Woodland Mansion/Structure/Trophy Rooms

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This page documents the layer-by-layer composition of a given generated structure or terrain feature.
Pumpkin Room

The ladders in this room depend on the walls around them. Layers 5 and 6 are empty.

The structure is called "1x1_a2"

Flower Room

The flower pots have two alliums, one azure bluet, one blue orchid, and one oxeye daisy.

The structure is called "1x1_a1"

White Tulip Sanctuary Room

The flower pot has a white tulip in it. Layers 5-6 are empty.

The structure is called "1x1_a5"

Allium Room

Layers 5 and 6 are empty. The chest contains 8 alliums. All of the flower pots have alliums in them. There are 3 empty layers above the blueprint. The cauldron is completely full.

The structure is called "1x1_b5"


Birch Pillar Room

The structure is called "1x1_as4"

Birch Arches Room

Layer 8 is empty.

The structure is called "1x1_b1"

Chicken Room

The structure is called "1x2_d5"


Cat Room

There is an extra 3 blocks of empty space above the blueprint.

The structure is called "1x2_d4"

Tree Room With Water

Place water where there is water blocks on Layer 2.

The structure is called "2x2_a4"

The dark oak tree is a custom tree, not normally able to be grown in vanilla.

Sapling Room

The chest has 28 dark oak saplings in it.

The structure is called "1x2_a4"

Wool Pile Room

There are three layers of empty layers above the blueprints

The structure is called "1x2_a5"

Illager Head Room

The structure is called "1x2_b5"

Grave Room

An evoker and two vindicators spawn here. Layer 5 is empty.

The structure is called "1x2_d3"

Illager Statue Room

The structure is called "2x2_a3"