Wall
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
Stone: 6 |
Hardness |
See § Breaking |
Luminant |
No |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
A wall is a decorative block. Like fences, they can be used to create boundaries, because players and most mobs cannot climb or jump over them.
Contents
Obtaining[edit]
Natural generation[edit]
Cobblestone walls generate in woodland mansions. They also generate in pillager outpost towers, and in some houses in plains, taiga, and snowy tundra villages. Snowy taiga villages[BE only] also generate with cobblestone walls.
Mossy cobblestone walls usually generate in pillager outposts, occasionally taking the place of cobblestone walls.
Diorite walls may generate in snowy tundra villages.
Sandstone and granite walls may generate in desert villages.
Blackstone Wall generate in bastion remnants.
Breaking[edit]
Walls can be mined using any pickaxe. If mined without a pickaxe, they drop nothing.
Block | End Stone Brick | Brick (Mossy) Cobblestone (Red) Nether Brick Polished Blackstone |
Andesite Blackstone Diorite Granite Polished Blackstone Brick Prismarine (Mossy) Stone Brick |
Sandstone Red Sandstone | |
---|---|---|---|---|---|
Hardness | 3 | 2 | 1.5 | 0.8 | |
Tool | |||||
Breaking time[A] | |||||
Default | 15 | 10 | 7.5 | 4 | |
Wooden | 2.25 | 1.5 | 1.15 | 0.6 | |
Stone | 1.15 | 0.75 | 0.6 | 0.3 | |
Iron | 0.75 | 0.5 | 0.4 | 0.2 | |
Diamond | 0.6 | 0.4 | 0.3 | 0.15 | |
Netherite | 0.5 | 0.35 | 0.25 | 0.15 | |
Golden | 0.4 | 0.25 | 0.2 | 0.1 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Crafting[edit]
Stonecutting[edit]
Usage[edit]
Walls are one and a half blocks tall for player/mob collision, and one block tall for all other purposes, similar to fences. This prevents players and mobs from jumping over them, while using only one actual block space. A wall occupies the center space of blocks. A wall block automatically connects to any adjacent solid block, and its top rises slightly to support any block immediately above.
Walls are more efficient at fencing off mobs than a two-block high wall of cobblestone, costing half as many blocks, and being more space-efficient as well. However, a skeleton might shoot over the wall, a creeper could explode if a player is standing near the wall and a spider could still climb over the wall.
Unlike fences, if two walls are placed one block apart diagonally, the player cannot walk between them.
In Java Edition 1.16, walls connect to other walls to create a large, flat wall. They also connect horizontally to iron bars and glass panes. However, they do not connect to fences (fence gates can be connected though); this is intentional.[1]
Note Blocks[edit]
Walls can be placed under note blocks to produce "bass drum" sound.
Sounds[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Breaking the block | block.stone.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.stone.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | Mining the block | block.stone.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | Placing the block | block.stone.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.stone.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 | |
Block broken | Blocks | Breaking the block | block.nether_bricks.break | subtitles.block.generic.break | 1.0 | ? | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.nether_bricks.fall | None[sound 1] | 0.5 | ? | 16 | |
Block breaking | Blocks | Mining the block | block.nether_bricks.hit | subtitles.block.generic.hit | 0.25 | ? | 16 | |
Block placed | Blocks | Placing the block | block.nether_bricks.place | subtitles.block.generic.place | 1.0 | ? | 16 | |
Footsteps | Blocks | Walking on the block | block.nether_bricks.step | subtitles.block.generic.footsteps | 0.15 | ? | 16 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Block tags (JE) | Item tags (JE) | Translation key |
---|---|---|---|---|
Cobblestone Wall | cobblestone_wall | walls | walls | block.minecraft.cobblestone_wall |
Mossy Cobblestone Wall | mossy_cobblestone_wall | walls | walls | block.minecraft.mossy_cobblestone_wall |
Stone Brick Wall | stone_brick_wall | walls | walls | block.minecraft.stone_brick_wall |
Mossy Stone Brick Wall | mossy_stone_brick_wall | walls | walls | block.minecraft.mossy_stone_brick_wall |
Andesite Wall | andesite_wall | walls | walls | block.minecraft.andesite_wall |
Diorite Wall | diorite_wall | walls | walls | block.minecraft.diorite_wall |
Granite Wall | granite_wall | walls | walls | block.minecraft.granite_wall |
Sandstone Wall | sandstone_wall | walls | walls | block.minecraft.sandstone_wall |
Red Sandstone Wall | red_sandstone_wall | walls | walls | block.minecraft.red_sandstone_wall |
Brick Wall | brick_wall | walls | walls | block.minecraft.brick_wall |
Prismarine Wall | prismarine_wall | walls | walls | block.minecraft.prismarine_wall |
Nether Brick Wall | nether_brick_wall | walls | walls | block.minecraft.nether_brick_wall |
Red Nether Brick Wall | red_nether_brick_wall | walls | walls | block.minecraft.red_nether_brick_wall |
End Stone Brick Wall | end_stone_brick_wall | walls | walls | block.minecraft.end_stone_brick_wall |
Blackstone Wall | blackstone_wall | walls | walls | block.minecraft.blackstone_wall |
Polished Blackstone Wall | polished_blackstone_wall | walls | walls | block.minecraft.polished_blackstone_wall |
Polished Blackstone Brick Wall | polished_blackstone_brick_wall | walls | walls | block.minecraft.polished_blackstone_brick_wall |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Wall | cobblestone_wall | 139 | tile.cobblestone_wall.normal.name tile.cobblestone_wall.mossy.name tile.cobblestone_wall.granite.name tile.cobblestone_wall.diorite.name tile.cobblestone_wall.andesite.name tile.cobblestone_wall.sandstone.name tile.cobblestone_wall.brick.name tile.cobblestone_wall.stone_brick.name tile.cobblestone_wall.mossy_stone_brick.name tile.cobblestone_wall.end_brick.name tile.cobblestone_wall.prismarine.name tile.cobblestone_wall.red_sandstone.name tile.cobblestone_wall.red_nether_brick.name |
Blackstone Wall | blackstone_wall | 532 | tile.blackstone_wall.name |
Polished Blackstone Wall | polished_blackstone_wall | 552 | tile.polished_blackstone_wall.name |
Polished Blackstone Brick Wall | polished_blackstone_brick_wall | 533 | tile.polished_blackstone_brick_wall.name |
Block data[edit]
In Bedrock Edition, cobblestone wall uses the following data values:
DV | Description | |
---|---|---|
0 | Cobblestone Wall | |
1 | Mossy Cobblestone Wall | |
2 | Granite Wall | |
3 | Diorite Wall | |
4 | Andesite Wall | |
5 | Sandstone Wall | |
6 | Brick Wall | |
7 | Stone Brick Wall | |
8 | Mossy Stone Brick Wall | |
9 | End Stone Brick Wall | |
10 | Nether Brick Wall | |
11 | Prismarine Wall | |
12 | Red Sandstone Wall | |
13 | Red Nether Brick Wall |
Block states[edit]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | none | low none tall | How the wall extends from the center post to the east. |
north | none | low none tall | How the wall extends from the center post to the north. |
south | none | low none tall | How the wall extends from the center post to the south. |
up | true | false true | When true, the wall has a center post. |
waterlogged | false | false true | Whether or not there's water in the same place as this wall. |
west | none | low none tall | How the wall extends from the center post to the west. |
Name | Default value | Allowed values | Description |
---|---|---|---|
wall_block_type | cobblestone | andesite brick cobblestone diorite end_brick granite mossy_cobblestone mossy_stone_brick nether_brick prismarine red_nether_brick red_sandstone sandstone stone_brick | The type of wall; for example, stone_brick denotes a stone brick wall. |
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
August 16, 2012 | Jeb tweets the first image of cobblestone walls. | ||||
August 17, 2012 | Dinnerbone tweets another image of cobblestone walls. | ||||
1.4.2 | 12w34a | ![]() ![]() | |||
? | Mossy cobblestone walls now drop themselves, instead of normal cobblestone walls. | ||||
12w40a | Mob AI no longer considers cobblestone walls as blocks of a normal height. | ||||
1.9 | ? | Wall models have been improved, in order to work with model combining, that up is active even when there is no block above it. Now, there are unused wall models, which are now accessible only on a debug-map. | |||
1.11 | 16w39a | Cobblestone walls now generate in woodland mansions. | |||
1.12 | 17w15a | Cobblestone walls now connect to the solid back sides of stairs. | |||
1.13 | 17w47a | The different block states for the cobblestone_wall ID have been split up into their own IDs.
| |||
Prior to The Flattening, this block's numeral ID was 139. | |||||
18w10c | Walls can now be waterlogged. | ||||
October 9, 2018 | Granite, diorite and andesite walls are announced. | ||||
October 11, 2018 | Dinnerbone announces that 12 new walls are upcoming. | ||||
October 11, 2018 | Brick walls are announced. | ||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
18w44a | ![]() ![]() ![]() | ||||
18w47a | ![]() ![]() ![]() ![]() (The texture of sandstone has changed in this version. However, 'sandstone_side' has not changed.) | ||||
18w50a | ![]() ![]() ![]() (The texture of sandstone and the red sandstone has changed in this version. However, sandstone_side and red_sandstone_side has not changed.) | ||||
19w08a | ![]() | ||||
1.16 | 20w06a | Walls no longer have gaps when stacked vertically. Their blockstates now use "none" "low" and "tall" for east/west/north/south directional values. | |||
20w15a | ![]() ![]() ![]() | ||||
Now connects to the bottom and sides of glass panes and iron bars. | |||||
Now connects to the bottom of sea pickles. | |||||
20w16a | Blackstone walls now generate as part of bastion remnants. | ||||
20w17a | Walls now properly connect to pressure plates, banners, and string. | ||||
1.16.2 | 20w28a | Blackstone, polished blackstone and polished blackstone brick walls are now renewable as piglins have an 8.71% chance to trade 8-16 blackstone during bartering. | |||
Pocket Edition Alpha | |||||
0.8.0 | build 2 | ![]() ![]() | |||
The inventory models of cobblestone and mossy cobblestone walls show two posts. | |||||
Pocket Edition | |||||
1.1.0 | alpha 1.1.0.0 | Cobblestone walls now generate in woodland mansions. | |||
Bedrock Edition | |||||
1.9.0 | beta 1.9.0.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
1.10.0 | beta 1.10.0.3 | ![]() ![]() | |||
Cobblestone and mossy cobblestone walls now generate in pillager outposts. | |||||
Cobblestone, granite, diorite, and sandstone walls now generate in the new villages. | |||||
1.16.0 | beta 1.16.0.51 | Walls no longer have gaps when stacked vertically. | |||
beta 1.16.0.57 | ![]() ![]() ![]() | ||||
beta 1.16.0.63 | Now connects to the bottom and sides of glass panes and iron bars. | ||||
![]() | |||||
1.16.20 | beta 1.16.20.50 | Walls now connect to glass blocks and trapdoors. | |||
Legacy Console Edition | |||||
TU14 | CU1 | 1.04 | Patch 1 | 1.0.1 | ![]() ![]() |
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() ![]() |
Issues[edit]
Issues relating to "Wall" are maintained on the bug tracker. Report issues there.
Trivia[edit]
- When a fence gate is placed next to a wall, it stoops down slightly to match the height of the cobblestone wall.
- A stack of cobblestone made into cobblestone walls (which use only 60 of the 64 cobblestones) makes exactly enough walls to fence off one chunk. However, using a stonecutter can make 64 cobblestone walls without any cobblestone left, rather than 60.
Gallery[edit]
First ever released image of cobblestone walls by Jeb.
An official image by Dinnerbone using beds (and cobblestone walls) to indirectly point to the ending URL of an Imgur image, used to reveal dye-able leather armor.
Cobblestone walls raise at corners and when a block is placed above.
The new walls added on the Village and Pillage update.
A stacked prismarine wall as it appeared up through 1.15.2.
A stacked prismarine wall in 20w06a without gaps.
See also[edit]
- Border, a block with the same geometry as walls.