Height: 2.7 Blocks
|— Tom Stone|
In Java Edition, an iron golem spawns based on villager gossip at a gathering point. The villager who starts the gossip must have a profession that is not nitwit, slept in the last 24000 ticks, been to their job site block in the last 36000 ticks, gossiped 5 times about the need for an iron golem, and have three other villagers within 80 blocks. The iron golem then has a chance to spawn in a 16×13×16 cuboid area centered above and below the location of the villager who spread the gossip. Iron golems can spawn inside transparent blocks, stairs, carpets and half-slabs as long as there is a full block underneath them. Iron golems require at least a 1×3×1 space to spawn, even if their spawning results in their own suffocation and death. Iron golems are able to spawn in water. Additionally, when three different villagers see the same zombie during a span of 10 seconds, an iron golem will likely spawn, as long as those villagers meet the above requirements for gossip-based spawning.
In Bedrock Edition, an iron golem can spawn naturally when a village first generates in the world. Iron golems also spawn in villages having at least 21 beds and 10 villagers, in a 16×6×16 volume around the village center defined by a bed, a bell, or another meeting point. The chance of spawning is 1⁄7000 per game tick, which averages to one every 5 minutes and 50 seconds. Iron golems can spawn provided the blocks it spawns in are non-solid and the block it spawns on has a solid flat top surface.
Iron golems are created by placing four iron blocks in a T shape (as shown in the image), and then placing a carved pumpkin, a jack o'lantern or a pumpkin[BE only] on top of the center upper block. The pumpkin may be placed by the player, an enderman, a dispenser or a pumpkin stem, but it must be placed last. It needs space around it to be able to spawn and cannot spawn in a confined area. In Java Edition, the player must also use shears on the pumpkin to begin the transformation.
The block arrangement can be placed upright, lying down, or upside-down. The four empty spaces in the diagram (above and below each of the arms) must be air blocks. Any non-air block (including blocks such as snow layers, tall grass, and water) present in any of the empty spaces prevent the golem from spawning.
Iron golems can also be found surrounding pillager outposts, trapped inside of dark oak cages. When freed, they help the player by attacking the mobs.
Iron golems drop when they die:
Iron golems wander around a village in a patrol-like fashion, staying close to the edges of buildings and other structures. Like villagers, iron golems do not wander away from a village, regardless of how they were spawned. An iron golem sometimes faces a villager as if they are speaking to each other. Iron golems are able to spawn poppies in their hands and offer them to villagers, symbolizing the friendly relationship between the villagers and golems.
If not within a village, iron golems slowly wander around, usually making their way to a nearby village.
Iron golems can walk up a full block height without jumping and walk over a 1 block wide hole without falling in. They avoid water, lava, fire and cacti. Iron golems are immune to both drowning and fall damage. When in water, they sink, but can still move freely when in and underwater.
Like all utility mobs, iron golems can be leashed.
When provoked, an iron golem moves quickly toward its target and swing its arms up violently to attack, dealing 7 to 21 × 10.5 damage and flinging the target into the air. Iron golems have a comparatively large attack range, allowing them to attack through a solid 1 block thick wall, even without a line of sight to the target.
It is possible for multiple golems to simultaneously hit the same target. The height to which the victim is sent flying is relative to the number of golems that attack it.
Iron golems attack most hostile or neutral mobs within 16 blocks of them, although they are not effective on flying mobs (ender dragon, wither, phantom) that don't venture into the iron golem's reach. Additionally, pufferfish are the only passive mob they attack should either get close to the other.
|Mob||Iron golem attacks the mob on sight?||Attacks the iron golem on sight?||Notes|
|Blaze||Yes||Partial||They attack only if an iron golem attacks one blaze.|
A baby zombie riding a chicken attacks iron golems.
|Creeper||No||Partial||Only can attack when a player using flint and steel on a creeper.|
|Enderman||Yes||Yes[Bedrock Edition only]
Partial[Java Edition only]
|They attack only if an iron golem attacks one enderman.[Java Edition only]|
|Giant [unused mob]||Yes||No|
|Ghast||Partial||No||Rarely when ghast gets closer to iron golem.|
|Hoglin [upcoming: JE 1.16]||Yes||Partial||They attack only if an iron golem attacks one hoglin.
Baby hoglins are passive in Peaceful difficulty and can not attack iron golems.
|Illusioner [Java Edition exclusive]||Yes||Yes|
|Magma cube||Yes||Partial||Attacks big and medium sized magma cubes.|
|Piglin [upcoming: JE 1.16]||Yes||Partial||They attack only if an iron golem attacks one piglin. Iron golems attack baby piglins despite them being passive.|
A naturally-spawned iron golem or commands-spawned iron golem attacks the player if the player attacks it in the adventure, survival and hardcore modes.
|Pufferfish||No||No||Pufferfish inflict harm on iron golems that get too close.|
|Silverfish||Yes||Yes[Bedrock Edition only]|
|Slime||Yes||Partial||Attacks big and medium sized slimes.|
|Witch||Yes||Yes[Bedrock Edition only]
Partial[Java Edition only]
|Attack iron golems only if patrolling in an illager patrol[Java Edition only].|
|Wither||Yes[Java Edition only]
Partial[Bedrock Edition only]
|Yes||Only manually-spawned iron golems always attack withers[Bedrock Edition only].|
|Wolf (tamed)||Partial||Partial||Only if the player attacks an iron golem.|
|Zombie pigman||Yes||Partial||They attack only if an iron golem attacks one zombie pigman.|
A naturally-spawned iron golem knows raiding illager locations from behind solid walls and from underground and attempts to move toward them. An iron golem created by the player or summoned by a command cannot detect raiders through obstructions.
Zombies (and variants), skeletons (and variants), spiders, cave spiders, slimes, magma cubes and illagers naturally attack iron golems on sight and may cause major damage, especially if the mobs attack in groups. If an iron golem is attacked by multiple mobs, it retaliates in the order it was attacked. In Bedrock Edition, endermites, silverfishes and witches may naturally attack it too.
Taking damage causes visible cracks to form on an iron golem's shell. These can be repaired with iron ingots.
Iron Golems have different stages of being cracked to show their health. When their health is above 74 × 37, there will be some visible cracks. When their health is between 50 × 25 and 74 × 37, there will be a few cracks. When their health is between 25 × 12.5 and 49 × 24.5, they will look more cracked. When their health is lower than 25 × 12.5, they will look very cracked
|This feature is exclusive to Java Edition.|
|This feature is exclusive to Bedrock Edition.|
|Preferred Path Blocks||Block Cost|
|Sound||Subtitle||Namespaced ID||Subtitle ID||Source||Pitch||Volume||Attenuation distance|
|Iron Golem breaks||
||Friendly Creatures||0.8 / 1.0||0.8||16|
|Iron Golem dies||
|Iron Golem hurts||
|Iron Golem repaired||
|Iron Golem attacks||
Iron golems have entity data associated with them that contain various properties of the mob.
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|Bedrock||Legacy Console editions|
|Body Guard||Create an Iron Golem.||Yes||Yes||Yes||Yes||20G||Bronze|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
||Hired Help||Summon an Iron Golem to help defend a village||What a Deal!||Summon an iron golem.|
|This page would benefit from the addition of isometric renders.|
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Texture change from 19w08a.
|1.2.1||12w08a||Added iron golems, one may spawn in a village for every 16 villagers.|
|“This was made by me and Jon Kågström. We were thinking about how to get the Villagers to defend themselves, since they don’t have arms. The design was inspired very much by the Japanese Studio Ghibli movie with the giant [The Castle in the Sky]. It also has this flower. When I was making the model, I realised it was much harder to draw a texture for it – the larger it is, it gets more detailed. But it’s become quite iconic – it’s very emblematic of Minecraft now. We made it look like the Villagers, because obviously the Villagers would create a golem which would resemble themselves.” – Jeb|
|1.2-pre||Mechanical and stomping sounds have now been added for the iron golem.|
|1.4.2||12w32a||Iron golems now attack slimes and magma cubes.|
|?||One iron golem can now spawn for every 10 villagers in a village.|
|1.7.2||13w36a||As roses have been replaced with poppies, the iron golem's drop has now been therefore changed.|
|1.8||14w03a||Iron golems now drop only iron ingots when killed by the player, either through combat, potions, or player-activated mechanisms such as manually lit TNT. If killed without player intervention, they now drop only poppies.|
|14w04a||The previous change has now been reverted; iron golems always drop iron ingots again.|
|Iron golems can now be spawned by dispensing a pumpkin.|
|14w25a||Iron golems can now be built sideways and upside-down instead of just upright.|
|14w26c||Jack o'lanterns can no longer be used to build iron golems.|
|14w33a||Zombies, skeletons, creepers, spiders, cave spiders, slimes, magma cubes and blazes now attack iron golems, without provocation.|
|1.8.1||pre1||Jack o'lanterns can now be used to build iron golems again.|
|Creepers no longer attack iron golems.|
|1.9||15w39a||Iron golems are now slightly shorter (2.7 blocks tall rather than 2.9).|
|15w46a||Iron golems now spawn with 100% knockback resistance.|
|1.11||16w32a||The entity ID of the iron golem has now been changed from |
|1.13||17w47a||Iron golems can now also use a carved pumpkin to be created.|
|pre5||The entity ID of the iron golem has now been changed from |
|1.14||18w43a||The texture of iron golems has now been changed.|
|18w47a||Iron golems now spawn in cages next to pillager outposts.|
|19w08a||A single iron golem now always spawn as part of a village.|
|1.14.3||pre1||Panicking villagers now have a higher chance of spawning iron golems.|
|1.15||19w41a||Iron golems now crack as they take damage.|
|Iron golems can now be healed with iron ingots.|
|19w44a||Iron golem's damage progress is now based on the ratio of current health to max health.|
|Pocket Edition Alpha|
|0.12.1||build 1||Added iron golems.|
|0.16.0||build 4||Iron golems now damage players in peaceful difficulty.|
|1.0.0||?||Iron golems no longer attack players in peaceful difficulty.|
|1.1.0||alpha 188.8.131.52||The entity ID of the iron golem has now been changed from |
|1.10.0||beta 184.108.40.206||The texture of iron golems has now been changed.|
|Iron golems now spawn in cages next to pillager outposts.|
|1.11.0||beta 220.127.116.11||A single iron golem now always spawns as part of a village.|
|Legacy Console Edition|
|TU12||CU1||1.0||Patch 1||Added iron golems.|
|PlayStation 4 Edition|
|1.90||The texture of iron golems has now been changed.|
|New Nintendo 3DS Edition|
|0.1.0||Added iron golems.|
- The iron golem's holding out flowers to villagers is a reference to the ancient robots in Hayao Miyazaki's animated film Laputa: Castle in the Sky. When villager children notice the poppy in its hand, they slowly approach, and take the flower eventually. Iron golems do not actually pick up poppies; they spawn them in their hands.
- Tamed wolves continue to attack iron golems even after the iron golems have turned passive toward the player.
- If a player throws an ender pearl at an iron golem, it becomes hostile.
- Even with a poppy in its hands, an iron golem can still hit a hostile mob.
- If an iron golem is in a boat, no other entities except for a player can ride as a passenger or control the boat.
- According to the illustrations in Mobestiary, the iron golem may, in fact, be a machine, following its original inspiration.
- The iron golem is a purchasable avatar item on the Xbox 360 Marketplace.
An iron golem attacking a spider by throwing it into the air.
An iron golem attacking the player.
Spawn boundaries of the village, in case of a single house. If an iron golem exits these boundaries, it detaches from the village and a new one can spawn.
- "Meet the Iron Golem!" – Minecraft.net
- "@scambot Yes, thanks to @pgeuder who sent me inspirational pictures!" – @jonkagstrom, February 23, 2012