1.6.2-pre is the pre-release for 1.6.2.
Changes
Mobs
- Now remember who tamed them.
- Now have a chance to spawn as babies.
- Now have a chance to spawn as babies.
Fixes
From released versions before 1.6.2
- MC-149 – Powered pistons drop as items in creative.
- 466 – Inventory problems both survival and creative.
- 509 – Exception in server tick loop :: ConcurrentModificationException.
- 1147 – Renaming items with anvil is case insensitive.
- MC-1545 – Player's and horses head while riding having strange behavior when looking at the skin in the inventory.
- 1628 – Minecraft runs out of memory when you switch a lot between worlds.
- 1773 – '
/time
<set|add> <value>' borks on multiple spaces. - 1881 – Zombie villagers curing in Minecraft do not jitter.
- 2527 – Save is not really complete when
/save-all
says "Save complete." - 3465 – mobs dont get pushed by blocks on sticky pistons.
- MC-5770 – When putting a sign in front of water it keeps running.
- 6110 – Command block messages are cut short in multiplayer, but not singleplayer.
- 7004 – CustomName tag loaded for entities (not Mobs) but not saved.
- MC-7486 – Trapped chest looks like regular chest in inventory/item frame.
- 8593 – The lightning's light illuminates deep caves.
- 8841 – Blazes glitch while riding a minecart.
- 10064 – Communication error when same hostname in se.rver list.
- 11051 – playerKillCount, totalKillCount always assigns the kill to the person, that did a first hit a player, even if he has been killed by someone else.
- 12447 – Jittery animation when walking.
- MC-12962 – Attacking wild wolves with any kind of projectiles (arrows, snowballs, potions) will cause any nearby tamed Wolves to attack their owner.
- 13137 – Ghast fireballs when stacked clip through ground; client-server issue.
- MC-13167 – Reloading a world while player is in moving minecart or riding a horse is glitchy in F5 mode.
- MC-13632 – Horses can be pushed into blocks and then take suffocation damage.
- MC-13695 – Ctrl+Click = Right Click on Mac not working.
- MC-13949 – Leads attached to mobs drop as items when right clicked in creative.
- MC-14359 – Direct Connect does not remember port.
- MC-15024 – Hay blocks can not be crafted back into wheat.
- MC-15161 – Gliding crosshair when on a saddled horse.
- 15663 – Unable to rename items back to default name.
- 16180 – Background of horse U.I. flips upside down when saddled.
- MC-16222 – Baby zombies are far too fast.
- MC-16267 – Cannot change horse armor like player armor by clicking with another armor piece on slot.
- 16330 – Dispensed renamed container minecarts do not remember the name.
- MC-16761 – Sprint does not happen straight away.
- 18676 – Comparator/hopper chaos.
- MC-18976 – Health boost resets additional health every 30 seconds.
- 19001 – 1 tick redstone repeater visual bug [FIXED].
- MC-21145 – Demo crashes when unable to find 'name' of a bound mousebutton.
From the 1.6.1 snapshots
- MC-14157 – Numlock enter not recognized as return.
- MC-14415 – rope part of the leash turns invisible in some angles.
- 15515 – custom health doesn't work anymore for custom spawners.
- MC-15547 – "Nether-fortress-only" mobs no longer spawning in previously generated fortresses.
- 15715 – Sound resets to 27%.
- MC-16170 – Unarmored horses appear as wearing diamond armor.
- MC-17673 – Distorted fonts when using a converted texturepack on startup.
- MC-18365 – Breaking sound and particles appear when placing water/lava into another source block.
- 18435 – Objective health doesn't show the correct health when you wear armor.
- MC-18627 – The "clear" command is causing a player in creative mode to be unable to move items in their inventory.
- 18666 – Taking dragon damage causes the player to leave GUI of an object.
- MC-18828 – /clear command causes problems with animations of held items.
- MC-19082 – Signs placed on fences don't have text.
- 19509 – Health regenerates slower on peaceful when riding an entity.
- MC-19585 – Trying to jump on an unsaddled horse, then equipping it with a saddle makes the Horse jump automatically.
- MC-19592 – 1.5.2 clients show server 1.6.1 as 1.3 in Multiplayer screen.
- 19602 – Servers have connection errors.
- MC-19605 – the /playsound command does not work with @a when >1 player passes the query.
- MC-20050 – Minecraft 1.6.1 demo has crashed.
- MC-20169 – Missing library starting the game.
- MC-21172 – Resourcepack crashes.
- MC-21436 – Nested colors in json chat don't work.
- 21965 – Mob's bame is not translated in death messages (fixed only on LAN).
- 22375 – Game unplayable / development console getting spammed with Stacktrace.
- MC-22401 – Cannot pick block lead in creative.
- 22879 – My tamed dog attempts to kill my horse.
- 23959 – No animals are present in new chunks in 1.6.1 or an old map.
- 28614 –
Hopper: java.util.UnknownFormatConversionException: Conversion = '1'
.
From the same version (reupload)
- 22454 – Item frame with clock breaks upon entering world.
- 22459 – Chat and Scoreboard showing the team name instead of player names.
- 22468 – Only baby zombies spawn.
- 23928 – Default vanilla font has certain broken characters when italic, such as /\()xkQ48%^.
- 27997 – English UK translation contains vulgar language for sponge.
Reuploads
The 1.6.2 pre-release server version was reuploaded later on July 5, 2013 to fix the server.jar and to fix an issue with paintings and item frames.[2]
The 1.6.2 pre-release server version was reuploaded again later on July 5, 2013 to fix more issues with the server.jar.[3]