Vex

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Vex
Vex.gif
Vex attacking.png
Health points

14♥ × 7

Behavior

Hostile

Attack strength

Easy: 5♥♥♥
Normal: 9♥♥♥♥♥
Hard: 13♥ × 6.5
Peaceful: 0♥[BE only]

Size

Height: 0.8 Blocks
Width: 0.4 Blocks

Spawn

Summoned by evokers

Natural equipment

Iron Sword

Internal ID

JE: 35
BE: 105

Namespaced ID

vex

Vexes are flying hostile mobs summoned in small groups by the spell-casting evoker.

Spawning[edit]

Vexes spawn as part of an evoker's summoning attack; the evoker signals this attack by producing off-white smoke and a high-pitched horn-like sound. When summoned, exactly three vexes appear near the evoker. An evoker can summon additional vexes even if some still remain alive from the last summoning.

Drops[edit]

The vex's iron sword has a 0% chance of dropping, because its main hand's HandDropChances is 0. This chance increases by 1 percentage point per level of Looting. 5 is also dropped on player kills.

Behavior[edit]

A vex attacking.
Jens Bergensten Mojang avatar.png

We started talking about making more hostile mobs, so we started drawing a lot of doodles on paper and then I kind of liked just having a small humanoid shape with wings. It essentially looked like a little nasty angel or devil.

Jens Bergensten[1]

Vexes attack players, villagers[JE only] or adult villagers‌[BE only], iron golems, wandering traders, snow golems,‌[BE only] if an evoker summoned them, and any other target as commanded by their summoning evoker. They will still attack these mobs even when they do not have a weapon. They are capable of flying through the air, and can freely pass through any block, including water and lava, without taking damage. While attacking, they glow red and lunge at their target. If any mob attacks a vex, any vexes in the area become hostile toward it.

Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die. This does not apply if the vex is summoned by a spawner, spawn egg or by the /summon command.

When idle, vexes wander within a 15×11×15 cuboid range centered on their evoker's position, unless summoned by a spawn egg or by the /summon command.

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Vex vexes? ? entity.vex.ambientsubtitles.entity.vex.ambient? ? 16
Vex shrieks? ? entity.vex.chargesubtitles.entity.vex.charge? ? 16
Vex dies? ? entity.vex.deathsubtitles.entity.vex.death? ? 16
Vex hurts? ? entity.vex.hurtsubtitles.entity.vex.hurt? ? 16

Data values[edit]

Vexes have entity data associated with them that contains the various properties of the mob.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    •  BoundX: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z = BoundX, BoundY, BoundZ. This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, it is the location the vex first attempted to idly wander.
    •  BoundY: See BoundX
    •  BoundZ: See BoundX
    •  LifeTicks: Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and LifeTicks is set to 20.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Monster Hunter
Kill any hostile monsterAdventureKill one of these 25 mobs. ‌In Java Edition 1.16[upcoming], elder guardians, ender dragons, endermites, hoglins, piglins, vexes, withers, and zoglins can also be killed for this advancement. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob

Advancement-fancy-raw.png

Monsters Hunted
Kill one of every hostile monsterMonster HunterKill each of these 25 mobs. ‌In Java Edition 1.16[upcoming], elder guardians, ender dragons, endermites, hoglins, piglins, vexes, withers and zoglins are also required for the advancement. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs

History[edit]

Information icon.svg
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Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Attacking vexes before 18w43a.
Java Edition
1.1116w39aVex Revision 1.png Added vexes.
16w42aVexes have been buffed - their attack damage has been increased from 3♥♥ to 5♥♥♥ on Easy, from 4♥♥ to 9♥♥♥♥♥ on Normal, and from 6♥♥♥ to 13♥ × 6.5 on Hard.
16w43aVexes can now cross Nether and End portals and move in water.
Vexes are now able to draw from their own loot tables.
1.1418w43aVex.png Vex attacking.png The textures of vexes have been changed.
Pocket Edition
1.1.0alpha 1.1.0.0Vex Revision 1.png Added vexes.
Bedrock Edition
1.10.0beta 1.10.0.3Vex.png Vex attacking.png The textures of vexes have been changed.
Vexes are now hostile toward wandering traders.
1.11.0beta 1.11.0.1Vexes are no longer hostile toward baby villagers.
Legacy Console Edition
TU54CU441.52Patch 241.0.4Vex Revision 1.png Added vexes.
1.90Vex.png Vex attacking.png The textures of vexes have been changed.
New Nintendo 3DS Edition
1.9.19Vex Revision 1.png Added vexes.

Issues[edit]

Issues relating to "Vex" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]

  1. "Meet the Vex" – Minecraft.net, July 17, 2017