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This is MoMoCool2005's first sandbox page! For the second one go to User:MoMoCool2005/sandbox 2.
Krúttleg Mía.jpg
Health points

20♥ × 10

Attack strength


Internal ID

JE: 95
BE: 14

Namespaced ID


Information icon.svg
This feature is exclusive to MoMoCool2005 Edition.

Mía is a mob.


Java Edition & Legacy Console Edition[edit]

Mía spawns naturally in normal forests, taigas, giant tree taigas and snowy taigas, along with all variants of these biomes (with the exception of flower forests), in packs of up to 4.

Bedrock Edition[edit]

Mía only spawns naturally in taiga biomes and snowy taiga biomes, but not in giant tree taiga biomes. 16.6% will be babies. They require light level of 7 or above to spawn.


Mía drops 3 experience when killed by a player.

Behavior and appearance[edit]

Mía can exhibit three different states depending on how the user interacts with them:

  • Wild Mía have black fur, a drooping tail, and their eyes consist of two white pixels and two black pupils. They are neutral towards the player and will attack rabbits, foxes, skeletons and their variants, sheep, and baby turtles without provocation. However, they will run away when spat upon by llamas, depending on the strength of the llama. They will not despawn.
  • Angry Mía can be distinguished by their constant growling and fearsome appearance. Their tail becomes straight, their eyes become red and the contrast level of the fur increases, revealing dark patches of bristling hair and a mouth line raised in a slight snarl. Angry wolves are only hostile towards mobs that attack them. They can see attackers even if they are invisible.
  • Tamed Mía can be distinguished from wild or hostile Mía from their eyes since they change to look less aggressive. They have a red collar around their neck, which can be dyed using any color of dye on Mía. Pressing use on the wolf makes it sit and remain in place while the player is free to move around. Tamed wolves will attack players or mobs that injure their owner, unless the target has the same owner or is on the same team. Standing wolves will attack players or mobs that are attacked by their owner, unless the target has the same owner or is on the same team. They will also not attack creepers, ghasts, or tamed horses regardless of owner. Standing tamed wolves will attack skeletons and their variants without provocation, but not sheep, baby turtles or passive rabbits.

Mía will become hostile towards a player or other mob that attacks it, unless the attacker is the wolf's owner or is otherwise on the same team, and will also cause nearby wild wolves and standing tamed wolves (in a 33×33×21 cuboid centered on the attacked wolf) to become hostile towards the attacker.

Skeletons and their variants, foxes, baby turtles and passive rabbits will actively avoid wolves, killer rabbits will attack them and sheep will ignore them beyond their normal running after being damaged.

In the Legacy Console Edition, the player can have 1-8 wolves‌[Xbox 360PlayStation 3 and Wii U editions only] or 1-16 wolves‌[Xbox OnePlayStation 4 and Nintendo Switch editions only].

Mía is 0.85 blocks tall, and baby Mía is 0.425 blocks tall.