Height: 3.5 Blocks
Built by player; 10 second spawn cooldown.
See § History
|— The Pretty Scary Update promo poster|
The wither is spawned by placing 4 blocks of soul sand in a T shape (as shown in the image to the left), and putting 3 wither skeleton skulls on top of the three upper blocks. The last block placed must be one of the three skulls, and can be placed by the player or a dispenser. Air blocks are required on either side of the base soul sand block under the upper blocks (keep in mind that "block" refers to any block, not just those that are block shaped; therefore objects such as Tall Grass and Flowers will still prevent the Wither from spawning). The building pattern can have any orientation (including horizontal) as well as the skulls. When the wither has completely spawned, it will anger and create an explosion around itself.
Like other hostile mobs, the wither despawns when the difficulty is changed to Peaceful. The wither spawning structure will also fail in Peaceful difficulty; the blocks will simply do nothing.
The wither drops the nether star upon death which, until picked up, cannot despawn or be destroyed by explosions. The Looting enchantment will not increase this drop. It also drops 50 experience points when killed by a player or tamed wolf.
|— Marsh Davies|
When spawned, the wither will grow larger in size as its health bar fills up. While in this state, the wither is invulnerable, and will not move or attack. When this state ends (after 10 seconds), the wither will create a very large explosion centered on itself, destroying nearby blocks and dealing up to 68 ( × 34) damage to nearby mobs/players. This “birth” explosion is larger than that of a charged creeper or an end crystal and is accompanied by a loud, threatening, ghastly sound that can be heard equally from across the map, and isn’t actually centered on the wither. After this, the wither will attack nearby mobs and is now able to take damage.
The wither is immune to fire, lava and drowning damage. Suffocation is ineffective, since upon taking damage, the wither will break any block it touches (except bedrock, end gateway blocks, end portal blocks, end portal frames, command blocks, barriers and extended pistons). Like other undead mobs, the wither is harmed by the Instant Health effect and healed by the Instant Damage effect. It is immune to all other status effects, like the ender dragon. However, it takes extra damage from weapons with the Smite enchantment.
The wither is hostile towards all mobs except the following:
- , , , Zombies and their variants
- , , Skeletons and their variants
- Zombie pigmen
- , Undead horses
- Players in creative or spectator mode
- Other withers
If the wither is idle, it simply hovers and is unable to gain altitude. On Normal or Hard difficulty, it will also randomly fire blue skulls in random directions until it finds a target.
The wither has a dark purple boss health bar which is only shown when a player is looking in its direction, including through walls. When looking at the wither, the sky gets slightly darker. All withers will display a boss bar on the screen.
Upon noticing a mob, the wither hovers above it and rapidly shoots wither skulls. Each head fires independently, allowing a wither to attack up to three different mobs/players at the same time. The main head controls the Wither's movement, and has a 0.1% chance to shoot a blue wither skull instead of the default black one.
When its health drops below half (150 ( × 75)), the wither will gain a natural "wither armor" effect, which makes it immune to projectile damage and causes it to only fly at the same height as its target. The armor will disappear if it regenerates above half health.
Bedrock and Legacy Console Editions
Upon noticing a player or mob, the wither will fly to a random location and hover in place. It will shoot 3 black wither skulls and a blue wither skull before flying to another location.
At half health, it causes a large explosion that spawns 3-4 wither skeletons (except on Easy difficulty), as well as gaining "wither armor". Instead of flying to a random location, it will now dash towards its target like a missile, destroying most blocks and damaging mobs in its path. It will also fire up to 4 skulls per burst. It also has different birth and death animations, both of which involve the wither spinning and exploding.
The wither shoots explosive projectiles called wither skulls, which look like extra heads of itself, at its target. There are two types of wither skulls: a fast-moving black one, and a slower blue one. Black wither skulls explode with a blast radius of 1, the same as a ghast's fireball, and cannot break blocks with a blast resistance above 20. The blue wither skull has the same explosion strength, but moves slower and treats most blocks as having a blast resistance of no more than 4, making it more destructive to the terrain.
|Dangerous Wither Skull|
|Entity||Name ID||Numeric ID|
|Dangerous Wither Skull||
Wither skulls are also entities which have associated entity data.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- direction: List of 3 doubles. Should be identical to Motion.
- life: Increments each tick when the projectile is not moving; resets to 0 if it moves. Has no effect, though is still saved/read
- power: List of 3 doubles that adds to
directionevery tick. Act as the acceleration.
Withers have entity data associated with them that contain various properties of the mob.
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|The Beginning?||Spawn the Wither||Be within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned.||Yes||Yes||Yes||Yes||20G||Bronze|
|The Beginning.||Kill the Wither||Be within a 100.9×100.9×203.5 cuboid centered on the Wither when it drops the nether star.||Yes||Yes||Yes||Yes||40G||Silver|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|Withering Heights||Summon the Wither||Spooky Scary Skeleton||Be within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned.|
|1.4.2||12w34a||The wither was introduced into the game, but it does not spawn naturally. Left unfinished by Jeb and hidden in the code, it was discovered through the presence of its skin in the /mobs/ folder. Withers could only be spawned with edited monster spawners, mods, or hacks, and could crash the JVM.|
|12w34b||When its health is taken down to half, it will gain wither armor, making it immune to arrows.|
|Projectile firing rate and movement speed increased.|
|?||At PAX, Dinnerbone revealed that it would be possible to spawn withers by arranging wither skeleton skulls in some way.|
|12w36a||Withers can now be spawned by arranging soul sand in a T shape and placing three wither skeleton skulls on top.|
|The wither now drops 20 experience and a nether star upon death.|
|12w37a||The wither will now make a massive explosion upon its creation after its health is fully charged.|
|When there are no targets, the wither will sometimes shoot blue wither skulls, which move slower and can destroy any block besides bedrock.|
|12w38a||Added sound when withers break blocks.|
|12w42b||Experience dropped is increased from 20 to 50 points.|
|1.4-pre||Various new sounds have been added for the wither.|
|1.4.4||1.4.3-pre||The oversight where withers can be created in peaceful difficulty has been fixed. Before this update, attempting to spawn the wither in peaceful resulted in a waste of soul sand and skulls.|
|Withers can no longer destroy end portals, which are supposed to be unbreakable.|
|1.5||13w05a||Withers cannot ride minecarts anymore.|
|1.7.2||13w37a||Added achievements for spawning and killing the wither.|
|1.8||14w04a||You can now spawn withers by dispensing the wither skulls.|
|14w11b||The hitbox of the wither has been changed.|
|14w20a||Withers no longer break barriers.|
|14w25a||Withers now move while invulnerable due to.|
|Withers can now be built sideways and upside-down instead of just upright.|
|release||Barriers can be broken by withers again.|
|1.8.1||?||Barriers can no longer be broken by withers.|
|1.9||15w46a||Withers no longer move while invulnerable.|
|15w49a||Withers no longer travel through portals.|
|1.11||16w32a||The entity ID is changed from |
|The projectile entity ID is changed from |
|1.12||pre3||Withers can no longer break piston extensions or end gateways.|
|Upcoming Java Edition|
|1.14||18w43a||All mobs killed by the wither now have one Wither Rose placed at their location on death.|
|18w44a||The wither now has loot tables.|
|Pocket Edition Alpha|
|0.16.0||build 4||Added the wither.|
|When the wither is at 50% health, it will spawn 4 wither skeletons.|
|The wither now attacks differently and has twice the amount of health as the Java Edition's Wither.|
|1.0.2||Wither skulls can now be deflected with a sword.|
|1.1.0||alpha 22.214.171.124||The entity ID is changed from |
|Legacy Console Edition|
|TU19||CU7||1.12||Patch 1||Added withers.|
|TU60||CU51||1.64||Patch 30||Updated the wither's behavior. It will now blow up and spawn wither skeletons at half health. They will also do the Dash Attack like Bedrock Edition.|
|The wither is no longer able to regenerate health.|
|New Nintendo 3DS Edition|
|1.3.12||Added the wither.|
- According to Jeb, the wither was inspired by Terraria which has summonable boss mechanic, the name itself inspired by poison spell in another game made by him called Whispers in Akarra.
- There is a painting showing the soul sand and wither skeleton skull formation needed to spawn a wither.
- The wither does not take damage from undead mobs' attacks.
- If the wither is damaged by the Void, it will frantically attempt to fire blue skulls.
- Above half health, the Wither will always attempt to stay a few blocks above the mob it is targeting. This means that attempting to build or climb up to hit the Wither using a sword is essentially impossible.
- If the wither is after a blaze and the blaze tries to fly up to it, the wither will attempt to keep rising above the blaze, thus making both of them rise higher until they hit a ceiling or until the blaze despawns.
- Although the wither is 3.5 blocks tall, 3 blocks wide, and 1 block thick, its hitbox is only 3.5 blocks tall, 1 block wide, and 1 block thick.
- The true dimensions of the wither are: 2.844 blocks tall (varies), 3 blocks wide and 1.719 blocks long (also varies).
- Summoning the Wither in a small underground room at the end of a long tunnel can make the fight easier, as the Wither will not have as much space to maneuver. Back up along the tunnel and the Wither will need to continuously destroy blocks to chase after you, hopefully allowing you time to shoot arrows to whittle down its health.
- A variant of the wither called the Friendly wither was in two of the April fools updates.
- The wither spawn structure can be built any way, such as downward or horizontal, however the wither will always spawn at the foot of the structure.
- The wither appears on four sides of chiseled red sandstone.
- Withers have the greatest natural health of all vanilla mobs in Minecraft, making it brawnier than even the ender dragon. The wither, however, is slower and deals less damage than the ender dragon.
- The wither's smaller heads shoot targets slightly slower than the main head. the interval for smaller heads is 2-3 seconds, while the main head's always 2.
- An enemy called the Wither Storm appears in Minecraft: Story Mode. It was created by replacing the center block of soul sand with a Command Block.
- Despite not having visible feet, withers are still capable of making footstep sounds.
- In Java Edition 3D Shareware v1.34, withers drop red keys.
A friendly wither, an April Fools mob. Notice the regular wither too.
In Other Media
- Ender dragon, the other boss mob in Minecraft
- Tutorials/Defeating the wither, a tutorial explaining different tactics to fight and kill the wither