Vindicator

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Marsh Davies Mojang avatar.png

Here's Johnny!

Marsh Davies[1]

Vindicators are illager mobs that spawn in mansions, raids, and patrols[BE only]. They are equipped with iron axes and do the second-highest melee damage of all the non-boss mobs, first being the Iron Golem and third being the Ravager.

Spawning[edit]

Woodland mansions[edit]

Vindicators spawn during the generation of mansions, in particular rooms. Some rooms will contain 1, others will contain 3, some can rarely spawn in the corridors and some will contain 2 accompanied by an evoker. They will not respawn after their initial spawn. Vindicators that are generated with mansions do not naturally despawn.

Some vindicators may spawn with an enchanted iron axe, depending on the difficulty set: the chances go up as the difficulty goes up.

Patrols[edit]

In Bedrock Edition, patrols consist of 2-5 illagers, with all illagers always being a pillager on easy and normal difficulties, and on hard 80% of them will be pillagers and 20% of them will be vindicators.

Raids[edit]

Vindicators are able to spawn as part of raids. They appear less frequently during earlier waves and at easier difficulties but are more common in later waves and at higher difficulties.

Drops[edit]

Vindicators only drop loot when killed by a player or tamed wolf. They will drop when they die:

In Bedrock Edition, if a vindicator spawns from a raid, they can drop:

Additionally, vindicators have a 65% chance of dropping the following on easy and normal difficulties, and an 80% chance of dropping them on hard difficulty:

Note:

  • Iron equipment from raid drops has a 50% chance of being enchanted with a random enchantment.
  • Iron equipment from raid drops will be badly damaged.
  • These drops are also affected by the Looting enchantment.
  • Emeralds are both a regular raid drop and an additional raid drop.
    • With Looting III enchantment, a vindicator spawned from a raid can drop up to 16 emeralds upon death, but the chance is 3.328% on easy or normal, and 4.096% on hard.
  • It is possible for a vindicator spawned from a raid to drop both its naturally-spawned iron axe and a second iron axe from its additional raid drops (in easy and normal difficulty 0.3536% chance, 0.3952% chance with Looting I, 0.4368% chance with Looting II, and 0.4784% chance with Looting III, while in hard difficulty 0.4352% chance, 0.4864% chance with Looting I, 0.5376% chance with Looting II, and 0.5888% chance with Looting III).

Behavior[edit]

A vindicator chasing a villager.

Vindicators are hostile towards players, iron golems, villagers or adult villagers,‌[BE only] wandering traders, and snow golems.‌[BE only]

They will try to attack them, raising their main hand and brandishing an iron axe. When in pursuit of their target they will sprint toward them, at the player's walking speed or at the player's sprinting speed‌[BE only]. When not attacking, they cross their arms similar to a villager, and don't show the axe in their hand.

If a vindicator is named Johnny (using a name tag, named spawn egg, etc., or has its Johnny tag set to 1b), it will be hostile to every mob, except for evokers, illusioners, pillagers,ravagers[BE only] ghasts, and other vindicators. It will even be hostile to vexes and ravagers.‌[Java Edition only] All hostile or neutral mobs, except for endermites, phantoms, guardians, slimes, magma cubes and ravagers, will try to attack the vindicator in return. The Johnny tag overrides its name; the player can give the vindicator any other name and set the Johnny tag to 1b and it will still be hostile in the same way as described. Conversely, the player can name the vindicator Johnny and set the Johnny tag to 0b, and the vindicator will not be hostile as described; it will act as a normal vindicator.

Naming a vindicator spawn egg "Johnny" and using it on a spawner will make the spawner spawn normal vindicators, not vindicators named Johnny.‌[Bedrock and Legacy Console editions only]

During raids, vindicators can break doors. If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators will celebrate their victory by laughing and raising their arms.

Vindicators are able to spawn reinforcements if one of them is attacked by an invisible player or visible mob that they don't naturally attack and there are not any villagers or iron golems or visible players.‌[JE only]

Data values[edit]

Vindicators have entity data associated with them that contain various properties of the mob.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo
Monster HunterAttack and destroy a monsterKill a hostile mob or one of the following neutral mobs: enderman, zombie pigman, spider, cave spider.Xbox OneYesYesYes15GBronze
Xbox 360Alt20G

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.png AdventureAdventure, exploration, and combatKill any entity, or be killed by any entity.minecraft:adventure/root
Advancement-plain-raw.png Monster HunterKill any hostile monsterAdventureKill one of these 25 mobs. Other mobs are ignored for this advancement.minecraft:adventure/kill_a_mob
Advancement-fancy-raw.png Monsters HuntedKill one of every hostile monsterMonster HunterKill each of these 25 mobs. Other mobs may be killed, but are ignored for the advancement.minecraft:adventure/kill_all_mobs

History[edit]

Java Edition
1.1116w39aAdded vindicators.
16w40a"Johnny" vindicators are now activated by a custom tag in addition to a custom name.
The vindicators' axes are now one of their HandItems, whereas before it was purely a visual effect. This means their attack will now disable shields.
Vindicators have now been heavily buffed - their attack damage on Easy has now been increased from 3Heart.svgHalf Heart.svg to 7Heart.svgHeart.svgHeart.svgHalf Heart.svg, on Normal 5Heart.svgHeart.svgHalf Heart.svg to 13Heart.svg × 6.5, and on Hard, 7Heart.svgHeart.svgHeart.svgHalf Heart.svg to 19Heart.svg × 9.5.
1.13pre5The entity ID for vindicators has now been changed from vindication_illager to vindicator.
1.1418w45aVindicators can now spawn in illager patrols.
Vindicators can now sometimes spawn as a patrol leader in illager patrols.
18w47aVindicators can now spawn as part of raids.
Vindicators can now break doors.
19w05aVindicators are hostile towards the new wandering traders.
19w13aIf raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators will celebrate their victory by laughing and raising their arms.
1.14.3Pre-Release 2Vindicators no longer spawn as part of illager patrols.
Pocket Edition
1.1.0alpha 1.1.0.0Added vindicators.
Bedrock Edition
1.10.0beta 1.10.0.3Vindicators are now hostile towards the new wandering traders.
1.11.0beta 1.11.0.1Vindicators can now spawn as part of illager patrols and raids.
Vindicators can now spawn as raid captains.
Vindicators no longer attack baby villagers.
beta 1.11.0.4Vindicators that spawn from raids now have special drops upon death.
beta 1.11.0.7Vindicators can now break wooden doors.
Legacy Console Edition
TU54CU441.52Patch 24Patch s4Added vindicators.
New Nintendo 3DS Edition
1.9.19Added vindicators.

Issues[edit]

Issues relating to "Vindicator" are maintained on the bug tracker. Report issues there.

Trivia[edit]

Vindicator Mobestiary.jpeg
  • According to Jeb, naming a vindicator "Johnny" will cause the vindicator to become hostile towards every mob, except other illagers; a reference to The Shining.[2]

References[edit]