Waterlogging

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Waterlogging is a mechanic that allows water to occupy the same space as all blocks that do not occupy a full block. This can be caused by using a water bucket on waterloggable blocks (blocks that have air, such as slabs). This can also be caused without a water bucket with a debug stick[Java Edition only].

Mechanism[edit]

In Java Edition, certain blocks have a waterlogged = true/false tag.

In Bedrock Edition, waterlogging is handled by the game's layers system.[more information needed] Through editing, any block can be waterlogged, as well as other things such as placing multiple slabs into a single block.

Behavior[edit]

Section may be incomplete.

Change: Can be in water in Java Edition Can be in water in Bedrock Edition Additional notes

Item Frame
(Flowing and source) Source Handled as a block only in Bedrock Edition.

Acacia Fence
Source

Acacia Slab
Source

Acacia Stairs
Source

Acacia Trapdoor
Source

Birch Fence
Source

Birch Slab
Source

Birch Stairs
Source

Birch Trapdoor
Source

Black Stained Glass Pane
Source

Blue Stained Glass Pane
Source

Brain Coral Fan
Source Destroyed by flowing water in Bedrock Edition

Brick Slab
Source

Brick Stairs
Source

Brown Stained Glass Pane
Source

Bubble Coral Fan
Source Destroyed by flowing water in Bedrock Edition

Chest
Source

Cobblestone Slab
Source

Cobblestone Stairs
Source

Cobblestone Wall
Source

Cyan Stained Glass Pane
Source

Dark Oak Fence
Source

Dark Oak Slab
Source

Dark Oak Stairs
Source

Dark Oak Trapdoor
Source

Dark Prismarine Slab
Source

Dark Prismarine Stairs
Source

Dead Brain Coral
Source ----

Dead Brain Coral Fan
Source Destroyed by flowing water in Bedrock Edition

Dead Bubble Coral
Source ----

Dead Bubble Coral Fan
Source Destroyed by flowing water in Bedrock Edition

Dead Fire Coral
Source ----

Dead Fire Coral Fan
Source Destroyed by flowing water in Bedrock Edition

Dead Horn Coral
Source ----

Dead Horn Coral Fan
Source Destroyed by flowing water in Bedrock Edition

Dead Tube Coral
Source ----

Dead Tube Coral Fan
Source Destroyed by flowing water in Bedrock Edition

Ender Chest
Source

Fire Coral Fan
Source Destroyed by flowing water in Bedrock Edition

Glass Pane
Source

Gray Stained Glass Pane
Source

Green Stained Glass Pane
Source

Horn Coral Fan
Source Destroyed by flowing water in Bedrock Edition

Iron Bars
Source

Iron Trapdoor
Source

Jungle Fence
Source

Jungle Slab
Source

Jungle Stairs
Source

Jungle Trapdoor
Source

Ladder
Source Cannot be climbed in Java Edition and Legacy Console editions: MC-133188

Light Blue Stained Glass Pane
Source

Light Gray Stained Glass Pane
Source

Lime Stained Glass Pane
Source

Magenta Stained Glass Pane
Source

Mossy Cobblestone Wall
Source

Nether Brick Fence
Source

Nether Brick Slab
Source

Nether Brick Stairs
Source

Oak Fence
Source

Oak Slab
Source

Oak Stairs
Source

Oak Trapdoor
Source

Orange Stained Glass Pane
Source

Pink Stained Glass Pane
Source

Prismarine Brick Slab
Source

Prismarine Brick Stairs
Source

Prismarine Slab
Source

Prismarine Brick Stairs
Source

Purple Stained Glass Pane
Source

Purpur Slab
Source

Purpur Stairs
Source

Quartz Slab
Source

Quartz Stairs
Source

Red Sandstone Slab
Source

Red Sandstone Stairs
Source

Red Stained Glass Pane
Source

Sandstone Slab
Source

Sandstone Stairs
Source

Sea Pickle
Source Destroyed by flowing water. Only waterlogged sea pickles emit light.

Sign
Source

Spruce Fence
Source

Spruce Slab
Source

Spruce Stairs
Source

Spruce Trapdoor
Source

Stone Slab
Source

Trapped Chest
Source

Tube Coral Fan
Source Destroyed by flowing water in Bedrock Edition

White Stained Glass Pane
Source

Yellow Stained Glass Pane
Source

Brain Coral
Source Inherent Removed by sponges: MC-127111 Requires two high water in Bedrock.

Bubble Column
Inherent Removed by sponges in Java Edition: MC-130463

Bubble Coral
Source Inherent Removed by sponges: MC-127111 Requires two high water in Bedrock.

Fire Coral
Source Inherent Removed by sponges: MC-127111 Requires two high water in Bedrock.

Horn Coral
Source Inherent Removed by sponges: MC-127111 Requires two high water in Bedrock.

Kelp
Inherent Removed by sponges: MC-127111

Seagrass
Inherent Removed by sponges: MC-127111

Tall Seagrass
Inherent Removed by sponges: MC-127111

Tube Coral
Source Inherent Removed by sponges: MC-127111 Requires two high water in Bedrock.

Conduit
Source

Activator Rail
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Cocoa
Pops off Flowing and source Attempting to place a cocoa pod in flowing water in Bedrock will completely fail; see MCPE-33360

Detector Rail
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

End Rod
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Lever
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Powered Rail
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Rail
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Redstone Repeater
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Redstone Comparator
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Tripwire
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Tripwire Hook
Pops off Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Acacia Door
No Source

Acacia Fence Gate
No Source

Acacia Leaves
No Source

Acacia Pressure Plate
No Source

Anvil
No Source

Barrier
No Source

Beacon
No Source

Birch Door
No Source

Birch Fence Gate
No Source

Birch Leaves
No Source

Birch Pressure Plate
No Source

Black Banner
No Source

Black Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Black Shulker Box
No Source

Blue Banner
No Source

Blue Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Blue Shulker Box
No Source

Brewing Stand
No Source

Brown Banner
No Source

Brown Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Brown Shulker Box
No Source

Cake
No Source

Cauldron
No Source Cauldrons placed in water in Bedrock fill up.

Chipped Anvil
No Source

Cyan Banner
No Source

Cyan Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Cyan Shulker Box
No Source

Damaged Anvil
No Source

Dark Oak Door
No Source

Dark Oak Fence Gate
No Source

Dark Oak Leaves
No Source

Dark Oak Pressure Plate
No Source

Daylight Detector
No Source

Dragon Egg
No Source

Enchanting Table
No Source

End Portal Frame
No Source

Gray Banner
No Source

Gray Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Gray Shulker Box
No Source

Green Banner
No Source

Green Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Green Shulker Box
No Source

Hopper
No Source

Inverted Daylight Detector
No Source

Iron Door
No Source

Jungle Door
No Source

Jungle Fence Gate
No Source

Jungle Leaves
No Source

Jungle Pressure Plate
No Source

Light Blue Banner
No Source

Light Blue Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Light Blue Shulker Box
No Source

Light Gray Banner
No Source

Light Gray Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Light Gray Shulker Box
No Source

Lime Banner
No Source

Lime Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Lime Shulker Box
No Source

Magenta Banner
No Source

Magenta Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Magenta Shulker Box
No Source

Oak Door
No Source

Oak Fence Gate
No Source

Oak Leaves
No Source

Oak Pressure Plate
No Source

Orange Banner
No Source

Orange Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Orange Shulker Box
No Source

Pink Banner
No Source

Pink Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Pink Shulker Box
No Source

Piston
No Source In Bedrock, piston heads extending into water will not become waterlogged through this, but can be waterlogged manually.

Purple Banner
No Source

Purple Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Purple Shulker Box
No Source

Red Banner
No Source

Red Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Red Shulker Box
No Source

Shulker Box
No Source

Spawner
No Source

Spruce Door
No Source

Spruce Fence Gate
No Source

Spruce Leaves
No Source

Spruce Pressure Plate
No Source

Sticky Piston
No Source In Bedrock, piston heads extending into water will not become waterlogged through this, but can be waterlogged manually.

Stone Pressure Plate
No Source

Turtle Egg
No Source

White Banner
No Source

White Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

White Shulker Box
No Source

Yellow Banner
No Source

Yellow Bed
No Source
Water Breathing
is required to sleep in waterlogged beds.

Yellow Shulker Box
No Source

Acacia Button
Pops off Source Destroyed by flowing water in Java Edition

Acacia Sapling
Pops off Source Destroyed by flowing water.

Allium
Pops off Source Destroyed by flowing water.

Azure Bluet
Pops off Source Destroyed by flowing water.

Birch Button
Pops off Source Destroyed by flowing water in Java Edition

Birch Sapling
Pops off Source Destroyed by flowing water.

Black Carpet
Pops off Source Destroyed by flowing water.

Blue Carpet
Pops off Source Destroyed by flowing water.

Blue Orchid
Pops off Source Destroyed by flowing water.

Brown Carpet
Pops off Source Destroyed by flowing water.

Cactus
Pops off Source Cannot be placed inside water in Bedrock, despite being waterloggable

Cobweb
Pops off Source Destroyed by flowing water.

Creeper Head
Pops off Source Destroyed by flowing water.

Cyan Carpet
Pops off Source Destroyed by flowing water.

Dandelion
Pops off Source Destroyed by flowing water.

Dark Oak Button
Pops off Source Destroyed by flowing water in Java Edition

Dark Oak Sapling
Pops off Source Destroyed by flowing water.

Dead Bush
Pops off Source Destroyed by flowing water.

Dragon Head
Pops off Source Destroyed by flowing water.

Fern
Pops off Source Destroyed by flowing water.

Flower Pot
Pops off Source Destroyed by flowing water.

Grass
Pops off Source Destroyed by flowing water.

Gray Carpet
Pops off Source Destroyed by flowing water.

Green Carpet
Pops off Source Destroyed by flowing water.

Jungle Button
Pops off Source Destroyed by flowing water in Java Edition

Jungle Sapling
Pops off Source Destroyed by flowing water.

Large Fern
Pops off Source Destroyed by flowing water.

Light Blue Carpet
Pops off Source Destroyed by flowing water.

Light Gray Carpet
Pops off Source Destroyed by flowing water.

Lilac
Pops off Source Destroyed by flowing water.

Lime Carpet
Pops off Source Destroyed by flowing water.

Magenta Carpet
Pops off Source Destroyed by flowing water.

Oak Button
Pops off Source Destroyed by flowing water in Java Edition

Oak Sapling
Pops off Source Destroyed by flowing water.

Orange Carpet
Pops off Source Destroyed by flowing water.

Orange Tulip
Pops off Source Destroyed by flowing water.

Oxeye Daisy
Pops off Source Destroyed by flowing water.

Peony
Pops off Source Destroyed by flowing water.

Pink Carpet
Pops off Source Destroyed by flowing water.

Player Head
Pops off Source Destroyed by flowing water.

Poppy
Pops off Source Destroyed by flowing water.

Potted Acacia Sapling
Pops off Source Destroyed by flowing water.

Potted Allium
Pops off Source Destroyed by flowing water.

Potted Azure Bluet
Pops off Source Destroyed by flowing water.

Potted Birch Sapling
Pops off Source Destroyed by flowing water.

Potted Blue Orchid
Pops off Source Destroyed by flowing water.

Potted Brown Mushroom
Pops off Source Destroyed by flowing water.

Potted Cactus
Pops off Source Destroyed by flowing water.

Potted Dandelion
Pops off Source Destroyed by flowing water.

Potted Dark Oak Sapling
Pops off Source Destroyed by flowing water.

Potted Dead Bush
Pops off Source Destroyed by flowing water.

Potted Fern
Pops off Source Destroyed by flowing water.

Potted Jungle Sapling
Pops off Source Destroyed by flowing water.

Potted Oak Sapling
Pops off Source Destroyed by flowing water.

Potted Orange Tulip
Pops off Source Destroyed by flowing water.

Potted Oxeye Daisy
Pops off Source Destroyed by flowing water.

Potted Pink Tulip
Pops off Source Destroyed by flowing water.

Potted Poppy
Pops off Source Destroyed by flowing water.

Potted Red Mushroom
Pops off Source Destroyed by flowing water.

Potted Red Tulip
Pops off Source Destroyed by flowing water.

Potted Spruce Sapling
Pops off Source Destroyed by flowing water.

Potted White Tulip
Pops off Source Destroyed by flowing water.

Purple Carpet
Pops off Source Destroyed by flowing water.

Red Carpet
Pops off Source Destroyed by flowing water.

Red Tulip
Pops off Source Destroyed by flowing water.

Rose Bush
Pops off Source Destroyed by flowing water.

Skeleton Skull
Pops off Source Destroyed by flowing water.

Spruce Button
Pops off Source Destroyed by flowing water in Java Edition

Spruce Sapling
Pops off Source Destroyed by flowing water.

Stone Button
Pops off Source Destroyed by flowing water in Java Edition

Sunflower
Pops off Source Destroyed by flowing water.

Tall Grass
Pops off Source Destroyed by flowing water.

Vines
Pops off Source Destroyed by flowing water.

White Carpet
Pops off Source Destroyed by flowing water.

White Tulip
Pops off Source Destroyed by flowing water.

Wither Skeleton Skull
Pops off Source Destroyed by flowing water.

Yellow Carpet
Pops off Source Destroyed by flowing water.

Zombie Head
Pops off Source Destroyed by flowing water.

Sugar Cane
No Pops off Placement in water completely fails in Bedrock.

Beetroots
Pops off Placement in water completely fails in Bedrock.

Brown Mushroom
Pops off Placement in water completely fails in Bedrock.

Carrots
Pops off Placement in water completely fails in Bedrock.

Chorus Plant
Pops off Placement in water completely fails in Bedrock.

Chorus Flower
Pops off Placement in water completely fails in Bedrock.

Wheat
Pops off Placement in water completely fails in Bedrock.

Lily Pad
Pops off Placement in water completely fails in Bedrock.

Nether Wart
Pops off Placement in water completely fails in Bedrock.

Potatoes
Pops off Placement in water completely fails in Bedrock.

Red Mushroom
Pops off Placement in water completely fails in Bedrock.

Redstone Dust
Pops off Placement in water completely fails in Bedrock.

Redstone Torch
Pops off Placement in water completely fails in Bedrock.

Snow
Pops off Placement in water completely fails in Bedrock.

Torch
Pops off Placement in water completely fails in Bedrock.

Glass
No Listed due to beacons being waterloggable in Bedrock.

Compound Creator
---- Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Element Constructor
---- Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Lab Table
---- Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Material Reducer
---- Flowing and source Will remove flowing water it is placed in, see MCPE-33345

Hardened Black Stained Glass Pane
---- Source

Hardened Blue Stained Glass Pane
---- Source

Hardened Brown Stained Glass Pane
---- Source

Hardened Cyan Stained Glass Pane
---- Source

Hardened Glass Pane
---- Source

Hardened Gray Stained Glass Pane
---- Source

Hardened Green Stained Glass Pane
---- Source

Hardened Light Blue Stained Glass Pane
---- Source

Hardened Light Gray Stained Glass Pane
---- Source

Hardened Lime Stained Glass Pane
---- Source

Hardened Magenta Stained Glass Pane
---- Source

Hardened Orange Stained Glass Pane
---- Source

Hardened Pink Stained Glass Pane
---- Source

Hardened Purple Stained Glass Pane
---- Source

Hardened Red Stained Glass Pane
---- Source

Hardened White Stained Glass Pane
---- Source

Hardened Yellow Stained Glass Pane
---- Source

Underwater Torch
---- Source
All other blocks No

See report MC-125351 for more info.

History[edit]

Java Edition Classic
May 22, 2009Notch pointed out that "odd-shaped" blocks would appear as if in air, and proposes potential fixes.
Java Edition
1.13 18w10c Chests, trapped chests, stairs, slabs, fences, walls, iron bars, and glass panes are now waterloggable.
18w10d Ender chests, trapdoors, ladders, and signs are now waterloggable.
18w14b Waterlogged blocks now no longer remove the water they are inside when broken.[1]
Bedrock Edition
November 18, 2017Flowing water was shown to intersect oak fences and grass, a feature that never actually made it into the game.
1.2.13 beta 1.2.13.5 Water now can be placed in the same blocks as slabs and stairs.
1.4 beta 1.2.14.2 Water now can placed in same the block as most transparent block (what change exact?), instead of slab and the stair only.

References[edit]