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This page is part of the Structure Blueprints project. 
This page documents the layer-by-layer composition of a given generated structure, terrain feature, or feature. 


Butcher Shop[]

Old plains butcher shop right JE13

Butcher Shop (Plains, Old)

The only difference between these wooden butcher shops is that the plains villages have oak wood, the taiga villages have spruce wood, and savanna villages have acacia wood.


Blueprint[]

Note: The oak wood stairs are optional and will only generate if the butcher shop was generated above street level. The back fenced area of the shop does indeed generate with dirt, but for villages inside plains biomes grass will soon spread over the area. The butcher shop sometimes generates mirrored.

The main dimensions are 9x6 blocks.


Materials[]

Name Total Layer 1 Layer 2 Layer 3 Layer 4 Layer 5 Layer 6 Layer 7
Cobblestone 67 27 24 4 12 - - -
Dirt 34 34 - - - - - -
Glass Pane 7 - - 7 - - - -
Oak Door 2 - 2 - - - - -
Oak Fence 16 - 16 - - - - -
Oak Log 4 - - 4 - - - -
Oak Planks 83 19 1 9 14 22 18 -
Oak Wood Stairs 75 1 2 - 18 18 18 18
Smooth Stone Slab 22 18 4 - - - - -
Torch 2 - - - 2 - - -
Oak Pressure Plate 1 - - 1 - - - -


Desert Butcher Shop[]

Desertbutcherfront

Butcher Shop (Desert, Old)


Blueprint[]

Note: The sandstone stairs are optional and will only generate if the building is generated above street level. The butcher shop sometimes generates mirrored.


Materials[]

Name Total Layer 1 Layer 2 Layer 3 Layer 4 Layer 5 Layer 6 Layer 7
Dirt 34 34 - - - - - -
Oak Fence 16 - 16 - - - - -
Glass Pane 7 - - 7 - - - -
Sandstone 71 27 24 8 12 - - -
Sandstone Stairs 75 1 2 - 18 18 18 18
Cut Sandstone 83 19 1 9 14 22 18 -
Smooth Stone Slab 22 18 4 - - - - -
Torch 2 - - - 2 - - -
Oak Door 2 - 2 - - - - -
Oak Pressure Plate 1 - - 1 - - - -


Command Script[]

The following commands list can be used to automate building this structure.


Video[]


Gallery[]

Plains Butcher Shop[]

Desert Butcher Shop[]

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