dec: 03 hex: 3 bin: 11
Coarse Dirt is a variation of dirt that will not grow grass.
Podzol is another variant.
All variants will drop as an item when broken with any tool or by hand, but a shovel is the fastest way to break them.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.
Dirt is found at any altitude, and comprises the majority of the upper terrain layers in most overworld biomes.
There are approximately 1,850 dirt per chunk in Plains, Forest, Tundra, Jungle, and Extreme Hills biomes. There can be as many as 3,000 in chunks with high mountains. Dirt generates in pockets underground as well. Dirt also generates naturally in the butcher's shop and in some houses in villages.
Coarse dirt can be found in mega taiga, mesa and savanna biomes.
Podzol generates naturally in mega taiga biomes.
Dirt based blocks
Farmland will drop dirt when broken. It will also turn into dirt if either a mob jumps on it, or if nothing is planted on it and it is not within four blocks of water.
Coarse dirt can be tilled to become dirt.
In pocket edition, grass path blocks drop dirt when broken.[upcoming]
|Coarse Dirt||Dirt +
Dirt's primary use is for farming, but it can also be used as a highly available building block.
Using a hoe on dirt will turn it into farmland, enabling wheat seeds, pumpkin seeds, melon seeds, potatoes, and carrots to be planted on it. If you use a hoe on coarse dirt, it will turn into dirt instead.
Grass and mycelium spreading
When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it will eventually be converted into a grass block at random intervals.
Mycelium spreads in similar fashion, but requires a light level of at least 9.
Neither mycelium nor grass will spread onto coarse dirt or podzol.
In pocket edition, podzol has a data value of 243.
|Name||Default value||Allowed values||Description|
|Java Edition pre-Classic|
|rd-160052||Dirt was added. Grass would grow on dirt when under light.|
|Java Edition Indev|
|February 6, 2010||Dirt can now be tilled with a hoe into farmland.|
|Java Edition Infdev|
|June 17, 2010||Dirt is now generated naturally underground, along with gravel, for more varied caves.|
|Java Edition Beta|
|1.8||1.8-pre1||Dirt now generates naturally in villages.|
|1.0.0||Beta 1.9-pre1||Mycelium is introduced and now spreads to dirt.|
|Beta 1.9-pre5||The texture was changed from to .|
|1.4.2||12w38a||Dirt was given new sounds for being placed and walked upon.|
|1.7.2||13w36a||A "grassless dirt" variant was added that grass would not spread onto. Its Block ID was minecraft:dirt/1.|
|1.8||June 11, 2014||Ryan Holtz revealed a new coarse dirt block, including its crafting recipe. "This will be a transparent switch-over in terms of world generation, as the coarse dirt block uses the same block ID and data value as the original grassless dirt block. As a result, even old worlds with the grassless dirt blocks should have them seamlessly change over to coarse dirt."|
|14w25a||Added coarse dirt as a craftable and visually distinct replacement for 'grassless dirt'. Its Block ID is still minecraft:dirt/1. It could be tilled with a hoe into farmland.|
|14w27b||Dirt's textures now rotate randomly due to the addition of arrays to the block model format.|
|14w32a||Coarse dirt is now tilled into regular dirt.|
|Pocket Edition Alpha|
|0.1.0||Dirt was added.|
|0.4.0||Dirt can now be hoed into farmland.|
|0.8.0||The textures on dirt are now randomly rotated.|
|0.9.0||Grassless dirt and podzol are added.|
|0.11.0||build 1||Dirt can be obtained by breaking grass path blocks.|
|Legacy Console Edition|
|TU1||Dirt was added.|
|0.1.1||Dirt was added.|