Search results

Jump to: navigation, search
  • it will heal entities every tick (with the exception of lingering potions, which only heal every second). Levels 30–32 provide no healing. Amplifiers
    3 KB (102 words) - 03:41, 15 October 2019
  • Lingering Potion Lingering potions are variants of splash potions that can be thrown to leave clouds with status effects that linger on the ground
    14 KB (1,318 words) - 15:46, 7 November 2019
  • Witches can drop potions of Healing, Fire Resistance, Swiftness, and Water Breathing, but only when they die while drinking that potion. Wandering traders
    31 KB (1,582 words) - 12:51, 7 November 2019
  • name. For example, the value for an "Instant Health II" potion is "minecraft:strong_healing". A potion or tipped arrow getting its effects from this tag
    17 KB (1,025 words) - 15:44, 7 November 2019
  • Brewing (redirect from Potion of Haste)
    Brewing is the process of creating potions, splash potions and lingering potions by adding various ingredients to water bottles in a brewing stand.
    28 KB (1,286 words) - 13:16, 12 November 2019
  • Arrow (redirect from Arrows of healing)
    name. For example, the value for an "Instant Health II" potion is "minecraft:strong_healing". A potion or tipped arrow getting its effects from this tag
    26 KB (2,683 words) - 12:54, 7 November 2019
  • than 1 tick, it will damage entities every tick (with the exception of lingering potions, which damage only every second). Levels 30–32 provide no damage
    3 KB (131 words) - 06:09, 4 November 2019
  • health over time and causes the health bar to jitter. The amount of health healed over time is shown in the table below: Amplifiers outside the range
    5 KB (64 words) - 23:29, 29 October 2019
  • is suppressed when the effected entity is at health, but can resume if healing occurs before the effect expires. Amplifiers outside the range 0–31 (corresponding
    6 KB (211 words) - 16:00, 24 October 2019
  • Healing is the mechanic of regaining lost health. Natural healing can be deactivated using the command /gamerule naturalRegeneration false or from the
    13 KB (1,113 words) - 15:59, 30 October 2019
  • breathFound in the brewery section of the creative inventory. Can be used to brew lingering potions by brewing it with a splash potion. Can be obtained by right
    6 KB (764 words) - 21:01, 7 September 2019
  • Combat Update This guide is a simplified overview of all the changes in the Combat Update (Java Edition 1.9.x releases), which assumes at least some familiarity
    28 KB (38 words) - 19:32, 27 October 2019
  • Status effect (redirect from Potion effect)
    leaves a lingering potion cloud of the effect(s) that it had before it died.‌[Java Edition only] The Conduit Power status icon reuses the old heart of the
    24 KB (1,036 words) - 15:09, 1 November 2019
  • stored item has an ID of minecraft:lingering_potion. e.g. /summon ThrownPotion ~ ~1 ~ {Potion:{id:"minecraft:lingering_potion",tag:{Potion:"minecraft:swiftness"}}}
    122 KB (18,540 words) - 13:21, 21 October 2019
  • VariedLingering potions can be a lot of help to hinder their foe or dealing damage, but use them sparingly. Lingering potions of Healing or Regeneration
    109 KB (18,744 words) - 08:21, 11 November 2019
  • damage II effect (12 × 6 per arrow). Maximum damage to undead mobs is 52 × 26 damage, consisting of a single shot of three arrows of healing II from multishot
    36 KB (4,062 words) - 13:09, 13 October 2019
  • they deposit purple clouds across the ground, similar to a lingering Potion of Harming II. As with its close-ranged breath attack, the purple fog can
    25 KB (2,033 words) - 18:52, 29 October 2019
  • Mob (section List of mobs)
    are healed by Potions of Harming, but take extra damage from weapons enchanted with Smite, along with taking damage from Potions of Healing. Many of these
    34 KB (1,850 words) - 13:46, 12 November 2019
  • name. For example, the value for an "Instant Health II" potion is "minecraft:strong_healing". A potion or tipped arrow getting its effects from this tag
    12 KB (3,193 words) - 14:42, 30 September 2019
  • head with three splash potions of Instant Harming II will, without exception, kill them. However, due to the range of the potion, you may end up killing
    125 KB (19,818 words) - 21:23, 10 November 2019

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)