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Vindicator JE3.pngVindicator attacking.png
Health points

24♥ × 12


Hostile ‌[JE only]
Hostile or Neutral ‌[BE only][until BE 1.16.0]
Passive (Peaceful difficulty) ‌[BE only]

Attack strength

Easy: 7♥♥♥♥
Normal: 13♥ × 6.5
Hard: 19♥ × 9.5


Height: 1.95 Blocks
Width: 0.6 Blocks


Woodland mansions
Patrols[Bedrock Edition only]

Internal ID

JE: 36
BE: 57

Namespaced ID


Marsh Davies Mojang avatar.png

The Evoker came first, but Jens wanted another, partly to increase the variety of attackers you’d be facing, deploying long and short range tactics. But also, Jens says, he wanted to give the sense of that the Illagers are a diverse bunch of individuals, each with their own set-up. And so the homicidal rush-mob, the Vindicator, was born - lurching at you from the dark recesses of the mansion, axe raised high.

Marsh Davies[1]

Vindicators are illagers equipped with iron axes.


Vindicators sometimes spawn with a randomly enchanted iron axe, in normal or hard modes: the chances, 0-25%, go up as the regional difficulty goes up.

Woodland mansions[edit]

Vindicators spawn during the generation of mansions, inside particular rooms. Some rooms contain 1, others contain 3, some contain 2 accompanied by an evoker, and some can rarely spawn in the corridors.

They do not respawn after their initial spawn point. Vindicators generated with mansions do not naturally despawn (unless the world is switched to Peaceful mode ‌[JE only]).


Patrols consist of 2–5 illagers, with all illagers always being pillagers on Easy and Normal difficulties. On Hard difficulty, 80% of them are pillagers and 20% of them are vindicators.‌[BE only]


Vindicators can spawn during raids. They appear more frequently during later waves and at higher difficulties.

Vindicators can spawn riding ravagers.‌[JE only]


Vindicators drop loot only when killed by a player or tamed wolf. When they die, they drop :

  • 5 and an additional 1–3 per naturally-spawned equipment.
  • 0–1 emeralds when killed by the player. The maximum increases by 1 for every level of Looting, for a maximum of 0-4 with Looting III.
  • 8.5% chance of dropping their normal or enchanted iron axe, which increases by 1 percentage point per level of Looting.

In Bedrock Edition, if a vindicator spawns as part of a raid, it drops:

Additionally, In Bedrock Edition, vindicators have a 65% chance of dropping the following on Easy and Normal difficulties, and an 80% chance of dropping them on Hard difficulty:


  • Iron equipment from raid drops always has a 50% chance of being enchanted with a random enchantment at level 5-19.
  • Iron equipment from raid drops is always damaged.
  • These drops are also affected by the Looting enchantment.
  • The enchanted book has a level 30 enchantment, may be treasure enchantment.
  • Emeralds are both a regular raid drop and an additional raid drop.
  • With Looting III enchantment, a vindicator spawned from a raid can drop up to 16 emeralds upon death, but the chance is 3.328% on Easy or Normal, and 4.096% on Hard.
  • It is possible for a vindicator spawned from a raid to drop both its naturally-spawned iron axe and a second iron axe from its additional raid drops (in Easy and Normal difficulty 0.3536% chance, 0.3952% chance with Looting I, 0.4368% chance with Looting II, and 0.4784% chance with Looting III, while in Hard difficulty 0.4352% chance, 0.4864% chance with Looting I, 0.5376% chance with Looting II, and 0.5888% chance with Looting III).


A vindicator chasing a villager.

Vindicators are hostile toward players, iron golems, adult villagers, wandering traders and snow golems.

Vindicators that spawn in woodland mansions are neutral to players.‌[BE only][2][until BE 1.16.0]

When attacking, a vindicator raises its main hand brandishing an iron axe. It moves sprinting. While not attacking, a vindicator crosses its arms similar to a villager and does not show the axe in its hand. A vindicator follows from up to 12 blocks away.

A vindicator named Johnny (using a name tag, named spawn egg, etc., or has its Johnny tag set to 1b) is hostile to every mob except ghasts and illagers.

The hostility even extends to vexes and ravagers.‌[JE only]

All hostile or neutral mobs, except for endermites, phantoms, guardians, slimes, magma cubes and ravagers try to attack the Johnny vindicator in return.

The Johnny tag overrides its name; the player can give the vindicator any other name and set the Johnny tag to 1b and it remains hostile in the same way as described. Conversely, the player can name the vindicator Johnny and set the Johnny tag to 0b, causing the vindicator to act as a normal vindicator.

Naming a vindicator spawn egg "Johnny" and using it on a spawner has no effect; normal vindicators spawn rather than vindicators named Johnny.‌[BE only]

During raids, vindicators can open doors, just as villagers do.‌[JE only]

They break wooden doors in Normal and Hard modes when attacking.

A vindicator disables the player's shield with its iron axe attack, even when riding a mob.‌[JE only] For example, a player may not survive trying to land a melee attack on a vindicator that rides a ravager during a raid in Hard difficulty.

If raiding vindicators kill all the villagers in the village or all the beds are destroyed, vindicators celebrate cheering.

If vindicators have no weapons, they still attack players, iron golems, villagers, wandering traders and snow golems.

Like shulkers and evokers, vindicators are passive on peaceful difficulty.‌[BE only]


SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Vindicator mutters? ? entity.vindicator.ambientsubtitles.entity.vindicator.ambient? ? 16
Vindicator cheers? ? entity.vindicator.celebratesubtitles.entity.vindicator.celebrate? ? 16
Vindicator dies? ? entity.vindicator.deathsubtitles.entity.vindicator.death? ? 16
Vindicator hurts? ? entity.vindicator.hurtsubtitles.entity.vindicator.hurt? ? 16

Data values[edit]

Vindicators have entity data associated with them that contain various properties of the mob.


Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Monster HunterAttack and destroy a monster.Kill a hostile mob or one of the following neutral mobs: enderman, zombie pigman, spider, cave spider.15GBronze


Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID


Adventure, exploration, and combatKill any entity, or be killed by any entity.adventure/root


Monster Hunter
Kill any hostile monsterAdventureKill one of these 25 mobs. ‌In Java Edition 1.16[upcoming], elder guardians, ender dragons, endermites, hoglins, piglins, vexes, withers, and zoglins can also be killed for this advancement. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob


Monsters Hunted
Kill one of every hostile monsterMonster HunterKill each of these 25 mobs. ‌In Java Edition 1.16[upcoming], elder guardians, ender dragons, endermites, hoglins, piglins, vexes, withers and zoglins are also required for the advancement. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs


Java Edition
1.1116w39aVindicator JE1 BE1.png Added vindicators.
16w40a"Johnny" vindicators are now activated by a custom tag in addition to a custom name.
The vindicators' axes are now one of their HandItems, whereas before it was purely a visual effect. This means their attack now disables shields.
Vindicators have now been heavily buffed - their attack damage on Easy has now been increased from 3♥♥ to 7♥♥♥♥, on Normal 5♥♥♥ to 13♥ × 6.5, and on Hard, 7♥♥♥♥ to 19♥ × 9.5. On normal and hard difficulties, a vindicator can kill an unarmored player in just 2 hits.
1.13pre5The entity ID for vindicators has now been changed from vindication_illager to vindicator.
1.1418w43aVindicator JE2 BE2.png The texture of vindicators has now been changed. The eye colors are now same green as the evoker.
18w45aVindicators can now spawn in illager patrols.
Vindicators can now sometimes spawn as a patrol leader in illager patrols.
18w47aVindicators can now spawn as part of raids.
Vindicators can now break doors.
18w47bVindicator JE3.png The texture of vindicators has now been changed. The eye colors have been changed to blue as before again.
19w05aVindicators are now hostile toward the new wandering traders.
19w13aVindicator celebrating.gif If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators celebrate their victory by laughing and raising their arms in the air.
1.14.3Pre-Release 2Vindicators no longer spawn as part of illager patrols.
1.1519w41aVindicators now have a fifth idle sound (known as "idle5"). The sound had been in the game files since 1.11, but was never heard in-game until this update.
Pocket Edition
1.1.0alpha JE1 BE1.png Added vindicators.
Bedrock Edition
1.10.0beta JE2 BE2.png The texture of vindicators has now been changed.
Vindicators are now hostile toward the new wandering traders.
1.11.0beta can now spawn as part of illager patrols and raids.
Vindicators can now spawn as raid captains.
Vindicators no longer attack baby villagers.
beta that spawn from raids now have special drops upon death.
beta can now break wooden doors.
1.13.0beta celebrating.gif If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators celebrate their victory by laughing and raising their arms in the air.
Legacy Console Edition
TU54CU441.52Patch 241.0.4Vindicator JE1 BE1.png Added vindicators.
Vindicators deal 6♥♥♥ on Easy, 10♥♥♥♥♥ on Normal, 15♥ × 7.5 on Hard.
PlayStation 4 Edition
1.90Vindicator JE3.png The texture of vindicators has now been changed.
New Nintendo 3DS Edition
1.9.19Vindicator JE1 BE1.png Added vindicators.


Issues relating to "Vindicator" are maintained on the bug tracker. Report issues there.


Jens Bergensten Mojang avatar.png

He just looks insane – and it made me think of The Shining, when Jack Nicholson breaks through the bathroom door, yelling, "Heeere's Johnny!" So I thought it was funny to add an Easter Egg in which you name him Johnny and he would constantly be in hostile mode and kill everything he sees!

Jens Bergensten[1]
Vindicator Mobestiary.jpeg
  • Naming a vindicator "Johnny" causes the vindicator to become hostile toward most mobs, except other illagers and ghasts; a reference to The Shining.
  • Vindicators have blue eyes, unlike other illagers, who have green eyes. In the Texture Update, vindicators and illusioners were changed to green eyes, but in 18w47b the colour of the vindicator's eyes turned blue again.
  • They do the third-highest melee damage of all the non-boss mobs, first being the giant, second being the iron golem and fourth being the ravager.
  • Vindicators have an unused hat layer in their texture file, similar to the illusioner's hat.



  1. a b "Meet the Vindicator" –, June 20, 2017
  2. MCPE-43208