From Minecraft Wiki
(Redirected from White Bed)
Jump to: navigation, search
White Bed.pngOrange Bed.pngMagenta Bed.pngLight Blue Bed.pngYellow Bed.pngLime Bed.pngPink Bed.pngGray Bed.pngLight Gray Bed.pngCyan Bed.pngPurple Bed.pngBlue Bed.pngBrown Bed.pngGreen Bed.pngRed Bed.pngBlack Bed.png


Block Entity







Blast resistance





Any tool






JE/LCE: No, but catches fire from lava
BE: No

First appearances

See History



Block entity id


Data values
dec: 26 hex: 1A bin: 11010
dec: 355 hex: 163 bin: 101100011


A bed is a block that allows a player to sleep and to reset their spawn point to within a few blocks of the bed.

Obtaining[edit | edit source]

Beds can be mined with any tool, or without a tool.

Hardness 0.2
Breaking time[note 1]
Hand 0.35
  1. Times are for unenchanted tools in seconds.

A bed will also drop itself as an item when pushed by a piston.

Crafting[edit | edit source]

Ingredients Crafting recipe Description
Matching Wool +
Any Wood Planks

Wool color must match. Wood planks do not need to match.
White Bed +
Matching Dye

White bed can be re-dyed using dyes.[Java Edition only]
Any Bed +
Matching Dye

A bed of any color can be re-dyed using dyes.[Bedrock and Legacy Console editions only]

Natural generation[edit | edit source]

One bed naturally generates in an igloo. In the Java and Console Editions, the bed is red. In the Bedrock Edition, it will be white if generated in ice plains, light blue if generated in frozen or not river and brown if generated in a cold taiga.

Usage[edit | edit source]

Placement[edit | edit source]

Beds take up two blocks of space. Placement requires at least 2 blocks from the player's facing direction. When placed, the foot will be placed on the block selected and will face away from the player. Like certain other blocks, beds cannot be placed on non-solid blocks. The bed will remain in place if its supporting blocks are removed.[until 1.13]

Explosions[edit | edit source]

Beds placed in the Nether and the End will explode when the player presses use while looking at the bed, and set fire to surrounding blocks. The explosion has power 5, which is stronger than TNT (4), but not as strong as a charged creeper or end crystal (6).

Sleeping[edit | edit source]

The animation when falling asleep.

Beds are used by pressing the use item button while looking at the bed.

In order for a player to sleep, it must be nighttime – between 12541 and 23458 ticks inclusive, to be exact. The start of this period is indicated by stars appearing in the sky. During a thunderstorm, beds can also be used regardless of time. Attempting to use a bed at any other time will result in the message You can only sleep at night.

The player must be close to the bed to sleep. If the player is close enough to click on the bed, but not close enough to sleep in it, the message You may not rest now, the bed is too far away will be displayed. In Bedrock Edition, the message Bed is too far away will be displayed.

The player cannot sleep if a "monster" is within 8 blocks of the bed horizontally (along each axis) and 5 blocks vertically. If a monster is nearby, even through a wall, the message You may not rest now, there are monsters nearby will be displayed and the player will not be able to sleep (even in creative[Java and Legacy Console editions only]) until the monsters leave or are killed. Most hostile mobs, with the exception of some, as well as some neutral mobs, will prevent players from sleeping. The table below shows if the mob prevents or does not prevent the player from sleeping.

Mob Prevent the player from sleeping


Chicken Jockey
[note 1]




Ender Dragon




Elder Guardian

Killer Bunny

Magma Cube





Wither Skeleton


Cave Spider

Spider Jockey







Zombie Villager


Zombie Pigman
[note 2]
  1. If a zombie pigman is riding the chicken, the player can still sleep like normal if the zombie pigman is not provoked.
  2. Neutral zombie pigmen do not prevent the player from sleeping.

The player also cannot sleep in a bed occupied by another player, which will result in the message, This bed is occupied. The player cannot sleep while on fire or poisoned either.

If all sleeping requirements are met and the player enters a bed, the player will be positioned in the bed. The player will be seen above the sheets, and the screen will slowly fade to black. In the Bedrock Edition the sleeping animation will slowly lower the player into bed. If all players in a world are asleep, after 5 seconds (100 ticks) it will be turned to daytime.

During this time, the chat window is focused, and the player can leave the bed by clicking the Leave Bed button.

Passing the night[edit | edit source]

Sleeping changes the time of day to sunrise and resets the weather to clear weather. It does not speed up processes which take place over time such as the growth of crops or smelting. If /gamerule doDaylightCycle is false, the player will instead wake up in the night.

To skip the night in multiplayer, all players in the Overworld must be in bed at the same time. Pressing the Leave Bed button is not necessary in this case.

If the bed is destroyed while the player is in it, by for example an explosion or by another player, it will cause the player to wake up prematurely, and the night will not pass.

Setting the spawn point[edit | edit source]

Once a player has entered a bed, their spawn point is set to the location of that bed.

The bed is in no way tied to a player's spawn point - the game only checks for the presence of a bed at a player's spawn point when the respawn button is clicked from the death screen. The bed may be destroyed, replaced, reoriented, etc. and will still serve as a spawn point for players so long as it exists when the player tries to respawn. If a player's bed is destroyed, or if the area around the bed is made unsuitable for respawning, a message is displayed saying Your home bed was missing or obstructed, and the player will respawn at the world spawn point.

For a bed to be usable as a spawn point, the player must be able to stand next to the bed at the same level as it. There must be a solid block at the same 'floor' level as the bed, with 2 transparent blocks of space (for example, air) for the player to stand in, in one of the ten blocks that surround the bed. It doesn't matter if the bed itself has blocks above it.

Bouncing[edit | edit source]

Falling onto a bed will bounce the player with 66% strength – the bouncing-up velocity will be 66% of the impact velocity. The player will also take only 50% of normal fall damage.

If the player is falling, but presses use on the bed before hitting the ground, the fall damage will be delayed until the player wakes up. This will only be the case if the sleeping requirements are met.

Data values[edit | edit source]

ID[edit | edit source]

Bed ID Name Numerical ID
Block bed 26
Item bed 355

Block data[edit | edit source]

See also: Data values
Bits Values
0x0 Head facing South
0x1 Head facing West
0x2 Head facing North
0x3 Head facing East
0x4 (bit flag) When 0, the bed is empty
When 1, the bed is occupied
0x8 (bit flag) When 0, the foot of the bed
When 1, the head of the bed

Block entity[edit | edit source]

See also: Block entity format

  • Block entity data
    • Tags common to all block entities see Template:Nbt inherit/blockentity/template

    •  color: 0–15: The data value that determines the color of the half-bed block. When a bed is broken, the color of the block entity of the bed's head becomes the color of the bed item when it drops.
Color tag values
Data value Description
Dec Hex

0 0x0 White bed

1 0x1 Orange bed

2 0x2 Magenta bed

3 0x3 Light blue bed

4 0x4 Yellow bed

5 0x5 Lime bed

6 0x6 Pink bed

7 0x7 Gray bed

8 0x8 Light gray bed

9 0x9 Cyan bed

10 0xA Purple bed

11 0xB Blue bed

12 0xC Brown bed

13 0xD Green bed

14 0xE Red bed

15 0xF Black bed

Block state[edit | edit source]

See also: Block states
Name Value Description

The direction the head of the bed is pointing.
The same direction the player faces when placing the bed.

True when a player is using the bed.

The half of the bed in the current block.

Achievements[edit | edit source]

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo

Change of SheetsDye your bed a different colorYesYesNoWii U, Switch20GBronze

Advancements[edit | edit source]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Sweet dreamsChange your respawn pointAdventureLie down in a bed. The advancement will be granted as soon as the player is in the bed, even if the player does not actually successfully sleep.minecraft:adventure/sleep_in_bed

Video[edit | edit source]

History[edit | edit source]

?Originally, crying obsidian was intended to act as a block to reset spawn points, until beds were introduced.[1]
Player being awakened by a zombie.

Added beds. Sleeping in an area potentially exposed to monsters could cause players to wake up early, with a skeleton or zombie spawned next to them.
1.4 Sleeping in a bed now resets your spawn position, though does not work for most users. Apparently, at the moment the spawn point unintentionally only changes if Leave Bed is clicked and the function is limited to multiplayer.
1.4_01 Beds now act as a respawn point as intended.
1.6 Trying to sleep in a bed in the Nether causes it to explode.
1.7 The bed side texture has been moved in the texture pack file.
Official release
1.0.0 Beds no longer spawn monsters, instead, trying to sleep when monsters are around will display a message saying You may not rest now, there are monsters nearby.
1.2.4 Cats in standing position will now purposely go and sit on beds, preventing players from using them.
1.5 Beds check their biome for detonation rather than just their dimension.
1.7.2 13w37a Block ID 26 (bed) was removed from the /give command.
1.8 14w29a Now displays the cracking animation on top and bottom.
1.9 15w43a A bed generates inside igloos.
1.11 16w32a The messages "You can only sleep at night", "You may not rest now, there are monsters nearby", and "This bed is occupied" will now appear on top of the hotbar, the place that the message "Press <whatever your sneak key is> to dismount" will also appear when you're riding a mob.
16w33a If the player is close enough to click on the bed, but not close enough to sleep in it, the message "You may not rest now, the bed is too far away" will now be displayed.
1.12 17w06a Neutral zombie pigmen no longer prevent the player from sleeping in a bed.
13 March 2017Jeb mentions coloured beds for 1.12.

Dyed beds added. The former bed is now renamed to red bed.

Beds now appear 3D in the inventory.
Beds now have 3D legs, and the top of the beds are no longer mirrored.
Beds are made bouncy, though they do not completely reduce all fall damage.
Beds are now a block entity.
17w17a The four legs of a bed are now each textured separately, and their model is different. The texture is also slightly changed.
1.13 17w47a Beds now require a block below them, or they will break into an item. Previously, a bed needed to be placed on a block, but the block could later be removed.
Pocket Edition Alpha
Added beds.
0.9.0 build 1 Beds no longer restore health in normal difficulty, making food a more reliable survival-needed resource.
Added smooth lighting to beds.
0.11.0 build 8 Improved lighting on beds.
0.16.0 build 1 Now make a sound when placed, identical to blocks like stone.[2]
Pocket Edition
1.0 Sleeping now ends weather.
Beds are now generated in igloos.
Leave Bed 1.0.jpg The Leave Bed button has a new texture.
1.1 build 1

Added the other 15 colors of bed. The former bed is now renamed to red bed.

Added new animation when sleeping.
Beds in igloos are now white in ice plains and brown in cold taiga.
Beds now bounce the player two blocks up, and have a 3D legs.
Placement, stepping and breaking sounds are now correctly wooden.[2]
Legacy Console Edition
TU1CU11.00Patch 1Patch 1
Added beds.
TU12Cats in standing position will now purposely go and sit on beds, preventing players from using them.
TU54CU441.52Patch 24Patch 4

Added the other 15 colors of bed. The former bed is now renamed to red bed and has had a slight colour change. Beds are now dyeable and bounce the player two blocks up, and have a single 3D legs.

Issues[edit | edit source]

Issues relating to “Bed” are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • If the world is quit while sleeping, upon return the player will be awake beside the bed.
  • The player's avatar clips just slightly into the bed if they have something in their hand and their feet protrude off the edge.
  • Using the /tp command while another player is sleeping will still teleport the sleeping player.
  • If you place a bed on ice, running over the bed acts like running over ice, similar to slabs.
  • Using all 6 wood and all 16 wool combinations, there are 3,456 different ways to craft a bed.
  • When placed using the /setblock command, only one half of a bed will be placed, since beds are two blocks wide. A single half can be slept in like a whole bed.

Gallery[edit | edit source]

References[edit | edit source]

Promotional Content