Vex

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For the feature in Minecraft Dungeons, see MCD:Vex.
Vex
Vex.gif
Vex attacking.png
Health points

14♥ × 7

Behavior

Hostile

Attack strength

Easy: 5.5♥ × 2.75
Normal: 9♥♥♥♥♥
Hard: 13.5♥ × 6.75

Hitbox size

Height: 0.8 Blocks
Width: 0.4 Blocks

Spawn

Summoned by evokers

Natural equipment

Iron Sword

Vexes are flying hostile mobs summoned in small groups by the spell-casting evoker.

Spawning[edit]

Vexes spawn as part of an evoker's summoning attack; the evoker signals this attack by producing off-white smoke and a high-pitched horn-like sound. When summoned, exactly three vexes appear near the evoker. An evoker can summon additional vexes even if some still remain alive from the last summoning.

Drops[edit]

The vex's iron sword has a 0% chance of dropping, because its main hand's HandDropChances is 0. This is not affected by the Looting enchantment.[verify for Bedrock Edition] 5 is also dropped on player kills.

Behavior[edit]

A vex attacking.

Vexes attack players, villagers[JE only] or adult villagers‌[BE only], iron golems, wandering traders, snow golems,‌[BE only] if an evoker summoned them, and any other target as commanded by their summoning evoker. They still attack these mobs even when they do not have a weapon. They are capable of flying through the air, and can freely pass through any block, including water and lava, without taking damage. While attacking, they glow red and lunge at their target. If any mob attacks a vex, any vexes in the area become hostile toward it.

Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die. This does not apply if the vex is summoned by a spawner, spawn egg or by the /summon command.

When idle, vexes wander within a 15×11×15 cuboid range centered on their evoker's position, unless summoned by a spawn egg or by the /summon command.

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Vex vexes??entity.vex.ambientsubtitles.entity.vex.ambient??16
Vex shrieks??entity.vex.chargesubtitles.entity.vex.charge??16
Vex dies??entity.vex.deathsubtitles.entity.vex.death??16
Vex hurts??entity.vex.hurtsubtitles.entity.vex.hurt??16

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Vexvex entity.minecraft.vex

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Vexvex 105entity.vex.name

Entity data[edit]

See also: Chunk format

Vexes have entity data associated with them that contains various properties.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    •  BoundX: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z = BoundX, BoundY, BoundZ. This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, it is the location the vex first attempted to idly wander.
    •  BoundY: See BoundX
    •  BoundZ: See BoundX
    •  LifeTicks: Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and LifeTicks is set to 20.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Monster Hunter
Kill any hostile monsterAdventureKill one of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob

Advancement-fancy-raw.png

Monsters Hunted
Kill one of every hostile monsterMonster HunterKill each of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs

History[edit]

Information icon.svg
This section would benefit from the addition of isometric renders.
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Attacking vexes before 18w43a, also before and after MC-181925
Java Edition
1.1116w39aVex Revision 1.png Added vexes.
16w42aVexes have been buffed - their attack damage has been increased from 3♥♥ to 5♥♥♥ on Easy, from 4♥♥ to 9♥♥♥♥♥ on Normal, and from 6♥♥♥ to 13♥ × 6.5 on Hard.
16w43aVexes can now cross Nether and End portals and move in water.
Vexes are now able to draw from their own loot tables.
1.1418w43aVex.png Vex attacking.png The textures of vexes have been changed.
1.16.220w30aThe attack animation of unarmed vexes has been changed.
Pocket Edition
1.1.0alpha 1.1.0.0Vex Revision 1.png Added vexes.
Bedrock Edition
1.10.0beta 1.10.0.3Vex.png Vex attacking.png The textures of vexes have been changed.
Vexes are now hostile toward wandering traders.
1.11.0beta 1.11.0.1Vexes are no longer hostile toward baby villagers.
Legacy Console Edition
TU54CU44 1.52 Patch 241.0.4Vex Revision 1.png Added vexes.
1.90 Vex.png Vex attacking.png The textures of vexes have been changed.
New Nintendo 3DS Edition
1.9.19Vex Revision 1.png Added vexes.

Issues[edit]

Issues relating to "Vex" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Despite their ghostly appearances and their ability to phase through walls, vexes are not undead mobs.

Gallery[edit]

References[edit]