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  • Instant Damage IV potion is powerful enough to instantly kill players. A potion of Poison II lasts for 22.5 seconds, but it is displayed as 22 seconds because
    36 KB (1,634 words) - 19:19, 11 August 2020
  • splash potion of Fire Resistance when given a gold ingot. Lingering potions are brewed by adding dragon's breath to a splash potion. Splash potions are thrown
    21 KB (1,051 words) - 00:19, 7 August 2020
  • Brewing (redirect from Potion of Haste)
    Brewing is the process of creating potions, splash potions and lingering potions by adding various ingredients to water bottles in a brewing stand. By
    28 KB (1,348 words) - 07:10, 12 August 2020
  • Arrow (redirect from Arrows of strength)
    entire stack of 64 arrows can be tipped. This is more efficient than using lingering potions as up to 21.33 arrows can be tipped per potion. When fired
    34 KB (2,658 words) - 18:08, 11 August 2020
  • Found in the brewery section of the creative inventory. Can be used to brew lingering potions by brewing it with a splash potion. Can be obtained by right
    6 KB (782 words) - 20:45, 25 April 2020
  • Status effect (redirect from Potion effect)
    command and potion Amplifier NBT tags, the game stores an "amplifier" value, which is one less than the displayed level. For example, Strength II has an amplifier
    30 KB (1,154 words) - 12:14, 9 August 2020
  • potion of poison, extended potion of regeneration and potion of poison II had their durations reduced. Potion of strength changed from 130% bonus damage
    125 KB (18,769 words) - 22:16, 27 June 2020
  • Mobs will now drop loot and XP orbs when killed with a splash or lingering Potion of Decay Evokers no longer run away from invisible players Vexes will
    22 KB (3,467 words) - 13:32, 22 May 2020
  • Mobs will now drop loot and XP orbs when killed with a splash or lingering Potion of Decay Evokers no longer run away from invisible players Vexes will
    26 KB (3,771 words) - 16:29, 7 August 2020
  • Damage (category Unknown Pocket Alpha 0.12.1 version history)
    they had been damaged. Splash potions can be thrown, inflicting various effects depending on the potion. Lingering potions can be thrown, creating a cloud
    37 KB (4,331 words) - 00:41, 12 August 2020
  • "Uncraftable" name.  CustomPotionColor: The item uses this custom color, and area-of-effect clouds, arrows, and splash and lingering potions use it for their particle
    57 KB (20,616 words) - 23:09, 29 July 2020
  • Turn a zombie villager into a villager. Throw a splash potion of Weakness (or a lingering potion of Weakness) at a zombie villager and give it a golden apple
    96 KB (11,881 words) - 02:30, 13 August 2020
  • when attacked. Spiders can spawn with a beneficial status effect (speed, strength, regeneration & invisibility), with these effects having an infinite duration
    21 KB (1,475 words) - 18:18, 11 August 2020
  • chance to drop gold nuggets. Fortune; Increases chances of dropping nuggets. I - 14.29% (1⁄7) chance. II - 25% chance. III - Guaranteed drop / 100% chance.
    118 KB (17,459 words) - 21:46, 9 August 2020
  • effects of Weakness, which can be applied by: A splash potion of Weakness thrown by the player or a witch. An area of effect of Weakness from lingering potion
    50 KB (2,599 words) - 19:10, 12 August 2020
  • PS3 and Vita players: we get it! You like retro. You don’t mind a game full of pixels. But if you ever wanted to make the switch to PS4, now’s the last month
    156 KB (336 words) - 18:00, 7 August 2020
  • Mobs will now drop loot and XP orbs when killed with a splash or lingering Potion of Decay Evokers no longer run away from invisible players Vexes will
    42 bytes (8,755 words) - 00:03, 4 February 2019
  • potion of poison II, and extended potion of regeneration had their duration reduced. Potion of strength changed from 130% bonus to damage to 3 of bonus
    139 bytes (29,992 words) - 15:25, 8 April 2020