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Collapsible stuff

Instead of maintaining a custom-built solution, is there any reason not to recommend the use of mw-collapsible? There's no additional overhead involved with it, since the code's included in core and is thus already sent on every page request. ディノ千?!? · ☎ Dinoguy1000 16:01, 17 November 2015 (UTC)

Yeah, mw-collapsible sucks, which I why I originally wrote an updated version based on the script that mw-collapsible was meant to replace. Its main issue is it purely uses JS to collapse elements, which means there is a large page jump once the page finishes loading where all the elements collapse, this is especially problematic for anchor links, as you will end up further down the page than the anchor, as the collapsed elements above it have moved the rest of the page up. This also makes the page a lot slower to load if there are a lot of things on the page to collapse (you may recall the issue with the recent changes being slow when it was first changed to use mw-collapsible).
Other issues are:
  • It doesn't have the ability to specify the collapse button to be inline (we use that a fair bit).
  • It uses actual links for the collapse toggle, which is semantically poor and can be confusing to users (middle-clicking a collapse toggle will open the current page in a new tab rather than do anything sensible, for example). To be fair we use a span styled to look like a link, rather than using a button, so it's not much better off semantic wise, but at least it won't do anything but toggle the collapsing.
  • It uses silly low performance jQuery animations which don't work properly.
Majr 01:58, 18 November 2015 (UTC)
mw-collapsible is pure JS because if you use CSS to hide the content initially and then JS is used to show it after page load, viewers with JS disabled will be unable to show the content without using developer tools in their browser. Because of this and other accessibility concerns/problems, Wikipedia policy is to never put actual page content in a collapsible section, which is why the vast majority of collapsible content on WP articles is the navboxes.
I actually don't recall anything about RC being slow, since I haven't used enhanced RC for years. And I can't really comment on your other concerns, since I only have personal anecdotes I could respond with, and I'm definitely not a UI/UX expert. Mostly I was curious about why you were reinventing the wheel here, especially since you could just submit patches against core to have fixes and features added for all MW users. ディノ千?!? · ☎ Dinoguy1000 20:21, 18 November 2015 (UTC)
Except it isn't because there's MediaWiki:Noscript.css (which reminds me I didn't update it), to unhide the content when JS is disabled, and mw-collapsible would be able to restrict its stylings to .client-js.
In the end, even if I did patch mw-collapsible (which would only be possible for some configurations), I wouldn't see the change for at least a year, maybe two, since we're always on an old version of MW. So we either have no collapsing, or I re-invent the wheel with a ~100 line script. Majr 05:41, 19 November 2015 (UTC)

Edit or delete user profiles?

User:Taxdepreciationschedules is using their profile as a fairly typical spam page. Is there any way to delete it, or at least edit it to remove the link? -- Orthotopetalk 21:54, 20 November 2015 (UTC)

There's a pencil icon to the right of the profile text that allows it to be edited. Although, there's nothing stopping them changing it again, since being blocked doesn't stop you from editing your preferences. Majr 14:28, 21 November 2015 (UTC)
I don't see that icon on anyone's profile but my own; is it possible the ability to edit other user's profiles is restricted to Curse only? Had a few more cases of this kind of spam in the last couple of days. It seems like the profile system is rather flawed if people can put any kind of garbage they want in there and admins have no way to stop them or get rid of it. -- Orthotopetalk 08:19, 31 December 2015 (UTC)

Untitled

I see the smooth stairs now. My bad. Won't happen again. I just wish there was a good screenshot of the block..... ------minecraftprimalgroudon –Preceding unsigned comment was added by MinecraftPrimalGroudon (talkcontribs) at 14:40, 03 December 2015 (UTC). Please sign your posts with ~~~~

Random "red links".

Welp, just now, and I'm not sure if its just me, but random "red links" have been popping up everywhere. -BDJP (t|c) 22:29, 17 December 2015 (UTC)

I'm getting it too. Nothing seems to be actually gone, thankfully. – Sealbudsman talk/contr 22:33, 17 December 2015 (UTC)
Wait a second. It's just visited links, they used to be purple or something, now it's red. Wow, something so simple as a color yet so profound. – Sealbudsman talk/contr 22:35, 17 December 2015 (UTC)
The issue seems to be with the class .curse_account .a, a:visited having lost the blue override, thus defaulting back to the red default from somewhere before. This something I noticed on a few special pages before (most notably Special:ListUsers), so I actually have some user CSS that fixes the issue (search "Stop the visited links") if any of you want it as a temporary fix until Curse/an admin more properly fixes the CSS. KnightMiner t/c 23:02, 17 December 2015 (UTC)
You are basically right, KnightMiner. The command in question overrides the default a:visited color with red - I suspect it should've been .curse_account .a, .curse_account a:visited in that CSS file (whichever that is). Without the repetition of the class 'curse_account', the single a:visited behind the colon is "universal", not limited to the selection before. It's something Curse has to fix, and it's been introduced quite recently, so whoever did this will certainly know the right file :D --CalebBlackhand (talk) 23:10, 17 December 2015 (UTC)
Seems to be fixed now, both here and on the german Wiki. --CalebBlackhand (talk) 23:28, 17 December 2015 (UTC)
Still happening on my end, unfortunately. -BDJP (t|c) 01:24, 18 December 2015 (UTC)
I don't have visited links enabled, but inspecting the CSS shows that it should be fixed. Clear your cache. Majr 06:26, 18 December 2015 (UTC)

Permission Request

Hello,

I'm wondering if I could get permission to use the "block renders" from the Wiki in production of my YouTube videos. Obviously will be attributed too!

Thank you - MrCrayfish Twitter: https://twitter.com/MrCraayfish –Preceding unsigned comment was added by 101.177.211.30 (talk) at 5:22, 30 December 2015 (UTC). Please sign your posts with ~~~~

Most of the images are licensed under Mojang's license for the textures (which allows them in non -commercial things almost freely), and CC BY-NC (which allows you to use and edit it, provided you give attribution and use it non-commercially).
Most of the newer files (either made by Majr or others) only state the Mojang license, so I assume they default to either CC BY-NC-SA + Mojang's license, or just Mojang's license, though I am a little unsure of which (but either one allows for non-commercial usage like above). KnightMiner t/c 16:52, 30 December 2015 (UTC)
I'm sure all my videos fall under the Videos and Screenshots section of the Mojang lisence, so the use of overlay an item sprite on the video would be allowed (They will be used in Redstone Tutorials). It's just the block renders Majr has created, do restrict the use of commercial use without explicit permission. Basically I'm half way there to full permission. 101.177.211.30 03:00, 31 December 2015 (UTC)
That's fine. Any images which still have the license on them are outdated, they should just have the Mojang license on them now. Majr 10:39, 6 January 2016 (UTC)

Spam accounts

Hey Majr, staff attention is urgently needed in regards to Minecraft Wiki:Admin noticeboard#More spam accounts. ディノ千?!? · ☎ Dinoguy1000 18:41, 5 January 2016 (UTC)

Editcounter.js

Does your editcounter.js still work? I copied it, translated some to Dutch, or at least what I thought was translateable, but it does nothing... No link to run the script or am I being stupid and not having the right pages to make it work? (link to editcounter is here: editcounter.js) --DarkShadowTNT NL Admin (tc) 19:07, 23 January 2016 (UTC)

Haven't run it in a couple of years, but it appears to. Look in the tools section of the sidebar while on your userpage. Majr 06:17, 25 January 2016 (UTC)
Apperantly I was having some cache problems then, it did not appear in the sidebar... Thank you anyways! --DarkShadowTNT NL Admin (tc) 07:04, 25 January 2016 (UTC)
Does your editcounter still works after MediaWiki update 1.26? Mine doesn't, unfortunatly... --DarkShadowTNT NL Admin (tc) 18:31, 5 February 2016 (UTC)
Looks like it almost works, but fails to save at the end, due to changes in how tokens are handled. Majr 02:53, 6 February 2016 (UTC)
Aw... I hope there is a solution for this problem soon, I really liked it, and it was less time consuming than counting all the edits manually --DarkShadowTNT NL Admin (tc) 11:43, 6 February 2016 (UTC)

3D Block Rendering

I am an Admin on a wiki for a minecraft mod, and I am currently working on adding a lot of 3D rendered images to that wiki. I found some of those 3D rendered block images that are on the Block page, and I am wondering what tool you used to make those rendered images. I'm hoping that whatever it may be, it is possible to upload any range of block textures, not just vanilla MC pics. ~Samwise (Functioning as Anon, so yeah...) –Preceding unsigned comment was added by 50.109.66.78 (talk) at 1:13, 03 February 2016 (UTC). Please sign your posts with ~~~~

See User talk:Majr/Archive 10#Isometrics Renders. -- Orthotopetalk 01:37, 3 February 2016 (UTC)

hex.colorrrs.com works

How is the site broken? I've been using it for years and it still works to this day. CircuitSoft (talk) 21:03, 19 February 2016 (UTC)

Yeah, I just checked, I have had positive impressions so far -- what is broken about it? – Sealbudsman talk/contr 21:11, 19 February 2016 (UTC)

When you posted it, the site did nothing. It had a script error, which seems to have been fixed now. Majr 05:17, 20 February 2016 (UTC)

Release table clarification

This comment doesn't read well. What did you mean by removed? I added an additional level of closing and opening a DIV to match the level that table 2 and 3 are closed and opened so that the tables would end properly. Also, what did you mean by disabled and broken browser? Thank you. AeronPeryton (talk) 06:53, 28 February 2016 (UTC)

Your summary made it sound like the wrapping was not working on your (if so, broken) browser. There's only one table (the computer edition versions), not sure what else you think is a table. Every tag is opened and closed at the correct level. That can be easily seen if you copy it into an editor that can auto-indent it. Majr 01:06, 29 February 2016 (UTC)
From the looks of it though, within the main div for the editions there is an additional div containing the computer and console editions , plus a second one containing just the pocket edition (and Aeron's edit separated the PC and console editions). Are any of them supposed to be inside additional div's, since {{/edition}} adds a div as well? KnightMiner t/c 02:18, 29 February 2016 (UTC)
Edit, nevermind, it seems those are forcing the Console Edition to join the same line as the PC edition on large screens, rather than choosing the pocket edition. It does seem to do that anyways if they are all in a div together, though I'd assume that is be based on the contents. KnightMiner t/c 02:38, 29 February 2016 (UTC)
(edit conflict) Each first level div is a flex group, pocket and pc/console are separate groups. As you'd have to have an ultrawide monitor (in which you probably wouldn't have the browser fullscreen), or the browser spanning across multiple monitors to get all three fitting side-by-side, it didn't seem necessary to move them to the same group (which wouldn't make any difference on normal screens). Of course, they were originally separate groups because we had 4 boxes before, in which case the browser across multiple monitors would be the only way to fit all four side-by-side, but no one would do that. Majr 02:44, 29 February 2016 (UTC)
Wrapping is only failing between tables 1 and 2 but it works fine between tables 2 and 3 (Safari without fix, Chrome without fix, Safari with fix). I was just going to report it but I looked at the code and realized that tables 1 and 2 are technically part of the same group, while 3 is its own group. So I copied the same amount of divs closed and re-opened between tables 1 and 2 as there are between tables 2 and 3 and it fixed it. Safari is not broken, but WebKit has a much stricter adherence to the HTML5 spec than any other browser, and employs very little proprietary secret sauce in its rendering engine. It's most likely that the table bug is either ignored or automatically corrected in other browsers such as Chrome or Firefox.
And to respond to KnightMiner, as you can see from the images the tables don't resize the rest of the page with them when they sit side by side. So it is clearly a mistake, and not an intentional effect meant for wider resolutions. AeronPeryton (talk) 04:19, 29 February 2016 (UTC)
"Tables" 2 and 3 aren't wrapping, they're separate blocks. Only 1 and 2 wrap, which is obviously not working on your browser. What version of Safari are you using? Majr 06:59, 29 February 2016 (UTC)
...What you said. I don't know your lingo but, yeah, tables 1 & 2 are part of the same block, and table 3 is its own block. The fix puts each table in a separate block. I don't understand why the first two need to be bundled together but the third does not, but for some reason that's borking the layout under Safari. The latest version of Safari is 9, which is only included with OS X El Capitan. The browser is updated in tandem with the OS. And I personally know that Safari 8 on Yosemite doesn't do this. So since the latest stable build of WebKit is added to Safari when the OS gets updated, I presumed that Safari's stricter-than-everyone-else's HTML5 support was to blame. Lemme check it using the latest WebKit snapshot... AeronPeryton (talk) 10:55, 29 February 2016 (UTC)
(installs WebKit) Same effect in the latest version of WebKit, built today. However... I got curious and stumbled upon something interesting that makes this even stranger. I opened the debug console and edited the CSS entry for .edition-box, changing the flex entry from 50% to 51% and that also somehow fixed the problem (picture). I changed the dimensions of the browser window and the fix held regardless of how the page was rendered. I have no idea what that means because I stopped making websites before flex was an argument in CSS, but maybe you do. If you implement the compatibility fix this seems like a better way to do it. AeronPeryton (talk) 11:34, 29 February 2016 (UTC)
Just wanted to say that I'm getting this layout bug on Safari in El Capitan and also on iOS 9. GoandgooTalk
Contribs
12:02, 29 February 2016 (UTC)
I've already explained why 1 and 2 are in the same block, so they can be side-by-side. Previous versions of safari didn't do this, because they didn't support flex (without a prefix), and thus always had each box on its own line. Safari 9 now supports flex, but is affected by a webkit bug, fortunately there is a workaround. Obviously setting it to 51% would "fix" it, because then two boxes can never fit side-by-side, removing the point of the whole flex styling, as did your previous solution. Majr 23:13, 29 February 2016 (UTC)
I understand what the intended effect was, I just didn't see any reason for it. But I appreciate you taking the time to talk to me and digging up that bug report, good to know. And your edit to the main page fixes the issue for me, thank you. It's good to not have to scroll sideways. AeronPeryton (talk) 00:17, 1 March 2016 (UTC)
The reason is simply to save space. On a standard HD screen, there would be a lot of unused horizontal space, which wastes vertical space. Compare: with and without. Majr 00:28, 1 March 2016 (UTC)
(plays with the resolution) I see it now. Boy, you have to go way out to make it happen... and the site itself stops expanding shortly after that. Another suggestion: If the idea is to prevent white space, wouldn't it be better to swap Console and Pocket? The Console table has the most entries, and would take the most advantage of the space in a block of its own. Or is the current sorting of the release categories more important? AeronPeryton (talk) 03:39, 1 March 2016 (UTC)
It made more of a difference when there was 4 boxes. The site never stops expanding, although the table does when there is no more content to wrap (which would be easy to fix if it actually mattered).[1]
Pocket and Console take the same space, even when there is a development version.[2][3] Majr 03:59, 1 March 2016 (UTC)

You think its time to update the windows logo?

Remember this discussion from 2012 (Damn time fly's). Well as the Windows 7 logo is now 3 generations old I think the discussion should be revived (on the Community Portal?) and/or Windows.svg unprotected. --007a83 Talk | Contribs 08:29, 1 March 2016 (UTC)

Windows 7 still has more market share than all other versions combined, so it seems like it's logo still best represents Windows. Majr 08:40, 1 March 2016 (UTC)
Aright. So it should be changed when Windows 10 overtakes Windows 7 market share or Windows 7 becomes unsupported, Which ever comes first. --007a83 Talk | Contribs 07:21, 6 March 2016 (UTC)

1.9.1

1.9.1 IS OUT!!!UPDATE THE MAIN PAGE!!! ROBINHOODN64 (talk) 15:06, 30 March 2016 (UTC)

It would be better for everyone if you will stop writing like you were screaming. Because it can look distracting. — Agent NickTheRed37 (talk) 16:15, 30 March 2016 (UTC)

Crafting System

Hey Majr. I've posted here once before, but was recommended to you this time. Could you check out This post and a try and answer? I'd like to get to work as soon as possible. Thanks, Samwise 50.109.96.187 23:33, 11 April 2016 (UTC)

comments.

I can't comment, I put it on the noticeboard and I was told to ask you why.Why? –Preceding unsigned comment was added by Robinhoodn64 (talkcontribs) at 17:38, 12 April 2016 (UTC). Please sign your posts with ~~~~

SVG files

What do you think about reformatting block images from .png (pixel) into .svg (vector)? If you ask me 'Can do you reformat?', I can but I don't sure it at all. Minecrafter12000 (talk) 19:23, 30 April 2016 (UTC)

OK... If nobody answers me I'll change main picture in Grass Block page like an experiment. Minecrafter12000 (talk) 17:13, 2 May 2016 (UTC)

Minecrafter12000, could you instead do your experiment in a page under your username, for example at User:Minecrafter12000/SVG Test? It's better to make tests in user space, rather than to do experiments in the main space. – Sealbudsman talk/contr 17:52, 2 May 2016 (UTC)
As you can see in Special:Contributions/Majr, Majr just hasn't logged in recently (probably) and probably just doesn't know about your comment yet. – Sealbudsman talk/contr 17:55, 2 May 2016 (UTC)
SVG is no good for making isometric images due to seams between faces, plus the textures would have to still be bitmaps (which is pointless having in a vector image), otherwise you'd have seams between each pixel and the file would be massively overcomplicated to create. Majr 05:07, 3 May 2016 (UTC)

Possible JS error with scripts loading partially?

Hello, I have been getting this same error on both the Russian and the English wiki (Firefox 46.0.1, Windows 7 x64, if that's relevant). This error does not appear all the time. When I get this error, collapsible tabs don't load, search suggestions don't appear, the advanced edit tools panel does not load, and collapsible divs/tables appear without "Show" buttons. Error description is as follows (via web console, same on both wikis, formatting is mine):

TypeError: $.collapsibleTabs.getSettings(...) is undefined    load.php:102:565
    $.collapsibleTabs.handleResize/<()                        load.php:102
    .each()                                                   load.php:5
    jQuery.prototype.each()                                   load.php:2
    $.collapsibleTabs.handleResize()                          load.php:102
    $.fn.collapsibleTabs()                                    load.php:101
    <anonymous>                                               load.php:105
    jQuery.Callbacks/fire()                                   load.php:45
    jQuery.Callbacks/self.fireWith()                          load.php:46
    .ready()                                                  load.php:49
    completed()                                               load.php:49
    nrWrapper()                                               index.php:4

This error does not seem to appear on any other wikis; however, there's some TypeError on the Hungarian wiki (where tabs don't seem to load).

Is this something server-side, something you can fix, or something wrong with my browser? --AttemptToCallNil, previously known as GreenStone (report bug, view backtrace) 17:06, 23 May 2016 (UTC)

Should be fixed. Majr 06:49, 24 May 2016 (UTC)
Seems to work now, thanks. Fix applied to the Russian wiki. --AttemptToCallNil, previously known as GreenStone (report bug, view backtrace) 11:26, 24 May 2016 (UTC)

A problem with captcha

Hello Majr and I have some problems editing wiki pages. Every time if I directly connect to Minecraft Wiki, there is always an "Attention Required" page with an unreadable captcha(The captcha provider is blocked by GFW). Thanks to the captcha, I have to use Psiphon to load, but when I close Psiphon, the captcha appeared again. It limited me editing on my pad. Could you fix this or report to Curse as soon as possible? The screenshot is at the below. Thanks! --Chdkfd (talk) 05:13, 8 July 2016 (UTC)
500px

Not sure why you're getting Cloudflare's captcha, don't think we can do anything about it. If you enable JavaScript and cookies, then you should only need to complete it once. Majr 12:05, 10 July 2016 (UTC)

Russian Minecraft Wiki

The Russian Minecraft Wiki currently lacks active administrators. I appear to be the most suiting, but the decision done by AttemptToCallNil on the 1st of May says that I could propose myself as a new admin only after 6 months since the decision, or after 2 weeks during when no administrators are active (AttemptToCallNil, the last admin, went inactive on July 5). I have to abide by the decision, but we really need someone who has administrative rights. You’re welcome to our IRC channel at #ruminecraftwiki, where it can be possible to direct administrative issues to you in real time (although timezone differences could be a problem).

The first two issues are:

  1. The Модуль:Версия/Numbers module (counterpart to Module:Version/Numbers) has to be updated with the data from the end of this topic on the admin noticeboard; Already done while I was writing the message.
  2. The Модуль:ПредметСпрайт/ID module (Russian version of Module:ItemSprite/IDs) has to be changed due to ongoing renaming of the Rose Red article (Цвет розы → Красный краситель). The line
	["цвет-розы"] = {["поз"] = 95, ["раздел"] = 1},

contains information about the dye’s sprite. You need to add the “deprecated” parameter (["устарел"] = 1) and create a new sprite name below:

	["красный-краситель"] = {["поз"] = 95, ["раздел"] = 1},

This has to be made so the renaming goes smooth. (The InvSprite module is already changed like that because it doesn’t have protection enabled yet.)

— NickTheRed37 (issues’ wall) 13:58, 9 July 2016 (UTC)

 Done. Majr 12:07, 10 July 2016 (UTC)
Thanks. The aforementioned article was fully renamed (most mentions are updated). — NickTheRed37 (issues’ wall) 15:06, 11 July 2016 (UTC)

Can you update the Russian Sprite module like you did here? — NickTheRed37 (issues’ wall) 13:18, 22 July 2016 (UTC)

You want to disallow categories on *talk, user and user profile, correct? Majr 02:02, 23 July 2016 (UTC)
Oops, I could actually mean a different edit, which was about regulating cascading protection in sprite documentary. One month passed since your reply; my memory is not quite good, and I forgot about this.
My request was done in the period of overly low admin activity on Russian wiki. But now the activity of administrators somewhat increased, and the request may be sent to AttemptToCallNil (who has admin rights) instead. He and I have knowledge of Lua big enough to do most currently needed things ourselves. — NickTheRed37 (issues’ wall) 16:35, 23 August 2016 (UTC)

Module:Layered blueprint

What does this do? | AndrewAB (talk|contr)40px 10:14, 17 July 2016 (UTC)

It sounds like blockgrid with a layer behind (background) to help with building. | AndrewAB (talk|contr)40px 10:15, 17 July 2016 (UTC)

Hey Majr, your module works well. Here's what I created with it (also to test the module): Desert Temple. Maybe the layer underneath needs a bit more transparency. | AndrewAB (talk|contr)20px 13:31, 17 July 2016 (UTC)

Structure and Block blends

Hey Majr, can I have the Structure and Block blends so I can create/fix strucs and blocks? | AndrewAB (talk|contr)20px 21:03, 19 July 2016 (UTC)

@AndrewAB: As I said before, structures are done in-game. Here's a basic block which can be used to make most other blocks, if you really want it. It's easier for me to just do it if there is something needing rendering. Majr 10:02, 20 July 2016 (UTC)
File:End_Ship.png . The ship is missing its dragon head. | AndrewAB (talk|contr)20px 10:40, 20 July 2016 (UTC)
So if you take screenshots ingame with mineshot, how do they become so aligned perfectly? | AndrewAB (talk|contr)20px 10:44, 20 July 2016 (UTC)
That was all added in 1.9, so those aren't going to get done until Mineshot is compatible (if ever).
Aligned with what? Majr 10:58, 20 July 2016 (UTC)
All corners are aligned so you could create a perfect line through them in File:Desert Well.png . | AndrewAB (talk|contr)20px 11:04, 20 July 2016 (UTC)
It's dimetric projection, like all our block images. If they didn't line up, it would be a different type of projection. Majr 11:12, 20 July 2016 (UTC)
Dimetric? Isn't it orthographic? | AndrewAB (talk|contr)20px 11:18, 20 July 2016 (UTC)
Orthographic is generally flat to an object's face. But all these projections share the same 0° FOV so simply rotating the camera around the object gives the different projections. You're probably talking about blender, which calls its parallel projection "orthographic", when more accurately it's orthographic, axonometric, or oblique, depending on the angle. Majr 11:32, 20 July 2016 (UTC)

Back to the main topic. I'll leave the structure images to you and stick to just suggesting (Unless I get MineShot?). *Cut thread*. | AndrewAB (talk|contr)20px 11:41, 20 July 2016 (UTC)

Oops, one more thing. I can still post pictures of structures for Tutorials/Shelter_types and Building a Metropolis, right? | AndrewAB (talk|contr)20px 11:41, 20 July 2016 (UTC)

I came quite close (I was testing water, 1st and 2nd image): :File:WellOrthoRender.png :File:Desert_Well.png | AndrewAB (talk|contr)20px 11:46, 20 July 2016 (UTC)

I got MineShot 1.7 (1.8.9). How can I add alpha around stone? :File:MineShotTest.png | AndrewAB (talk|contr)20px 12:34, 20 July 2016 (UTC)

What procedures do I have to go through before I can take a screenshot? Example: Which options do I need to turn on? | AndrewAB (talk|contr)20px 13:00, 20 July 2016 (UTC)

That image is Yetanotherguy's one, not yours.
I replace a texture with a solid colour, then make a superflat world from that block (http://i.imgur.com/mV1bhMx.png I used slabs, since they don't allow mobs to spawn), then replace the colour in an image editor, or if making an animation, I boot up my linux server and run the images through ImageMagick.
Use the default settings, except you probably want to turn off clouds. Majr 01:57, 21 July 2016 (UTC)
You've got that wrong, :File:MineShotTest.png and :File:WellOrthoRender.png are mine. It clearly states its mine. :File:Desert_Well.png is owned by Yetanotherguy, but I was showing a comparison between them. I just put them in wrong order up there. And yep I did enable everything except clouds. | AndrewAB (talk|contr)20px 11:02, 21 July 2016 (UTC)
I replaced the whole world with air and left 1 block so I can build. Then I built my structure, took a screenshot then replaced the sky with alpha. Really easy and simple. | AndrewAB (talk|contr)20px 11:06, 21 July 2016 (UTC)
Nope, "your" image (https://hydra-media.cursecdn.com/minecraft.gamepedia.com/6/62/WellOrthoRender.png) is quite clearly exactly the same image Yetanotherguy uploaded two years ago (https://hydra-media.cursecdn.com/minecraft.gamepedia.com/archive/3/35/20160719204728%21Desert_Well.png). Majr 11:09, 21 July 2016 (UTC)
I see what you mean. I accidentally uploaded his picture instead of my own. My bad. Fixed. | AndrewAB (talk|contr)20px 11:10, 21 July 2016 (UTC)
Offtopic, but you're meant to increase the indent level on each reply. Majr 12:00, 21 July 2016 (UTC)
Ofcourse but sometimes I forget. | AndrewAB (talk|contr)20px 12:03, 21 July 2016 (UTC)

"Toolbox" list on the sidebar

Hi Majr, from about a month or more, on the Italian Minecraft Wiki, the list of options under the "Toolbox" on the sidebar doesn't appear anymore. Can you help me, please? BTW, I forgot to mention the fact that module's documentation can't be recognized from the system, because the system want that i write the documentation in "ExamplePage/man" instead of "ExamplePage/doc", so how can i fix that?

--Raffox97 it.Wiki Admin 08:53, 25 July 2016 (UTC)

Toolbox looks fine to me. I've added a variable to the documentation module to change what the default page name is, and set it to "man". Majr 06:30, 26 July 2016 (UTC)
Maybe it's only a problem of my account. I put an image to make the situation clearer.
File:ToolboxProblemIT.png
--Raffox97 it.Wiki Admin 09:12, 26 July 2016 (UTC)
I believe you have disabled the collapsible sidebar preference, which wasn't accounted for in the styling which pre-collapses the sidebar portlets to reduce the sidebar content moving about (that preference didn't exist at the time). I'll get that fixed, sorry. Majr 10:37, 27 July 2016 (UTC)
Ok, thank you very much.
--Raffox97 it.Wiki Admin 17:28, 27 July 2016 (UTC)

Theme

Is there any way to change the edit page to black. Its hard against my eyes. Especially when looking at a white box for ages. | AndrewAB (talk|contr)20px 10:26, 28 July 2016 (UTC)

You could use a browser add-on; I use 'Stylish' on Firefox to change the edit box font.
White on black
textarea#wpTextbox1 {
    background-color: black;
    color: white;
}
Solarized dark:
textarea#wpTextbox1 {
    background-color: #002b36;
    color: #586e75;
}
textarea#wpTextbox1::-moz-selection {
    background-color: #073642;
    color: #657b83;
}
Solarized light:
textarea#wpTextbox1 {
    background-color: #eee8d5;
    color: #839496;
}
textarea#wpTextbox1::-moz-selection {
    background-color: #fdf6e3;
    color: #93a1a1;
}
source

Sealbudsman talk/contr 12:08, 28 July 2016 (UTC)

Thanks! | AndrewAB (talk|contr)20px 12:10, 28 July 2016 (UTC)

Endermen or endermen

Hey User:Majr. I'm confused. Sealbudsman said here: [4](how do you add diff page links within 2 brackets?) "mobs (and blocks and items) are lowercase)" and endermen are mobs. So am I supposed to use Uppercase or lowercase? | AndrewAB (talk|contr)20px 09:35, 29 July 2016 (UTC)

Sentences start with capitals. Use Special:Diff/1003374. Majr 09:48, 29 July 2016 (UTC)
LOL I didn't notice. | AndrewAB (talk|contr)20px 10:34, 29 July 2016 (UTC)

InvSprite.png

Although you said "Add zombie villager spawn egg" in the comments, it looks like there is no zombie villager spawn egg in InvSprite.png. Therefore, it is showing a command block () when {{InvSprite|Spawn Zombie Villager}} is used. Can you fix it?--ALWAYSFFtalk·contribs 10:51, 12 August 2016 (UTC)

It's called caching. Majr 10:52, 12 August 2016 (UTC)
OK, I got it.--ALWAYSFFtalk·contribs 11:06, 12 August 2016 (UTC)

Smelting

Hello. I want to use custom "fuelImg" in Smelting, but it doesn't work if file name contains Unicode characters. Can you help me with this, please?
Module:UI:

local fuel = input:tag( 'span' ):addClass( 'mcui-fuel' ):tag( 'br' ):done()
local fuelImg = args.FuelUsage or ''
if fuelImg ~= '' then
fuel:css(
	'background-image',
	'{{FileUrl|' .. fuelImg .. ' (' .. args.Mod .. ').png}}'
)
end

P.S. I sent you an e-mail yesterday. You probably didn't receive it.
MailGik (talk) 07:30, 14 August 2016 (UTC)

Try using methods of mw.ustring to work with strings. — 176.59.38.4 (NickTheRed37) 13:46, 14 August 2016 (UTC)
I know about ustring library, but it doesn't work. Perhaps I do something wrong. MailGik (talk) 13:53, 14 August 2016 (UTC)
I've already figured out a solution to this problem. I just used "cssText" instead of "css". Topic can be removed. MailGik (talk) 16:18, 14 August 2016 (UTC)
Ultimately, this is caused by mw.html's excessive escaping, which using cssText works around. A proper fix would be to expand the template beforehand. Majr 06:59, 15 August 2016 (UTC)
A topic can’t be removed just because it’s solved. If it would be deleted, to what should we attribute the cause of some important actions? — 176.59.34.78 (NickTheRed37) 16:33, 16 August 2016 (UTC)

Main Page

Hello. Why tag <li> should not be closed? MailGik (
) 13:04, 22 August 2016 (UTC)

It's closed automatically, trying to close it manually is impossible and just breaks the page. Majr 13:09, 22 August 2016 (UTC)
Here the page is not breaks with closed tags: https://minecraft-ru.gamepedia.com/
It's wrong? MailGik (
) 13:23, 22 August 2016 (UTC)
Yep. Each list item is a separate list, which is obviously incorrect and results in extra spacing between each item. Majr 13:27, 22 August 2016 (UTC)

Uploading

Hi Majr,
I'm trying to upload a file to the wiki, though i'm unable to. I'm getting the following error message:

Exception encountered, of type "InvalidArgumentException"
[1decac6f021b77d25c33b5d5] /Special:Upload InvalidArgumentException from line 246 of /home/hydra/stable_public_html/includes/Message.php: $key must be a string or an array
Backtrace:
#0 /home/hydra/stable_public_html/includes/GlobalFunctions.php(1391): Message->__construct(NULL, array)
#1 /home/hydra/stable_public_html/includes/context/RequestContext.php(457): wfMessage(NULL, ApiMessage)
#2 /home/hydra/stable_public_html/includes/specialpage/SpecialPage.php(705): RequestContext->msg(NULL, ApiMessage)
#3 /home/hydra/stable_public_html/includes/specials/SpecialUpload.php(697): SpecialPage->msg(NULL, ApiMessage)
#4 /home/hydra/stable_public_html/includes/specials/SpecialUpload.php(472): SpecialUpload->processVerificationError(array)
#5 /home/hydra/stable_public_html/includes/specials/SpecialUpload.php(206): SpecialUpload->processUpload()
#6 /home/hydra/stable_public_html/includes/specialpage/SpecialPage.php(479): SpecialUpload->execute(NULL)
#7 /home/hydra/stable_public_html/includes/specialpage/SpecialPageFactory.php(576): SpecialPage->run(NULL)
#8 /home/hydra/stable_public_html/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Title, RequestContext)
#9 /home/hydra/stable_public_html/includes/MediaWiki.php(745): MediaWiki->performRequest()
#10 /home/hydra/stable_public_html/includes/MediaWiki.php(519): MediaWiki->main()
#11 /home/hydra/stable_public_html/index.php(43): MediaWiki->run()
#12 {main}

Do i need a minimum number of edits or something to upload files?
Neinchanted (talk) 00:37, 28 October 2016 (UTC)

There's been previous reports of this and it's being looked into, however I haven't been able to replicate the issue. Majr 06:32, 2 November 2016 (UTC)
Nevermind, it seemed like it was solved :) Being in the autoconfirmed group, i could only upload files after making a total of 4 (or 5?) edits. Thanks anyway!
Neinchanted (talk) 22:17, 3 November 2016 (UTC)

Snapshot version

Minecraft wiki home page displays 16w44a as latest dev change to 1.11-pre1 - ----Yzampt (talk) 20:23, 8 November 2016 (UTC)

A question

Hi Majr, how do you think if Entity Component Reference Guide & Creating Resource Pack Add-Ons follow the style guide, or it should be removed as subpages of Tutorial? I'm going to translate them into Chinese so I'm asking for your opinion.-- Ff98sha (talk) 08:02, 9 November 2016 (UTC)

The first one is more like the NBT pages we have, so it should stay where it is. The other one is clearly a tutorial, and should be moved there. Majr 09:11, 10 November 2016 (UTC)
Got it. Please move or rename them since I'm not familiar with Style Guide in English Wiki.Thanks a lot!-- Ff98sha (talk) 11:27, 10 November 2016 (UTC)


My userpage

Undo the action –Preceding unsigned comment was added by 65.23.255.61 (talk) at 19:08, 17 November 2016 (UTC). Please sign your posts with ~~~~

IPs don't get user pages. Majr 09:19, 19 November 2016 (UTC)
O_o 65.23.255.61 13:00, 19 November 2016 (UTC)

Pocket Edition 1.0

I would like to make you aware that the Home page and other pages display PE 1.0 as released by saying 1.0 build 1 when it should say 1.0 Beta build 1 or 0.17.0.1 Also 0.17.0.2 or 1.0 Beta build 2 is out , please update. See here --Yzampt (talk) 17:03, 18 November 2016 (UTC)

It's always been called a beta, even when it was then released as an alpha. It's simply a matter of the developers not using version naming correctly. Majr 09:18, 19 November 2016 (UTC)
Is called alpha because one of those removed splashes said "It's alpha", not "It's beta", and we are now on the official release--65.23.255.61 21:33, 21 November 2016 (UTC)

and long walks on the beach

There are no beaches in Minecraft but you can make one--65.23.255.61 21:38, 21 November 2016 (UTC)

Well, surprisingly enough, I found this section under Biome. It was called beach. Biome#Medium/Lush biomes, Biome ID 16. Maethoredhel (tc) 15:19, 8 December 2016 (UTC)

Anti-spam Bot

Is it possible to create an anti-spam bot which automatically blocks users if they edit their user page with the text "garage door repair" and containing links to sites also containing that phrase? Half the users signing up are spam bots and not real users, and it's getting annoying to see such spam flood the recent changes log. It's extremely unlikely that regular users would edit their page with such text, so such an anti-spam bot of this nature would primarily target spammers. Jocopa3 (talk) 14:26, 25 November 2016 (UTC)

There's no point blocking them, since they can still edit their profiles while blocked. Best you can do is make a bot that automatically blanks their profile. Majr 01:09, 27 November 2016 (UTC)

:File:Grid Iron Nugget.png

I'm pretty sure that the iron nugget page is attempting to use the image, but nothing appears. Why did you delete the image? The Blobs16px 01:51, 16 December 2016 (UTC)

An instance of {{slot}} template only tries to find the file at [{{fullurl::File:Grid <item name>.png|}} :File:Grid <item name>.png] if there is not already an {{InvSprite}} entry with that name set up. – Sealbudsman talk/contr 02:00, 16 December 2016 (UTC)
The images do not show. Are you sure that the function works? The Blobs16px 02:19, 16 December 2016 (UTC)
That's an effect of the cache system that gamepedia uses. It's a little annoying sometimes, but it seems to take up to 24 hours oftentimes for a reuploaded image to actually show. It will, though. – Sealbudsman talk/contr 02:37, 16 December 2016 (UTC)
It's not even that, it's just your browser side cache, I can see the image just fine. Majr 02:40, 16 December 2016 (UTC)

File:Redstone Comparator.png

Hi! I just wanna ask you if you can make this block render better by adding lighting and change the direction of the picture.
:File:Redstone Comparator.pngLR Guanzon16px | 16px 11:25, 18 December 2016 (UTC)

There are good versions at :File:Redstone Comparator (Inactive).gif and :File:Redstone Comparator (Active).gif. If you really wanted a static image, you could with use an image editor to grab just one frame, or take a screen shot. Do one of those images work? – Sealbudsman talk/contr 12:06, 18 December 2016 (UTC)
Or just use the existing static ones: :File:Redstone Comparator (inactive).png, :File:Redstone Comparator (active).png. That old outdated image could probably just be deleted. Majr 01:06, 19 December 2016 (UTC)
If there is a :File:Redstone Comparator (inactive).png, can you delete the file :File:Redstone Comparator.png because it's just a dupe? – LR Guanzon16px | 16px 11:27, 23 December 2016 (UTC)

Lua errors

Just wanted to let you know that a lot of Lua errors are popping up on the main page right now. -BDJP (t|c) 00:38, 22 December 2016 (UTC)

Confirmed for me as well. Editing also shows Lua errors. Maethoredhel (tc15px) 00:39, 22 December 2016 (UTC)
Lua error: Cannot create process: proc_open(): fork failed - Cannot allocate memory - Literally destroying the top portion of the main page. Maethoredhel (tc15px) 00:46, 22 December 2016 (UTC)
Fixed with a purge. Server seems to be slightly on fire at the moment. Majr 01:37, 22 December 2016 (UTC)

Administration Minecraft Wiki BR

The Minecraft Wiki has been shut down since July 2016 and I want to update the Wiki.

My contributions are already more than 5,000 and 122 pages created in minecraft-br.gamepedia.com

Can you add me as an administrator?--Eduaddad (talk) 15:36, 23 December 2016 (UTC)

Reverted Edit

You seem to have reverted my edits on File:Evoker and File:Vindicator saying that the old versions were correct, but see the problem is no they weren't. You can very clearly on the file see that the textures are mirrored. Not only are they mirrored, but there are several other flaws, like the bottom of the evoker's coat is incorrect and both the evoker's coat and the vindicator's vest are too low down. So both renders should be redone, and until then at least not be mirrored. LevitatingSheep (talk) 21:51, 28 December 2016 (UTC)

 Support a new render. For comparison, {{escaped link|:File:Villagers.gif}} and :File:Witch.png are crisp, sharp and correct. But until then, a rightward-facing image is 100x more noticeable and I don't agree with doing that. – Sealbudsman talk/contr 22:48, 28 December 2016 (UTC)
Yeah you're actually right, Sealbudsman. Didn't think of it that way. Also, can any of you tell me how to do renders? I tried Blender but I couldn't figure out how to do anything at all using Blender. LevitatingSheep (talk) 12:10, 29 December 2016 (UTC)
I've never done any 3D modeling or blender or anything, sorry! – Sealbudsman talk/contr 02:42, 30 December 2016 (UTC)

Observers for :File:SchematicSprite.png

Does the image have observers? If not, please update the image. The Blobs16px 15:23, 30 December 2016 (UTC)

I have added observers but I am not allowed to update :File:SchematicSprite.png. The updated file is at [5]LR Guanzon16px 16px 11:15, 13 January 2017 (UTC)
I put the request here because only administrators can reupload the image. The Blobs16px 15:58, 13 January 2017 (UTC)
Majr, can you or Orthotope copy the image on google drive and upload it to the sprite sheet? The Blobs16px 04:47, 4 February 2017 (UTC)
 Done. Majr 06:00, 4 February 2017 (UTC)
Thank you! I have added sprite IDs. The Blobs16px 15:08, 4 February 2017 (UTC)

Module

How to add disable categories in module:Unsigned with parameters nocat=1? It is necessary to use the template in manual. — Ivan-r ru.Wiki Admin 13:21, 8 January 2017 (UTC)

The categories are already disabled in the template namespace. Is it necessary to disable it elsewhere? Majr 08:57, 9 January 2017 (UTC)
In Minecraft Wiki: no. But in Wikipedia documentation doubled in rules. I copied this module to Ru-lang. However, I already have figured out myself. — Ivan-r ru.Wiki Admin 11:27, 9 January 2017 (UTC)

Page

Hello, can you create separate Lithuanian language page, etc: https://minecraft-ko.gamepedia.com/Minecraft_Wiki; https://minecraft-ru.gamepedia.com/Заглавная_страница; https://minecraft-de.gamepedia.com/Minecraft_Wiki? –Preceding unsigned comment was added by Gustisz (talkcontribs) at 19:22, 8 January 2017‎ (UTC). Please sign your posts with ~~~~

That project seems to only be just getting started, after being abandoned for years. It's certainly not ready for it's own wiki. Majr 08:55, 9 January 2017 (UTC)

:File:TimelineOfEvents.jpg

Can you delete the image I uploaded at :File:TimelineOfEvents.jpg? Sealbudsman uploaded a better version of the picture at :File:TimelineOfEvents.pngLR Guanzon16px 16px 11:43, 12 January 2017 (UTC)

Thanks! – LR Guanzon16px 16px 10:58, 13 January 2017 (UTC)

Template:Layered blueprint

The template has a parameter |name=. This parameter is not documented, but I get a script error when I leave it out.

According to the module's source code, each layer inputs {{{name}}}-<layer> into Widget:Radio button.

Assuming that the parameter does not just determine whether the module works, what does it do? The Blobs16px 14:24, 15 January 2017 (UTC)

It is documented, the template says the parameter is required and must be unique. Radio buttons require a name so they are linked. Majr 11:02, 16 January 2017 (UTC)
Still couldn't find it. I have added the parameter to the documentation as you described. The Blobs16px 14:42, 16 January 2017 (UTC)
It's literally the first sentence in the section you edited. Majr 03:44, 17 January 2017 (UTC)
Thanks! I am not sure why I didn't notice that. The Blobs16px 03:47, 17 January 2017 (UTC)
Perhaps because it's written in sentence format, rather than just a list of the parameters. Majr 03:49, 17 January 2017 (UTC)

You level

What are you level? Please respond, Majr Jacie krece (talk) 16:15, 24 January 2017 (UTC)

What level? Majr 08:23, 25 January 2017 (UTC)

A quick question

How do I upload .svg files? -BDJP (t|c) 21:39, 28 January 2017 (UTC)

It should be the same as uploading other file types. The Blobs16px 22:50, 28 January 2017 (UTC)

Purge :File:EdgesPE.png

Clicking on More > Purge does not purge the file. – LR Guanzon16px 16px 06:03, 1 February 2017 (UTC)

Only pages can be purged. Majr 10:22, 1 February 2017 (UTC)

Hungarian Wiki

Hello. I don't know, that you know, but lots of deficiencies and should be deleted page in hungarian language wikipedia. I'm trying to do, but I can't delete the pages, and the hungarian bureaucrats and admins offline. Therefore I would ask to you, that you can give me admin? --GDK555 (talk) 23:33, 11 February 2017 (UTC)

Recent revert

Can you explain why you reverted my edit on Planned versions? On the bug tracker, it says "my inventory", not "the inventory". The Blobs16px 17:19, 12 February 2017 (UTC)

See the style guide ("The titles from the bug tracker issues may be freely edited to comply with the style guide."). Skylinerw (talk) 18:23, 12 February 2017 (UTC)

MCPE 1.1

Just as an FYI, the latest dev version is 1.1 build 2 but the main page still says 1.0.6 build 2--SamGamgee55 (talk) 21:55, 7 April 2017 (UTC)

What happened to 1.0.6? It's not released yet, why are the builds for the version after already? Majr 08:51, 8 April 2017 (UTC)
As far I can tell, the devs may release it with a new skin pack. However, the latest dev version is 1.1 build 2. - 20px ItsPlantseed | 20px 09:13, 8 April 2017 (UTC)

Module:Inventory slot/Aliases

Hi, So I improved the Inventory slot/Aliases and now there are the tooltips for swords, axes, pickaxes, etc. Please give feedback and if there is anything wrong. Thanks :)

TheWoodenWizard (talk)TheWoodenWizard

Minecart with Command Block Renders

Heyo, could you do some renders with the animated texture for the minecarts with command blocks? The reason why I'm not just doing this myself is because I can't make the animation, I don't have the necessary programs to capture a gif, and then afterwards edit it. So, whaddya say? could you help me out? LevitatingSheep (talk) 18:47, 14 June 2017 (UTC)

Sure, but considering the major changes going on right now, and the fact we already have perfectly good static renders already, making animated versions is the absolute lowest priority. Majr 05:12, 21 June 2017 (UTC)

:File:Cobweb.png

:File:WebBlock.png has been moved to :File:Cobweb.png by MinecraftPhotos4U and is now a broken file. Please fix File:WebBlock.png –DentedHarp90041tc 13:33, 24 June 2017 (UTC)

The move has been completed. Majr 04:36, 26 June 2017 (UTC)

Sections entry order on Module:Blocksprite/IDs

My thinking on this edit was that, in an unordered list, people adding new sections in the future would have to scan through the whole list to determine the last used ID (and, in the current case of the list being almost ordered, they might make the mistake of assuming the last item in the list is also the last used ID, resulting in a repeated ID). I don't really understand what you're saying in your revert edit summary, unless you're suggesting that the physical order of items in the sections list has an actual effect on the behavior/output of the relevant modules/templates (I would hope it doesn't, since this seems counter-intuitive, at least to me). That being said, I know far less about Lua than you, so I defer to your judgement on this. ディノ千?!? · ☎ Dinoguy1000 17:38, 1 July 2017 (UTC)

The entire design of the module right now is not intended to be edited by hand. The physical order is precisely the order they appear on pages like {{BlockSprite}}, while the IDs are a link from a sprite to its section and are used so the module does not need to update every old sprite whenever the section order on that page is changed. Most people should not need to worry about those details though, just use the edit sprite tab on the sprite template page and it handles all those changes. KnightMiner t/c 20:04, 1 July 2017 (UTC)
Aah, fair enough. I haven't looked at (or even thought about, tbh) the sprite editor in quite a while, so I wasn't thinking about people modifying the module via it instead of manually. ディノ千?!? · ☎ Dinoguy1000 23:32, 1 July 2017 (UTC)

Protocol stripping?

Did something with the MediaWiki configuration change recently? There have been several recent edits – by different users – that remove the https: protocol from links on the page, and none of them appear to be deliberate. I'm not sure if something is going on server-side, or if a particular browser is acting up. -- Orthotopetalk 03:59, 7 July 2017 (UTC)

Seems to be another issue caused by the amazon CDN. Majr 05:58, 7 July 2017 (UTC)
I'm currently affected by it - and it's not just hydra-media getting replaced with instart in Curse URLs and HTTPS stripping. Search suggestions aren't working at all for me, changes and preview tabs in the editor aren't working either (the buttons are fine), as well as the tables/navboxes that aren't loaded with the page - like {{Blocks}} on block pages. It's only on this wiki too, and it doesn't occur in a private window. --Hubry (talk) 10:19, 7 July 2017 (UTC)
Can you check your console (F12) for errors? Majr 11:37, 7 July 2017 (UTC)

On some pages (like this talk page):

downloadable font: rejected by sanitizer (font-family: "Minecraft" style:normal weight:normal stretch:normal src index:0) source: http​s://instart.cursecdn.com/hydra/fonts/minecraft.eot?#iefix                    load.php:1:82 

On most other pages:

downloadable font: OS/2: bad linegap: -64 (font-family: "footer-icons" style:normal weight:normal stretch:normal src index:1) source: http​s://instart.cursecdn.com/hydra/fonts/footer-icons.woff                 load.php:1:38717

Additionally, hovering over an item tile with a tooltip surprisingly keeps the hydra-media:

downloadable font: rejected by sanitizer (font-family: "Minecraft" style:normal weight:normal stretch:normal src index:0) source: http​s://hydra-​media.cursecdn.com/hydra/fonts/minecraft.eot?#iefix

These are the only errors I get in the console. Search, editor tabs, navboxes, nothing seems to change in the console when I try to use them.

If I try to load a navbox and it times out, nothing appears in the console, just a small error window in the top right corner of the page.

An error occured loading the content
timeout

(I've put zero-width spaces inside the problematic text to stop the replacer from changing things.)
On a side note, I'm using Firefox 54.0.1 on Windows 10. --Hubry (talk) 12:28, 7 July 2017 (UTC)

Can you check the network tab when searching and loading a navbox and see what it's doing exactly? Any redirects? Majr 00:40, 8 July 2017 (UTC)
Weirdly enough, nothing appears at all. Even more weirdly, since a few hours once in a while I'm getting weird redirect loops (console shows that it's redirecting me to the exact same URL I'm trying to enter) and tabs where I'm not logged in - in those tabs (which use http) both search and loading a navbox work properly (though images are still instart, and tabs in the source editor dont work either), console shows calls to the api:
200 GET     http://minecraft.gamepedia.com/api.php?action=parse&format=json&prop=text|modules|jsconfigvars&title=Dirt&text={{:Template:Blocks/content}}
200 GET     http://minecraft.gamepedia.com/load.php?debug=false&lang=en&modules=mediawiki.raggett&skin=hydra&version=9e147b4d65f6
So I delved a bit into page source. I found this interesting:
                 if (x) {
				setCookie('A','instart');
			} else {
				setCookie('B','cf');
			}
It seems like it's some @#$% A/B testing - I edited the SiteAorB cookie in the console to B and the issue is entirely gone! Everything is working as expected. If I noticed this earlier I would just tell people the fix... but thanks for helping me debug this damn issue. --Hubry (talk) 01:19, 8 July 2017 (UTC)

Another problem (unrelated to protocol stripping)

So yeah, I have not been able to access the wiki using Safari on my iPad all day (I'm typing this using Google Chrome). Attemtping to load a page from the wiki greets me with the following error message: "Safari cannot open the page because too many redirects occurred." -BDJP (t|c) 02:30, 8 July 2017 (UTC)

Can you check if it's working now? Also Hubry, can you try setting the cookie back and see if you still get redirect loops? (And if the other issues are still present.) Majr 03:11, 8 July 2017 (UTC)
My issue has been fixed. Thanks. -BDJP (t|c) 03:39, 8 July 2017 (UTC)

MustaphaTR

I suggest making MustaphaTR a second administrator on the Turkish Minecraft Wiki. Does this seem like a good idea? — NickTheRed37 (talk | RU) 10:02, 21 July 2017 (UTC)

Bot flag request for BrightShadowBOT

I'd like to request a bot flag for my second account, BrightShadowBOT (nl), on at least the Dutch Minecraft Wiki. As I don't know where the appropiate place to request this is, I've asked it here. --DarkShadowTNT NL Admin (tc) 12:29, 23 July 2017 (UTC)

Depending on the software you use, you should also read thisGame widow (talk) 12:38, 23 July 2017 (UTC)
I've done that and I managed to set up everything as far as I know. I'm currently waiting on the bot flag, so that I don't spam the recent changes with bot edits (accidentally done that yesterday using my main account when I was busy licensing unlicensed images...). --DarkShadowTNT NL Admin (tc) 19:38, 23 July 2017 (UTC)
 Done. Majr 05:13, 25 July 2017 (UTC)
Thank you! --DarkShadowTNT NL Admin (tc) 13:44, 25 July 2017 (UTC)

New directors

Requesting director flags for Dand0 and myself. — NickTheRed37 (talk | ru.Wiki Admin) 14:26, 24 July 2017 (UTC)

 Done. Majr 05:15, 25 July 2017 (UTC)
Thanks. — NickTheRed37 (talk | ru.Wiki Admin) 06:46, 25 July 2017 (UTC)

Page without a name on Russian wiki

In late April, a malicious user, EnderMamix, somehow created a page in the Russian wiki’s main namespace that doesn’t have a name. Its ID is 103183; the only way to access content is via this link. AttemptToCallNil and I tried to delete the page via API, but fruitlessly. Can you tell someone to delete that page by manually removing it from database? The user himself will be taken care of by our administration; maybe he will be given an indefinite block. — NickTheRed37 (talk | ru.Wiki Admin) 11:31, 26 July 2017 (UTC)

I asked. In the meantime, the flashAnchored gadget on there throws and breaks JS if the anchor is an invalid selector, such as https://minecraft-ru.gamepedia.com/Служебная:ApiSandbox#action=query&format=xml&prop=revisions&pageids=103183. A script should be unnecessary for this anyway, as the :target selector and a CSS animation could be used instead. Majr 08:41, 28 July 2017 (UTC)
I tried to write a CSS-only implementation of the gadget, but at least in case of headers there is a problem: header IDs belong to spans inside the header tags, and animating just the span looks weird. Thus, I need to apply a style to all header tags which contain :targeted spans, but there seems to be no way to select parent elements without JS (note that e. g. h2 span:target would apply to the span; see also StackOverflow). --AttemptToCallNil (report bug, view backtrace) 10:01, 28 July 2017 (UTC)

Dark theme

There is a heated discussion on implementing a dark theme on the Russian wiki. Given that you are the author of the default ”light” theme of Minecraft Wiki, can you create a dark theme? It should be identical to the light theme in details like the tabs styling, but must have a dark color and the “sky” should be set to night. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 10:02, 9 August 2017 (UTC)

Page deletion on Turkish wiki

Requesting deletion of Java Edition/tr and Multiplayer/tr articles on the Turkish wiki as empty pages. There is no abuse filter preventing anonymous editors from creating new articles, like on English or Russian wiki. The only Turkish administrator, LambayaFunfDe, has disappeared about a month ago, and since them almost no constructive edits were made by the Turkish users. Apparently my worst predictions, based on inactivity of the Greek wiki, came true... — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 05:26, 22 August 2017 (UTC)

Deletion of empty pages roughly fits into GRASP so I took care of it. An inactive wiki isn't so bad, it's still better than an invisible section. -Xbony2 (FTB Wiki Admin) (talk) 12:58, 22 August 2017 (UTC)

Problems on Turkish wiki

The Turkish wiki has become inactive, but anonymous IP addresses have created three pages with useless or gibberish content since then (one literally yesterday, on 21:09 UTC), with nobody to delete them (two of them were deleted by xbony2). Can you export an abuse filter that prevents IP-addresses from creating new articles, or do something else to prevent this? — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 14:18, 27 August 2017 (UTC)

This is terrible. :tr:Pocket Edition 1.1.3 I’m frustrated that I can’t delete these things myself. LambayaFunfDe did message me two days ago but notified me that because of school, he would not have much time to pay attention to the wiki. No other previously active users have returned since then, so I am again going to request special measures to be taken. Orthotope? — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 15:00, 2 September 2017 (UTC)
Oh no, 5 vandalism edits in two weeks, it's the end of days! This is really not an issue, the wiki already doesn't have any active editors, so disabling page creation isn't going to help anything. The pages can be easily replaced with actual content, and if the title is useless they can be periodically deleted by the local admin or me if they don't turn up. Majr 03:36, 5 September 2017 (UTC)
I don’t speak Turkish, but I have already translated one template’s name and updated it with the aid of my trusty robot. I can’t do anything with editing the actual Turkish-language content, but I will at least try to make vandals not feel like this is a good place for antics. Yes, what I have wrote here is a result of me being impatient on this matter, but I want to give the Turkish wiki the best conditions to grow. No editors doesn’t necessarily mean no readers, and a reader won’t be pleased with a blue link pointing to thin air or, even worse, an advertisement: this would create disappointment in that particular reader. You may not pay all of your attention to this problem, it will just distract you from more important matters. I am already an administrator on the Russian wiki, and I will gladly accept the new role on that project. This is what I meant by “special measures” (or actually “special means”, I sometimes choose wrong words even in Russian). — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 16:11, 5 September 2017 (UTC)
And yes, too much administrators is better than having no active admins at all. (Russian wiki has a larger amount of active admins against a smaller amount of overall active users, compared with this section; should we demote anyone just to keep the balance?) You haven’t demoted Russian wiki admin Ivan-r on the Greek wiki after all (he is an admin there too). xbony2 is doing good work on cleaning new useless pages, but I’m sure he has other things to do either, and he doesn’t have access to all admin tools (GRASP was intended for fighting spam on Gamepedia, not as a transwiki administration). Likewise you should not be distracted. Just do what I request and I won’t bother you with this problem anymore. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 15:39, 12 September 2017 (UTC)
As a GRASPer (huehue) it is my job to patrol wikis such as this one to revert vandalism and other rubbish, so it's not a big deal for me. -Xbony2 (FTB Wiki Admin) (talk) 21:51, 12 September 2017 (UTC)
That one and also 300 more similar sections. The Turkish wiki requires special attention (such as widgets and — more importantly in this case — abuse filters, which in turn requires local administrators), while GRASP, again, isn’t intended for that. You are already trying to work on too many wikis. As the Russian (or not necessarily Russian) saying goes, if you try to chase two bunnies, you won’t catch any of them (and yes, I have abandoned the Russian Gamepedia Help Wiki already, bringing my focus to the Minecraft Wiki). Also, unlike you, xbony2, I have talked with a Turkish wiki editor (and even created an IRC channel for that). — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 15:52, 13 September 2017 (UTC)
I pretty much only take care of a few wikis that need the help (about 10 right now). I'm not sure why we need extra help from the abuse filter to prevent the occasional vandalism, which has happened at a rate not much more than once a week (hardly a lot). To me that seems rather alarmist. That's like using a rocket launcher to hunt rabbits, as we might say in America, but it's not quite like that since blocking the creation of new pages by IPs has the potential to block useful contributions, which we could agree the Turkish wiki already has a lack of. As you don't speak Turkish, I'm not sure what else you could do to improve the wiki? Something about Widgets? You haven't been very specific about that. -Xbony2 (FTB Wiki Admin) (talk) 21:27, 13 September 2017 (UTC)
Renaming templates. Also don’t forget that it is always possible to learn that particular language. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 15:59, 14 September 2017 (UTC)
The bot is certainly useful in that, although I don't think you need to be an admin to rename templates. If you become proficient in Turkish just to contribute to this wiki I will be quite impressed. (I'm not being sarcastic, if you do that'd be neat. Good luck. From what I remember the Turkish language is in its own language family and there are little to no English or Russian cognates, so it's pretty difficult to learn.) -Xbony2 (FTB Wiki Admin) (talk) 23:30, 14 September 2017 (UTC)
The idea is not only to rename templates, but also place protection on some of them. Either way, xbony2, you are not doing anything on the Turkish wiki, aside of deleting pages, although you have possibilities to do more. I’m not going to argue any further, just admit that I’m more interested in developing that troubled section. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 06:03, 15 September 2017 (UTC)
You are more interested; or rather, from what I've seen here, obsessed. There's only so much you can really do. If you really want to see this section grow, look around the community and contact as many Turks as you can. Also deleting :tr:Şablon:Entities/tr seems silly. It's better than nothing; even if someone Turkish can't read the English text, the pictures are still useful. Or if you're looking for something to do you could translate it from existing translations. -Xbony2 (FTB Wiki Admin) (talk) 11:30, 15 September 2017 (UTC)
:tr:Kullanıcı mesaj:BabylonAS#Mate i am still here!. Do you think that a non-Turkish-speaking foreigner can invite non-English-speaking children to populate the wiki? LambayaFunfDe had better conditions to invite people, and, judging by his words, even he was unsuccessful in this. Nobody has created an account on the Turkish wiki so far. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 14:13, 16 September 2017 (UTC)

Bot flag request

Requesting to add JARVISTheBot into the bot group on the Turkish wiki. Potential usage is pretty obvious — fixing links that still use the English name/tr format, for example. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 15:34, 31 August 2017 (UTC)

Crap. No edits since August 27. Game widow, as far as I know, you have appointed the bot flag to Ffbot on all MCW language sections (in absence of Majr); can you do the same for JARVISTheBot on the Turkish wiki? — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 11:28, 1 September 2017 (UTC)
OK — Game widow (talk) 12:38, 1 September 2017 (UTC)
Thanks. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 12:49, 1 September 2017 (UTC)

Demoting Ivan-r on the Greek wiki

Ivan-r requested to be resigned from the administrator status on the Greek wiki. The request was done on the Russian Minecraft Wiki’s newly-founded Discord channel (created as an alternative to the already-existing IRC channel, gradually replacing it as the main real-time conversation area).

Can somebody write to Curse in order to take my administrator flag off on the GREEK wiki? It is obvious that I would never be in that capacity there.

Ivan-r

Ivan-r has been not very active lately at all even on the Russian wiki, and dealing with a foreign-language project is surely not in his foreseeable plans. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 14:03, 16 September 2017 (UTC)

Game widow? — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 15:01, 11 October 2017 (UTC)
Sure, if that's what he wants. — Game widow (talk) 15:25, 11 October 2017 (UTC)

editcounter.js

Your editcounter.js doesn't seem to work now. Can you please fix it? I use that script, too. – Dentedharp90041tce 12:47, 21 September 2017 (UTC)

Template:Version link

Hi Majr. Template {{Version link}} has not yet been updated to support Bedrock Edition directly. Commands/tickingarea has to link to Bedrock Edition 1.2 via redirect through Pocket Edition 1.2 because of this. That's a small problem because the link reads "PE 1.2" but the /tickingarea command was never in PE; it's new in Bedrock. I could try to update a copy in my sandbox if you like, but since it's fully protected (and I'm not terribly familiar with it) maybe you'd rather take care of it by yourself? --– Auldrick (talk · contribs) 01:41, 29 September 2017 (UTC)

Version link does support bedrock, just use the prefix "Bedrock", like so: {{version link|Bedrock 1.2}} -> Bedrock 1.2. I would avoid just the initials as that is rather ambiguous to read. KnightMiner t/c 03:38, 29 September 2017 (UTC)

Category:Block icons and Category:Block renders

Could you please use your bot to merge :Category:Block renders into :Category:Block icons? The matter had been discussed some time ago already, see here and right now it's simply annoying having to deal with two categories which serve the same purpose. – Fusseel 11:23, 29 September 2017 (UTC)

I can do it (by the way, Russian wiki has a dedicated bot action requests page). As I understand, the idea is to remove :Category:Block renders from files already in :Category:Block icons, and replace the category in case of other files. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 15:14, 29 September 2017 (UTC)
Thank you, that would be awesome if you could help out instead. Yes, items in both categories should end up only in Block icons and items solely in Block renders should be moved to Block icons. The whole purpose simply is to get rid of Block renders as a category. – Fusseel 05:54, 30 September 2017 (UTC)
@BabylonAS: So what's going on? Are you still up for it or should I ask someone else? – Fusseel 14:08, 11 October 2017 (UTC)
Majr did not tell his opinion, so I am not doing anything. — BabylonAS (talk | ru.Wiki Admin) (fka NickTheRed37) 15:00, 11 October 2017 (UTC)
@Majr: what are your thoughts on this? Are you going to go ahead with it or not? MarcelTheHippie (talkcontribslogsblock log) 🐷🥕☮️ 05:58, 26 February 2018 (UTC)

Halloween theme

The Minecraft wiki Brazil is already on Halloween theme

Halloween theme: Halloween theme --Eduaddad (talk) 01:02, 5 October 2017 (UTC)

Deleting Ice (disambiguation)

Regarding your quote on Ice (disambiguation), "the only reason this exists is because ice exists and DOESN'T redirect here".

It still seems to me like the page is useless. The only time anyone will ever be brought to this page is if something links directly to the disambiguation page. In that case, the link should be corrected to link to the relevant ice article, rather than the disambiguation.

HalfOfAKebab (talk, contribs) 03:32, 26 February 2018 (UTC)

Ice links to it. It avoids having to list every single ambiguously named thing in the about template. In this case, there's only 3 so it isn't necessarily needed, although that about template is already getting long. Majr 04:53, 26 February 2018 (UTC)
Oooohhhh, duh, I'm stupid. ―HalfOfAKebab (talk, contribs) 23:54, 27 February 2018 (UTC)

Ukrainian Wiki

Hi Majr, I'm one of the contributors "The Project Of The Ukrainian Translation". The question is that-how many articles need to be translated to get domain (minecraft-uk.gamepedia.com)?
I'll wait for your answer -- The nix18 (talk) 21:15, 2 March 2018 (UTC)

Sprite Templates

(Sorry for my spelling mistake...)

Hello, I have noticed that you've made some great changes in almost all the sprite templates. That's amazing! Please make sure you have finished this works and I will update local matching templates this weekend after you replying me here. Thanks! --Lxazl5770 zh.admin) 14:25, 9 April 2018 (UTC)

Nothing major is planned. Merging the IDs and settings was the biggest change needed to support versioned URLs in the latest version of the sprite editor. Only other thing I may change is using a single inline style tag for the URL to reduce the post-expand include size, but that would just be a minor change to the sprite data pages. Majr 03:49, 11 April 2018 (UTC)

Autopatrol permission request for an editor

Hello! I'm an admin on the Hungarian wiki and I'd like to request autopatrol permission for user GDK555. Thanks! david92003 (talk) 19:23, 22 April 2018 (UTC)

 Done. Majr 01:38, 25 April 2018 (UTC)

Thai Minecraft wiki

I just a user of Thai minecraft wiki and I found that Thai Minecraft wiki is full of module problem. Can you help fixed it. Thak you :] --Pastelir (talk) 06:20, 28 April 2018 (UTC)

 Fixed. Majr 07:24, 1 May 2018 (UTC)

Mistake + ask for help

Hi! I'm the admin guy from the Hungarian wiki. Today I've tried to fix the Version Nav template on the Hungarian wiki, and after a few hours of trying I copied the contents of the MediaWiki:Common.css over there. Then I imported the 1.12 page to see if it works. My mistake was (probably) that I imported like 50 template pages too... Then I saw that the Template:Entities, the Template:Environment and the Template:Blocks pages are COMPLETELY messed up. After this I reverted the changes to the MediaWiki:Common.css page, and only copied only the section for the Template:Infobox. It didn't help so I copied the part with Sprites too, but they're still a mess. And I'd like to ask for your help: what could've been the problem? The importing of the templates or the edit to the MediaWiki:Common.css page? And if you have some spare time, could you help fixing it? Thanks in advance! david92003 (talk) 19:16, 28 April 2018 (UTC)

Current modules and ancient templates aren't compatible. We can either work on updating the templates, or revert all your changes back to the original. But of course the older the templates are, the more difficult it will become to copy changes over from here. Majr 05:43, 1 May 2018 (UTC)
I think we should update the templates. It'll probably be much easier for future templates too.
david92003 (talk) 07:41, 1 May 2018 (UTC)
I've updated the sprites, slot, and UI templates. I translated what I could for :hu:Module:InvSprite from the game files, but the internal names differ from the English names in many cases, so they're not all done. There are some translations from the game that don't match the ones used on the wiki too, so you should check that. Majr 11:03, 4 May 2018 (UTC)
Thank you very much! david92003 (talk) 15:17, 4 May 2018 (UTC)

Help with Lua

On one of my user pages, there is a repeated script error. It says, “Lua error in mw.text.lua at line 219: bad argument #1 to 'len' (string expected, got nil)”. I am not sure what this means. Could you explain how to fix it? The Blobs16px 23:56, 20 May 2018 (UTC)

The module wasn't getting its arguments properly (at least partially because the system works slightly differently when providing arguments directly to an #invoke call rather than to the template which does the call.
In addition to that, you were improperly handling the max level argument within the module: a number and a string cannot be compared, but can be concatenated, so it is overall better to just tonumber the argument, store the result somewhere and use that instead of args.maxlevel every time. Oh, and indexing has its performance overhead, but indexing the args table may have much greater overhead than with usual tables. --AttemptToCallNil (report bug, view backtrace) 05:54, 21 May 2018 (UTC)
As a side note, that kind of precision in the output may not be desired... --AttemptToCallNil (report bug, view backtrace) 05:55, 21 May 2018 (UTC)
Could've just used f.args since it's only being invoked directly. While you're right about accessing args (and funnily enough, mw.loadData tables) being relatively slow, accessing normal tables is practically free. You can do 50 million lookups per second. Majr 11:31, 21 May 2018 (UTC)
Also going through ProcessArgs converts it to a normal table, so isn't relevant here anyway. Majr 11:36, 21 May 2018 (UTC)
Acknowledged. --AttemptToCallNil (report bug, view backtrace) 11:49, 21 May 2018 (UTC)
Could you explain what the mw.getCurrentFrame and getParent function are? These may be necessary to create arguments correctly in future modules. The Blobs16px 14:00, 21 May 2018 (UTC)
There's documentation at mediawiki.org, see the reference for mw.getCurrentFrame and the reference for frame:getParent. --AttemptToCallNil (report bug, view backtrace) 14:05, 21 May 2018 (UTC)

URLs to uploaded files in sitewide CSS

Instead of having to periodically update full paths to resources, is there any reason we can't use Special:FilePath instead and let the wiki software resolve the correct paths? That's what we've done on Yugipedia, and it's been working for us so far, though obviously Gamepedia's setup is quite a bit different from Yugipedia's. ディノ千?!? · ☎ Dinoguy1000 03:44, 3 July 2018 (UTC)

No caching, so the file takes longer to show up (not that we're much better off now since the new URLs just redirect to cloudfront anyway, hopefully that's temporary). Also the actual page is Special:Redirect/file, so your images are going through two redirects before it gets to the file. Majr 04:01, 3 July 2018 (UTC)
Aah, that makes sense. I'll have to talk to our server guy on Yugipedia to see how I should link stuff to take advantage of our caching, then. ディノ千?!? · ☎ Dinoguy1000 04:08, 3 July 2018 (UTC)

Request for the bot right

I will run my bot(User:Ag001bot) on all language wiki via Pywikibot, because I need to do a lot of mechanization edits like text replacement, and adding interwiki links on articles. Could you please change group membership for Ag001bot from none to bot? Thank you very much! --Angrydog001 (talk) 14:09, 7 July 2018 (UTC)

If the zh wiki agrees with you having bot rights I can add it there, however I don't see the need for global bot rights just to add interwikis. Majr 08:36, 8 July 2018 (UTC)
Thanks a lot! --Angrydog001 (talk) 16:31, 8 July 2018 (UTC)
Chinese bureaucrat (User:Ff98sha) agreed, please add it to bots. Thank you! --Angrydog001 (talk) 09:13, 22 December 2018 (UTC)
Looks like you've had bot rights since July. Majr 09:04, 29 December 2018 (UTC)

How do i add Google Translate script/script to listen to the text on articles

Hello, i asking how do I make a Google Translate script that adds Google Translate to the toolbar or another translation script and translates the article for example: from English to Swedish, and also a script to listen to the article I reading, and also on the toolbar, how do i this? -- Philip57sundfors TALK CONTRIBUTIONS 09:53, 10 October 2018 (UTC)

You can add any scripts to common.js. You probably just want to use a google translate extension in your browser. Majr 09:57, 10 October 2018 (UTC)
I use mac laptop, not windows computer, and I can try to check that page to find scripts :) -- Philip57sundfors TALK CONTRIBUTIONS 10:03, 10 October 2018 (UTC)
OS doesn't matter, Firefox and Chrome are available on macOS, and even Safari has extensions. Majr 10:48, 10 October 2018 (UTC)
I use chrome, where can the add-ons for Chrome be found, on which page? -- Philip57sundfors TALK CONTRIBUTIONS 11:10, 10 October 2018 (UTC)
Seriously? Majr 11:12, 10 October 2018 (UTC)

How do i remove/edit the $1 – Minecraft Wiki

Hey Majr,

I asking how do I edit or remove the $1 – Minecraft Wiki from the browser tab, and i want to not have it there, i want to replace "$1 - Official Minecraft Wiki" with "Minecraft Wiki" only in the browser tab, and please can you give me the JS code to edit it / remove it so I can read the wiki and i do not want it distracting me and how other ways can I hide it or remove it? I asked other administrators and one admin did not know JS and replyed with "This would definitevely work, but I do not know JS" and i should ask another admin with help, and I do know Js and i need to ask for help here for any help with JS i do not have the code to.How do I edit/remove the text from the tab? -- Philip57sundfors TALK CONTRIBUTIONS 10:03, 14 December 2018 (UTC)

document.title = 'Minecraft Wiki'; Majr 06:21, 15 December 2018 (UTC)
Thank you majr :) :) :) :) :) -- Philip57sundfors TALK CONTRIBUTIONS 09:30, 17 December 2018 (UTC)
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