Vindicator

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Vindicator
Vindicator.pngVindicator attacking.png
Health points

24♥ × 12

Behavior

Hostile ‌[JE only]
Hostile or Neutral ‌[BE only]

Attack strength

Bedrock Edition and Java Edition Easy: 7♥♥♥♥
Normal: 13♥ × 6.5
Hard: 19♥ × 9.5
Legacy Console Edition
Easy: 6♥♥♥
Normal: 10♥♥♥♥♥
Hard: 15♥ × 7.5

Size

Height: 1.95 Blocks
Width: 0.6 Blocks

Spawn

Mansions
Raids
Patrols[Bedrock Edition only]

Drops

see § Drops

Experience

5

Internal ID

JE: 36
BE: 57

Namespaced ID

vindicator

Marsh Davies Mojang avatar.png

Here's Johnny!

Marsh Davies[1]

Vindicators are illagers that spawn in mansions, raids, and in Bedrock Edition, patrols. They are equipped with iron axes.

Spawning[edit]

In Java Edition, some vindicators spawn with a randomly enchanted iron axe, depending on the difficulty set: the chances go up as the difficulty goes up.

In Bedrock Edition, 25% of them spawn with a enchanted iron axe.

Woodland mansions[edit]

Vindicators spawn during the generation of mansions, inside particular rooms. Some rooms contain 1, others contain 3, some contain 2 accompanied by an evoker, and some can rarely spawn in the corridors. They do not respawn after their initial spawn point. Vindicators generated with mansions do not naturally despawn (unless the world is switched to Peaceful mode ‌[JE only]). They are also neutral upon spawning in mansions.‌[BE only]

Patrols[edit]

in Bedrock Edition, patrols consist of 2–5 illagers, with all illagers always being pillagers on Easy and Normal difficulties. On Hard difficulty, 80% of them are pillagers and 20% of them are vindicators.

Raids[edit]

Vindicators can spawn during raids. They appear less frequently during earlier waves and at easier difficulties but are more common in later waves and at higher difficulties. Vindicators can spawn riding ravagers.‌[JE only]

Drops[edit]

Vindicators drop loot only when killed by a player or tamed wolf. They drop when they die:

In Bedrock Edition, if a vindicator spawns as part of a raid, it can drop:

Additionally, vindicators have a 65% chance of dropping the following on Easy and Normal difficulties, and an 80% chance of dropping them on Hard difficulty:

Note:

  • Iron equipment from raid drops has a 50% chance of being enchanted with a random enchantment.
  • Iron equipment from raid drops is always damaged.
  • These drops are also affected by the Looting enchantment.
  • The enchanted book has a level 30 enchantment, also can be treasure enchantment.
  • Emeralds are both a regular raid drop and an additional raid drop.
  • With Looting III enchantment, a vindicator spawned from a raid can drop up to 16 emeralds upon death, but the chance is 3.328% on Easy or Normal, and 4.096% on Hard.
  • It is possible for a vindicator spawned from a raid to drop both its naturally-spawned iron axe and a second iron axe from its additional raid drops (in Easy and Normal difficulty 0.3536% chance, 0.3952% chance with Looting I, 0.4368% chance with Looting II, and 0.4784% chance with Looting III, while in Hard difficulty 0.4352% chance, 0.4864% chance with Looting I, 0.5376% chance with Looting II, and 0.5888% chance with Looting III).

Behavior[edit]

A vindicator chasing a villager.

Vindicators are hostile toward players, iron golems, adult villagers, wandering traders, snow golems in Bedrock Edition, and villager children in Java Edition.

In Bedrock Edition, vindicators that spawn in woodland mansion are neutral to players.[2]

When attacking, a vindicator raises its main hand brandishing an iron axe. A vindicator moves toward its target at the player's walking speed in Java Edition, or at the player's sprinting speed in Bedrock Edition. When not attacking, a vindicator crosses its arms similar to a villager, and does not show the axe in its hand. A vindicator follows its target from up to 12 blocks away.

A vindicator named Johnny (using a name tag, named spawn egg, etc., or has its Johnny tag set to 1b) is hostile to every mob except for evokers, illusioners, pillagers, ghasts, and other vindicators; in Java Edition its hostility even extends to vexes and ravagers. All hostile or neutral mobs, except for endermites, phantoms, guardians, slimes, magma cubes, and ravagers, try to attack the Johnny vindicator in return. The Johnny tag overrides its name; the player can give the vindicator any other name and set the Johnny tag to 1b and it remains hostile in the same way as described. Conversely, the player can name the vindicator Johnny and set the Johnny tag to 0b, causing the vindicator to act as a normal vindicator.

In Bedrock Edition, naming a vindicator spawn egg "Johnny" and using it on a spawner has no effect; normal vindicators spawn rather than vindicators named Johnny.

In Java Edition, during raids, vindicators can open doors, just as villagers do.

Also, they can break doors in Normal and Hard difficulty.

In Java Edition, a vindicator can disable the player's shield with its iron axe attack, even when riding a mob. For example, a player may not survive trying a melee attack on a vindicator that rides a ravager during a raid in Hard difficulty.

In Java Edition, vindicators can spawn reinforcements if one of them is attacked by an invisible player or visible mob that they don't naturally attack, and there are not any villagers or iron golems or visible players.

In Java and Bedrock editions, if raiding vindicators kill all the villagers in the village, or all the beds are destroyed, vindicators celebrate their victory by laughing and raising their arms.

If vindicators have no weapons, they still attack players, iron golems, villagers, and wandering traders.

Like shulkers, vindicators are passive on peaceful difficulty.‌[Bedrock Edition only]

Sounds[edit]

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Vindicator mutters entity.vindicator.ambient subtitles.entity.vindicator.ambient ? ? ? 16
Vindicator cheers entity.vindicator.celebrate subtitles.entity.vindicator.celebrate ? ? ? 16
Vindicator dies entity.vindicator.death subtitles.entity.vindicator.death ? ? ? 16
Vindicator hurts entity.vindicator.hurt subtitles.entity.vindicator.hurts ? ? ? 16

Data values[edit]

Vindicators have entity data associated with them that contain various properties of the mob.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo
Monster HunterAttack and destroy a monsterKill a hostile mob or one of the following neutral mobs: enderman, zombie pigman, spider, cave spider.Xbox OneYesYesYes15GBronze
Xbox 360Alt20G

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-plain-raw.png AdventureAdventure, exploration, and combatKill any entity, or be killed by any entity.adventure/root
Advancement-plain-raw.png Monster HunterKill any hostile monsterAdventureKill one of these 25 mobs. Other mobs are ignored for this advancement.adventure/kill_a_mob
Advancement-fancy-raw.png Monsters HuntedKill one of every hostile monsterMonster HunterKill each of these 25 mobs. Other mobs may be killed, but are ignored for the advancement.adventure/kill_all_mobs

History[edit]

Java Edition
1.1116w39aVindicator Revision 1.png Added vindicators.
16w40a"Johnny" vindicators are now activated by a custom tag in addition to a custom name.
The vindicators' axes are now one of their HandItems, whereas before it was purely a visual effect. This means their attack now disables shields.
Vindicators have now been heavily buffed - their attack damage on Easy has now been increased from 3♥♥ to 7♥♥♥♥, on Normal 5♥♥♥ to 13♥ × 6.5, and on Hard, 7♥♥♥♥ to 19♥ × 9.5.
1.13pre5The entity ID for vindicators has now been changed from vindication_illager to vindicator.
1.1418w43aVindicator 18w43a.png The texture of vindicators has now been changed. The eye colors are now same green as the evoker.
18w45aVindicators can now spawn in illager patrols.
Vindicators can now sometimes spawn as a patrol leader in illager patrols.
18w47aVindicators can now spawn as part of raids.
Vindicators can now break doors.
18w47bVindicator.png The texture of vindicators has now been changed. The eye colors have been changed to blue as before again.
19w05aVindicators are now hostile toward the new wandering traders.
19w13aVindicators can now open doors.
If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators celebrate their victory by laughing and raising their arms in the air.
1.14.3Pre-Release 2Vindicators no longer spawn as part of illager patrols.
1.1519w41aVindicators now have a fifth idle sound (known as "idle5"). The sound had been in the game files since 1.11, but was never heard in-game until this update.
Pocket Edition
1.1.0alpha 1.1.0.0Vindicator Revision 1.png Added vindicators.
Bedrock Edition
1.10.0beta 1.10.0.3Vindicator.png The texture of vindicators has now been changed.
Vindicators are now hostile toward the new wandering traders.
1.11.0beta 1.11.0.1Vindicators can now spawn as part of illager patrols and raids.
Vindicators can now spawn as raid captains.
Vindicators no longer attack baby villagers.
beta 1.11.0.4Vindicators that spawn from raids now have special drops upon death.
beta 1.11.0.7Vindicators can now break wooden doors.
1.13.0beta 1.13.0.9If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators celebrate their victory by laughing and raising their arms in the air.
Legacy Console Edition
TU54CU441.52Patch 24Patch s4Vindicator Revision 1.png Added vindicators.
PlayStation 4 Edition
1.90Vindicator.png The texture of vindicators has now been changed.
New Nintendo 3DS Edition
1.9.19Vindicator Revision 1.png Added vindicators.

Issues[edit]

Issues relating to "Vindicator" are maintained on the bug tracker. Report issues there.

Trivia[edit]

Vindicator Mobestiary.jpeg
  • According to Jeb, naming a vindicator "Johnny" causes the vindicator to become hostile toward every mob, except other illagers; a reference to The Shining.[3]
  • Vindicators have blue eyes, unlike other illagers, who have green eyes. In Jappa's Texture Update, vindicators and illusioners were changed to green eyes, but in 18w47b the color of the vindicator's eyes turned blue again.
  • They do the second-highest melee damage of all the non-boss mobs, first being the iron golem and third being the ravager.

References[edit]