40 × 20
In Java Edition:
|Items usable on|
Zoglins spawn when a hoglin has been in the Overworld or the End for 300 game ticks (15 seconds). For their first 10 seconds after zombification, they get the nausea effect. This nausea effect is cosmetic and does not affect its behavior. Like most hostile mobs, zoglins despawn when the difficulty is changed to Peaceful.[JE only] In Bedrock Edition, zoglins still exist in the world, but are passive to players.
- Adults and babies : 1–3 rotten flesh. The maximum amount is increased by 1 per level of Looting, for a maximum of 6 with Looting III.
- 5 if adult and baby killed by a player or tamed wolf in Java Edition.
- 1–3 if adult killed by a player or tamed wolf in Bedrock Edition.
Zoglins are very aggressive, adults and babies attack these entities:
- Armor stands
- Players in Survival mode or Adventure mode
- All mobs, however, there are two exceptions:
When an adult zoglin attacks, it flings its target into the air. Blocking with shields does not mitigate this. Baby zoglins attack, however, they do not fling their target. Baby zoglins, unlike baby hoglins, never grow up.
If the zoglin was fed crimson fungus before it was zombified, it does not despawn naturally.
Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Zoglins can be leashed. Unlike baby hoglins, baby zoglins attack baby piglins. Piglins flee from zoglins if they are not engaged in combat.
If in water, they sink.
Being an undead mob, they are:
- damaged by the status effect Instant Health and healed by the status effect Instant Damage,
- unaffected by the status effects Regeneration and Poison,
- ignored by the Wither (but still attempt to attack them),
- affected by the Smite enchantment.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Zoglin growls||Hostile Creatures||?||0.9||1.0, 0.8, 1.0, 1.0, 1.0, 1.0, 1.1||?|
|Zoglin growls angrily||Hostile Creatures||?||0.8||?||?|
|Zoglin attacks||Hostile Creatures||?||100||500.0, 1.0, 0.8, 0.6||?|
|Zoglin hurts||Hostile Creatures||?||0.83, 0.9, 0.9||?||?|
|Zoglin dies||Hostile Creatures||?||0.93||?||?|
|Zoglin steps||Hostile Creatures||?||1.1||?||?|
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
Zoglins have entity data associated with them that contains various properties.
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|Adventure||Adventure, exploration, and combat||—||Kill any entity, or be killed by any entity.|
|Monster Hunter||Kill any hostile monster||Adventure||Kill one of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.|
|A Throwaway Joke||Throw a trident at something.|
Note: Throwing away your only weapon is not a good idea.
|Monster Hunter||Hit an entity with a thrown trident.|
|Take Aim||Shoot something with an arrow||Monster Hunter||Using a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow.|
|Monsters Hunted||Kill one of every hostile monster||Monster Hunter||Kill each of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.|
|20w15a||Zoglins are now undead mobs.|
|20w18a||An "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins.|
|20w19a||Hoglins now become zoglins when in the End.|
|Pre-release 6||Zoglins now have a knockback resistance of 0.6 instead of 0.5.|
|Zoglins now have separate textures for each tusk.|
|1.16.2||20w27a||Zoglins can now be leashed. However, hoglins still break their leash when zombifying.|
|1.16.0||beta 184.108.40.206||Added zoglins.|
|Zoglins currently use the same sounds as normal pigs.|
|beta 220.127.116.11||Zoglins now have knockback resistance.|
|1.16.20||beta 18.104.22.168||Zoglins now use their unique sounds.|
|1.16.100||beta 22.214.171.124||Zoglins now get healed from harming potions and get damaged from the healing ones.|
|Baby Zoglin now have drops after being killed by the player.|
|beta 126.96.36.199||Baby zoglins now have bigger heads to match Java Edition.|
- – Works As Intended