Flower

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Flower
Dandelion.pngPoppy.pngBlue Orchid.pngAllium.pngAzure Bluet.pngRed Tulip.pngOrange Tulip.pngWhite Tulip.pngPink Tulip.pngOxeye Daisy.pngCornflower.pngLily of the Valley.pngWither Rose.png
Sunflower.pngLilac.pngRose Bush.pngPeony.pngSunflower.pngLilac.png
Transparent

Yes

Luminance

0

Blast resistance

0

Tool

Any tool

Renewable

Yes

Stackable

Yes (64)

Flammable

One-block-high: Yes, but does not catch fire from lava
Two-blocks-high: Yes

Drops

Itself

Data values

See Data values

Namespaced ID

See Data values

Flowers are naturally occurring plants that come in a variety of shapes and colors.

Obtaining[edit]

Flowers can be instantly broken with any item (or no item). A flower will also be broken if water runs over its location, or if a piston extends or pushes a block into its location.

If water or a piston enters a flower's location when it is already occupying the same space as a snow layer,‌[Bedrock Edition only] the flower will be lost.[1][2]

Natural generation[edit]

Most flowers generate naturally on dirt and grass blocks. Even in a biome covered with snow, flowers will generate naturally on dirt blocks with grass, despite the adjoining dirt blocks being covered with snow. They also need light to grow if bone meal is used on a grass block.

Alliums and other one block flowers can also be found in woodland mansions.

Poppies, dandelions, and azure bluets can be found in plains villages.

Dandelions can be found in savanna villages.

Dandelions can be found in 22.3% of plains village house chests in stacks of 1.

Poppies can be found in taiga and snowy taiga villages.

Poppies can be found in 22.3% of plains village house chests in stacks of 1.

The only flower that doesn't naturally generate is the wither rose. Instead, wither roses are generated on a block on which a mob is killed by a wither, as long as there is a valid block to support it. The explosion from the Wither Skull however occasionally ends up destroying the flower or the supporting block resulting in it being dropped as an item. If the block is invalid the flower will be dropped as an item instead.

Drops[edit]

Iron golems drop 0 to 2 poppies upon death. This can't be affected by Looting enchantment.

Any mob killed by the wither may have a chance to drop one wither rose upon death.

Trading[edit]

All flowers except for the wither rose can be sold by the wandering trader for an emerald.

Bone meal[edit]

When bone meal is applied to a grass block, flowers have a chance of generating instead of tall grass on the targeted block and adjacent grass blocks up to 7 blocks away in both directions (a 15x15 square). The generated flower depends on both the biome and the X/Z coordinates (see below).

When bone meal is applied to a single high flower, more flowers will appear around it without grass.‌[Bedrock Edition only]

When bone meal is applied to a double flower, a second double flower will spawn as an item.

Flower biomes[edit]

This table shows the types of flowers that can naturally generate in each biome, as well as the types that can spawn from bone meal. Flowers marked with "generation" can only spawn when the world is initially generated.

Flower Plains Sunflower Plains Swamp Forests
Birch Forests

Dark Forests

Flower Forest Badlands
Mushroom Fields
Any other
1 Dandelion Yes Yes Bone Meal‌[BE only] Yes Yes Bone Meal Yes
2 Poppy Yes Yes Bone Meal‌[BE only] Yes Yes Bone Meal Yes
3 Blue Orchid No No Yes No No No No
4 Allium No No No No Yes No No
5 Azure Bluet Yes Yes No No Yes No No
6 Tulips Yes Yes No No Yes No No
7 Oxeye Daisy Yes Yes No No Yes No No
8 Cornflower Yes Yes No No Yes No No
9 Lily of the Valley No No No Generation Yes No No
10 Wither Rose No No No No No No No
11 Sunflower No Generation No No No No No
12 Lilac No No No Generation Generation No No
13 Rose Bush No No No Generation Generation No No
14 Peony No No No Generation Generation No No

Flower gradients[edit]

When flowers spawn from bone meal, the type spawned depends on the X/Z position in the world. Different biomes result in slightly different behaviors. Note that these behaviors don't necessarily match naturally generated flowers, since additional randomness is applied during terrain generation.

In a flower forest, any given coordinate can only ever spawn one type of flower, resulting in a gradient (pictured below). This gradient runs from Dandelion, Poppy, Allium, Azure Bluet, Red Tulip, Orange Tulip, White Tulip, Pink Tulip, Oxeye Daisy, Cornflower to Lily of the Valley.

In plains and sunflower plains, a similar but more nuanced effect occurs, called the tulip/non-tulip gradient (also pictured below). Each coordinate in these biomes will spawn either tulips exclusively, or non-tulips exclusively. The color of tulip or type of non-tulip is determined randomly, and can vary between subsequent bone meal uses, but a non-tulip block will never spawn a tulip, and a tulip block will never spawn anything but tulips.

No other biome has a gradient; swamps can only spawn blue orchids, while all other biomes can only spawn dandelions and poppies.

Generation of dandelions and popies in jungle variants and savanna variants(but not shattered savanna variants) are twice as common as in other biomes. Swamp, badlands, and mushroom fields as well their respective biome variants require bone meal to grow poppy and dandelion.

Usage[edit]

All flowers can be used as decoration or crafted into dyes, as well as planted on grass or dirt. Wither Roses can also be planted on netherrack or soul sand. One-block-tall flowers can be planted in a flower pot. Some flowers can be used to craft suspicious stew.‌[Java Edition only]

Navigation[edit]

Sunflowers always face east, making them useful for navigation if the Sun is not visible.

Breeding[edit]

Dandelions can be used to breed, grow, and lead rabbits.

Damaging[edit]

Wither roses inflict the Wither status effect to any players or mobs touching it, dealing 1Half Heart.svg damage every half second. The effect lingers for 1 second after the player/mob leaves its block space.

Crafting ingredient[edit]

Name Ingredients Crafting recipe
Banner Pattern Flower Paper +
Oxeye Daisy


Black Dye Wither Rose

Blue Dye Cornflower

Light Blue Dye Blue Orchid

Light Gray Dye Azure Bluet or
Oxeye Daisy or
White Tulip

Magenta Dye Allium or
Lilac
Orange Dye Orange Tulip

Pink Dye Pink Tulip or
Peony
Red Dye Poppy or
Red Tulip or
Rose Bush
White Dye Lily of the Valley

Yellow Dye Dandelion or
Sunflower

Suspicious stew[edit]

Information icon.svg
This feature is exclusive to Java Edition.

Some flowers can be used to craft suspicious stew. There are multiple ways to do this. You can feed a mooshroom a flower of any type, and milk it with a bowl as you would with mushroom stew. You can also craft it like this.

Ingredients Crafting recipe
Red Mushroom +
Brown Mushroom +
Bowl +
Any Flower


Using different flowers will give different effects.

Flower Effect Duration
Allium Fire Resistance 4s
Azure Bluet Blindness 8s
Blue Orchid Saturation 0.35s
Cornflower Jump Boost 6s
Dandelion Saturation 0.35s
Lily of the Valley Poison 12s
Oxeye Daisy Regeneration 8s
Poppy Speed[until 1.14.4]
Night Vision[upcoming: 1.14.4]
6s
Tulips Weakness 9s
Wither Rose Wither 8s

Composting[edit]

Placing a flower into a composter has a 65% chance of raising the compost level by 1.

Data values[edit]

ID[edit]

Java Edition:

Block Namespaced ID
Dandelion dandelion
Poppy poppy
Blue Orchid blue_orchid
Allium allium
Azure Bluet azure_bluet
Red Tulip red_tulip
Orange Tulip orange_tulip
White Tulip white_tulip
Pink Tulip pink_tulip
Oxeye Daisy oxeye_daisy
Cornflower cornflower
Lily of the Valley lily_of_the_valley
Wither Rose wither_rose
Sunflower sunflower
Lilac lilac
Rose Bush rose_bush
Peony peony

Bedrock Edition:

Block Namespaced ID Numeric ID
Dandelion yellow_flower 37
Flowers red_flower 38
Double Flowers double_plant 175

Block data[edit]

In Bedrock Edition, red flower and double plant uses the following data values:

Red Flower
DV Description
0 Poppy
1 Blue Orchid
2 Allium
3 Azure Bluet
4 Red Tulip
5 Orange Tulip
6 White Tulip
7 Pink Tulip
8 Oxeye Daisy
9 Cornflower
10 Lily of the Valley
Double Plant
DV Description
0 Sunflower
1 Lilac
2 Double Tallgrass
3 Large Fern
4 Rose Bush
5 Peony
8 Top Half of any Large Plant; low three bits 0x7 are derived from the block below.

Block states[edit]

Java Edition:
Sunflower, lilac, rose bush, and peony

Name Default value Allowed values Description
halflowerlower
upper
The half of the plant contained in this block.

History[edit]

Java Edition Classic
0.0.20aDandelion Revision 1.pngRose.png Yellow flowers and roses added.
Flowers can be placed on all block types, including lava and on top of each other. Flowers can also "float" when the block beneath them is broken.
August 25, 2009Showed flowers generating naturally in worlds.
0.24_SURVIVAL_TESTAdded flowers to world generation.[needs testing]
Java Edition Infdev
March 27, 2010Flowers can now no longer generate, due to changes in the terrain generator.
June 16, 2010Flowers can now naturally generate again.
Java Edition Beta
1.6.6Flowers can now be regrown.
Bone meal has now been given the ability to generate flowers as well as grass when used on a grass block.
1.8?Yellow flowers have now become more abundant.
Java Edition
1.7.213w36aFlowers are now discentered like grass.
Roses have now been renamed to poppies. The texture has now been changed to Poppy Revision 1.png to reflect the name change.
"Yellow flower" has now been renamed to "Dandelion".
Blue Orchid Revision 1.pngAllium Revision 1.pngAzure Bluet Revision 1.pngRed Tulip Revision 1.pngOrange Tulip Revision 1.pngWhite Tulip Revision 1.pngPink Tulip Revision 1.pngOxeye Daisy Revision 1.pngSunflower Revision 1.pngLilac Revision 1.pngRose Bush Revision 1.pngPeony Revision 1.png Many new flowers have now been added: blue orchid, allium, azure bluet, tulip (red, orange, white, pink), oxeye daisy, sunflower, lilac, rose bush, and peony.
Flowers are now flammable.
1.814w04aFlowers will now no longer generate as a massive group at the world origin.[3]
14w17aDandelions will now generate in flower forest biomes.
14w27aDandelions can now be used to breed tamed rabbits.
14w30aOxeye daisies can now be used to apply patterns to banners.
1.8.1pre1Added facing state to minecraft:double_plant, though without visible effect.
1.1116w39aFlowers will now generate in woodland mansions.
July 19, 2017Jeb tweets image of a new jungle wood planks, cauldron, and dandelion textures.
1.1317w47aThe ID has now been changed from yellow_flower to dandelion.
The different block states for the red_flower ID have now been split up into their own IDs.
The different block states for the double_plant ID have now been split up into their own IDs.
Prior to The Flattening, these blocks' numeral IDs were 37, 38 and 175.
1.1418w43aWither Rose.pngCornflower.pngLily of the Valley.png Added Wither Rose, Cornflower, and Lily of the Valley.
Flowers can now be used to craft suspicious stew.
18w48aFlowers now generate in and around plains villages.
19w03aPlacing a flower into the new composter has a 50% chance of raising the compost level by 1.
19w05aFlowers now have a 65% chance of increasing the compost level in a composter by 1.
Upcoming Java Edition
1.14.4Pre-Release 1Crafting a suspicious stew with a poppy now gives the player night vision instead of speed.
Pocket Edition Alpha
Pre-releaseDandelion Revision 1.pngCyan Flower.png Added dandelions and roses. The rose was going to be identical to Java Edition's, but replaced with cyan texture because of hardware issues.
0.4.0Added dye recipe for dandelions.
0.5.0Added names to items, giving the cyan flower the official name of Rose.
0.8.0build 5The position of flowers is now randomized.
0.9.0build 1Blue Orchid Revision 1.pngAllium Revision 1.pngAzure Bluet Revision 1.pngRed Tulip Revision 1.pngOrange Tulip Revision 1.pngWhite Tulip Revision 1.pngPink Tulip Revision 1.pngOxeye Daisy Revision 1.pngSunflower Revision 1.pngLilac Revision 1.pngRose Bush Revision 1.pngPeony Revision 1.png Added new flowers: blue orchid, allium, azure bluet, tulip (red, orange, white, pink), oxeye daisy, sunflower, lilac, rose bush, and peony.
Replaced Cyan Flower with Poppy Revision 1.png Poppy.
build 3Added dye recipes for all flowers.
0.13.0build 1Which flowers are created using bonemeal will now depend on the biome.
Dandelions can now be used to breed tamed rabbits.
0.14.0build 1Using bonemeal on a double flower will spawn another of that flower as an item.
build 3Hit boxes of flowers will now no longer occupy the entire block.
?Flowers can now occupy the same space as snow layers.
0.15.0build 2Rose Bush BE.pngPeony BE.png The rose bush and peony textures have now been changed, ported from the Legacy Console Edition.
Pocket Edition
1.1.0alpha 1.1.0.0Flowers will now generate in woodland mansions.
Due to MCPE-21049, dandelions are now no longer craftable, except in the Classic UI.
Bedrock Edition
1.2.0beta 1.2.0.2Re-added dye recipe for dandelions, except in the Classic UI.
Oxeye daisies can now be used to apply patterns to banners.
1.9.0beta 1.9.0.0 Added cornflower and lily of the valley.
1.10.0beta 1.10.0.3An oxeye daisy is now used to craft flower charge banner pattern.
Various one block flower now generate in new villages.
Flowers, including two block flowers, are sold by the new wandering trader.
Changed texture of flowers.
1.11.0beta 1.11.0.1Flower can be used to fill composter.
Legacy Console Edition
TU1CU11.00Patch 1 Added yellow flowers and roses.
TU25CU141.17The rose texture has now been changed to poppy texture. Although, the name hasn't changed.
TU31CU191.22Patch 3 Added new flowers.
Roses have now been renamed to poppies.
TU36CU251.28Patch 6The rose bush and peony textures have now been changed from to .
PlayStation 4 Edition
1.88 Added cornflower and lily of the valley.
New Nintendo 3DS Edition
0.1.0Added flowers.
Education Edition
1.0Added flowers

Issues[edit]

Issues relating to "Flower" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Due to the nature of the flower generation algorithm, it is possible (but relatively rare) to find naturally-generated flowers and grass in lava, caverns or abandoned mineshafts.
    • Also, it is possible to find flowers and wheat seeds dropped as an item on the ground naturally, due to failure to generate on an acceptable block.
  • Like other non-solid transparent blocks, flowers can break falling objects such as sand.
  • Peonies were used at Jeb's wedding.[4]
  • Rose bushes do not apply damage when walked through, despite roses having thorns.
  • Allium is a genus composed of bulb vegetables such as onions, garlic, and related vegetables, which have large, pink inflorescences resembling that of the flower item.
  • Despite being called "White Tulip," the white tulip is used to make light gray dye.
  • If the player were to harvest any flower with shears, the shears will still take durability regardless of the flower still dropping like normal.

Gallery[edit]

References[edit]