Zombie/ZombieBase

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  •  IsBaby: 1 or 0 (true/false) - true if this zombie is a baby. May be absent.
  •  CanBreakDoors: 1 or 0 (true/false) - true if the zombie can break doors (default value is 0).
  •  DrownedConversionTime: The number of ticks until this zombie converts to a drowned, or husk to zombie. (default value is -1, when no conversion is under way).
  •  InWaterTime: The number of ticks this zombie or husk has been under water, used to start the drowning conversion. (default value is -1, when no conversion is under way).