1.11.1 is an update for Minecraft released on December 20, 2016.[1] It is not compatible with 1.11 servers.
Additions
- Can be crafted from iron ingots, but are also received from smelting iron tools and armor.
- Can be crafted into iron ingots.
- Can be applied to a sword to increase the damage of the sweep attack.
- The damage dealt will be (50% + 1)/(66.666...% + 1)/(75% + 1) on level I/II/III.
Changes
- When in crosshair mode, the weapon is fully cooled, and a mob or entity is in range of attack, the attack indicator will be visible and will include a small plus sign (+) underneath the crosshair.
- Mending is no longer compatible with Infinity on bows when trying to apply them with an anvil or when using the
/enchant
command.- Old bows with both enchantments applied will still keep their enchantments and remain working as they used to.
- Anvils will no longer apply enchanted books to items, if the result has no effect
- This can occur if all enchantments on the book are incompatible with existing enchantments on the item.
- This can also occur if the enchanted book has no enchantments.
- While flying using elytra, using a firework will give the player a boost for a certain amount of time. This will emit particle when in use.
- Fireworks stay at the players location until they disappear or explode.
- Longer flight duration on the rocket will make the boost last longer. You can increase the flight duration of a firework by crafting it with gunpowder in the other slots.
- Fireworks with an explosion will deal damage at the end of their flight.
- The right click on a block action for the fireworks is prioritized over the right click ability in midair. This simply means that when you look at a block while flying and right click, the rocket will shoot regularly, instead of being used as a boost.
- Firework explosions now hurt surrounding mobs and players.
- The damage radius of the explosion is about 2-3 blocks and is the same for any shape (large ball, creeper, burst, etc.) and the damage decreases with the distance to the explosion.
- The damage amount at close range is about 5 without armor on, and with full diamond armor, it equates to about 1.
- Death message is "[player] went off with a bang".
- Iron and golden tools and armor can be smelted into nuggets. Iron and golden horse armor can also be smelted.
- Yield 1 iron or golden nugget per item respectively.
- ID name changed from
totem
tototem_of_undying
.
- Removed the 'Junk Fished' and 'Treasure Fished' statistics
- Added a new byte tag
source
for thepiston_extension
block entity, which is true if the block represents the piston head itself, and false if it represents a block being pushed.
- Added a new integer tag
Color
to be used by thearrow
entity, for displaying the custom potion color of a fired arrow item that had aCustomPotionColor
tag.
Fixes
- 40 issues fixed
- From released versions before 1.11
- MC-7222 – 1-9 keys, hoppers/droppers and shift-clicking ignore stacking restrictions
- MC-23039 – Dropped item disappear in Creative
- MC-64702 – Cullface on snowlayer not working properly
- MC-67665 – Mouse click position always lags a few frames behind the crosshair
- MC-76057 – Looting combines with Silk Touch but not vice versa
- MC-88484 – Decimal numbers are displayed using the default Locale value
- MC-92330 – "Fish Caught", "Junk Fished" and "Treasure Fished" Statistics do not work
- MC-93991 – Experience orbs play multiple instances of their sound when picked up
- MC-94564 – Sideways pistons do not pop off blocks when extending
- MC-101197 – Cannot use leads on wild ocelots
- MC-104778 – Non-hostile wild wolves and ocelots cannot be put on leashes
- MC-105049 – Infinite durability for carrot on a stick
- MC-108673 – Fences and cobble walls moved by pistons do not move entities in the upper part of their collision box
- MC-109593 – Debug world spamming "Tried to assign a mutable BlockPos to a block entity" warnings
- From 1.11
- MC-106117 – Clouds flicker between different positions when spectating minecart
- MC-106199 – "
minecraft:
" is not optional for entity ID in EntityTag and Spawners - MC-107638 – Baby zombie villager voice sounds as deep as adult version
- MC-108319 – XP orbs sound effects mostly play high pitch sounds
- MC-108464 –
followRange
attribute does not work properly on some mobs - MC-108943 –
CustomPotionColor
does not change the colors of theAreaOfEffectCloud
/TippedArrow
- MC-109028 – Picking up a flower from a flower pot makes no sound when you already have that flower in your inventory
- MC-109038 – Spawner with missing "
minecraft:
" in entity id (or with not lowercased entity id) spawns this entity until you reload the world - MC-109717 – No sound in the water when you ride Horse / Donkey / Mule / Boat
- MC-109805 – Farmland can be placed on invalid locations
- MC-109831 – Heads in inventory face backwards
- MC-109833 – "
commands.title.usage
" uses a different syntax - MC-110065 – Shift-jumping on magma block deals damage to the player
- MC-110076 – Weighted pressure plate name gets truncated when applying enchanted book in anvil
- MC-110094 – Entities can fall through moving fences
- MC-110234 – Renaming a wither does not change the boss bar
- MC-110244 – Moving blocks use 0,0,0 as surrounding to calculate their bounding box
- MC-110247 – Moving blocks can move entities into other moving blocks (also when they move in a different direction)
- MC-110333 – Mounted horse disappeared after 1.11 upgrade
- MC-110399 – Hopper:
java.lang.IllegalArgumentException: Cannot get property atw{name=facing, clazz=class cv, values=[down, up, north, south, west, east]} as it does not exist in atk{block=minecraft:<block>, properties=[]}
- MC-110598 – Unicode characters which are not converted 1:1 when calling
toLowerCase
result in wrong formatting - MC-110616 – Anvil consumes XP and book without adding enchantment
- MC-110756 – Llama yellow carpet model error
- MC-110783 – Final firework rocket of a stack does not explode
- MC-110808 – Eating Pufferfish in a stack of 1 does not give debuffs
- Private issues
Trivia
- Ability of smelting golden tools to get gold back was a feature suggested on Reddit.[3]
- The Luck and Bad Luck effects were going to be removed in this update, but lead developer Jeb changed his mind due to them being used in custom maps. [4]
- The Sweeping Edge enchantment was originally suggested as either Shearing Strike or Sweeping Strike by Reddit user ItsCraft.[5]
- This update had the shortest amount of snapshots, with only one snapshot released.
References
- ↑ a b https://minecraft.net/en/article/minecraft-1111-released
- ↑ https://mojang.com/2016/12/minecraft-snapshot-16w50a/
- ↑ https://www.reddit.com/r/minecraftsuggestions/comments/5b4f75/smelt_a_golden_tool_to_get_a_gold_ingot/
- ↑ "Good Monday! FYI we'll revert the decision to remove the luck and unluck effects in Minecraft because people were using them in custom maps." – @jeb_ (Jens Bergensten) on X, December 12, 2016
- ↑ https://www.reddit.com/r/Minecraft/comments/5gvrhl/why_do_players_hate_the_new_combat_system/db3oeuv/?context=3