Height: 0.8 Blocks
Summoned by evokers
See § Drops
|— Jeb about the Vex, July 17, 2017|
Vexes are flying hostile mobs that are summoned in small groups by the spell-casting evoker.
Vexes spawn naturally only as part of an evoker's summoning attack; the evoker signals this attack by producing off-white smoke and a high-pitched horn-like sound. Exactly 3 vexes will appear near the evoker. The evoker will summon vexes even if there are some still left alive from the last summoning.
The iron sword they hold normally has a 0% chance of dropping, because their main hand's
0. However, this chance increases by 1 percentage point per level of Looting. If dropped, the sword will be badly damaged.
Vexes are hostile mobs that will naturally attack players, villagers[JE & LCE only] or adult villagers[BE only], iron golems, wandering traders, snow golem[BE only] (only if evokers summoned them) and any other target as commanded by their summoning evoker. They are capable of flying through the air, and will pass through any block, including water, unharmed and uninhibited. When they are attacking, they glow red and lunge at their target. They are not affected by fire blocks or lava.
Vexes have entity data associated with them that contains the various properties of the mob.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- BoundX: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z =
BoundZ. This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, it is the location the vex first attempted to idly wander.
- BoundY: See
- BoundZ: See
- LifeTicks: Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex will take damage and
LifeTicksis set to 20.
|16w42a||Vexes have been buffed - their attack damage has been increased from 3 () to 5 () on Easy, from 4 () to 9 () on Normal, and from 6 () to 13 ( × 6.5) on Hard.|
|16w43a||Vexes can now cross Nether and End portals and move in water.|
|Vexes are now able to draw from their own loot tables.|
|1.1.0||alpha 220.127.116.11||Added vexes.|
|1.10.0||beta 18.104.22.168||Vexes are now hostile towards wandering traders.|
|1.11.0||beta 22.214.171.124||Vexes are no longer hostile towards baby villagers.|
|Legacy Console Edition|
|TU54||CU44||1.52||Patch 24||Patch 4||Added vexes.|
|New Nintendo 3DS Edition|