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Baby Zoglin.png
Zoglin BE.png
Zoglin BE.png
Health points

40♥ × 20


Passive (Peaceful Difficulty)‌[BE only]

Attack strength

Easy: 2♥ to 5♥♥♥
Normal: 3♥♥ to 8♥♥♥♥
Hard: 4♥♥ to 12♥ × 6
Baby: 1♥


Height: 1.4 blocks
Width: 1.3965 blocks



Knockback Resistance


Zoglins (are also sometimes called Zombified Hoglins) are undead hostile mobs created when a hoglin enters the Overworld or End.


Zoglins spawn when a hoglin has been in the Overworld or the End for 300 game ticks (15 seconds). Like most hostile mobs, zoglins despawn when the difficulty is changed to Peaceful.‌[JE only] In Bedrock Edition, zoglins still exist in the world, but are passive to players.



Zoglins are immune to burning effects and are aggressive: adults and babies attack armor stands,[1] all mobs (except creepers and other zoglins), and players.

When an adult attacks, it flings its target into the air. Blocking with shields does not mitigate this. Babies attack but do not fling their target.

Like vindicators, evokers, and shulkers, zoglins are passive on peaceful difficulty.

Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Zoglins can be leashed. Unlike baby hoglins, baby zoglins attack baby piglins. Piglins flee from zoglins if they are not engaged in combat.

Being an undead mob, they are:

Like zombified piglins, they are immune to fire and lava.


SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Zoglin growlsHostile Creatures? entity.zoglin.ambientsubtitles.entity.zoglin.ambient0.91.0, 0.8, 1.0, 1.0, 1.0, 1.0, 1.1?
Zoglin growls angrilyHostile Creatures? entity.zoglin.angrysubtitles.entity.zoglin.angry0.8? ?
Zoglin attacksHostile Creatures? entity.zoglin.attacksubtitles.entity.zoglin.attack100500.0, 1.0, 0.8, 0.6?
Zoglin hurtsHostile Creatures? entity.zoglin.hurtsubtitles.entity.zoglin.hurt0.83, 0.9, 0.9? ?
Zoglin diesHostile Creatures? entity.zoglin.deathsubtitles.entity.zoglin.death0.93? ?
Zoglin stepsHostile Creatures? entity.zoglin.stepsubtitles.entity.zoglin.step1.0? ?

Data values[edit]


Java Edition:

NameNamespaced IDTranslation key
Zoglinzoglin entity.minecraft.zoglin

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key

Entity data[edit]

Zoglins have entity data associated with them that contains various properties.


Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID


Adventure, exploration, and combatKill any entity, or be killed by any entity.adventure/root


Monster Hunter
Kill any hostile monsterAdventureKill one of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob


Take Aim
Shoot something with an arrowMonster HunterUsing a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow.adventure/shoot_arrow


Monsters Hunted
Kill one of every hostile monsterMonster HunterKill each of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs


Java Edition
1.1620w14aZoglin.png Baby Zoglin.png Added zoglins.
20w15aZoglins are now undead mobs.
20w18aAn "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins.
20w19aHoglins now become zoglins when in the End.
Pre-release 6Zoglins now have a knockback resistance of 0.6 instead of 0.5.
Zoglins now have separate textures for each tusk.
1.16.220w27aZoglins can now be leashed. Homewer, hoglins still break their leash when zombifying.[3]
Bedrock Edition
1.16.0beta BE.png Zoglin BE.png Added zoglins.
Zoglins currently use the same sounds as normal pigs.
beta now have knockback resistance.
1.16.20beta now use their unique sounds.


Issues relating to "Zoglin" are maintained on the bug tracker. Report issues there.



  1. MC-177122 resolved as "Works As Intended".
  2. MC-177878
  3. MC-196736