1.7.2/Development versions

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This is a list of 1.7.2 development versions.

13w36a

13w36a is the first snapshot released for 1.7.2.

Additions

  • New Biomes
    • Mesa (also known as Clay Canyon or "Disco Mountains")
    • Mega Taiga (also known as Redwood Forest)
    • Cold Beach
    • Ice Plains Spikes
      • Contains giant ice spires similar to upside down icicles made of Packed Ice.
    • Stone Beach (also known as Cliff)
      • Mainly consists of stone.
      • Like steep hills, not completely vertical.
    • Savanna
      • Curved Acacia Trees.
      • Along with plains, the Savanna is one of the two biomes where horses now spawn naturally.
      • NPC Villages may generate in savanna biomes.
    • Roofed Forest (also known as Black Forest)
      • Has dark grass and giant mushrooms with 2x2 dark oak trees.
      • Has extremely dense trees and leaves; dark and dangerous under the canopy even during the day.
      • Monsters will most likely be able to spawn during the day and the night.
      • This is the first biome aside from the Mushroom Island that naturally spawns with huge mushrooms.
    • Birch Forest
      • A forest made of birch trees.
    • Sunflower Plains
      • Exactly the same as Plains, but can spawn Sunflowers.
    • Flower Forest
      • Forest variant with several of the new flowers, including peonies, orange tulips, white tulips, oxeye daisies, rose bush and allium.
    • Deep Ocean
      • Is about ten blocks deeper than normal oceans, the maximum depth is low 20s, but may reach bedrock.
    • Extreme Hills+
      • Contains spruce trees.
    • Taiga
      • Non-snowy taiga variation. The old taiga biome is now called Cold Taiga.
    • Biome Variants
      • M - Biomes with an M variant are much rarer than any other variant.
        • Extreme Hills M, Taiga M, Roofed Forest M, Extreme Hills+ M, Savanna M Mesa Plateau M and Mesa Plateau F M are more mountainous versions of their normal biome.
        • Desert M has patches of water unlike normal deserts.
        • Birch Forest M has taller birch trees than usual.
        • Swampland M, Jungle M, JungleEdge M, Birch Forest Hills M, Cold Taiga M and Savanna Plateau M are other rare biome variants.
      • Plateau - Biomes with a Plateau variant are like the hills biome variants, but flattened at the top.
        • Savanna Plateau and Mesa Plateau are both plateaus.
      • Hills - More hills variants are added to fit with the new biomes.
        • Birch Forest Hills, Cold Taiga Hills and Mega Taiga Hills can now be generated.
  • New AMPLIFIED world type.
    • Requires a powerful computer to run well.
    • Mountains in this world type can reach up to Y: 256.
  • Gravel beaches
  • Most biomes have uncommon/rare variations.
    • New Taiga biome without snow.
    • Extreme Hills+ variation that has spruce trees.
    • New 'M' biome variants: Savanna M, Desert M, Roofed Forest M and Extreme Hills+ M.
  • Snow now generates depending on altitude, with noise variation.
  • New enchantments for Fishing Rods that can change your luck when fishing.
    • Lure - increases chance of catching fish.
    • Luck of the Sea - increases chance of getting treasure.
  • New fish.
    • Pufferfish
      • Will poison you, give you nausea, and give you hunger if eaten.
      • Used to brew a potion of water breathing.
    • Raw Salmon
      • Can be cooked and eaten.
    • Clownfish
  • New particle effects
    • Fishing now has many different particle effects
      • Bubbles will show up moving towards your bobber just before you have something on your hook. This has the appearance of a fish swimming towards the hook.
    • Falling now has particle effects
      • Particle size depends on distance fallen.
  • Multiple enchantments in an Enchanted Book, when combined with a tool using an Anvil, give enchantments according to the tool.
  • Zombies and Skeletons can now spawn with and drop armor, bows and swords enchanted with the Unbreaking Enchantment .
  • New ground covers
    • Podzol
      • New dirt variation
      • Grass can't spread on it.
      • Can be harvested using Silk Touch tools.
      • Only found in Mega Taiga Biomes
    • Grassless dirt
      • Grass cannot grow on it
      • Block ID is 3:1
      • Only obtainable through /give
    • Packed ice
      • When broken, does not turn to water like normal ice blocks do
      • Does not melt
      • Opaque, rather than translucent like normal ice
      • Torches and redstone can be placed on it
  • New Flowers
    • Red, Orange, White and Pink Tulips
      • Can be crafted to Red, Orange, Light Gray, and Pink Dyes, respectively
    • Blue Orchid
      • Can be crafted to Light Blue Dye
    • Allium
      • Can be crafted to Magenta Dye
    • Azure Bluet
      • Can be crafted to Light Gray Dye
    • Oxeye Daisy
      • Can be crafted to Light Gray Dye
    • Poppy replaced Rose
      • Iron Golems now drop poppies instead of roses
  • Two-block-tall Flowers
    • Applying bone meal to them causes them to dispense a flower item that can be collected. Therefore, all two-block-tall flowers are renewable.
    • Sunflowers
      • Typically face East
      • Can be grown, unlike Roses and Dandelions
      • Can be crafted into 2 Yellow Dye
    • Pink Peonies, called Peony
      • Can be crafted into 2 Pink Dye
    • Rose bush
      • Can be crafted into 2 Red Dye
    • Lilac
      • Can be crafted into 2 Magenta Dye
  • Two-block-tall grass
    • Double Tall grass
      • Can be made by applying Bone meal to Tall grass.
    • Large Fern
  • 3 new variants of Monster Egg
    • Mossy Stone Brick, Cracked Stone Brick and Chiseled Stone Brick
  • New /summon command to spawn entities
    • Usage: /summon <EntityName> [x] [y] [z] [dataTag]

Changes

  • The ability to select multiple resource packs at once.
    • Resource packs at the top take precedence over those below.
    • Allows for non-manual merging of textures from multiple packs, a sound pack and a different texture pack, etc.
  • Flint and Steel is now a shapeless recipe.
  • A Creeper will explode after igniting it with a flint and steel.
  • Several lighting issues fixed.
  • Rewrite of several option screens.
    • A completely new options menu.
    • A new "Select Resource Pack" menu.
    • Rewrote Key Config.
      • Function and sprint keys can be changed.
        • By default, sprinting can be activated by holding down the left control key. In Creative mode, this can also be done while flying.
        • The original sprinting controls (double-tap forward or double-tap backward while holding down forward) still function.
      • Smooth mouse, formerly available by pressing F8, will now use F4 by default.
    • The volume of in game music, Jukebox and Note Block music, hostile mobs, passive mobs, players, weather, blocks/environment, and the master volume can now all be modified separately.
  • Written Books can now be cloned the same way maps can, but by using Book and Quills instead of Empty Maps
    • Can clone multiple copies of the same Written Book by putting more Book and Quills in the crafting grid
  • Item Frames
    • Now drop the item inside them when punched, then drop themselves if they are punched when empty
    • Will display the name of the item they hold (if it is custom named) when looked at up close
  • Sugar Cane changes color depending on biome (Texture is unchanged, adding biome color makes it appear different)
  • Rewrite of the achievements and statistics system
    • Now ties in with the scoreboard system - added 744 new objective criteria that were previously tracked with statistics and achievements
    • Are now per world/server
    • Achievements screen can now be zoomed in and out using the mouse wheel.
    • Achievements don't appear on the achievements screen if more than five achievements need to be achieved first (i.e. "DIAMONDS!" doesn't appear until "Getting Wood" is achieved).
    • Data for a block, item, or mob doesn't appear in their respective tab in the Statistics screen unless the player has crafted/placed/mined that block, crafted/used/depleted that item, or killed/was killed by that mob.
    • New achievements: Repopulation, Adventuring Time, The Beginning?, The Beginning., and Beaconator
    • New statistics: Distance by Horse, Junk Fished, and Treasure Fished
  • New scoreboard functions
    • Can now use statistics to create objectives; anything that statistics can track can be used as an objective (can also track achievements)
      • This is the reason why statistics/achievements were changed to be stored per world/server
  • The /give command can now give items to players with custom names and lore
    • It can also give enchanted items.
    • Example: /give <player> <ID> <quantity> <damage value> {display:{Name:"",Lore:["",""]},ench:[0:{id: ,lvl: }]}
    • It can also give items with custom NBT tags, such as SkullOwner to obtain the Head of a specific player
      • This removes the necessity to use an NBT editing program to obtain these items.
  • Attribute modifiers have been added to the /give command (not completely investigated as of yet).
    • Example: To give a diamond sword with +50 Attack Damage to the nearest player, use the command /give @p 276 1 0 {AttributeModifiers:[0:{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:50,Operation:0,UUIDLeast:894654,UUIDMost:2872}]}
      • This enables the possibility of additional attributes to items using commands without the use of an NBT editing program.
  • Command blocks now show what command it ran recently.
  • The /time set day command now sets the time to 1000 instead of 0
  • Increased fog distance
  • Weighted Pressure Plates now output a signal relative to the amount of entities on them, always starting at 1 signal strength if any entities are present
    • For Light Weighted Pressure Plates, every entity adds 1 strength to the signal
    • For Heavy Weighted Pressure Plates, starting at 1, every 10 entities adds 1 strength to the signal (Example: 11 entities increases signal strength to 2)
  • Improved fishing
  • Melons now generate in Jungles
  • Rivers have gravel patches and the Deep Ocean (a new biome variant) bottom is covered with it
  • Changes to oceans
    • Oceans are smaller and take up much less of the map
  • Changes to Taiga
    • Taiga biomes no longer receive snowfall below y=120.
  • Changes to Swampland
    • Grass is greener and fluctuates more in color, depending on biome temperature.
    • In shallower parts, the coast is covered in staggered dirt blocks.
  • Changes to Extreme Hills
    • Generation tends to include more flat areas, and more extreme mountainous regions.
    • Stone is generated more frequently than in the previous versions, even outside of Extreme Hills+ Biomes.
  • Biomes have been put into four main categories
    • Snow-covered
    • Cold
    • Medium
    • Dry/warm
  • Biomes will attempt to avoid getting placed next to a biome that is too different to itself
  • Changed the display item for the Decoration Blocks tab in the Creative mode inventory from the Rose to the new Peony flower
  • Tall grass, ferns, double tall grass, and large ferns display their coloring from foliage.png
  • Flowers are now flammable.
  • Flowers will not be placed dead center on a block, but have certain variations in which they are placed.
  • Dead Bushes can now be placed on Hardened Clay and Stained Clay.

Fixes

29 bugs fixed

From released versions before 1.7.2

  • MC-715 – V-Sync in Window mode, settings not activated between sessions.
  • MC-944 – Armor with Protection on it seems to reduce against hunger damage
  • MC-1018 – Black lighting under overhangs
  • MC-2915 – Attempting to tp to an invalid coordinate returns "commands.generic.double.invalid"
  • MC-4150 – Baby zombies do not drop any loot / xp
  • MC-4482 – Saplings placed on farmland are not affected by bone meal
  • MC-5238 – 10 MB server texture pack limit too small
  • MC-5550 – Night time doesn't immediately allow sleep
  • MC-6820 – The generation of terrain surface layer produces local straight glitches
  • MC-7449 – Silverfish enter chiseled stone brick, and the chiseled stone brick appears as normal stone brick
  • MC-9547 – Incorrect usage string for `/scoreboard teams empty`
  • MC-10257 – when a pig gets struck by lightning it spawns without a sword
  • MC-11518 – RCON and Scoreboard Command Output Formatting
  • MC-12450 – Missing usage string commands.scoreboard.players.list.usage
  • MC-12452 – Scoreboard team join command fails on invalid team name
  • MC-12454 – Scoreboard option seeFriendlyInvisibles not listed in usage
  • MC-12541 – the letters for the 'off' setting on smooth lighting aren't capitalized
  • MC-12731 – Minecraft crashes if you click edit or delete on a LAN game
  • MC-15564 – start up failure: IllegalStateException: "Cannot determine close requested state of uncreated window"
  • MC-16324 – "Reached end of stream" messages in Minecraft server terminal when client pings the server
  • MC-16910 – Packet250CustomPayload(dk)
  • MC-17090 – Invalid teamcolors throw an NPE in the console rather than an error message "invalid color"
  • MC-18569 – Server resource packs not implemented yet
  • MC-22927 – Animals running forever after being hit
  • MC-26608/spreadplayers confirmation text is wrong
  • MC-27284/scoreboard teams option color: Tab doesnt list all options.
  • MC-29279 – Bug: the command block can be damaged by the explosion of blue wither skulls
  • MC-29321 – Jukeboxes play at the sound volume for effects until you change the music volume
  • MC-29361 – Oceans are too big

Reupload

13w36a was reuploaded on September 6, 2013, to fix a variety of bugs.[1]

  • Fixed weird language selection
  • Attempt to fix Mesa biomes, but the fix did not work.[2]
  • Fixed names of Grass Block and Dirt

13w36b

13w36b is the second snapshot for 1.7.2, and was released to fix some of the bugs and crashes in the 13w36a snapshot.

Additions

  • Added Mobs statistics

Changes

  • Small update to Super Secret Options
    • Pressing the button plays a random sound with a deeper pitch.
  • Armor, Bows and Swords can now get the Unbreaking enchant from enchantment tables

Fixes

14 bugs fixed
From released versions before 1.7
  • MC-2840 – Chat concurrency issues
From the previous snapshot
  • MC-29446 – Mesa biome spawn
  • MC-29453 – Server Console: Debug Messages? TranslatableComponent
  • MC-29462 – Enchantments are not displayed on item's tool tip / Enchantments do not work at all
  • MC-29463 – Can't obtain achievement "Beginning?"
  • MC-29478 – Attacks show enchanted particles without enchanted weapons
  • MC-29479 – When eating Pufferfish/Salmon/Clownfish the Normal Fish particles appear
  • MC-29484 – Sound not saving
  • MC-29497 – Vanilla 13w36a find suspicious class
  • MC-29504 – Typo in /achievement give
  • MC-29532 – Wrong item shows up on the 'Adventure Time' achievement
  • MC-29548 – commands.summon.outOfWorld
  • MC-29562 – Hopper: java.lang.NullPointerException
  • MC-29571 – Hopper: java.lang.NullPointerException

Reuploads

13w36b was reuploaded on September 6, 2013, to fix issues relating to the inventory key.[3]

13w36b was reupload again on September 6, 2013 to roll back the control changes and to add a prompt which asks the player if they are sure they want to quit when they die.[4]

13w37a

13w37a is the third snapshot released for 1.7.2.

Additions

  • Added /setblock to place blocks without the use of FallingSand
    • Syntax: /setblock <x> <y> <z> <TileName> [dataValue] [oldBlockHandling] [dataTag]
    • Valid values for oldBlockHandling: "replace" to place the specified block (throws error message if the same block exists already), "keep" will only place blocks in air, and "destroy" will mine the existing block and drop an item before placing the new block
  • Added /testforblock to check for blocks in specific locations
    • Syntax: /testforblock <x> <y> <z> <TileName> [dataValue] [dataTag]
  • All blocks beyond X/Z 30 million (±30,000,000) from origin now act as solid blocks, and cannot be targeted with the crosshair.
    • This includes air blocks.
    • This creates essentially an invisible wall which extends infinitely, even above and below the chunks.
    • As all blocks function as solid, if the player is moved outside the boundary via external tools, they will be unable to move outside the block space they are within.
    • Despite the above, the camera can still move normally. This reveals that ghost chunks still generate, as the camera can pass through normally solid blocks beyond the boundary.

Changes

  • Slightly changed Mesa biome generation to appear more layered
  • Improved command blocks.
    • Increased the character limit to "many thousand characters"[5]
  • Improved Nether portals.
    • Planned to have odd width to allow for design variations
    • Can be built large enough so that Ghasts can enter the Overworld.
    • Portals can now be activated from any block within the portal, not just the bottom (when any fire block appears inside the frame)
    • New nether portal building rules: Any size from 4x5 to 23x23, but rectangular
  • Block/item IDs can now be referred to with names instead of IDs
  • Improved /give
    • Will now print renamed items' name in chat and show tooltips when hovered over
  • Improved the chat system
    • "Useful to map makers, modders, players and server admins"
    • Added a way to do things when clicking things in chat, like executing a command
    • Other actions include opening a URL and showing an item tooltip when hovered on
    • "Saved screenshot as" messages can now be clicked to open the screenshot, takes you to the .minecraft folder
    • Names can now be clicked to PM people
    • Added /tellraw <player> <raw json message> to send chat messages with custom functionality to players - sender will not appear
    • Syntax example: /tellraw @p {text:"Daytime? ",color:"green",extra:[{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set day"}},{text:" Nighttime? "},{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set night"}},{text:" Have fun!"}]}
  • Removed the item forms of many blocks: bed (26), piston head and extension (34 & 36), redstone wire (55), wheat crops (59), standing and wall sign (63 & 68), wooden and iron door (64 & 71), lit redstone ore (74), unlit redstone torch (75), sugar cane (83), cake (92), unpowered and powered repeater (93 & 94), pumpkin and melon stem (104 & 105), nether wart (115), brewing stand (117), cauldron (118), lit redstone lamp (124), tripwire (132), flower pot (140), skull (144), and unpowered and powered comparator (149 & 150). They can no longer be obtained with /give, but can be created with /setblock.
  • The locked chest's item form was removed.
  • Lava source blocks can no longer be destroyed by explosions

Fixes

15 bugs fixed

From released versions before 1.7.2

  • MC-4973 – Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false
  • MC-10077 – Adjacent Obsidian Blocks prevent Nether portal appearing
  • MC-28400 – Breeding animals gives xp even if doMobLoot gamerule is false
  • MC-28768 – Horse Breeding Doesn't Produce Markings Correctly on Foal
  • MC-29088 – Shearing sound does not play when shearing a mooshroom
  • MC-30070 – Flowing lava can be blown up by TNT

From the 1.7.2 snapshots

  • MC-29432 – Water and Ice no longer transparent on fast graphics
  • MC-29493 – Minecraft crash near 30 million blocks
  • MC-29505 – Some plants not working properly with flowerpots
  • MC-29530 – All the new flowers give only 1 of their respective dye whereas dandelions and 'roses' (now poppies) still give 2
  • MC-29866 – Thorns enchantment backfires
  • MC-30405 – Flint and steel sound and hand animation do not play when igniting a creeper

From the previous snapshot

  • MC-30181 – Statistics and Achievements un-pause the game
  • MC-30465 – Ender cystals in the overworld cause non-reasonable amount of lag
  • MC-30615 – Sugar Cane with no water

13w37b

13w37b is the forth snapshot for 1.7.2, and was released to fix some of the bugs and crashes in the 13w37a snapshot.

Fixes

3 bugs fixed

From released versions before 1.7

  • MC-15547 – Structures (witch huts, nether fortresses etc.) don't get saved with the world file

From the previous snapshot

  • MC-30796 – 2 portals overlaying each other does not render correctly
  • MC-30806 – Exception with /give command

13w38a

13w38a is the fifth snapshot released for 1.7.2.

Additions

  • Added <structure>.dat files in data folder for storing structure data
    • Contains .dat called Village.dat, Fortress.dat (Nether fortress), Temple.dat (Desert temple, jungle temple and witch hut), Stronghold.dat, Mineshaft.dat, and others
    • NBT structure consists of the individual parts of each structure, labeled "children," the chunk it originates in, a tag called BB, and an ID for what type of structure it is
      • The children tags have information on each part of the structure and the type of part it is
  • Added /setidletimeout <Minutes until kick> to automatically kick idle players after some time
    • Multiplayer-only command, can be used only by server operators
  • The sky near the horizon now darkens when the player has blocks between them and the sky
    • The greater the distance between the player and an area open to the sky, the darker the sky appears
  • Added the achievement "Diamonds to you!", which is obtained by throwing diamonds at another player

Changes

  • Improved the video settings
    • Render distance is now a slider ranging from 2 to 16 chunks
      • The sky is now visible on Short (4 chunks) render distance
      • The chunks can now render past 12 chunks
    • Max framerate is now a slider ranging from 10 to 250 fps, then unlimited
    • Added mipmapping, anisotropic filtering and FSAA (as a shader)
      • Mipmap levels setting is a slider ranging from off to 1 through 4
      • Anisotropic filtering can be disabled or set to 2, 4, 8 or 16
      • Post-Processing (shaders) can be toggled
    • They now display on the whole block
  • Improved the super secret settings
    • The button now applies different experimental shaders
    • List of available shaders: antialias, deconverge, outline, art, desaturate, pencil, bits, flip, phosphor, blobs, fxaa, scan_pincushion, blobs2, green, sobel, blur, invert, wobble, color_convolve, ntsc
  • Improved maps hung in item frames
  • Improved achievements
    • When a player earns an achievement, it is now announced in chat. This can be disabled on servers in the server.properties.
  • Reduced zombie lag

Fixes

6 bugs fixed

From released versions before 1.7

  • MC-28625 – The horse armor equip sound does not play when replacing it with already equipped armor
  • MC-31065 – Villages not generating? (snapshot 13w37b)

From the 1.7 snapshots

  • MC-30483 – When you set your render distance to far it stays on normal
  • MC-30694 – Enderman stare sound still plays when the enemy mobs sound slider is at 0%
  • MC-30822 – Enchanted books with no metadata
  • MC-30858 – A player selector with only one matching player outputs as " and USERNAME .."

13w38b

13w38b is the sixth snapshot for 1.7.2, and was released to fix some of the bugs and crashes in the 13w38a snapshot.

Additions

  • Added bumpy shader

Changes

  • Redefined the concept of Air[6]
    • Is now an actual block instead of the absence of a block (null)[7]
    • It can be kept in the inventory.
    • It looks like a magenta and black checker pattern (the missing texture) in the inventory, when dropped, and when put into an item frame. But when held in your hand, it looks invisible, like an actual air block.
  • Removed marsh-like areas in swamp biomes which were later re-added in 14w26a[8]

Fixes

8 bugs fixed

  • MC-31613 – Hopper: java.lang.NullPointerException - Clicking in video settings screen.
  • MC-31631 – Main Menu does not display correctly.
  • MC-31651 – Block break animations no longer display.
  • MC-31754 – Map disappearing when leaving world.
  • MC-31777 – Scoreboard does not display sidebar anymore.
  • MC-31782 – Chatbar background doesn't show when typing.
  • MC-31846 – Placed tripwire string does not show its texture.

13w38c

13w38c is the seventh snapshot for 1.7.2, and was released to fix some of the bugs and crashes in the 13w38a and 13w38b snapshots.

Changes

  • Removed air as an item (not obtainable with /give, like most of the technical blocks as of 13w37a).

Fixes

6 bugs fixed

From released versions before 1.7

  • MC-3973 – Silk Touch, pre-lit Redstone Lamps

From the 1.7 snapshots

  • MC-32028 – Shader never disappears in F3 once it appears.

From the previous snapshot

  • MC-31876Hopper: java.lang.NullPointerException
  • MC-31880 – Hopper: java.lang.NullPointerException
  • MC-31883 – Killing mobs sometimes drop "tile.air.name"
  • MC-31892 – Nether entering crash

13w39a

13w39a is the eighth snapshot released for 1.7.2.

Additions

  • Added red sand
    • Generated on the lowest surface levels of the mesa biome
    • Behaves like normal sand
    • Can be smelted into glass and crafted into TNT, but cannot be crafted into sandstone
  • Added minecart with command block
    • Can only be obtained using /give (item ID 422 or minecraft:hopper_command_block) or /summon (entity name MinecartCommandBlock)
    • Activated by activator rails
    • Run their command every so often as long as they are powered - Running a command block minecart across a single powered activator rail at full speed will run its command thrice
    • Can be success-tested while on a detector rail with a redstone comparator next to the rail (just like how the minecart with chest and minecart with hopper can be fill-checked)

Changes

  • Orange stained clay generates in mesa in place of sandstone
  • When enchanting books, books can now gain multiple enchantments.
  • Logging is now done using Log4j 2
    • Default logging location is now in logs/latest.logs, older logs are archived in logs/2013-09-23-1.lg.gz, with the number at the end increasing each startup
    • Thanks to Log4j 2, the way logs are saved can be changed, examples: html page, database, errors only, no logging at all

Fixes

9 bugs fixed

From released versions before 1.7

  • MC-673 – Sky/lighting doesn't get darker during a thunderstorm
  • MC-1105 – Villagers act like it is raining when they are in the desert, and it rains elsewhere
  • MC-28405 – The saddle equip sound effect does not play when equipping a pig with a saddle.

From the 1.7 snapshots

  • MC-29521 – Rain doesn't make particles/sound in some biomes (extreme hills)
  • MC-31418 – Snow golems die in extreme hills snow
  • MC-31432 – XP orb sound bug
  • MC-31438 – Enemy Monster slider controls the sound of items entering one's inventory

From the previous snapshot

13w39b

13w39b is the ninth snapshot for 1.7.2, and was released to fix some of the bugs and crashes in the 13w39a snapshot.

Changes

  • An alert appears telling you to use item names when you spawn an item in using its ID, as they will soon become deprecated
  • A different alert in the main menu warns you of a change in the far future, which will result in Minecraft requiring at least the OpenGL 2.1 feature set
  • The "Diamonds to you" achievement can be obtained by throwing a diamond at a zombie with the "CanPickUpLoot" NBT-tag
  • Minecart with Command Block only activates every 4 ticks (2 redstone ticks) when on a powered Activator Rail
  • Changed the item name (the name used in place of block and item IDs in the /give command) of the Minecart with Command Block from "minecraft:hopper_command_block" to "minecraft:command_block_minecart"

Fixes

7 bugs fixed
From the 1.7.2 snapshots
  • MC-32091 – "Diamonds to you" Achievement not available in Singleplayer
  • MC-31693 – Super Secret settings does nothing / Shaders don't work
From the previous snapshot
  • MC-32663 – Some shaders render entire screen black
  • MC-32687 – Activating Minecart with Command Block with an Activator Rail causes multiple activations
  • MC-32699 – Squid damage multiplayer - End of Stream, NullPointerException
  • MC-32673 – Command Blocks ignore Gamerule "commandBlockOutput"
  • MC-32672/testfor command no longer works

13w41a

13w41a is the tenth snapshot for 1.7.2.

Additions

Changes

  • Iron bars and glass panes
    • Now connect to each other and glass
    • Are rendered differently, and are 2 pixel thick boxes
  • Fixed transparency with blocks
    • Ice, portals and water are now visible through each other
  • Rewrite of the network code[9]
    • Uses Netty now
    • Most packets won't change, handshake and ping procedure is being redone
    • There is a packet length header
  • Reworked the server list
    • Added server icons
    • Lists the current players on a server when you hover over the player number
    • Added support for multi-line MOTD comments
    • Removed support for MOTD comments going offscreen
  • Changes to the video settings menu

Removals

Fixes

14 bugs fixed
From released versions before 1.7.2
  • MC-1379 – Transparent texture makes transparent texture behind invisible
  • MC-10984 – GS4 query listener fails to send player list when len(players) > 127
  • MC-12984 – getting a locked chest pushed into your head crashes the game
  • MC-16435 – Boats still break on lilies
From the 1.7.2 snapshots
  • MC-29498 – Villagers, exchanging 2 items for one, have their second required item in trade deleted after reloading the world.
  • MC-29748 – Fire aspect does not cause fire on any mob
  • MC-30873 – Crash - Block Statistics: If Player breaks Technical Blocks, Statistics are getting corrupted
  • MC-31619 – Item frames are self lit
  • MC-31649 – Beacon Beam not showing
  • MC-31686 – Custom mob names can't be seen through blocks
  • MC-32008 – Since 13w38b leaves are lighter and cast a lot less shadows
  • MC-32733 – Game is sending incorrect (additional?) frames to the video buffer.
  • MC-32762 – No logging to development console
  • MC-33057 – Text is completely unreadable/invisible
From the previous snapshot
  • MC-33025 – No logs created in 13w39 client in singleplayer mode

13w41b

13w41b is the eleventh snapshot for 1.7.2, and was released to fix some of the bugs in the 13w41a snapshot.

Fixes

12 bugs fixed
From released versions before 1.7.2
From the 1.7.2 snapshots
  • MC-29588Hopper: java.lang.NullPointerException – Invalid biome id
  • MC-30811/tellraw – tab complete
  • MC-32880 – Crash with falling blocks/when giving technical/invalid blocks
From the previous snapshot
  • MC-34641 – Pausing the game not working correctly
  • MC-34642 – Typo "White Stained Glass Pane Pane"
  • MC-34679 – Stained glass pane recipe only yields 6 panes as opposed to 16
  • MC-34705NullPointerException thrown on server login
  • MC-34645 – Maximum render distance at 8 chunks
  • MC-34647Hopper: java.lang.NullPointerException/crash when selecting Resourcepack
  • MC-34650Hopper: java.lang.NullPointerException/collision of entities
  • MC-34676 – Iron bars render oddly

Reupload

  • 13w41b was reuploaded later on October 11, 2013 to fix crashes related to the server icon.[10]

13w42a

13w42a is the twelfth snapshot for 1.7.2.

Additions

  • Witches now spawn anywhere where the light level is 7 or less, including any biome and underground.
  • Different letters can now be typed on signs

Changes

  • Stained glass and stained glass panes have a smoother/transparent texture
  • Rewrote the sound system
    • You are now able to add new sounds using resource packs
    • Resource packs can now add, remove, supplement, randomize, and group sounds using JSON
    • Sounds and music are now stored together in the new .minecraft/assets/sounds folder
  • Improved maps
    • Maps now display the color of colored wool and stained clay, allowing a wider range of colors visible on maps
    • Each different type of block has a different shading on the map
  • Transparency adjusted slightly
    • If water is directly adjacent to ice, when looking through the ice you cannot see the water. However, you can see the ice when looking through water.
    • If water is not directly adjacent to ice, you can see the water when looking through the ice.[11]
  • You can no longer see the water surface from underwater
  • Inventory of the player
    • The armor boxes get black when empty and away from cursor.
    • Putting cursor over the armor inventory displays which armor is to put on there.

Fixes

15 bugs fixed
From released versions before 1.7.2
  • MC-4921 – Sounds (e.g. mobs/portals/water) don't immediately fade
  • MC-10633 – You cant look through ice or stained glass if you have it in your hand, but you can if it is placed
  • MC-19483 – Sounds playing after leaving world
  • MC-26660 – Constant minecart sound
  • MC-28478 – Successful hit sound effect does not match the sound in the assets sound folder
From the 1.7.2 snapshots
  • MC-31577 – Major bug: arrows shot by infinity bow/skeleton do not despawn over time
  • MC-32082 – Signs, Heads and Cauldrons have a full block breaking texture
  • MC-32295 – Glitchy item borders with mipmapping and anisotropic filtering activated
  • MC-32314 – The Mojang logo is blurry
  • MC-33141 – Rain does not stop
  • MC-33182 – Losing connection to server when a minecart command block is placed on a powered activator rail
  • MC-34096 – Minecart sound is considered an enemy monster
  • MC-34649 – Glass panes, stained glass and ice show the texture in all faces
From the previous snapshot
  • MC-34889 – Superflat shows void particles
  • MC-34892 – Mobs/other players only looking in one direction/walking backwards on SMP

13w42b

13w42b is the thirteenth snapshot for 1.7.2, and was released to fix some of the bugs in the 13w42a snapshot.

Additions

  • "Force Unicode Font" button added to language selection
    • Allows to change whether Unicode font is forced for text or not.

Fixes

5 bugs fixed
From the previous snapshot
  • MC-35614 – Non-ASCII characters render incorrectly
  • MC-35615 – Damaged Enchanted Items don't have damage bars, but are damaged
  • MC-35642 – Wobble shader broken
  • MC-35653 – Hopper: java.lang.NullPointerException: Ticking player
  • MC-35655 – Game crashes when changing the player sound slider

13w43a

13w43a is the fourteenth snapshot for 1.7.2.

Additions

  • /setworldspawn or /setworldspawn <x> <y> <z>
    • Sets a new point as the spawn for all players (even if they have never joined the server or are offline, but will not override beds)
  • Cauldrons with water in them will now put out burning entities, but deplete some of the water
  • Added two new saplings, both found from their respective tree types
    • Acacia sapling, found in savannas
    • Oak roof sapling, found in roofed forests
      • Must have 4 saplings placed in a 2×2 square to be grown, much like big jungle trees
  • Added two new logs
    • Acacia Wood, which has a texture resembling jungle wood, but with less green
    • Oak Roof Wood, which shares its texture with spruce wood
    • Both cannot be crafted in their respective planks yet
  • Added two new leaves that are visually identical to oak leaves
    • Acacia leaves
    • Oak roof leaves

Changes

  • Improved Minecraft Realms support
  • Music played by jukeboxes now loops
  • Changed pufferfish texture
  • Maps in item frames now display the item frame again, but still on a full block scale
  • Boats have been reverted to the previous WASD controls
    • Note that the A and D keys can be used only while the W key is pressed

Fixes

24 bugs fixed
From released versions before 1.7.2
  • MC-3871 – Cauldron water does not put out fire / damage blaze
  • MC-11027 – Axes accelarate the speed at which Slabs are broken
  • MC-12769 – when typing /help with a number higher than 4, it produces the wrong message
  • MC-15688 – Axe breaks all slabs in adventure mode. No drops for stone.
  • MC-26151 – Minecraft has advice on an error report that should be deleted.
  • MC-29424 – Players appear offset for other clients after going through nether portals
  • MC-31031 – Spawn eggs can be used on top of water, but not lava
  • MC-32250 – Typo on "Unable to Load Worlds" screen
From the 1.7.2 snapshots
  • MC-14521 – Boats cannot be steered by using the "left" and "right" keys
  • MC-29483 – 2x2 Spruce use Oak Leaves
  • MC-29510 – New trees that spawn in Savanna drop wrong sapling and are unable to be reproduced
  • MC-35722 – Master sound level resets on reboot and RP Change
  • MC-35735 – Splash potions making throw sound but not breaking sound.
  • MC-35805 – OS X: Pressing Del / Backspace on signs shows "DEL" character instead of deleting characters
  • MC-35848 – Maps rendered too bright
From the previous snapshot
  • MC-35728 – Numbers render behind enchanted stacked enchanted items
  • MC-35879 – German Umlauts and ß are not correctly centered at sign
  • MC-35883 – Partially transparent Maps
  • MC-35910 – Typing ƒ, ∞ œ, π, Ω, ≈, √, ≤, ≥ and many more symbols on a sign or in the chat crashes the game.
  • MC-35918 – "Format Error" in the Book and Quill
  • MC-36096 – Cake FallingSand Entity not landing correctly regenerates chunk
  • MC-36133 – "Force Unicode Font" is displayed in currently active language, whereas "Done" is displayed in highlighted language
  • MC-36141 – "Format error" in language selection menu
  • MC-36327 – RCON Messages: TranslatableComponent

1.7-pre

1.7-pre is the first pre-release for 1.7.2.

Additions

  • New wooden logs
    • Acacia wood logs
    • Dark oak wood logs
  • New leaves
    • Acacia leaves
    • Dark oak leaves
  • New stairs
    • Acacia wood stairs
    • Dark oak wood stairs
  • New slabs
    • Acacia wood slab
    • Dark oak wood slab

Changes

  • Bonus chests now also contain acacia logs
  • Music now pauses when pausing the game
  • Wooden logs now have different textures for their top and bottom (with the exception of oak logs)
  • Spruce saplings can now be grown in a 2×2 grid to produce a large spruce
  • Renamed roofed oak to "Dark Oak"

Fixes

15 bugs fixed

From released versions before 1.7.2

  • MC-2638 – Once hit old AI mobs and Wolves don't turn back to passive in Creative until they die or despawn
  • MC-4592 – When mobs start to attack you in survival and you switch to creative mobs keep attacking you
  • MC-13661 – When re-sizing window before game loads internal view doesn't resize
  • MC-33294 – Log top textures messed up

From the 1.7.2 snapshots

  • MC-29489 – Can't grow 2x2 Spruce
  • MC-30870 – Commands with coordinates are offset -2 x and/or z from where it should (at negative X and Z coordinates)
  • MC-31656 – Cant see fire on spiders
  • MC-32862 – Hopper: java.lang.NullPointerException: Ticking entity
  • MC-35716 – Rain cannot be seen through stained glass
  • MC-35739 – Crash when hovering over a written book given by commands
  • MC-35846 – Hopper: java.lang.IllegalArgumentException: n must be positive

From the previous snapshot

  • MC-36364 – Roofed Oak and Acacia Trees drop incorrect saplings
  • MC-36437 – Acacia or Oak Roof logs produce Oak Wood Planks
  • MC-36448 – Some sounds do not play

From the same version

  • MC-36529 – "Pick Block" key on acacia or dark oak leaves gives the wrong item back

1.7.1-pre

1.7.1-pre is the second pre-release for 1.7.2.

Additions

Changes

  • Jukeboxes no longer loop
  • Changed F3+B visuals
  • Block bounding boxes are now completely black instead of dark gray

Fixes

14 bugs fixed

From released versions before 1.7.2

  • MC-1000 – Some Zombie Pigmen are missing their swords in the nether.
  • MC-1262 – Birch and Spruce trees do not grow directly next to one another

From the 1.7.2 snapshots

  • MC-29509 – NPE when /summon Item
  • MC-29893 – Inventory will not close and re-centers
  • MC-30940 – Game crashes and deletes chunks when encountering invalid items, such as lit Redstone Lamps broken with Silk Touch
  • MC-31669 – Enchanted items hotbar display colored background in shader mode
  • MC-31714 – Game never starts on linux (took about 7 minutes before 13w41a)
  • MC-34750 – Leaves render incorrectly when in containers or the Creative inventory
  • MC-35075 – Shadows fail to render
  • MC-35689 – Music disk descriptions show records.{recordname} instead of just {recordname}
  • MC-36410 – Dark Oak Wood and Acacia Wood won't turn into Charcoal
  • MC-36737 – Anvil text is sometimes white and unreadable
  • MC-36591 – Exiting out of the inventory freezes game and causes jukebox issues
  • MC-36715 – 'Search Items' text is white in creative inventory screen

1.7.2-pre

1.7.2-pre is the third pre-release for 1.7.2.

Fixes

Fixed 7 bugs

From released version before 1.7.2

  • MC-1865 – Spawn Eggs and Firework Stars are pure white when held by zombies
  • MC-15189 – Cobblestone Wall with blocks on top shows black light on its North side with Maximum Smooth Lighting

From the 1.7.2 snapshots

  • MC-30402 – Default resource pack says "Missing pack.mcmeta"
  • MC-32436 – Maps from one world copied to another world and more
  • MC-33092 – Custom Mob Spawners will first spawn unedited mob, then the correct mob
  • MC-36228 – The outline of blocks targeted by the crosshairs are not visible under/behind water
  • MC-36778 – Block Selection Cursor is no longer transparent

References