Beta 1.2.13.8 is the first beta version for Bedrock Edition 1.4.0, released on March 16, 2018, which adds some of the Update Aquatic features through Experimental gameplay and fixes bugs.[1]
Additions[]
Blocks[]
- Added slabs and stairs for prismarine, prismarine bricks, and dark prismarine.
- Only available through Experimental gameplay.
- A barkless variant of logs.
- Created by using an axe on a log.
- Only available through Experimental gameplay.
- A barkless variant of wood.
- Can only be placed with
/setblock ~ ~ ~ stripped_<type>_log 3
. - Only available through Experimental gameplay.
Items[]
- Obtained by killing drowned.
- Can be thrown or used as a melee weapon.
- Only available through Experimental gameplay.
Mobs[]
- Spawn in oceans and rivers.
- Only available through Experimental gameplay.
Gameplay[]
- Channeling
- Only has one level.
- Used on tridents to summon a lightning bolt on impact with a mob during thunderstorms.
- Only available through Experimental gameplay.
- Impaling
- Goes up to level V.
- Used on tridents to deal more damage to players and mobs in water or rain.
- Only available through Experimental gameplay.
- Loyalty
- Goes up to level III.
- Used on tridents to make it return to the player when thrown.
- Only available through Experimental gameplay.
- Riptide
- Goes up to level III.
- Used on tridents to launch the player when thrown while in water or rain.
- Only available through Experimental gameplay.
- Added a new swimming animation while sprinting in water.
- Only available through Experimental gameplay.
Fixes[]
- Iron golems no longer spawn when mob spawning is disabled.
- Rain, smoke particles, and shadows are no longer visible through lava.
- Disabling "Visible to LAN Players" for one world no longer disables it for all worlds.
- Buttons cloned in a "pressed" state no longer remain pressed forever.
- A warning now appears instructing not to close the game when exporting a world.
- The power output of redstone comparators is no longer lost after a world is converted from Xbox One Edition.
- Pick Block no longer replaces the item currently selected in the hotbar if other slots are empty.
- Increased stability and fixed several crashes.
- Abandoned mineshafts no longer generate above ground.
- Fixed improper mushroom block obtained from giant red mushrooms when using Pick Block.
- Tools now work properly and no longer shake in-hand.
- Sticky pistons no longer turn into regular pistons after being renamed.
- Tripwire hooks once again appear in jungle temples.
- Players can once again stand on top of ladders.
- Mob heads can no longer be duplicated by placing them in water.
- Strongholds once again generate with mossy stone brick and cracked stone brick.
- The maximum render distance on Xbox One X is once again 22 chunks.
- More than one line of text can once again be placed on signs.
- The B button no longer has to be pressed twice on the controller to deselect a skin in the Skin Picker.
- Heads and skulls that are placed on a wall no longer have incorrect hitbox positions.
- Invisible vines no longer appear on jungle trees.
- Torches can once again be placed in the same block occupied by a player.
- The player now descends more slowly in water.
- Fixed world updates occasionally not rendering.
References[]
- ↑ "Minecraft Beta - 1.2.13.10 (Xbox One/Windows 10/Android)" , March 16, 2018.