Vex
Health points |
14 |
---|---|
Behavior |
Hostile |
Attack strength |
Easy: 5.5 |
Hitbox size |
Height: 0.8 Blocks |
Spawn |
Summoned by evokers |
Natural equipment |
Vexes are flying hostile mobs summoned in small groups by the spell-casting evoker.
Contents
Spawning[edit]
Vexes spawn as part of an evoker's summoning attack; the evoker signals this attack by producing off-white smoke and a high-pitched horn-like sound. When summoned, exactly three vexes appear near the evoker. An evoker can summon additional vexes even if some still remain alive from the last summoning.
Drops[edit]
The vex's iron sword has a 0% chance of dropping, because its main hand's HandDropChances
is 0
. This is not affected by the Looting enchantment.[verify]
5 is also dropped on player kills.
Behavior[edit]
Vexes attack players, villagers[JE only] or adult villagers[BE only], iron golems, and wandering traders if an evoker summoned them, and any other target as commanded by their summoning evoker. They still attack these mobs even when they do not have a weapon. They are capable of flying through the air, and can freely pass through any block, including water and lava, without taking damage. While attacking, they glow red and lunge at their target. If any mob attacks a vex, any vexes in the area become hostile toward it.
Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die.[JE only] This does not apply if the vex is summoned by a spawner, spawn egg or by the /summon
command.
When idle, vexes wander within a 15×11×15 cuboid range centered on their evoker's position, unless summoned by a spawn egg or by the /summon
command.
Sounds[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Vex vexes | ? | ? | entity.vex.ambient | subtitles.entity.vex.ambient | ? | ? | 16 | |
Vex shrieks | ? | ? | entity.vex.charge | subtitles.entity.vex.charge | ? | ? | 16 | |
Vex dies | ? | ? | entity.vex.death | subtitles.entity.vex.death | ? | ? | 16 | |
Vex hurts | ? | ? | entity.vex.hurt | subtitles.entity.vex.hurt | ? | ? | 16 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Translation key |
---|---|---|
Vex | vex | entity.minecraft.vex |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Vex | vex | 105 | entity.vex.name |
Entity data[edit]
Vexes have entity data associated with them that contains various properties.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- BoundX: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z =
BoundX
,BoundY
,BoundZ
. This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, it is the location the vex first attempted to idly wander. - BoundY: See
BoundX
- BoundZ: See
BoundX
- LifeTicks: Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and
LifeTicks
is set to 20.
Advancements[edit]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Namespaced ID |
---|---|---|---|---|---|
![]() | Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 34 mobs.[note 1] Other mobs, if any, may be killed, but are ignored for this advancement. | adventure/kill_a_mob
|
![]() | Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 34 mobs.[note 1] Other mobs, if any, may be killed, but are ignored for this advancement. | adventure/kill_all_mobs
|
- ↑ a b
- Blaze
- Cave Spider
- Creeper
- Drowned
- Elder Guardian
- Ender Dragon
- Enderman
- Endermite
- Evoker
- Ghast
- Guardian
- Hoglin
- Husk
- Magma Cube
- Phantom
- Piglin
- Piglin Brute
- Pillager
- Ravager
- Shulker
- Silverfish
- Skeleton
- Slime
- Spider
- Stray
- Vex
- Vindicator
- Witch
- Wither
- Wither Skeleton
- Zoglin
- Zombie
- Zombie Villager
- Zombified Piglin
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.11 | 16w39a | ![]() | |||
16w42a | Vexes have been buffed - their attack damage has been increased from 3![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
16w43a | Vexes can now cross Nether and End portals and move in water. | ||||
Vexes are now able to draw from their own loot tables. | |||||
1.14 | 18w43a | ![]() ![]() | |||
1.16.2 | 20w30a | The attack animation of unarmed vexes has been changed. | |||
Pocket Edition | |||||
1.1.0 | alpha 1.1.0.0 | ![]() | |||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() | |||
Vexes are now hostile toward wandering traders. | |||||
1.11.0 | beta 1.11.0.1 | Vexes are no longer hostile toward baby villagers. | |||
Legacy Console Edition | |||||
TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | ![]() |
New Nintendo 3DS Edition | |||||
1.9.19 | ![]() |
Issues[edit]
Issues relating to "Vex" are maintained on the bug tracker. Report issues there.
Trivia[edit]
- Despite their ghostly appearances and their ability to phase through walls, vexes are not undead mobs.