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This page details a proposed extension of the main further flattening in which blocks and items which rely heavily on NBT data and/or block entities are separated into separate block and item IDs, which allows them to be distinguished within Statistics, make commands for obtaining them easier, and so on. A "custom" variant of each block/item will be retained in-game for mapmaking and other purposes. move potions here

Blocks[]

Change 1.18.2 (1.x)
Block Nominal ID Block Nominal ID
Separate Spawner spawner
Uses block entity
Custom Spawner custom_spawner
Uses block entity
Blaze Spawner blaze_spawner
Cave Spider Spawner cave_spider_spawner
Magma Cube Spawner magma_cube_spawner
Silverfish Spawner silverfish_spawner
Skeleton Spawner skeleton_spawner
Spider Spawner spider_spawner
Zombie Spawner zombie_spawner
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