed values | Description |
---|---|---|---|
falling | false | true false | Always false. |
Flowing lava
Name | Default value | Allowed values | Description |
---|---|---|---|
falling | false | false true | True for falling lava, false for lava with a block below. |
level | 1 | 1 2 3 4 5 6 7 8 | Height of the lava, 8 when the lava is falling. |
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.8{{Extension DPL}}<ul><li>[[Super Fertilizer|Super Fertilizer]]<br/>{{education feature}} {{Exclusive|Bedrock|Education}} {{Item | image = Super Fertilizer.png | renewable = No | stackable = Yes (64) }} '''Super fertilizer''' is a powerful form of [[bone meal]] that is created using [[ammonia]] and [[phosphorus]]. == Obtaining == === Lab table === {| class="wikitable" ! Result ! Materials Needed |- !rowspan=2|{{slot|Super Fertilizer}}<br>[[Super Fertilizer]] |{{slot}}{{slot|Ammonia|link=Compound}}{{slot|Phosphorus|link=Element}}{{slot}} |- |<center>[[Compound|Ammonia]], [[Element|Phosphorus]]</center> |} == Usage == Super fertilizer can be used in the same way as bone meal. It produces more [[flowers]] in a larger area when used on [[grass block]]s compared to bone meal. When super fertilizer is used on a [[sapling]], a [[tree]] is instantly grown after one use, instead of multiple uses as with bone meal. Super fertilizer matures crops with a single use. Note that super fertilizer does not instantly grow a hanging [[mangrove propagule]]. This could be a bug. == Sounds == {{Sound table |type=bedrock |sound=Gravel hit1.ogg |sound2=Gravel hit2.ogg |sound3=Gravel hit3.ogg |sound4=Gravel hit4.ogg |source=player |description=When super fertilizer is created by a [[lab table]] |id=step.gravel |volume=1.0 |pitch=0.2/0.4}} {{Sound table |sound=Bonemeal1.ogg |sound2=Bonemeal2.ogg |sound3=Bonemeal3.ogg |sound4=Bonemeal4.ogg |sound5=Bonemeal5.ogg |description=When super fertilizer is successfully used |source=Blocks |id=item.bone_meal.use |foot=1}} == Data values == === ID === {{ID table |edition=bedrock |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Super Fertilizer |spritetype=item |nameid=rapid_fertilizer |id=597 |form=item |foot=1}} == History == {{History|bedrock}} {{History||1.4.0|snap=beta 1.2.20.1|[[File:Super Fertilizer BE1.png|32px]] Added super fertilizer.}} {{History|education}} {{History||1.0.27|[[File:Super Fertilizer BE1.png|32px]] Added super fertilizer.}} {{History|foot}} {{items}} {{Education Edition}} [[Category:Plants]] [[Category:Non-renewable resources]] [[Category:Education Edition items]] [[de:Superdünger]] [[ja:スーパー肥料]] [[ko:슈퍼 비료]] [[lzh:神肥]] [[pl:Supernawóz]] [[pt:Super fertilizante]] [[uk:Супердобриво]] [[zh:超级肥料]]</li><li>[[Recovery Compass|Recovery Compass]]<br/>{{About|the item used to point to the location of the player's last death|the item used to point to the world spawn or to a lodestone|Compass}} {{Item | image = Recovery Compass.gif | renewable = No | stackable = Yes (64) }} A '''recovery compass''' is an item used to point to the location of the [[Player|player's]] last death. == Obtaining == === Crafting === {{Crafting |A1= Echo Shard |B1= Echo Shard |C1= Echo Shard |A2= Echo Shard |B2= Compass |C2= Echo Shard |A3= Echo Shard |B3= Echo Shard |C3= Echo Shard |Output= Recovery Compass |type= Tool }} == Usage == When held by a player, the recovery compass will point towards the spot where they previously died. The recovery compass will only work when it is held by a player who has previously died and is in the same dimension as their last death. Otherwise, it will spin around randomly. Like other items, the recovery compass itself will still drop when a player dies and the <code>keepInventory</code> [[game rule]] is not enabled. This item is useless on Hardcore mode, as once the player dies, the player cannot respawn. === Enchantments === A recovery compass can receive the following [[enchantment]]s: {| class="wikitable col-2-center col-3-right" |+ !Name !Max Level ![[Enchanting|Method]] |- |[[Curse of Vanishing]]{{only|bedrock|short=1}} |I |{{Inventory slot|Anvil}} |- |} == Data values == {{Missing information|section|data values for Bedrock Edition|type=data}} === ID === [[Java Edition|''Java Edition'']]: {{ID table|edition=java|displayname=Recovery Compass|nameid=recovery_compass|translationkey=item.minecraft.recovery_compass|generatetranslationkeys=y|showforms=y|spritetype=item|form=item|foot=1}} ==History== {{History|java}} {{History||1.19|snap=22w14a|[[File:Recovery Compass JE1 BE1.gif|32px]] Added recovery compasses.}} {{History|||snap=22w15a|Recovery compasses can no longer be used on [[lodestone]]s and can no longer be enchanted with [[Curse of Vanishing]].}} {{History|bedrock}} {{History||1.19.0|snap=beta 1.19.0.24|[[File:Recovery Compass JE1 BE1.gif|32px]] Added recovery compasses.}} {{History|foot}} ==Issues== {{issue list}} ==Gallery== <gallery> File:Recovery Compass In An Item Frame.jpg|Recovery Compass.<ref>{{tweet|kingbdogz|1511751971673419782|Tell us what you think of the new Recovery Compass! We're hoping it improves how rewarding it feels to obtain Ancient City loot. Despite that, how do you feel about it? Will you use it? If so, how? What situations would you use it instead of just trying to remember?|April 6, 2022}}</ref> </gallery> ==References== {{reflist}} == External Links == *[https://www.minecraft.net/en-us/article/taking-inventory--recovery-compass Taking Inventory:Recovery Compass] – Minecraft.net on January 19, 2023 {{Items}} [[Category:Tools]] [[Category:Non-renewable resources]] [[de:Bergungskompass]] [[es:Brújula de recuperación]] [[fr:Boussole de récupération]] [[ja:リカバリーコンパス]] [[pl:Kompas powrotny]] [[pt:Bússola de retomada]] [[ru:Компас восстановления]] [[th:เข็มทิศกู้คืน]] [[uk:Компас відновлення]] [[zh:追溯指针]]</li></ul> | 14w11a | Added block states. Only used in the game engine, not saved in world files or used in commands yet. | |||
14w26a | Switched to mostly using block states in the code. | ||||
1.11{{Extension DPL}}<ul><li>[[Cocoa Beans|Cocoa Beans]]<br/>{{Block |image=<gallery> Cocoa Age 0.png|Age 0 JE Cocoa Age 1.png|Age 1 JE Cocoa Age 2.png|Age 2 JE </gallery> |image2=<gallery> Cocoa Age 0 BE.png|Age 0 BE Cocoa Age 1 BE.png|Age 1 BE Cocoa Age 2 BE.png|Age 2 BE </gallery> |transparent=Yes |light=No |tool=axe |renewable=Yes |stackable=Yes (64) |flammable=No |lavasusceptible=No }} '''Cocoa beans''' are items obtained from cocoa pods and are used to plant them, as well as to craft [[dye|brown dye]] and [[cookie|cookies]]. '''Cocoa pods''' are [[Bone Meal|bonemealable]] [[plant]]s placed on [[Log|jungle log]] sides that grow cocoa beans, and can be found naturally in [[Jungle|jungles]]. ==Obtaining== In ''Java Edition'', cocoa beans are only obtained through the natural generation of cocoa pods, while in ''Bedrock Edition'', they can also be gotten in bonus chests, from [[fishing]] inside the jungle, bamboo jungle and sparse jungle biomes and during a [[trading]] with a wandering trader. Cocoa beans come from cocoa pods, which are found on the trunks of normal-sized naturally-generated [[jungle tree]]s in [[jungle]], [[bamboo jungle]]s and [[sparse jungle]] temperate [[biome]]s. Cocoa pods can be mined with any item, but [[axe]]s are the quickest. Fully grown cocoa pods drop 3 cocoa beans. Using a tool enchanted with Fortune does not increase the amount of cocoa beans dropped. {{breaking row|horizontal=1|Cocoa|Axe|sword=1|link=none}} The block itself can be obtained by inventory editing or [[add-on]]s {{in|bedrock}}. From one to two cocoa beans can be found in 40% of bonus [[chest]]s {{in|bedrock}}. {{LootChestItem|cocoa-beans}} Cocoa beans can be obtained from [[fishing]] in a jungle {{in|bedrock}}. [[Wandering trader]]s may sell 3 cocoa beans for an [[emerald]] during a [[trading]] {{in|bedrock}}. ==Usage== ===Farming=== {{main|Tutorials/Cocoa bean farming}} Placing cocoa beans on the side of a jungle [[log]] plants a new cocoa pod. The log does not need to be attached to a tree. A cocoa pod can be placed on jungle logs, jungle [[wood]], stripped jungle logs and stripped jungle wood. [[File:Cocoaplant farm.png|thumb|left|A somewhat efficient cocoa pod farm, minimizing space and wood use.]] Cocoa has three stages of growth. During its first stage, the pod is small and green. In the second stage, the plant is bigger and colored tan. In its last stage, the pod is even larger and orange. The cocoa block has a 20% chance to grow a stage when receiving a [[Tick#Random tick|random tick]], giving it an average time of 5 minutes and 41 seconds per stage. When destroyed in the first two stages, the pod yields only one cocoa bean. When destroyed in the third stage, it gives 3 cocoa beans. [[Bone meal]] can be used to force the cocoa pod forward by one growth stage. Cocoa pods burst and drop their beans when struck by flowing water, pushed by a piston or if their [[log]] or wood are removed by any means. ===Composting=== Placing cocoa beans into a [[composter]] has a 65% chance of raising the compost level by 1. {{IN|bedrock}}, cocoa beans are accepted as a direct substitute of brown dye in many recipes. ===Crafting ingredient=== {{crafting usage}} {{Dye usage}} {{IN|bedrock}}, cocoa beans can be also used in banner patterns: {{banner crafting usage}} {{Banner loom usage|Cocoa Beans}} ==Sounds== {{Sound table/Block/Wood}} ==Data values== ===ID=== {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Cocoa |spritetype=block |nameid=cocoa |form=block}} {{ID table |displayname=Cocoa Beans |spritetype=item |nameid=cocoa_beans |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |showforms=y |showaliasids=y |shownumericids=y |generatetranslationkeys=y |displayname=Cocoa |spritetype=block |nameid=cocoa |id=127 |form=block}} {{ID table |displayname=Cocoa Beans |spritetype=item |nameid=cocoa_beans |aliasid=dye / 3 |id=412 |form=item |translationkey=item.dye.brown.name |foot=1}} ===Block states=== {{see also|Block states}} {{/BS}} ==History== ''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[/Asset history]]'' {{History|java beta}} {{History||1.2|[[File:Cocoa Beans JE1 BE1.png|32px]] Added cocoa beans. |Cocoa beans are currently obtainable only through an inventory editor.}} {{History||1.2_02|Prior to this, Cocoa Beans were misspelled as 'Coco Beans'.}} {{History||1.4|Cocoa beans have been formally brought into the game as a reward found in [[dungeon]] chests.<ref>{{tweet|notch|53161729990987776}}</ref> (53% chance) Also, brown [[sheep]] now naturally spawn, making brown [[wool]] obtainable without hacking the game. |Cocoa beans can now be used to craft [[cookie]]s.}} {{History|java}} {{History||May 8, 2012|link={{tweet|jeb|199867730927697920}}|[[Jeb]] revealed cocoa with a screenshot.}} {{History||1.3.1|snap=12w18a|For only this snapshot, cocoa beans have been given a small (0.5%) chance of dropping from destroyed [[jungle tree]] [[leaves]] in a similar fashion to [[apple]]s from oak leaves, which makes cocoa beans [[renewable resource|renewable]] for the first time.}} {{History|||snap=12w19a|[[File:Cocoa Age 0 (S) JE1.png|32px]] [[File:Cocoa Age 1 (S) JE1.png|32px]] [[File:Cocoa Age 2 (S) JE1.png|32px]] Added cocoa. The top textures of cocoa always keep a completely constant rotation, regardless of what direction they face. They also not shaded. |[[File:Cocoa Beans JE2.png|32px]] The texture of cocoa beans has been changed. |Cocoa has replaced jungle [[leaves]] as the main method of finding cocoa beans. |[[File:Cocoa Age 3 (S) JE1.png|32px]] Cocoa with values 12–15 is inaccessible normally, and use the texture of the [[dragon egg]]. This is due to the dragon egg texture being to the left of the ripe cocoa texture in <samp>[[terrain.png]]</samp>, as cocoa textures are arranged with the oldest on the left and the youngest on the right, resulting in the unusually ripe cocoa reading the dragon egg texture.}} {{History|||snap=1.3|[[File:Cocoa Beans JE3 BE2.png|32px]] The texture of cocoa beans has been changed.}} {{History||1.4.2|snap=12w34a|Cocoa beans have been given the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}} {{History||1.4.6|snap=12w49a|Cocoa beans can now be [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}} {{History||1.5|snap=13w02a|Due to textures being stored in individual files, cocoa beans with data 12–15 no longer have a texture to use, and now crash the game if a [[chunk]] containing one is loaded.}} {{History|||snap=13w03a|Cocoa with data values 12–15 now only crash the game if one is directly in the field of view.}} {{History|||snap=13w04a|[[Bone meal]] now grows cocoa by only one stage.}} {{History|||snap=13w10a|[[File:Cocoa Age 3 (S) JE2.png|32px]] Cocoa with data 12–15 now use the age 2 texture, resulting in a broken appearance, preventing previously mentioned crashes.}} {{History||1.6.1|snap=13w18a|Cocoa beans have been removed from [[dungeon]] [[chest]]s.}} {{History|||snap=13w19a|Brown [[Terracotta|stained clay]] can now be [[crafting|crafted]] using cocoa beans.}} {{History||1.7.2|snap=13w41a|Brown [[stained glass]] can now be crafted using cocoa beans.}} {{History||1.8|snap=14w07a|[[File:Cocoa Age 0 (S) JE2.png|32px]] [[File:Cocoa Age 1 (S) JE2.png|32px]] [[File:Cocoa Age 2 (S) JE2.png|32px]] [[File:Missing Model JE1.png|32px]] The top textures of cocoa now rotate with the blocks themselves (cocoa facing north remaining visually unaffected), and cocoa of age 3 has [[Missing model|no model]].}} {{History|||snap=14w10a|[[File:Cocoa Age 0 (S) JE3.png|32px]] [[File:Cocoa Age 1 (S) JE3.png|32px]] [[File:Cocoa Age 2 (S) JE3.png|32px]] [[File:Missing Model JE2.png|32px]] The large section of cocoa is shaded, and the missing model (which age 3 cocoa uses) has changed.}} {{History|||snap=14w25a|[[File:Cocoa Age 0 (S) JE4.png|32px]] [[File:Cocoa Age 1 (S) JE4.png|32px]] [[File:Cocoa Age 2 (S) JE4.png|32px]] The connecting region of cocoa is now shaded.}} {{History|||snap=14w26a|Cocoa with data 12–15 has been effectively removed from the game, as such blocks now convert to a proper value with {{cmd|setblock}}. Loading worlds with existing out of range cocoa crash the game.}} {{History|||snap=14w30a|Cocoa beans can now be used to dye [[banner]]s.}} {{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have been split up into their own IDs. |Prior to [[1.13/Flattening|''The Flattening'']], this block's and item's numeral ID were respectively 127 and 351.}} {{History||1.14|snap=18w43a|Cocoa beans can now be used to craft [[brown dye]]. |Cocoa beans can no longer be used as a [[dye]]. |All of the dye-related functions and crafting recipes of cocoa beans (except cookies) have been transferred to brown dye. |"Cocoa Beans" item has been renamed to "Cocoa". |[[File:Cocoa Beans JE4 BE3.png|32px]] The texture of cocoa has been changed. |[[File:Cocoa Age 0 (S) JE5.png|32px]] [[File:Cocoa Age 1 (S) JE5.png|32px]] [[File:Cocoa Age 2 (S) JE5.png|32px]] The textures of cocoa have been changed. |[[File:Cocoa Age 0 (texture) JE2 BE2.png|32px]] [[File:Cocoa Age 1 (texture) JE2 BE2.png|32px]] Textures for cocoa age 0 and 1 has palette left, visible only on particles. |Cocoa now has a placement [[sound]].}} {{History|||snap=19w03a|Placing cocoa into the new [[composter]] has a 50% chance of raising the compost level by 1.}} {{History|||snap=19w05a|Cocoa now has a 65% chance of increasing the compost level in a composter by 1.}} {{History|||snap=19w11b|"Cocoa" item has been renamed back to "Cocoa Beans".{{verify|was this not just one bug that affected other crops as well? if so cite the ticket and add to all other affected pages}}}} {{History||1.18|snap=Pre-release 5|[[File:Cocoa Age 0 (texture) JE3 BE3.png|32px]] [[File:Cocoa Age 1 (texture) JE3 BE3.png|32px]] Textures for cocoa age 0 and 1 were changed. This visually changes only particles.}} {{History||1.19|snap=22w11a|[[File:Cocoa Age 2 (S) JE6.png|32px]] The texture and model of cocoa age 2 have been changed.}} {{History|pocket alpha}} {{History||v0.3.0|[[File:Cocoa Beans JE1 BE1.png|32px]] Added cocoa beans. They are currently unobtainable and serve no purpose.}} {{History||v0.8.0|snap=build 1|[[File:Cocoa Beans JE3 BE2.png|32px]] The texture of cocoa beans has been changed. |Cocoa beans can be [[crafted]] from an [[orange dye]] and an [[ink sac]], or from [[dandelion yellow]], [[rose red]], and an ink sac, despite there being no way of obtaining ink sacs at the time.}} {{History|||snap=build 3|Cocoa beans are now available in [[creative]].}} {{History||v0.9.0|snap=build 1|[[File:Cocoa Age 0 (S) JE1.png|32px]] [[File:Cocoa Age 1 (S) JE1.png|32px]] [[File:Cocoa Age 2 (S) JE1.png|32px]] {{info needed|How did 12-16 appear?}} Added cocoa. |Cocoa provides an additional way of obtaining cocoa beans. |Cocoa beans are now used to craft [[cookie]]s.}} {{History||v0.11.0|snap=build 14|Cocoa now grows over time.<ref>{{bug|MCPE-7887}}</ref>}} {{History||?|[[File:Cocoa Age 0 (S) BE4.png|32px]] [[File:Cocoa Age 1 (S) BE4.png|32px]] [[File:Cocoa Age 2 (S) BE2.png|32px]] Cocoa no longer has a stem connecting it to the log.}} {{History||v0.15.0|snap=Realms build 4|[[File:Cocoa Age 0 (S) JE1.png|32px]] [[File:Cocoa Age 1 (S) JE1.png|32px]] [[File:Cocoa Age 2 (S) JE1.png|32px]] Cocoa stems now render again.<ref>{{bug|MCPE-13579}}</ref>}} {{History||v0.16.0|snap=build 1|Cocoa beans can no longer be crafted from [[orange dye]] and an ink sac. |Cocoa beans can no longer be crafted from rose red, dandelion yellow and ink sacs.}} {{History|pocket}} {{History||1.0.0|snap=alpha 0.17.0.1|Cocoa beans can now be used to dye [[shulker]]s.}} {{History||1.1.0|snap=alpha 1.1.0.0|Cocoa beans can now be used to dye [[shulker box]]es and [[bed]]s. |Cocoa beans can now be used to craft [[concrete powder]].}} {{History|bedrock}} {{History||1.2.0|snap=beta 1.2.0.2|Cocoa beans can now be used to dye [[banner]]s, [[firework star]]s, and [[glass]]. |Cocoa beans can now be found in [[bonus chest]]s.}} {{History||1.4.0|snap=beta 1.2.20.1|Cocoa beans can now be used to craft brown [[balloon]]s and [[glow stick]]s.}} {{History||1.8.0|snap=beta 1.8.0.10|Cocoa beans can now be used to craft [[brown dye]].}} {{History||1.10.0|snap=beta 1.10.0.3|Cocoa beans are now [[trading|sold]] by [[wandering trader]]s. |[[File:Cocoa Beans JE4 BE3.png|32px]] The texture of cocoa beans has been changed. |[[File:Cocoa Age 0 (S) BE4.png|32px]] [[File:Cocoa Age 1 (S) BE4.png|32px]] [[File:Cocoa Age 2 (S) BE4.png|32px]] The textures of cocoa have been changed.}} {{History||1.11.0|snap=beta 1.11.0.1|Cocoa beans can now be used to fill up [[composter]]s.}} {{History||1.16.100|snap=beta 1.16.100.56|The ID of cocoa beans has been changed from <code>dye/3</code> to <code>cocoa_beans</code>.}} {{History||1.18.10|snap=beta 1.18.10.22|[[File:Cocoa Age 0 (texture) JE3 BE3.png|32px]] [[File:Cocoa Age 1 (texture) JE3 BE3.png|32px]] Textures for cocoa age 0 and 1 were changed. This visually changes only particles.}} {{History|console}} {{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Cocoa Beans JE1 BE1.png|32px]] Added cocoa beans.}} {{History||xbox=TU9|[[File:Cocoa Beans JE3 BE2.png|32px]] The texture of cocoa beans has been changed.}} {{History||xbox=TU12|[[File:Cocoa Age 0 (S) JE3.png|32px]] [[File:Cocoa Age 1 (S) JE3.png|32px]] [[File:Cocoa Age 2 (S) JE3.png|32px]]{{verify|Were these the models used?}} Added cocoa.}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Cocoa Beans JE4 BE3.png|32px]] The texture of cocoa beans has been changed once again. |[[File:Cocoa Age 0 (S) JE5.png|32px]] [[File:Cocoa Age 1 (S) JE5.png|32px]] [[File:Cocoa Age 2 (S) JE5.png|32px]]{{verify|Were these the models used?}} The textures of cocoa have been changed.}} {{History|new 3ds}} {{History||0.1.0|[[File:Cocoa Beans JE3 BE2.png|32px]] Added cocoa beans. |[[File:Cocoa Age 0 (S) JE3.png|32px]] [[File:Cocoa Age 1 (S) JE3.png|32px]] [[File:Cocoa Age 2 (S) JE3.png|32px]]{{verify|Were these the models used?}} Added cocoa.}} {{History|foot}} === Cocoa "item" === {{:Technical blocks/Cocoa}} == Issues == {{issue list|Cocoa Beans|Cocoa Pod}} == Trivia == *Cocoa pods have a different hitbox for each size; however, the top is always 0.25 blocks below the top of the [[log]] it is on. *If a cocoa pod grows while the player is standing next to it, the player is forced into the appropriate form of [[suffocation prevention]] depending on available space. *{{IN|be}}, the pixels on top of the fully grown pod are 8/7 the size of those on the side.<ref>{{bug|MC-109055||Fixed}}</ref><ref>{{bug|MCPE-152862}}</ref> == Gallery == <gallery> CocoaReveal.png|The first screenshot of cocoa pods tweeted by [[Jens Bergensten]], which revealed the plants. CocoaPlant.png|A screenshot tweeted by Jens Bergensten, showing the pod. Cocoa Plants in a Jungle Biome (12w19a).png|Naturally generated cocoa pods. CPlantsJWood.png|A cocoa pod farm. Cocoa2.jpg|A cocoa farm. Cocoa beans phases.png|Three growing phases of the cocoa pod. AreaOptimizedBeanPods.gif|A log and pod layout for optimizing an example area of 14×14 (including walls). File:CocoaBean15.png|Cocoa beans with values greater than 12 appeared this way </gallery> ==Literature== ===References=== {{reflist}} ===External Links=== *[https://www.minecraft.net/en-us/article/taking-inventory--cocoa-beans Taking Inventory: Cocoa Beans] – Minecraft.net on December 5, 2019 {{Items}} {{Blocks|vegetation}} [[Category:Dyes]] [[Category:Food]] [[Category:Plants]] [[Category:Renewable resources]] [[Category:Non-solid blocks]] [[Category:Natural blocks]] [[cs:Kakaové boby]] [[de:Kakaobohnen]] [[es:Semillas de cacao]] [[fr:Fèves de cacao]] [[hu:Kakaóbab]] [[ja:カカオ豆]] [[ko:코코아 콩]] [[nl:Cacaobonen]] [[pl:Ziarna kakaowe]] [[pt:Sementes de cacau]] [[ru:Какао-бобы]] [[uk:Какао-боби]] [[zh:可可豆]]</li><li>[[Nether Wart|Nether Wart]]<br/><!--Please do not change "nether wart" to "Nether wart". According to style guide, block names should not be capitalized.--> {{about|the fungus used for potions|the block found in crimson forests|Nether Wart Block}}{{Block | group = Age 0 | 1-1 = Nether Wart Age 0.png | 1-2 = Nether Wart Age 0 BE.png | group2 = Age 1-2 | 2-1 = Nether Wart Age 1-2.png | 2-2 = Nether Wart Age 1-2 BE.png | group3 = Age 3 | 3-1 = Nether Wart Age 3.png | 3-2 = Nether Wart Age 3 BE.png |image= Nether Wart (item).png |transparent=Yes |light=No |tool=any |renewable=Yes |stackable=Yes (64) |flammable=No |lavasusceptible=No }} '''Nether wart''' is a fungus harvested from nether wart crops and is used to plant them, as well as being vital in the creation of [[potions]]. '''Nether wart crops''' are found in [[Nether Fortress/Structure|nether fortresses]] and [[Bastion Remnant|bastions]] and is used to grow nether wart in [[Soul Sand|soul sand]]. == Obtaining == === Breaking === Nether wart can be mined instantly with any tool. A fully mature nether wart crop yields 2–4 nether wart. This is increased by one for each level of [[Fortune]], this allows for a maximum of 7 nether warts dropping from one crop. Less mature stages drop one nether wart, even with the Fortune enchantment. === Natural generation === Nether wart can generate in [[nether fortress]]es in [[soul sand]] gardens around stairwells. Nether wart can also generate in the courtyards of housing unit [[bastion remnant]]s. Due to only spawning in these specific structures, it's entirely possible for a nether fortress or bastion remnant to generate without nether wart (though they may still appear in the chests that generate in the fortress). {| class="wikitable" |+ !Location !Description !Image |- |{{anchor|Nether Fortress}}'''Nether Fortress''' |Nether wart can be found growing near stairwells in small soul sand gardens. |[[File:Nether wart garden.png|thumb|Nether wart growing in a nether fortress.]] |- |{{anchor|Bastion Remnant}}'''Bastion Remnant''' |Nether wart can be found growing in the central courtyard of each of the sections of piglin housing unit bastions. |[[File:Bastion Courtyard.png|thumb|Nether wart growing in a bastion remnant.]] |} <br> === Chest loot === {{LootChestItem|nether-wart}} == Usage == === Brewing ingredient === Nether wart's primary purpose is to [[brew]] the [[Potion|awkward potion]], the base for all potions, but optional for Weakness. {{brewing |showname=1 |Nether Wart |Awkward Potion |base=Water Bottle }} === Crafting ingredient === {{crafting usage}} === Trading === Master-level cleric [[villager]]s buy 22 nether warts for an [[emerald]] as part of their trades. === Farming === {{main|Tutorials/Nether Wart farming}} When planted on [[soul sand]], nether wart grows through four stages, though the middle two stages use the same texture (the hitbox of stage 3 is three pixels taller). {{IN|java}}, the exact age can be seen using the [[debug screen]], and the ages range from 0 to 3. Each random tick, nether wart has a 10% chance of growing one stage. At default random tick speed, each nether wart grows one age step approximately every {{convert|13653|ticks|minutes}} on average, and fully grows from planting to harvest every {{convert|40960|ticks|minutes}} on average. The growth rate is not affected by light or any other environmental factors. [[Bone meal]] cannot be used on the nether wart. Nether wart can only be planted on [[soul sand]]. It cannot be planted on [[soul soil]]. It can grow in any [[dimension]]. Nether wart is ready to harvest when it reaches its fourth stage (age:3). Breaking a fully grown nether wart drops 2 to 4 nether wart, while an immature one drops a single nether wart. Using a tool enchanted with fortune increases the maximum number of nether wart dropped by 1 per level, for a maximum of 7 for a tool enchanted with [[Fortune|Fortune III]]. === Composting === Placing a nether wart into a [[composter]] has a 30% chance of raising the compost level by 1. == Sounds == {{Sound table/Block/Nether wart}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Nether Wart |spritetype=block |nameid=nether_wart |translationkey=block.minecraft.nether_wart,item.minecraft.nether_wart |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |firstcolumnname=Nether Wart |shownumericids=y |showforms=y |generatetranslationkeys=y |displayname=Block |spritename=nether-wart |spritetype=block |nameid=nether_wart |id=115 |form=block |itemform=item.nether_wart}} {{ID table |displayname=Item |spritename=nether-wart |spritetype=item |nameid=nether_wart |id=294 |form=item |foot=1}} === Block states === {{see also|Block states}} {{/BS}} == Advancements == {{load advancements|A Seedy Place}} == History == {{History|java}} {{History||1.0.0|snap=Beta 1.9 Prerelease|[[File:Nether Wart Age 0 JE1.png|32px]] [[File:Nether Wart Age 1-2 JE1.png|32px]] [[File:Nether Wart Age 3 JE1.png|32px]] [[File:Nether Wart (item) JE1.png|32px]] Added nether wart.}} {{History|||snap=Beta 1.9 Prerelease 3|Nether wart can now be brewed in a [[water bottle]] to create an [[awkward potion]].}} {{History||1.3.1|snap=12w27a|Nether wart can now grow outside of [[the Nether]].}} {{History|||snap=1.3|[[File:Nether Wart (item) JE2 BE1.png|32px]] The item texture has been changed.}} {{History||1.4.2|snap=12w36a|Nether wart can now be used to breed [[chicken]]s.}} {{History||1.6.1|snap=13w18a|Nether wart is now found in the new [[chest]]s in [[nether fortress]]es.}} {{History||1.8|snap=14w06a|[[File:Nether Wart Age 0 JE2.png|32px]] [[File:Nether Wart Age 1-2 JE2.png|32px]] [[File:Nether Wart Age 3 JE2.png|32px]] Nether wart crops are now a pixel higher, likely as an accidental result of model conversion. Previously they were offset one pixel downwards like the other crops (wheat, carrots potatoes) to match farmland, although in nether wart's case such a downwards offset hides some pixels of the texture inside of the soul sand.<ref>{{bug|MC-250679}}</ref>}} {{History|||snap=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]]<br>[[File:Missing Model (anisotropic filtering) JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] Nether wart crops of all ages [[Missing model|no longer have a model]].}} {{History|||snap=14w10b|[[File:Nether Wart Age 0 JE4.png|32px]] [[File:Nether Wart Age 1-2 JE4.png|32px]] [[File:Nether Wart Age 3 JE4.png|32px]] Nether wart crops now have models again.<ref>{{bug|MC-50276}}</ref> In addition, they are now offset downwards by one pixel once more, hiding the bottom row of pixels again.}} {{History|||snap=14w25a|[[File:Nether Wart Age 0 JE5.png|32px]] [[File:Nether Wart Age 1-2 JE5.png|32px]] [[File:Nether Wart Age 3 JE5.png|32px]] Nether wart crops are now darker and subject to directional shading.}} {{History|||snap=14w27a|[[File:Nether Wart Age 0 JE6.png|32px]] [[File:Nether Wart Age 1-2 JE6.png|32px]] [[File:Nether Wart Age 3 JE6.png|32px]] Nether wart crops are no longer subject to directional shading.}} {{History|||snap=14w34d|Nether wart can no longer be used to breed [[chicken]]s.}} {{History||1.9|snap=15w43a|The average yield of nether wart from [[nether fortress]] chests has now been slightly decreased.}} {{History||1.10|snap=16w20a|Nether wart can now be used to [[crafting|craft]] the new [[red nether brick]] blocks and [[nether wart block]]s.}} {{History||1.12|snap=17w18b|Placing a nether wart in soul sand now gives the player the "A Seedy Place" [[advancement]].{{verify}}}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 115, and the item's 372.}} {{History||1.14|snap=18w43a|[[File:Nether Wart Age 0 JE7.png|32px]] [[File:Nether Wart Age 1-2 JE7.png|32px]] [[File:Nether Wart Age 3 JE7.png|32px]] The textures of nether wart crops have changed.}} {{History|||snap=19w03a|Placement and breaking [[sound]]s have now been added to nether wart. Before this version, nether wart made stone sounds.}} {{History|||snap=19w11a|Cleric [[villager]]s now [[trading|buy]] nether wart. |Nether wart can now be planted by aiming against the sides and underside of blocks, rather than just the top surface of the soul sand.}} {{History||1.16|snap=20w15a|Nether wart can now be [[composter|composted]].}} {{History|||snap=20w16a|Nether wart now generates as part of [[bastion remnant]]s.}} {{History||1.17|snap=21w13a|[[File:Nether Wart Age 0 JE8.png|32px]] [[File:Nether Wart Age 1-2 JE8.png|32px]] [[File:Nether Wart Age 3 JE8.png|32px]] The "crop" template model has changed such that pixels appear in the same physical positions on opposite sides of texture planes, changing the nether wart crop's appearance in the process.<ref>{{bug|MC-199242}}</ref>}} {{History|pocket alpha}} {{History||v0.12.1|snap=build 1|[[File:Nether Wart Age 0 BE1.png|32px]] [[File:Nether Wart Age 1-2 BE1.png|32px]] [[File:Nether Wart Age 3 BE1.png|32px]] [[File:Nether Wart (item) JE2 BE1.png|32px]] Added nether wart. |Nether wart uses a cross model instead of the "hash" shape associated with crops.}} {{History||?|[[File:Nether Wart Age 0 JE6 BE2.png|32px]] [[File:Nether Wart Age 1-2 JE6 BE2.png|32px]] [[File:Nether Wart Age 3 JE6 BE2.png|32px]]{{verify|Correct models? check UV, etc.}} Nether wart now uses a more conventional crop model.}} {{History|pocket}} {{History||1.1.3|snap=alpha 1.1.3.0|Nether wart can now be used to [[crafting|craft]] [[red nether bricks]] and [[nether wart block]]s.}} {{History|bedrock}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:Nether Wart Age 0 BE.png|32px]] [[File:Nether Wart Age 1-2 BE.png|32px]] [[File:Nether Wart Age 3 BE.png|32px]] The textures of nether wart crops have changed. |Placement and breaking [[sound]]s have now been added to nether wart.}} {{History||1.11.0|snap=beta 1.11.0.4|Nether wart can now be [[trading|sold]] to cleric [[villager]]s.}} {{History||1.16.0|snap=beta 1.16.0.57|Nether wart now generates as part of [[bastion remnant]]s. |The placement and breaking [[sound]]s for nether wart have been changed to match {{el|je}}. |Nether wart can now be [[composter|composted]].}} {{History|console}} {{History||xbox=TU7|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Nether Wart Age 0 JE6 BE2.png|32px]] [[File:Nether Wart Age 1-2 JE6 BE2.png|32px]] [[File:Nether Wart Age 3 JE6 BE2.png|32px]]{{verify|Correct models? check UV, etc.}} [[File:Nether Wart (item) JE2 BE1.png|32px]] Added nether wart.}} {{History||xbox=TU9|Nether wart now spawns randomly wherever [[soul sand]] is generated in [[the Nether]]. |[[Nether fortress]]es have now been changed to make nether wart rooms more likely. |Nether wart can now grow outside of [[the Nether]].}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Nether Wart Age 0 JE7.png|32px]] [[File:Nether Wart Age 1-2 JE7.png|32px]] [[File:Nether Wart Age 3 JE7.png|32px]]{{verify|Correct models?}} The textures of nether wart crops have now been changed.}} {{History|New 3DS}} {{History||0.1.0|[[File:Nether Wart Age 0 JE6 BE2.png|32px]] [[File:Nether Wart Age 1-2 JE6 BE2.png|32px]] [[File:Nether Wart Age 3 JE6 BE2.png|32px]]{{verify|Correct models? check UV, etc.}} [[File:Nether Wart (item) JE2 BE1.png|32px]] Added nether wart.}} {{History|foot}} === Nether wart "item" === {{:Technical blocks/Nether Wart}} ==Issues== {{issue list}} == Trivia == * Nether wart's stage changes cannot be detected by a [[block update detector]], but can by an [[observer]] block. * Unlike other crimson "plants", nether wart doesn't have a warped equivalent. This is also the case with [[nether sprouts]], which lack a crimson equivalent. == Gallery == <gallery> Nether Brick And Wart.png|Nether wart found in a nether fortress. Nether Wart Closeup.png| Another example of nether wart found in a nether fortress. Nether wart three sizes.png|The three different sizes of the nether wart as viewed from the side. Nether Fortress Large Stairs Room.png </gallery> == References == {{reflist}} {{Blocks|vegetation}} {{Items}} [[Category:Nether blocks]] [[Category:Fungi]] [[Category:Non-solid blocks]] [[Category:Generated structure blocks]] [[de:Netherwarze]] [[es:Verruga del Nether]] [[fr:Verrues du Nether]] [[hu:Bibircsók]] [[it:Verruca del Nether]] [[ja:ネザーウォート]] [[ko:네더 사마귀]] [[nl:Netherkruid]] [[pl:Netherowa brodawka]] [[pt:Fungo do Nether]] [[ru:Адский нарост]] [[th:หูดเนเธอร์]] [[uk:Пекельний наріст]] [[zh:下界疣]] [[Category:Brewing recipe]]</li></ul> | 16w32a | Enabled the use of block states in commands. | |||
1.13{{Extension DPL}}<ul><li>[[End Crystal|End Crystal]]<br/>{{ItemEntity |image=End Crystal.gif |imagesize=150px |invimage=End Crystal |renewable=Yes |stackable=Yes (64) |rarity=Rare |drops=None |size= Height: 2 Blocks<br>Width: 2 Blocks }} An '''end crystal''' is an [[entity]] that can be [[Crafting|crafted]] or found on [[the End]]'s main island, where it heals the [[Ender Dragon|ender dragon]]. It can only be placed on [[obsidian]] or [[bedrock]] and [[Explosion|explodes]] instantly when attacked or damaged in most ways. == Spawning == === Natural generation === An end crystal is found atop each [[obsidian pillar]] on the central island of the End, each on top of a piece of [[bedrock]]. There are 10 end crystals in total, of which two are protected in "cages" of [[iron bars]]. All end crystals respawn one after another as the respawning process of the [[ender dragon]] starts. == Obtaining == === Crafting === {{Crafting |A1=Glass |B1=Glass |C1=Glass |A2=Glass |B2=Eye of Ender |C2=Glass |A3=Glass |B3=Ghast Tear |C3=Glass |Output= End Crystal |type= Decoration block }} == Usage == === Healing the ender dragon === Their primary purpose is to recharge the health of the ender dragon, who gains a charge from the nearest crystal within a cuboid extending 32 blocks from the dragon in all directions. The dragon is healed {{hp|1}} each half-second. If multiple ender dragons are spawned, an end crystal can affect multiple dragons at the same time. The healing beam is neither obstructed nor is its power diminished by entities or blocks. === Respawning the ender dragon === [[File:End Crystals on the Exit portal.png|right|thumb|How to arrange end crystals on the exit portal to respawn the ender dragon.]] As items, end crystals may be placed on bedrock and [[obsidian]], if the two blocks above the bedrock or obsidian block are air or replaceable blocks and no other entities intersect the area. When an end crystal is placed in [[the End]], a [[fire]] block is created at the end crystal location. If four are placed on the end [[exit portal]], one on each of the flat sides, the crystals respawn the original end crystals on the obsidian pillars, as well as resurrect the dragon itself, before exploding. The top of each pillar also explodes, destroying any player-placed blocks. This happens even if TNT explosions are turned off in settings. If the exit portal is ever broken for any reason, end crystals can still be placed on obsidian blocks with the same location as the exit portal. === Explosions === End crystals explode when attacked or damaged in most ways, even by attacks that normally do zero damage. They are not affected by exploding fireworks, and if damaged by an explosion, they disappear instead of exploding.{{Only|Java}}<ref>{{bug|MC-118429||End crystals don't explode when destroyed by nearby explosions}}</ref> The end crystal's [[explosion]] has an [[Explosion#Explosion strength|explosion strength]] of 6, the same as a [[charged creeper]]. The end crystal's fire often remains after the crystal explodes. Any ender dragon charging from the crystal when it is destroyed takes {{hp|10}} damage. {{IN|java}}, an end crystal's explosion can be [[blocking|blocked]] by a [[shield]]. Although an ender dragon damages most blocks and entities in its path, it cannot destroy end crystals simply by going near them. Placing [[water]] on the end crystal will neutralize the blast effect, but not the [[damage]] or knockback. End crystals with obsidian or bedrock below them will not damage blocks below them when they explode. {{IN|bedrock}}, having the game rule {{cd|mobGriefing}} to {{cd|false}} will prevent the End Crystal from destroying any blocks. While {{in|java}} the same game rule will not prevent the End Crystal from destroying any blocks. === Beams === The end crystal naturally shoots a beam at the ender dragon and heals it when the dragon is within range. This beam can be manually created using the command {{cmd|data merge entity @e[type{{=}}end_crystal,limit{{=}}1] {BeamTarget:{X:0, Y:0, Z:0<nowiki>}}}}. The beam can be pointed in any direction, allowing it to mark locations or objects. === Properties === [[File:End Crystal (Slateless).gif|thumb|A base-less end crystal.]] End crystals are of two kinds: the ones with a base beneath them are created either by game mechanism or by the {{cmd|summon}} command; while the base-less ones are created by players by manually placing the crystal items on top of [[obsidian]] or [[bedrock]]. The base appears to be made of bedrock, with a crystal hovering over it. While in the End, a crystal continually generates fire at its current position, one block above the base (directly on top of the block the base is embedded in), replacing any other block at that location. This fire is capable of spreading. The end crystal entity is not solid and can be walked through freely. End crystals can be pushed by [[piston]]s, but they explode if moved while on fire. Because fire is checked only when an entity moves, end crystals do not normally take damage from their own fire unless moved. == Sounds == {{edition|java}}: {{Sound table |sound=Explosion1.ogg |sound2=Explosion2.ogg |sound3=Explosion3.ogg |sound4=Explosion4.ogg |subtitle=Explosion |source=block |description=When an end crystal explodes |id=entity.generic.explode |translationkey=subtitles.entity.generic.explode |volume=4.0 |pitch=0.56-0.84 |distance=16 |foot=1}} {{edition|bedrock}}: {{Sound table |type=bedrock |sound=Explosion1.ogg |sound2=Explosion2.ogg |sound3=Explosion3.ogg |sound4=Explosion4.ogg |source=block |description=When an end crystal explodes |id=random.explode |volume=4.0 |pitch=1.0 |foot=1}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |firstcolumnname=Item |showforms=y |generatetranslationkeys=y |displayname=End Crystal |spritetype=item |nameid=end_crystal |form=item |foot=1}} {{ID table |edition=java |firstcolumnname=Entity |generatetranslationkeys=y |displayname=End Crystal |spritetype=entity |nameid=end_crystal |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |firstcolumnname=Item |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=End Crystal |spritetype=item |nameid=end_crystal |id=637 |form=item |foot=1}} {{ID table |edition=bedrock |firstcolumnname=Entity |shownumericids=y |generatetranslationkeys=y |displayname=End Crystal |spritetype=entity |nameid=ender_crystal |id=71 |foot=1}} === Entity data === End crystals have entity data that define various properties of the entity. {{el|java}}: {{main|Entity format}} {{/ED}} {{el|bedrock}}: : See [[Bedrock Edition level format/Entity format]]. == Achievements == {{load achievements|The End... Again...}} == Advancements == {{load advancements|The End... Again...}} == History == [[File:End Crystal 19w38a.gif|thumb|Java Edition 19w38a]] {{History|java}} {{History||1.0.0|snap=Beta 1.9 Prerelease 6|[[File:End Crystal JE1 BE1.png|32px]] Added ender crystals.}} {{History||1.2.1|snap=12w04a|Previously, ender crystals could be spawned using [[spawn egg]]s with ID 200 (in a [[server]], these were created using {{cmd|give 383 1 200}}). The spawned crystal would be positioned where a natural crystal would be if there was a bedrock block at the location. It was still possible until 1.9 to obtain an end crystal spawn egg, but it would not spawn anything.}} {{History||1.7.2|snap=13w36a|Ender crystals can now be spawned with the {{cmd|summon}} command.}} {{History||1.8|snap=14w06a|Ender crystals now generate one [[block]] lower. The fire they generate destroys the [[bedrock]] block that is supposed to be underneath (see {{bug|MC-47526}}).}} {{History||1.9|snap=15w31a|Ender crystals generate at the correct Y-level again.}} {{History|||snap=15w33c|Respawning the ender dragon now also respawns the ender crystals on the obsidian pillars. |Ender crystals now have a compound BeamTarget tag that hold the X, Y, Z block location the beam points to.}} {{History|||snap=15w44a|"Ender crystals" have been renamed to "end crystals". |[[File:End Crystal (item) JE1 BE1.png|32px]] End crystals can now be obtained as an item. |End crystals now drop from [[skeleton trap]] horses and can be placed only on [[obsidian]] or bedrock. Placing several of them atop the end exit portal respawns the ender dragon.}} {{History|||snap=15w44b|End crystals are no longer dropped by [[skeleton horse]]s. |Added crafting recipe for end crystals, making end crystals [[renewable]].}} {{History|||snap=15w49a|End crystals now require [[air]]/replaceable [[block]]s and lack of [[entity|entities]] for placement.}} {{History|||snap=15w51a|End crystals can no longer be placed in [[Adventure mode]].}} {{History||1.11|snap=16w32a|The entity ID has been changed from <code>EnderCrystal</code> to <code>ender_crystal</code>.}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 426.}} {{History|||snap=18w20b|Renamed to "End Crystal".}} {{History|||snap=pre5|Entity ID has been changed to <code>end_crystal</code>.}} {{History||1.14|snap=18w43a|[[File:End Crystal JE2.png|32px]][[File:End Crystal (item) JE2 BE2.png|32px]] The textures of end crystals and the end crystal [[item]] have been changed.}} {{History||1.19.3|snap=22w43a|End crystal explosions can now be [[blocking|blocked]] by [[shield]]s.<ref>{{bug|MC-188247|||Fixed}}</ref>}} {{History|pocket}} {{History||1.0.0|snap=alpha 0.17.0.1|[[File:End Crystal JE1 BE1.png|32px]][[File:End Crystal (item) JE1 BE1.png|32px]] Added end crystals.}} {{History|bedrock}} {{History||1.6.0|snap=?|[[File:End Crystal BE2.png|32px]] [[File:End Crystal BE2.gif|32px]] The model of the end crystals has been changed. It has now two cubes instead of three.}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:End Crystal BE3.png|32px]][[File:End Crystal (item) JE2 BE2.png|32px]] The textures of end crystals and the end crystal item have been changed.}} {{History||1.17.10|snap=beta 1.17.10.20|[[File:End Crystal JE2.png|32px]] The model of the end crystals has been changed to have three cubes again, and to match ''Java Edition''.}} {{History||1.19.70|snap=beta 1.19.70.20|Increased end crystal collision box size to match ''Java Edition''.|End crystals with obsidian or bedrock below them now will not damage blocks below them when they explode.}} {{History|console}} {{History||xbox=TU9|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:End Crystal JE1 BE1.png|32px]] Added ender crystals.}} {{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|Ender crystals now generate one block lower. The fire they generate destroys the [[bedrock]] block that is supposed to be underneath.}} {{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|"Ender crystals" have been renamed to "end crystals". |[[File:End Crystal (item) JE1 BE1.png|32px]] End crystals can now be obtained as an [[item]]. |End crystals now drop from [[skeleton trap]] horses and can be placed only on [[obsidian]] or bedrock. Placing several of them atop the [[end portal|end exit portal]] respawns the ender dragon. |Added a crafting recipe for end crystals.}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:End Crystal JE2.png|32px]][[File:End Crystal (item) JE2 BE2.png|32px]] The textures of end crystals and the end crystal item have been changed.}} {{History|new 3ds}} {{History||1.7.10|[[File:End Crystal JE1 BE1.png|32px]][[File:End Crystal (item) JE1 BE1.png|32px]] Added end crystals.}} {{History|foot}} == Issues == {{issue list}} == Trivia == * According to [[Jens Bergensten|Jeb]], the reason behind the current crafting recipe using glass as opposed to [[Chorus Fruit|chorus fruit]] or any materials introduced in [[Java Edition 1.9|1.9]] is as a means for players to craft end crystals in older worlds that the dragon has already been killed in.<ref>{{tweet|jeb_|667000226524372992|The problem is that you need to be able to craft the crystals on worlds in which the dragon has been destroyed already|November 18, 2015}}</ref> * A historical rendition of the [[beacon]] block featured an animated entity within it, which resembled a yellow miniaturized end crystal. The bedrock platform of the end crystal entity would also render below the beacon, though this would normally be hidden within the block below. * Using a [[piston]] to push an end crystal's fire into an end portal block deletes the end portal block. However, natural portal blocks regenerate if the end crystal is moved. == Gallery == <gallery> End Crystal Usage.png|Using end crystals to respawn the ender dragon. Crystal Link.png|An ender dragon being hit with the "healing beam" of an end crystal. Ender Crystal.png|An end crystal. EnderCrystalOverworld.png|An end crystal in the Overworld spawned using {{cmd|summon}} {{code|end_crystal}}. Ender Dragon Revival.png|End crystals respawning the ender dragon. CagedEnderCrystal.png|A caged end crystal. Respawn ender dragon.png|A [[player]] trying to respawn the ender dragon. End Crystal (item).gif|An animation of the item of the end crystal. </gallery> == References == {{reflist}} {{Entities}} {{Items}} [[de:Enderkristall]] [[el:Κρύσταλλος του Ender]] [[es:Cristal del End]] [[fr:Cristal de l'End]] [[ja:エンドクリスタル]] [[ko:엔드 수정]] [[nl:Endkristal]] [[pl:Kryształ Endu]] [[pt:Cristal do End]] [[ru:Кристалл Края]] [[th:คริสตัลเอนด์]] [[uk:Кристал Енду]] [[zh:末影水晶]]</li><li>[[Apple|Apple]]<br/>{{for}} {{Item | title = Apple | image = Apple.png | renewable = Yes | heals = {{hunger|4}} | stackable = Yes (64) }} '''Apples''' are [[food]] items that can be eaten by the [[player]]. == Obtaining == === Block loot === Oak and dark oak [[leaves]] have 0.5% ({{frac|1|200}}) chance of dropping an apple when decayed or broken, but not if burned. Breaking leaves with a [[tool]] enchanted with the [[Fortune]] enchantment increases the chances of dropping an apple: 0.556% ({{frac|1|180}}) with Fortune I, 0.625% ({{frac|1|160}}) with Fortune II, and 0.833% ({{frac|1|120}}) with Fortune III. === Chest loot === {{LootChestItem|apple}} === Trading === Apprentice-level [[Trading#Farmer|farmer]] [[Villager|villagers]] have a 50% ({{frac|1|2}}){{only|bedrock}} or 66.7% ({{frac|2|3}}){{only|java}} chance of selling 4 apples as part of their trades. == Usage == {{see also|Tutorials/Hunger management|title1=Hunger management}} To eat an apple, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|4}} [[hunger]] and 2.4 [[Hunger#Mechanics|saturation]]. === Crafting ingredient === {{crafting usage}} === Composting === Placing an apple into a [[composter]] has a 65% ({{frac|13|20}}) chance of raising the compost level by 1. == Sounds == {{Sound table/Entity/Food}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Apple |spritetype=item |nameid=apple |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Apple |spritetype=item |nameid=apple |id=257 |form=item |foot=1}} == Advancements == {{load advancements|Husbandry;A Balanced Diet}} == History == {{History|java indev}} {{History||0.31|snap=20091231-2|[[File:Apple JE1 BE1.png|32px]] Added apples. |Apples are currently non-functional in this version.}} {{History|||snap=20100110|Apples are now functional and are edible, restoring {{hp|2}}. They are intended to replace [[mushroom]]s, which were previously edible.}} {{History|||snap=20100128|Apples now used to [[craft]] [[arrow]]s.}} {{History|||snap=20100129|Apples no longer used to craft [[arrow]]s.}} {{History||20100206|Apples now use the texture of [[golden helmet]]s.}} {{History|java infdev}} {{History||February 23, 2010|link=none|At the bottom of a [[crafting]] guide they made, a player named JTE jokingly indicated that [[Notch]] dropped an apple when killed, and that apples could be crafted into something called a "[[golden apple]]" – this was a joke on the fact that apples were totally unobtainable.<ref>http://www.minecraftforum.net/topic/2750582-the-secret-history-of-minecraft/</ref><ref name="JTECraftingGuide">https://echidnatribe.org/Minecraft/crafting.php (This is an unofficial recreation with the original domain)</ref>}} {{History||20100227-1|Players named "[[Notch]]" now drop an apple when they die in addition to their [[inventory]]. |Apples are now used to craft golden apples. |Apples now correctly use the apple texture again.}} {{History||20100327|With the addition of the respawn feature, apples have become legitimately obtainable in Survival and renewable for players named "Notch".}} {{History|java beta}} {{History||1.8|snap=Pre-release|Apples can now be found in the new [[stronghold]] storeroom [[chest]]s, making them obtainable in normal [[Survival]] gameplay for the first time. |Apples now restore {{hunger|4}} instead of {{hp|4}}. |Apples are now stackable.}} {{History|java}} {{History||1.0.0|snap=Beta 1.9 Prerelease 3|Apples are now found in the new stronghold altar chests.}} {{History||1.1|snap=11w48a|Oak [[leaves]] now have a 1/200 chance of dropping an apple when destroyed, making apples fully [[renewable]].}} {{History|||snap=12w01a|Apples are now found in the new [[village]] blacksmith chests.}} {{History||1.3.1|snap=12w16a|Apples can now be found in the new [[bonus chest]]s.}} {{History|||snap=12w18a|"[[Notch]]" players no longer drop apples when they die.}} {{History|||snap=12w21a|Farmer [[villager]]s now [[trade|sell]] 5 apples for 1 [[emerald]]. |Apples are now used to craft [[enchanted golden apple]]s.}} {{History||1.4.2|snap=12w37a|[[File:Apple JE2 BE2.png|32px]] The apple's texture has been changed: the [[item]] sprite no longer has a dark outline and now has a more detailed look.}} {{History||1.5|snap=13w09b|The [[Fortune]] enchantment now increases the chance of dropping apples.}} {{History||1.7.2|snap=13w43a|Added [[dark oak]] leaves, which drop apples.}} {{history||1.9|snap=15w43a|Apples may now be found in [[igloo]] basement chests.}} {{history|||snap=15w44a|Average yield of apples has been slightly increased in bonus chests. |Apples can no longer be used to craft enchanted golden apples.}} {{History||1.11|snap=16w33a|Farmer villagers now sell 5–7 apples for 1 emerald.}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this item's numeral ID was 260.}} {{History||1.14|snap=18w43a|[[File:Apple JE3 BE3.png|32px]] The texture of apples has been changed.}} {{History|||snap=18w48a|Apples can now be found in [[chest]]s in [[plains]] village houses.}} {{History|||snap=19w03a|Placing an apple into the new [[composter]] has a 50% chance of raising the compost level by 1.}} {{History|||snap=19w05a|Apples now have a 65% chance of increasing the compost level in a composter by 1.}} {{History|pocket alpha}} {{History||v0.4.0|[[File:Apple JE1 BE1.png|32px]] Added apples.}} {{History||v0.5.0|Apples now restore {{hp|4}} instead of {{hp|2}}.}} {{History||v0.8.0|snap=build 1|[[File:Apple JE2 BE2.png|32px]] The apple's texture has been changed: the item sprite no longer has a dark outline and now has a more detailed look.}} {{History||v0.12.1|snap=build 1|Added apples to the [[Creative inventory]]. |Apples are now stackable. |Apples now restore {{hunger|4}} instead of {{hp|4}}. |The [[Fortune]] [[enchantment]] can now be used to increase chance of dropping apples. |Apples can now be used to craft golden apples and enchanted golden apples.}} {{History||v0.15.0|snap=build 1|Apples can now be used to feed [[horse]]s.}} {{History|pocket}} {{History||1.0.0|snap=alpha 0.17.0.1|Apples can now be found inside [[igloo]] chests.}} {{History||1.0.4|snap=alpha 1.0.4.0|Farmer villagers now sell 5-7 apples for 1 emerald.}} {{History|bedrock}} {{History||1.2.0|snap=beta 1.2.0.2|Apples can no longer be used to craft enchanted golden apples. |Apples can now be found inside bonus chests.}} {{History||1.10.0|snap=beta 1.10.0.3|Apples can now be found in [[plains]] village weaponsmith chests and plains house chests. |[[File:Apple JE3 BE3.png|32px]] The texture of apples has been changed.}} {{History||1.11.0|snap=beta 1.11.0.1|Apples can now be found in [[desert]], [[savanna]], [[taiga]] and [[snowy taiga]] village weaponsmith chests. |Apples can now be used to fill up composters.}} {{History|||snap=beta 1.11.0.4|Farmer villagers now sell 4 apples as part of their second tier trades.}} {{History|console}} {{History||xbox=TU1|wiiu=Patch 1|[[File:Apple JE1 BE1.png|32px]] Added apples.}} {{History||xbox=TU5|Apples are now stackable. |Apples now restore {{hunger|4}} instead of {{hp|4}}.}} {{History||xbox=TU12|ps=1.03|[[File:Apple JE2 BE2.png|32px]] The apple's texture has been changed: the item sprite no longer has a dark outline and now has a more detailed look.}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Apple JE3 BE3.png|32px]] The texture of apples has been changed.}} {{History|New 3DS}} {{History||0.1.0|[[File:Apple JE2 BE2.png|32px]] Added apples.}} {{History|foot}} == Issues == {{issue list}} == Trivia == *Prior to the texture update in Java Edition 1.4.2, the sprite of the apple was the same one used in [[Notch]]'s game ''[[Legend of the Chambered]]''. *Before it was added to ''Minecraft'', apples dropping from trees was already a feature in ''[[Minicraft]]''. == Gallery == <gallery> Apple in Stronghold.png|An apple found in a stronghold chest. Apple Item.png|An apple that dropped from decaying leaves. Obtaining an apple by trading.png|Obtaining apples via villager trading. File:Candy Apple (Trails and Tales Summer Event) Render.png|The Candy Apple, an item featured in the [[Trails & Tales Event]]. </gallery> == References == {{reflist}} == External Links == *[https://www.minecraft.net/en-us/article/taking-inventory-apple Taking Inventory: Apple] – Minecraft.net on November 23, 2018 {{items}} [[Category:Plants]] [[Category:Food]] [[Category:Renewable resources]] [[cs:Jablko]] [[de:Apfel]] [[es:Manzana]] [[fr:Pomme]] [[hu:Alma]] [[it:Mela]] [[ja:リンゴ]] [[ko:사과]] [[nl:Appel]] [[pl:Jabłko]] [[pt:Maçã]] [[ru:Яблоко]] [[th:แอปเปิ้ล]] [[uk:Яблуко]] [[zh:苹果]]</li></ul></nowiki> | 17w47a | Many block states got added, changed and removed due to the Flattening. | |||
Added the debug stick, which is an item used to edit the block states of blocks. | |||||
Fluids are now semi-independent from blocks, so they now have their own fluid states. |
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- ↑ Sometimes they're different: A block state may refer to a state of the block type, also known as a block permutation in Bedrock Edition, e.g. a south facing pressed button. While a block property refers to a specific property used to define a block state, e.g.
facing
property of button block. - ↑ MC-265476 — resolved as "Works As Intended".
- ↑ https://bugs.mojang.com/browse/MCPE-152036
- ↑ https://bugs.mojang.com/browse/MCPE-152036
- ↑ https://bugs.mojang.com/browse/MCPE-152036